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Part 5 & 6 of Gametrailers Walkthrough
Archive: 12 posts
Part 5 Part 6 | 2008-09-04 03:53:00 Author: BurlapSackBoy Posts: 310 |
Part 5 (http://www.gametrailers.com/player/39507.html) Part 6 (http://www.gametrailers.com/player/39534.html) o boy a 6th vid! | 2008-09-04 03:55:00 Author: 12454522412412 Posts: 779 |
When someone asks you rocket car or jumping tank you say JUMPING TANK!!! awesome vids | 2008-09-04 04:03:00 Author: OverWork Posts: 873 |
When someone asks you rocket car or jumping tank you say JUMPING TANK!!! awesome vids yea really... have you seen the jumping tank level? it has a cannon on it!!! | 2008-09-04 04:06:00 Author: 12454522412412 Posts: 779 |
yeah it is awesome, I thought when I saw it in this video we get to see a good jumping tank vs. jumping tank race/battle. | 2008-09-04 04:21:00 Author: OverWork Posts: 873 |
yeah it is awesome, I thought when I saw it in this video we get to see a good jumping tank vs. jumping tank race/battle. lol why not just have a cannon fight?... the tank took 3 people to use anyways... one to drive one to hop and one to shoot... we could just make a cannon on a car and have a battle like that... or a minigame where the cannons go back and forth and the first guy to hit the other wins... | 2008-09-04 04:24:00 Author: 12454522412412 Posts: 779 |
lol why not just have a cannon fight?... the tank took 3 people to use anyways... one to drive one to hop and one to shoot... we could just make a cannon on a car and have a battle like that... or a minigame where the cannons go back and forth and the first guy to hit the other wins... the mini game sounds awesome, like a game thats on the addictinggames.com with arrows. | 2008-09-04 05:04:00 Author: OverWork Posts: 873 |
Nothing new, but it's always great to see more of LBP, am I right? | 2008-09-04 05:25:00 Author: Code1337 Posts: 3476 |
Just funny - always entertaining to watch people messing around on LBP. | 2008-09-04 10:58:00 Author: mrbobbyboy Posts: 304 |
Fantastic, inspires me to create vehicle racing levels. Each depth of the level could follow differnet paths, but eventually end up in the same place to the finishing line. (Although that would only work if each depth had the same amount of trak as each other, otherwise it would be unfair). | 2008-09-04 13:01:00 Author: Unknown User |
Did anyone besides me love the ice background? That's got to be the coolest one I've seen so far. | 2008-09-05 03:12:00 Author: Code1337 Posts: 3476 |
Did anyone besides me love the ice background? That's got to be the coolest one I've seen so far. The more backgrounds the better!!!:hero: | 2008-09-05 03:53:00 Author: Noonian Posts: 523 |
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