Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet 1 [LBP1] Ideas and Projects [Archive]
#1
Puzzles that go Boom!
Archive: 2 posts
I'm trying ever so failfully to make at least ONE complete level, and the one that I seem to stick with is my mine/excavation level. The thing is most of my puzzles aren't really puzzles, more like place bomb, run, go to next area. I really like the idea of using bombs to change the landscape (is that an accurate term underground?) but want to try and turn that to a more skill oriented kind of way, as opposed to simply bombing the crap out of stuff. Are there any levels that come to mind that use a mechanic like that that anyone has come across? One where the placement/timing of the explosion are more important than the force? I figure i have at least....eh....7 or 8 puzzles that I will need to put together before I can actually call it a level. and sorry if I posted in the wrong area of the forum for this. | 2009-06-16 07:54:00 Author: Memodrix Posts: 879 |
Play Nerves of Steel by AAAlone, its AWESOME. | 2009-06-16 08:10:00 Author: brnxblze Posts: 1318 |
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