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Moon Encounters

Archive: 10 posts


So i am making a level called Moon Encounters. you and your astronaut team are on the moon and you are separated and you get trapped in an alien inhabited cave. Anyways, there are some scenes that are outside and i need to know one thing: What is the best thing to use as (distant) stars? i have tried LED lights and fairy lights and both look cruddy, so what should i do?2009-06-25 01:33:00

Author:
bbdogdude
Posts: 37


So i am making a level called Moon Encounters. you and your astronaut team are on the moon and you are separated and you get trapped in an alien inhabited cave. Anyways, there are some scenes that are outside and i need to know one thing: What is the best thing to use as (distant) stars? i have tried LED lights and fairy lights and both look cruddy, so what should i do?

If you can, put a LED light behind a tiny whole in a giant piece of flat rubber. It will be a tiny shining spot in the background.
2009-06-25 02:04:00

Author:
BSprague
Posts: 2325


okay i will try that. the LED light definitely didnt look right when i put it in front of the rubber though2009-06-25 02:22:00

Author:
bbdogdude
Posts: 37


okay i will try that. the LED light definitely didnt look right when i put it in front of the rubber though

Well this is comparable to physically looking at a flashlight in the dark, and then putting it behind a piece of cardboard with a small hole in it and looking at it. It should definitely work, though I do not have time to test it out right now.
2009-06-25 02:51:00

Author:
BSprague
Posts: 2325


personally, i favor small LED lights. If you shrink dark matter down so its invisible, then attatch it to the light, it will float there instead of doing the cardboard/rubber thing.2009-06-25 02:54:00

Author:
Burnvictim42
Posts: 3322


yeah, the on problem i have with this is my land rover. it takes up all three plains. i guess i could try and shrink it down to two though and do the rubber thing. but i tried the dark matter and LED light thing already and it just doesnt look like stars...idk y, but it just doesnt.2009-06-26 01:20:00

Author:
bbdogdude
Posts: 37


Moved to Help.2009-06-26 01:31:00

Author:
Killian
Posts: 2575


personally i would just stick thin leds into a thin layer of anything painted black2009-06-26 01:33:00

Author:
redmagus
Posts: 667


Stay completely away from lights if you can... they simply eat up your thermo. I recommend using emitters stuck to a piece of sandpaper stickered black. Sandpaper is the least highly reflective material that I've found and doesn't show a repeating pattern when used as a large BG like cardboard and other materials do once stickered. You might also try green dissolve as your BG layer... that might also give less of a pattern after being stickered. the nice thing with emitters is you can shrink them down enough that the lense flare effect they give is not very noticeable, but also keep some bigger to use the effect as a bonus.

If you want you can always balance these out with a few well placed LED's on the BG with a faint hint of colour such as blue, orange, red, or yellow to imitate distant suns or planets.
2009-06-26 08:59:00

Author:
Rustbukkit
Posts: 1737


I spattered the sky with hundreds of dark matter pentagon shapes (stickered white) in my Gothic Reverie level. A simple solution, but it looked okay and barely touched the thermo.2009-06-26 14:51:00

Author:
Ungreth
Posts: 2130


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