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Castlevania: Lord of Shadows

Archive: 108 posts


Wow... This looks nothing like Castlevania... but it kinda does... but... O_O

http://www.gametrailers.com/video/e3-09-castlevania-lords/50684

... Wow :/. I'm really surprised on this new direction.
2009-06-04 21:54:00

Author:
RockSauron
Posts: 10882


Is this the one Hideo Kojima is doing?2009-06-04 21:56:00

Author:
qrtda235566
Posts: 3664


He's having a small part overlooking it. Not alot I don't think.2009-06-04 22:41:00

Author:
ryryryan
Posts: 3767


Yes it's the game Kojima is supervising. This will probably end up good.

Just the idea of a new high budget 3D Castlevania makes me drool!!

.
2009-06-04 22:49:00

Author:
RangerZero
Posts: 3901


I think it looks good but it's hard to tell from the trailer exactly what parts are gameplay and what parts or cut-scene.

From the obvious gameplay parts, the game does look very good.
2009-06-04 23:52:00

Author:
Burrich
Posts: 1018


I don't know, man... This is looking more Ninja Gaiden/Devil May Cry/God of War than Castlevania. In other words, a current-gen beat'em'up. Never what the best Castlevanias were in their heart o' hearts.

Hopefully this has more adventure and platforming elements than what we're seeing so far in the videos.
2009-06-05 22:54:00

Author:
Teebonesy
Posts: 1937


This game looks cool, but I worry it will be too linear. I'm aware some of the "classic" castlevania are as linear as it gets, but still I tend to prefer the metroid-vanias.2009-06-07 06:18:00

Author:
Pinkcars
Posts: 380


MEGA NECRO!

Yeah, I just got interested in this again, thanks to this interview:

http://www.gamestm.co.uk/interviews/castlevania-lords-of-shadow-the-epic-konami-interview-part-1-of-2/

Read it all (including part 2, that's where the good stuff is)

Looking omega :kz:
2010-06-10 02:42:00

Author:
RockSauron
Posts: 10882


The developer of the gorgeous-looking Castlevania: Lords Of Shadow has called on Microsoft to help developers overcome Xbox 360's "storage problem".

The 360 version of LOS will ship on two DVD discs when it is released later this year - but the PS3 version will arrive on a single Blu-ray.

Mercury Steam boss Dave Cox told CVG sister mag Xbox World 360 that the problem of studios being unable to compress a full game onto a single DVD will be something Microsoft experiences "more and more" over the next few years.

He said: "Microsoft actually sent their tech guys to the studio to see the game and look at [how we're] compressing it, but they said: 'Okay, it's good. You're doing all you can.'

"I think it's something Microsoft are going to experience more and more - that they need to help developers overcome the storage problem."

He added: "I mean, each console has it's own issues [360's smaller disc capacity and PS3's slower loading times], but you have to work around them."

Cox said that - despite Hideo Kojima's involvement in LOS - cut-scenes weren't to blame. "They're pretty short," he commented. "Our longest one is 14 minutes, which is the end sequence... The game's around 24 hours long and every level's different. We have so much variety and we re-use very little assets."

He revealed that the first LOS Xbox disc will offer an install option on the in-game menu, allowing gamers to play the full title off the second disc.

http://www.computerandvideogames.com/article.php?id=258080
2010-08-02 13:41:00

Author:
Rabid-Coot
Posts: 6728


I see... Well, that's more about Xbox 360 then Castlevania, so it was disappointing to see that was the reason it was bumped... ah well.

I'm still looking forward to it. D:
2010-08-02 14:49:00

Author:
RockSauron
Posts: 10882


There's a few useful information nuggets like the game length and that they're reusing very little from level to level which I'm hoping means varied backgrounds and no enemies that have just been reskined to show they're tougher.2010-08-02 15:06:00

Author:
Rabid-Coot
Posts: 6728


http://www.godisageek.com/2010/08/castlevania-lords-of-shadow-%E2%80%93-preview/

Well, yeah. This game is getting me more excited all the time. It looks like it'll be a better version of God of War, but without a cringe-inducing story based entirely off killing everyone for no reason.

But yeah. I'm getting really excited. Here's hoping :kz:
2010-08-25 18:00:00

Author:
RockSauron
Posts: 10882


http://www.xbox360achievements.org/game/castlevania-lords-of-shadow/achievements/

18 for collecting things and difficulty completions 24 secret presumed strory related.
2010-08-25 19:21:00

Author:
Rabid-Coot
Posts: 6728


This game looks definitely perfect.

Epic boss battle (or at least I hope so...), platform bits, fantastic sceneries in a fantastic world...
2010-08-25 20:21:00

Author:
Oddmania
Posts: 1305


Come on peepz, get excited :kz:

... But yeah. A month or so left.

The game is looking to be absolutely huge... every level has a percent completion, and just playing through the level normally gets you 15% completion. And there are 50 levels. Not only that, but all of it looks awesome. So yeah.

It's looking like God of War * ten million times more awesome, so... COME ON BE EXCITED :kz:
2010-09-06 13:11:00

Author:
RockSauron
Posts: 10882


I am excited for this.
Can't wait to put my hand on it.
Love the look, the main character Gabriel (same name here ), the atmosphere, the gameplay direction, Hideo Kojima.
Always been a day one for me. October 8th
Wonder why a demo is not already on the store, since Vanquish (out October 22nd has already one).
Go and play Vanquish until you wait for Castlevania!
2010-09-06 19:44:00

Author:
OmegaSlayer
Posts: 5112


Well I've read multiple places there would be a beta before release... and there are four more PSN updates... Something tells me it won't be tomorrow though ...

But yeah, I've lost all my doubts. Right now, it's looking to be the awesome game I need. I liked the gameplay in GoW, just hated the story. And this is looking to be a bigger GoW with a better story and more of, well, everything. Yes. I'm gonna get day 1 (I have 190 dollars at gamestop so might as well )
2010-09-06 19:48:00

Author:
RockSauron
Posts: 10882


The first 3D Castlevania I played (and the first one ever made) was Castlevania 64 for the Nintendo 64. I remember thinking at the time that Castlevania just does not work in 3D, it just did not feel right. The game was not bad but it was a far cry from the glorious 2D Castlevania's of yesteryear. It's been over 10 years since I played that game and I have to say that LoS has me very excited. I believe it will be the first truly great 3D Castelvania game and may even dethrone SoTN as mt favorite Castlevania of all time.

So the game borrows from GoW, how is that a bad thing? The GoW series is probably the best 3rd person action/adventure franchise of all time so if MercurySteam takes some elements from those games to reboot the Castlevania brand then I am all for it. The game still very much looks like Castlevania and definitely has a lot more depth then the GoW games with the upgrade system, unlockable challenges, a massive map that will have purists going for the full percentage completion (200.6% anyone? lol), a loooong story with great voice acting talent (Patrick Stewart, Jason Isaacs) and so much more. I'm really pumped for this game, I just hope the finished product lives up to my expectations
2010-09-11 20:00:00

Author:
OCK
Posts: 1536


The first 3D Castlevania I played (and the first one ever made) was Castlevania 64 for the Nintendo 64. I remember thinking at the time that Castlevania just does not work in 3D, it just did not feel right. The game was not bad but it was a far cry from the glorious 2D Castlevania's of yesteryear. It's been over 10 years since I played that game and I have to say that LoS has me very excited. I believe it will be the first truly great 3D Castelvania game and may even dethrone SoTN as mt favorite Castlevania of all time.

So the game borrows from GoW, how is that a bad thing? The GoW series is probably the best 3rd person action/adventure franchises of all time so if MercurySteam takes some elements from those games to reboot the Castlevania brand then I am all for it. The game still very much looks like Castlevania and definitely has a lot more depth then the GoW games with the upgrade system, unlockable challenges, a massive map that will have purists going for the full percentage completion (200.6% anyone? lol), a loooong story with great voice acting talent (Patrick Stewart, Jason Isaacs) and so much more. I'm really pumped for this game, I just hope the finished product lives up to my expectations

This. Plus the fact that the story is looking to actually be good unlike God of War. And they'll be adding in more platforming and puzzles (which were sorely lacking from God of War 3). I can't wait for the demo to come out. should be either this Tuesday or next Tuesday :/
2010-09-11 20:06:00

Author:
RockSauron
Posts: 10882


Have to scrounge up enough money to pre-order it, I need that shirt! Can't wait for it.2010-09-14 05:48:00

Author:
Jack
Posts: 999


http://www.youtube.com/watch?v=JXV6oWKMcSU

... Woah. 7 minute trailer in Japanese with English subtitles

... Be warned... spoilers. O_o
2010-09-16 11:25:00

Author:
RockSauron
Posts: 10882


Man, you can tell kojima productions was involved with that, it's pretty much the same format of all MGS trailers. Epic cutscenes, no gamelplay, too spoilerific, amusing endings. I wish these were the trailers we were getting for MGS:Rising The Rising footage was boring at TGS.2010-09-16 16:44:00

Author:
ryryryan
Posts: 3767


This game is the definition of "Epic". I will buy this day one.2010-09-16 17:46:00

Author:
RangerZero
Posts: 3901


Cool Rock, I had still to see the trailer with subs in English, but the Jap one was ZOMG!
Already pre ordered!
Together with Enslaved and Dead Rising 2...still I must say that I really love the Japanese cover art much more than the Western one.
2010-09-16 19:27:00

Author:
OmegaSlayer
Posts: 5112


I have a theory...

Gabriel will fall further and further into the abyss of darkness as he gains the powers of the Lords of Shadow, until he finally gains the power to open the gates to Limbo and bring his wife back... but she will not go back with him because of all he has done, so she goes to heaven, and Gabriel is consumed by rage and gives in completely to the darkness and becomes Dracula

I have a strong suspicion that's what will happen D:
2010-09-18 16:01:00

Author:
RockSauron
Posts: 10882


http://n4g.com/news/609538/playstation-plus-gains-exclusive-castlevania-lords-of-shadow-demo-this-week

Yep, and since store is updating today due to maintenance tomorrow... the demo will be available to PS+ users tonight, and the rest of his p[eons tomorrow. Oh no D:
2010-09-21 01:25:00

Author:
RockSauron
Posts: 10882


I have a theory...

Gabriel will fall further and further into the abyss of darkness as he gains the powers of the Lords of Shadow, until he finally gains the power to open the gates to Limbo and bring his wife back... but she will not go back with him because of all he has done, so she goes to heaven, and Gabriel is consumed by rage and gives in completely to the darkness and becomes Dracula

I have a strong suspicion that's what will happen D:

Can't you wait to start playing the game at least?
2010-09-21 07:57:00

Author:
OmegaSlayer
Posts: 5112


Can't you wait to start playing the game at least?

Um... what? I'm not allowed to have theories before playing the game? Despite the fact that I can't control my thoughts? What kind of logic is that? >_<
2010-09-21 11:10:00

Author:
RockSauron
Posts: 10882


What kind of logic is that? >_<
You should ask rtm or comphy, I'm not good with that stuff.
2010-09-21 12:09:00

Author:
OmegaSlayer
Posts: 5112


So I just played the demo for this, was pretty good Dunno if I'll buy yet, but I'm certainly interested.2010-09-23 00:08:00

Author:
ryryryan
Posts: 3767


So I just played the demo for this, was pretty good Dunno if I'll buy yet, but I'm certainly interested.

May I ask where you found the demo? I have checked the PS Store for every region and did not find it anywhere
2010-09-23 12:12:00

Author:
OCK
Posts: 1536


May I ask where you found the demo? I have checked the PS Store for every region and did not find it anywhere
It's available only for PSN+ subscribers.
2010-09-23 12:22:00

Author:
OmegaSlayer
Posts: 5112


Game looks very good!2010-09-23 12:28:00

Author:
X-FROGBOY-X
Posts: 1800


It's available only for PSN+ subscribers.

Thanks. I guess regular PSN users will get it next week lol. Either way I am sold on it
2010-09-23 12:31:00

Author:
OCK
Posts: 1536


http://www.computerandvideogames.com/article.php?id=266241

The embargo on reviews for this game seems to be lifted on Tuesday, but the official twitter says the reviews he sees are "Awesome", so yeah

... Course I'll get it either way. :kz:

Also... http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/
2010-09-23 20:55:00

Author:
RockSauron
Posts: 10882


WOW, JUST WOW!!!
Epic bit spoilerific 11 minutes stuff. MUST SEE!!! (http://g4tv.com/videos/48935/Castlevania-Lords-of-Shadow-Gameplay-Trailer/?quality=hd)
2010-09-28 07:37:00

Author:
OmegaSlayer
Posts: 5112


Well, that was different . More documentary then trailer. Still, omega awesome!

... and pretty much confirmed Dracula. Not that I ever doubted, since they're going to such lengths to classify this as a Castlevania game, NOT including Dracula would be like... wut?

Still, CAN'T FRICKING WAIT

I'm playing God of War 3 in the meanwhile... Even though Castlevania is looking like it should be the better game by tenfold.
2010-09-28 20:52:00

Author:
RockSauron
Posts: 10882


This is just an interesting read related to
Castlevania: Symphony Of The Night (http://www.nowgamer.com/features/950/the-making-of-symphony-of-the-night?o=0#listing)
2010-09-29 06:40:00

Author:
OmegaSlayer
Posts: 5112


This is just an interesting read related to
Castlevania: Symphony Of The Night (http://www.nowgamer.com/features/950/the-making-of-symphony-of-the-night?o=0#listing)

Thanks for sharing, it was a great read. SoTN is on my all time top 20 list (I have played too many great games to have a top 10 lol) and it was cool to get some insight into the game over a decade after it's original release.

One week left for LoS! My game shop sometimes gets things 3-5 days early so I could have it by Monday

EDIT:

Reviews are coming in fast, here are a couple:

http://gameinformer.com/games/castlevania_lords_of_shadow/b/xbox360/archive/2010/09/28/castlevania-lords-of-shadow-review.aspx

http://www.gamespot.com/xbox360/action/castlevanialordsofshadow/review.html?tag=topslot;title;3

Gametrailers is also up, they gave it a 7.9.
2010-09-29 10:25:00

Author:
OCK
Posts: 1536


Demo available for everyone in EU
http://blog.eu.playstation.com/2010/09/29/heads-up-game-store-update-29th-september-2010/
2010-09-29 15:17:00

Author:
OmegaSlayer
Posts: 5112


Demo available for everyone in EU
http://blog.eu.playstation.com/2010/09/29/heads-up-game-store-update-29th-september-2010/

Availability: Not available in Germany
2010-09-29 15:43:00

Author:
Rabid-Coot
Posts: 6728


Demo available for everyone in EU
http://blog.eu.playstation.com/2010/09/29/heads-up-game-store-update-29th-september-2010/

Downloading now, will try later tonight
2010-09-29 17:11:00

Author:
OCK
Posts: 1536


Wow, i missed this!
I download the demo now, thanks guys
2010-09-29 19:44:00

Author:
Takelow
Posts: 1355


Tried the demo.
OMG!
Epic, responsive to commands, wonderful style, technically awesome, and lots of attention to details, like the art/paintings in the book.
LOVED IT!
2010-09-29 20:17:00

Author:
OmegaSlayer
Posts: 5112


Good thing I have a european PSN... Gonna downlaod NOW 2010-09-29 20:23:00

Author:
RockSauron
Posts: 10882


Demo was pretty slick. I am in love with the music, the combat is great, graphics are nice and the epic feel is exactly what I was hoping for. I love the notebook and the mythology behind everything. When you read that "underneath the handle of this dagger are the small bones of saints" you just know the story is going to be cool

EDIT:

The highly amusing IGN review has come in:

http://ps3.ign.com/articles/112/1124315p1.html

The internet is in an uproar lol. David Cox (the games producer) responded in his Twitter feed:

http://twitter.com/CastlevaniaLOS/status/25920369877

I like the idea of a producer defending his creation, especially when most of the criticism is unwarranted. Here are some thoughts from a fan:

Reviews are based on opinions. Right? People say yes. But in my opinion, reviews should have standards and logic. I only trust reviews when the content of the written review make sense. Lords of Shadow is getting a lot of great reviews, but there are big websites (such as IGN) gave it lower than expected score. I read the review and in my opinion IGN review (click here to see it) is weak and not well written.

This is a reboot of the franchise. Which means it may or may not have elements from previous games in the series. For example, Ninja Gaiden reboot on the original Xbox wasn’t very similar to the previous 2D classics in the series. Also, you have to review the game for what it is, not what you want it to be. Check this quote from IGN review: “In the end, I’d rather play a more traditional 2D Castlevania game, but there is no denying that this is a beautiful and enjoyable change of pace.”

The game gets a lower score because it isn’t just another 2.5D SOTN rehash? Also, for an action game that will take you more than 15+ hours to complete, I think Lasting Appeal deserve more than (8.0). Presentation (7.5)? Spider-Man: Shattered Dimensions is better than Lords of Shadow?

Anyway, the producer of the game David Cox responded to IGN’s review on the game official Twitter account:

“Nice to see people seeing that IGN review for what it is…”

Sorry IGN, but your review for Lords of Shadow isn’t convincing.

http://www.vgarabia.com/2010/09/30/david-cox-respond-to-igns-review-of-lords-of-shadow/

It seems like IGN is slowly but surely loosing credibility. I guess that's what happens when you hire morons to do game reviews
2010-09-29 21:54:00

Author:
OCK
Posts: 1536


I'm all with Cox.
This is a wonderful AAA product.
And it's hard for me to say it since
A) I love 2D games and the Castlevania series' old vibe
B) It hurts me to see what wonderful product Spanish developers has made, since we Italians are waaaaaaaaay behind everyone in developing Videogames, and there's really some major competition with Spain
I really think I will prefer it to GOW3 since I like the variety, the character and the setting really more.
2010-09-30 19:47:00

Author:
OmegaSlayer
Posts: 5112


Yeah, all the 7.5s just don't make sense in context with the rest of the review. It seems like it's mostly getting 7s because it's too much like god of War... yet Halo Reach gets 9s. ;-;

... Ah well. Just too bad too many people won't buy it just because of this <_>
2010-09-30 20:42:00

Author:
RockSauron
Posts: 10882


Hope people will just download the demo.
It's there just with the purpose of testing the game and tasting the awsomeness.
2010-09-30 22:03:00

Author:
OmegaSlayer
Posts: 5112


Tuesday can't come soon enough... I'm trying so hard to not ruin the story for this like I've done so many times before... But it's so hard. Like I read on Gamefaqs someone had the guide and spoiled the final boss on the castlevania dungeon... luckily I exited the topic, but... GAH I NEED IT

It's so ahrd for me not to spoil myself ;-;. Ah well. Meh. I'm getting it. No one can stop me. I just need to stop myself from spoiling the story >_<
2010-10-02 00:18:00

Author:
RockSauron
Posts: 10882


Tuesday can't come soon enough... I'm trying so hard to not ruin the story for this like I've done so many times before... But it's so hard. Like I read on Gamefaqs someone had the guide and spoiled the final boss on the castlevania dungeon... luckily I exited the topic, but... GAH I NEED IT

It's so ahrd for me not to spoil myself ;-;. Ah well. Meh. I'm getting it. No one can stop me. I just need to stop myself from spoiling the story >_<

Dracula in the castle with the lead pipe.
2010-10-02 00:33:00

Author:
Rabid-Coot
Posts: 6728


Dracula in the castle with the lead pipe.

LMAO

But yeah, I have been in media blackout mode. I have not watched any vids since the E3 trailer and Dead Rising 2 is keeping me busy until release day.
2010-10-02 10:47:00

Author:
OCK
Posts: 1536


Couldn't resist and watched some walkthrough footage and...
I regret the Amazon pre-order.
It's already out in Italy and I will have to wait another week at least...I want to cry! I want it now!
2010-10-05 11:23:00

Author:
OmegaSlayer
Posts: 5112


I want it now!

... I just have to wait 12 hours though :O

I've been keeping myself relatively spoiler-free, at least for me... the only thing that I know that wasn't in the trailers isn't story, but rather

I think there's a MGS esque section of some sort

Still... Me wantzee NAO. ... Luckily I don't have to wait that long, but, uh... yeah. :O

Edit: Can't you cancel your Amazon order and buy it in store? I remember I did that for Metroid Prime 3 cause I couldn't wait two more days ;-;
2010-10-05 11:29:00

Author:
RockSauron
Posts: 10882


Yeah, yeah I can do it, but that would mean paying the game 30 ? more, nearly 40 $...
After completing the game you can play as Snake
2010-10-05 11:42:00

Author:
OmegaSlayer
Posts: 5112


Yay I has it.

I'm on stage 5, the ice titan boss... It's cool but I kept dying and I'm getting tired (not used to gaming in the dark <_>), but still, I'll play tomorrah.
2010-10-06 01:22:00

Author:
RockSauron
Posts: 10882


Yay I has it.

I'm on stage 5, the ice titan boss... It's cool but I kept dying and I'm getting tired (not used to gaming in the dark <_>), but still, I'll play tomorrah.

I am happy for you but can we please use Spoiler tags when discussing specific plot points/bosses/levels etc? I now know I will fight an ice titan on stage 5 and I did not want to know that lol.

I am hoping my copy will arrive today. I watched a great Castlevania retrospective on Gametrailers yesterday, will try to post it here during my lunch break.
2010-10-06 10:00:00

Author:
OCK
Posts: 1536


ice titan boss... It's cool

http://img685.imageshack.us/img685/712/1097290iseewhatyoudidth.jpg
2010-10-06 11:22:00

Author:
Rabid-Coot
Posts: 6728


I tried the demo and must say I am impressed. The game looks incredible as the graphics rule and the story sounds amazing. Lots of lovely details everywhere. I am a bit :/ to the controls though, they were a bit unimpressive to me. Lots of button mashing on the enemies, apart from the few interactions, for an example when you lift that pole to pierce through the Warg thing.
The cut scenes though are nice, when you tide on the unicorn and jump onto one of the Big werewolf and takes him and the rider out.
2010-10-06 15:35:00

Author:
moonwire
Posts: 1627


I am a bit annoyed my copy has not arrived yet but I guess playing the AC:Brotherhood BETA for a another night or two won't kill me. Here is the retrospective I was talking about:


http://www.gametrailers.com/video/part-i-the-castlevania/705561
2010-10-06 17:17:00

Author:
OCK
Posts: 1536


I just started chapter 3... :O

And I'm five hours in... wow it really is long

Storywise, though, it seems a bit fast paced, and fleeting if you would...
2010-10-08 02:07:00

Author:
RockSauron
Posts: 10882


Just learnt that Amazon had problems with the order and the games won't arrive before the 13th... 2010-10-08 07:00:00

Author:
OmegaSlayer
Posts: 5112


Just learnt that Amazon had problems with the order and the games won't arrive before the 13th...

Well that sucks. I am hoping my copy arrives today, the shop I buy from received the 360 version and Limited Edition 2 days ago so I am optimistic. This shop gives me fantastic trade-in deals. If I bring back a game that is less then a month old then I can trade it in for a brand new copy of any new game for the equivalent of about ?8 (which they classify as a "trade-in fee"). The days of youth when I horded games are long over so I am constantly trading things in and pretty much get my games for free
2010-10-08 09:31:00

Author:
OCK
Posts: 1536


I couldn't sell my games
I can't...I get too affectionate to my stuff.
Hope Castlevania will arrive soon...I restarted Uncharted 2 just to get some relief.
Bad is that I still have to start playing Alpha Protocol and Red Dead Redemption, and I must finish Dragon Age and the latest Prince Of Persia
2010-10-08 14:15:00

Author:
OmegaSlayer
Posts: 5112


Well I got my copy and am playing right now. Decided to do first playthrough on "knight" difficulty (hard). I am excited for the epic journey ahead

lol regarding selling of games. For me it always about a new experience and living in the moment. When I play a game I immerse myself in that world until I feel I need to move on to another. I have never felt the urge to go back and play something I had traded in, there are simply too man great games to play and I won't have the time to play even all of those. Also, when we die we can't take our games with us

EDIT: The game is amazing, the combat blows GoW out of the water (I am a massive GoW fan), there is just so much more depth (no pun intended lol). Will be back with more thoughts later. Suffice to say, I am LOVING it!
2010-10-08 17:21:00

Author:
OCK
Posts: 1536


... WTF, my game save just got corrupted >_<. I was five hours in at the first LoS... and then... >_<

Now I need to restart... >_<
2010-10-08 21:06:00

Author:
RockSauron
Posts: 10882


After nearly 6 hours of play I only just finished Chapter 2 (of 12!). I thought GoW 3 was epic but it has nothing on this lol. The environments are more breathtaking then UC2, the story and presentation is absolutely fantastic, the music is to die for. I have experienced boss battles that in other games would be near the end and this thing is just getting started. Wow...

Sorry to hear about your save Rock but it shouldn't take too long to get back to where you left off now that you are familiar with those levels

EDIT:

OH.MY.GABRIEL BELMONT! Just finished the first Lords of Shadow battle, speechless...
2010-10-09 00:58:00

Author:
OCK
Posts: 1536


it's not a new direction if you've played the ps2 castlevanias you would know they were pretty much the same as the ps3 one. I beat it on warrior mode already and enjoyed the game a lot. i'm playing it again on paladin mode for 100% & to complete all the trials now.2010-10-11 10:11:00

Author:
Innovation87
Posts: 49


Debut UK chart positions are in.

All formats 6
Individual Formats PS3 11 360 15
PS3 chart 5
360 chart 7

http://www.chart-track.co.uk/
2010-10-11 10:42:00

Author:
Rabid-Coot
Posts: 6728


that's not official info that's one sites opinion from one guy from the site lol, whoever was the person on there who's job it was to review it. only followers listen to critics all they are over hyped opinions, they are not facts or official.2010-10-11 10:50:00

Author:
Innovation87
Posts: 49


that's not official info that's one sites opinion from one guy from the site lol, whoever was the person on there who's job it was to review it. only followers listen to critics all they are over hyped opinions, they are not facts or official.

Correct me if I'm wrong but I get the feeling you just threw that statement out without having any real idea of what the information is and who it is from. This is not somebodys opinion and it is not a review. This is the UK's official sales chart for games.


About Us


Chart-Track was formed in 1996 to monitor sales of music, videos and software through retail in the UK and Ireland. Since then we have established an unparalleled reputation for fast and accurate retail research in the home entertainment market. In July 2008 GfK took a majority stake in the company.


Methodology


The methodology used across all Chart-Track's services is continuous quantitative retail research. Chart-Track reports are based on over-the-counter retail sales where the data is captured electronically each day from retailers' EPoS systems. Reports are generated using an Oracle relational database, integrated with a custom-built PC-based processing system.

Clients receive a broad range of statistical information from our standard and customised services, enabling them to track market size, market trends and product sales through retail. Data is disseminated to clients on a daily basis, and our monthly, quarterly and annual reports provide invaluable information about longer term sales trends and opportunities.

http://www.chart-track.co.uk/index.jsp?c=p/about/index.jsp
2010-10-11 11:40:00

Author:
Rabid-Coot
Posts: 6728


*wonders where OCK's post is*2010-10-12 07:36:00

Author:
OmegaSlayer
Posts: 5112


*wonders where OCK's post is*

lol, it will be a long post and I have not had the time. I will try to put it together during my lunch break today
2010-10-12 09:04:00

Author:
OCK
Posts: 1536


I'm spoilin' myself all the game through youtube
Seeing chapter 4.
Disappointed that what is between chapter 3 and 4 is not playable.
It would have added some more variety.
And too bad that the game is not seemless.
2010-10-12 09:29:00

Author:
OmegaSlayer
Posts: 5112


Now that I am a good way through LoS I wanted to post some thoughts on the experience. But first I wanted to address the silly accusations that some reviews have (covertly and overtly) used as justification for giving LoS a lower score: LoS being a God of War clone. To that end we will have a gaming history lesson. WARNING: LONG POST AHEAD!

Disclaimer: I have owned and loved all three GoW games. I have the plat trophy for GoW 3 and praised the game on these very forums. I am a massive GoW fan. Keep that in mind when reading everything that follows.

In the year 1986 the legendary Japanese developer KONAMI released the original Castlevania. This was an action-platformer that had you battling mythological creatures with some cool boss battles thrown in for good measure. Where most action games featured a character using a sword-type weapon Castlevania gave its protagonist a whip. This presented a very unique style of combat that in time would influence dozens of games that followed. This main weapon was rounded out by secondary weapons such as daggers and holy water. The game also encouraged the player to whip every single candle they came across in the hopes of acquiring hearts or currency. This gameplay mechanic would be copied in some form or another for generations to follow even unto this day.

It was the year 2001 and the legendary Japanese developer CAPCOM released a title that would forever revolutionize 3rd-person action games: Devil May Cry. The game featured highly stylized, fast-paced combat with a strong emphasis on combo strings and linking different attacks together to create some truly spectacular on-screen action (I distinctly remember a conversation with a friend at high school at the time. “So you can launch an enemy into the air with your broad sword then pull out your pistols and shoot him? While he is still in the air!? Lol). The longer you could keep a combo going and mix it up with varying attacks, the higher your “style” meter would become which ultimately affected your chapter ranking.

The game also featured a fixed camera which presented a very cinematic view of the action and the environment. The camera might pan out to reveal and imposing structure or zoom in to reveal something important to help you progress. There were simple puzzles and some light platforming and you could activate a “devil trigger” ability to really let loose on your enemies. It also introduced us to one of the most bada$$ characters in the history of gaming: Dante! Here was a guy who was totally fearless, who relished battle and invited it with a smile on his face. Dante would influence many that protagonists or anti-heroes that followed.

In 2002 TECMO of Japan released an update to the NES classic “Rygar” called “Rygar: The Legendary Adventurer”. Rygar was a 3rd person action game that used a Greek/Roman mythological setting. It employed fixed camera angles that would rotate in relation to the characters movement. The protagonist carried a weapon called the Diskarmor which was essentially a shield attached to a long chain. This weapon was not only used to fight your enemies but also to interact with your environment. There were specially marked areas that allowed you to swing/grapple to reach certain areas. The game had simple puzzles and some light platforming. It was praised for its visuals, soundtrack and combat that allowed you to chain cool attacks together to defeat your foes but its story was throwaway. The game featured such settings as Tartarus and the final boss was the titan Cronus (Kronos).

In 2003 Konami releases “Lament of Innocence” which is widely considered the first successful 3D Castlevania (I missed this game because Castlevania 64 turned me off of 3D Castlevanias. Not until LoS would I give them another chance… Here are some review summaries:

X-Play gave it a 3 out of 5, calling it a Devil May Cry clone, while Electronic Gaming Monthly gave it 8.0 out of 10, 7.5 out of 10, and 7.5 out of 10. On the other hand, GamePro gave it a 5.0 out of 5.0 on the fun factor, stating that it was the first successful 3-D Castlevania game.[2] IGN gave it an outstanding score of 9.0 out of 10, calling it the most stylish Castlevania game to date, with a brilliant musical score and many game options.[1] 1up.com described it as returning to Castlevania's action-heavy roots in order to ease its transition to 3-D

And here is an excerpt from the IGN review:

There have been quite a few associations made during the preview process by various gaming magazines comparing Castlevania and 2002's Rygar. Now for those of you that were lucky enough to have played The Legendary Adventure, it's true that Lament of Innocence evokes some distinct feelings of familiarity. Shown from the third-person perspective, your hero Leon is capable of several different maneuvers comparable to those found in Tecmo's popular offering. As your playing time increases, however, the depth of your character's repertoire is increased quite substantially -- eventually dwarfing the commands available in Rygar by a sizeable margin. After a couple of hours of playing time, the differences between the two games are readily apparent and any similarity between the two should be noted as nothing more than a surface.

Hmmm, interesting. The game was praised for its tight control, epic story and fun combat system.

Fast forward to January 2005. CAPCOM releases to global blockbuster “Resident Evil 4”. The game is a critical/commercial success and wins every GOTY award worth mentioning. I could go on and on talking about this game but there is one aspect in particular that must be pointed out. RE4 was the first game (to the best of my knowledge) to feature QTE’s. It was a revolutionary new feature that has left it’s mark on gaming ever since.

March 2005. A new IP called God of War is released to resounding critical acclaim. The game features a whip-like weapon called the ‘Blades of Chaos’. The combat is fast-paced and very stylish with a strong emphasis on chaining different attacks together. The blades can also be used to interact with the environment and reach otherwise inaccessible areas. The game featured a fixed camera that would rotate in relation to character movement. Control was tight. The setting was based on Greek mythology and introduced us to one of the most bada$$ characters in gaming history: Kratos! Here was a guy who was totally fearless, who relished battle and invited it with an angry grimace on his face. The game featured the titan Kronos. The game had very cool QTE’s and allowed you to trigger a very cool ability called "Rage of the Gods". The game is a critical/commercial success and wins every GOTY award worth mentioning.




TO BE CONTINUED...
2010-10-12 12:51:00

Author:
OCK
Posts: 1536


I see what you're doing here OCK.
The point is that, as I always saw things, reviewers are spoiled brats that "have not the luck" to have to sweat to gain money and buy their games.
And they're not objective anymore, but they always chose a party and fight for it, be it Microsoft or Sony, or just Western or Eastern developers.
Also add that reviewers feels like superstars, since the gaming industry has grown so much that a reknown reviewers is important like a movie reviewer.
They feel like they have the power to push the success of a game wherever they want.
Reviews are not right, selling lies is a crime, but fortunately there's still who loves games.
2010-10-12 13:43:00

Author:
OmegaSlayer
Posts: 5112


QTE's as we know them aparently started back in 1999 in Shenmue and argueably their first ever occurance could be Dragons Lair in the 1980's but 2005 is a good year to mention as that is when they were done in a way that made them a popular feature.

Calling a game a clone is mostly lazy journalism, just about every game borrows from those that came before, chopping out various gameplay mechanics and stitching them together in a new way maybe even adding an innovative new feature or two into the mix to hopefully make a better game. Once that is done the parts that worked and were well received are carried forward and mixed into other games and the parts that didn't work or that were disliked get either left behind or attempted again in a different way that may be better.
2010-10-12 16:38:00

Author:
Rabid-Coot
Posts: 6728


I see what you're doing here OCK.
The point is that, as I always saw things, reviewers are spoiled brats that "have not the luck" to have to sweat to gain money and buy their games.
And they're not objective anymore, but they always chose a party and fight for it, be it Microsoft or Sony, or just Western or Eastern developers.
Also add that reviewers feels like superstars, since the gaming industry has grown so much that a reknown reviewers is important like a movie reviewer.
They feel like they have the power to push the success of a game wherever they want.
Reviews are not right, selling lies is a crime, but fortunately there's still who loves games.

You are absolutely right. They are spoiled brats who seem incapable of judging things objectively and who have seemed to either forget gamings roots or be completely oblivious to it. Selling lies IS a crime and unfortunately these lies WILL influence some people and CAN effect the success of a game. That is why I find some of these reviews so irritating and why I felt the need to make my post in the hopes that maybe some fellow LBPC members who are on the fence about LoS might read it and understand what those reviews are doing.


QTE's as we know them aparently started back in 1999 in Shenmue and argueably their first ever occurance could be Dragons Lair in the 1980's but 2005 is a good year to mention as that is when they were done in a way that made them a popular feature.

Calling a game a clone is mostly lazy journalism, just about every game borrows from those that came before, chopping out various gameplay mechanics and stitching them together in a new way maybe even adding an innovative new feature or two into the mix to hopefully make a better game. Once that is done the parts that worked and were well received are carried forward and mixed into other games and the parts that didn't work or that were disliked get either left behind or attempted again in a different way that may be better.

lol, I was thinking about QTE's a lot before making the post and completely forgot about Shenmue. Thanks for that. And yes, the whole point of the post was to illustrate that if we take a closer look at something we will find pretty much every game/movie/book etc borrows from something that came before, it is simply inevitable. A game needs to be judged on how well it does what it does, period.

On that note my next post will focus solely on LoS and why it is on my personal GOTY list (alongside RDR and Yakuza 3. I suspect Fallout: NV and AC:Brotherhood will join this list too). The game is incredible and apparently MercuySteam is already working on a sequel (this pleases me to no end but take your time guys lol):

http://ps3.ign.com/articles/112/1127062p1.html
2010-10-12 19:57:00

Author:
OCK
Posts: 1536


So the game borrows from GoW, how is that a bad thing? The GoW series is probably the best 3rd person action/adventure franchise of all time

what's always annoyed me about the 'clone' complaint slapped all over this is that it's Devil may Cry's genre, capcom's genre... not God of War's. Konami and Capcom are soul brothers from the NES days; where Capcom goes with action games of yesteryear, Konami gets a free VIP pass to do the same.

Ninja Gaiden went into DMC territory immediately and it's because it was the logical step for darker, more intense sidescrolling platformers from the 8 and 16 bit eras to take that route. the intent of those games was to be a powerful ba******* and taking the Mario 64 route that games such as Jak and R&C inhabit definitely would not befit Castlevania's motif or intent. Down to the subweapons, candle hitting, level timers, boss structuring, tic tac life bars etc for all intents and purposes Ninja Gaiden and Castlevania on NES were the same game. NG's only separation is more fluidity and acrobatic combat, as well as cinematic and pace. It's "ninja"


So why only complaints from the media when Castlevania takes the natural course of action, but not when Ninja Gaiden did it? Quality is not the issue when that's the main complaint. Castlevania, like any established Japanese IP, is being given the Sonic the Hedgehog treatment where nothing is ever good enough, western developers invented everything, and no one will ever realize that their nostalgia and rose tinted glasses create a bar that can never be reached regardless of quality.
2010-10-12 20:13:00

Author:
Unknown User


what's always annoyed me about the 'clone' complaint slapped all over this is that it's Devil may Cry's genre, capcom's genre... not God of War's.

I couldn't agree more, check out my post on the bottom of page 5 I used the GoW example because it is the most recent release to compare it to and the one everyone seems to be obsessing over lol.
2010-10-12 20:27:00

Author:
OCK
Posts: 1536


i don't blame anyone for obsessing over it...it's the best series there is for the genre in terms of consistency and polish. i forgot all about rygar too.

there's no doubt in my mind that quality will make people glaze over anything... but in ninja gaiden's case it wasn't being released on a yearly or bi yearly basis the way castlevania was, and never had a Symphony of the Night of it's own to forever cast it's shadow on everything that followed it. It never had a 'greatest game of all time' to live up to, so when it released, it was new, fresh, and had no fan-base preconceptions or God of War to deal with in an overpopulated "me too!" genre. It was also exclusive to XBox, which i'm sure the 'i hate jrpgs' journalist crowd subconsciously loved... you know, until it went multiplatform, then all of a sudden it's polish, brutal western-audience difficulty, and visceral pristine wore off when 2 released

politics, bribery, hyperbole, and 'not to my recollection' statements all go hand in hand.
2010-10-12 20:52:00

Author:
Unknown User


Anyway...going to another point...
From what I spoilt myself from youtube, this game has Kojima hand all over it.
There's still some Japanese sub structure that Western developers have not.
Gabriel is cool (not ba*******) at least as much as Dante.
As much as I love Kratos, I would never "love to be" Kratos (or Nathan Drake, or Nathan Hale or Cole perhaps), since he's only brutal, but I woul love to be a Dante or a Ryu Hayabusa or a Gabriel Belmont, characters that have a poetry-ism behind them, a poetry that is clearly of Japanese culture.
2010-10-12 22:36:00

Author:
OmegaSlayer
Posts: 5112


what's always annoyed me about the 'clone' complaint slapped all over this is that it's Devil may Cry's genre, capcom's genre... not God of War's.

I don't think they're refering to the genre when making their complaints, its more likely the type of combat involved. DMC features a combat system that is focused on being stylish while GOW has a combat system that is more brutal. In the event that a reference needs to be made to the genres most recognisable titles for a comparison it is better to use the one that is closest in style to the game being reviwed so people get a good idea of what to expect.
2010-10-12 22:52:00

Author:
Rabid-Coot
Posts: 6728


it's been used less to compare and contrast in editorial, but more to dismiss the game entirely as a 'complaint' - there's no reason castlevania has to invent a new genre to just to exist in 3d. honestly, the speed and application of the whip and use of sub weapons feels like Lament of Innocence to me, more than it does any other entry into this modern beat 'em up adventure genre.

if this game was more alucard beauty, than medieval horror, i would prefer a bayonetta approach than this... but i'm sure that grace would be criticized as too effeminate or androgenous like squaresoft character design is.
2010-10-12 23:06:00

Author:
Unknown User


Yeah I've seen the way it's been used but atleast for my own reference I know from experience that "GOW clone" means give it a try "DMC clone" means avoid.2010-10-12 23:30:00

Author:
Rabid-Coot
Posts: 6728


heh, yeah with the way DMC's been reviled since 4 came out, i guess it is a blessing in disguise to be called a gow clone. i guess the world 'clone' like others have said just has automatically negative connotations to it, as a derivative or unoriginal quality summing an entire experience up as a wanna-be. it's just lazy, lowest common denominator journalism to me. the positivity in scott pilgrim reviews lately; nobody calls it a 'river city ransom clone' for it's similarity. if i were going to review pixel junk shooter and wanted to reference the freeroaming shooter aspect of Bangai-O for the dreamcast, it would be odd to immiediately relate that to a negative thing, or act as if there's no differences.2010-10-12 23:39:00

Author:
Unknown User


So yeah. I am currently halfway through chapter 5 It's going great, I love it. And long. 6 and a half hours in, though I got through the first few faster due to my save being corrupted and being forced to restart. But yeah, can't wait, I'm not even halfway done yet XD2010-10-13 02:17:00

Author:
RockSauron
Posts: 10882


I am near the very end and now feel comfortable calling this the best 3rd person action game of all time, it's just that good. For the first time in my life I regret not buying the Limited Edition. Why? The soundtrack. The music in this game is sublime, awe-inspiring, godly, haunting, unforgettable. I cannot remember the last time games score moved me in such a way (maybe never and lol at the fanboys crying about it not being a "classic" Castlevania score, it isn't meant to be). Simply stunning.

EDIT:

Beat it and I have 3 words: BEST. ENDING. EVER. Can someone else please finish it so we can discuss? lol
2010-10-13 22:48:00

Author:
OCK
Posts: 1536


Just got it yesterday and I have to say I'm not impressed. I thought the reviews that gave it average scores were nit-picking but it turns out they weren't. Story is very good tho.

Gameplay spoilers:

Firstly the game is extremely linear. And I mean more linear than games like God of War. Generally there is a single narrow path that you follow with little derivation.

Secondly the camera is fixed which I really liked in God of War but doesn't suit this game at all. The environments are lush and beg to be explored and taken in but you can't. Also in my opinion it doesn't zoom in enough. The game wants to show off the environment as much as possible and I think it hurts how intense and involving the gameplay becomes.

Thirdly invisible walls are EVERYWHERE. There are many times that you thing you should be able to go over to the left or right of the path say, for instance, when there are small grassy areas to either side. But most of the time you can't.

Fourth is the controls. They're fine for the most part but why the dodge wasn't mapped to the Right analog stick (which does NOTHING) instead of Block+Left analog is incomprehensible.

Fifth is the derivation. Now I generally don't have a problem with derivative games if the things they steal are general gameplay elements like experience orbs etc. But the first big boss battle in the game is so derivative of Shadow of the Colossus I just couldn't believe it. Here's how it goes basically. Colossus punches ground... punches ground again... hand gets stuck... jump on to arm... climb arm... hold R2 to hold on when colossus shakes arm... find shiny blue weak point... alternate between stabbing repeatedly and hold on with R2 when colossus shakes... repeat for next 3 weak points at various parts in the body, dodging now and then by jumping to avoid the colossus' grasping fingers.

Now there's no denying that it is epic and impressive but it is so, SO similar to shadow of the colossus, specifically both the third and final colossi, that I was completely unimpressed and to be honest a bit annoyed. It shows a lack of creativity in this area and completely blatant stealing of gameplay concepts AND execution.

Last annoying thing is how much the game stops and starts. Ever level is split into a number of stages and each stage must be loaded after seeing a Stage Complete stat screen. It is jarring, completely destroys immersion in the game and just seems really really lazy on the part of the developers. Compare this to any of the God of Wars and there's a clear winner.

Now that's not to say there's nothing to live. The music is epic, the story and voicework both seem fantastic, the environments are lush and beautifully detailed, the animations are impressive. But for such an early stage (Level 2, Stage 2) to have noticed this many things that annoy me doesn't bode well for how much I will enjoy the game.

EDIT: Also the presentation is fantastic. Love the book animations and the way when you buy skills it shows a little sketch animation of Gabriel using the attack. Love when devs put this much effort into the menu presentation. This is the best I've seen since Prince of Persia (2008)!

EDIT 2: Still on Level 2. Getting more used to the game and liking it more and more. It has started to feel a little less linear. Also getting used to the idea of revisiting old areas to grind a little and to find items you couldn't get before you upgraded. Little nod to the 2D castlevania game there.
2010-10-14 18:33:00

Author:
Burrich
Posts: 1018


At chapter 3-2...but was too drunk yesterday... 2010-10-16 06:16:00

Author:
OmegaSlayer
Posts: 5112


Some of these trials have me in danger of smashing my controller to pieces lol. LoS is definitely true to the old-school, insanely trying Castelvania games of yesterday but for different reasons 2010-10-17 00:56:00

Author:
OCK
Posts: 1536


anyone else 100% it yet? some of the trials were actually pretty challenging.2010-10-17 05:59:00

Author:
Innovation87
Posts: 49


I'm still at chapter 5 and did a lot of backtracking to get all the power ups I could and grind some exp.
I also did a few trials, but without taking them too seriously for now...anyway gamefaqs' guide for trials (http://www.gamefaqs.com/ps3/952494-castlevania-lords-of-shadow/faqs/61046), might be useful.

If I have to nitpick a bit is that, so far, vampires are really too weak, especially if you take into consideration how strong greater werewolves are, then werevolves, trolls, goblins, gremlins and ghouls are way to abusable with the bashing of R2, they are really insignificant.

Anyway the game is great so far, my other complain is that it's not seamless, and the book narration, although realized very cleverly, breaks the gameplay too much in 15-20 minutes bits of levels (first playthrough).
Such an epic journey should enable the player to play for 3 hours straight (like GOW).
Anyway yes, this and Bayonetta are the real big surprises of this generation, the next one will be Vanquish I suppose.
And...just of pure case, game that doesn't have online , just an awesome single player.
2010-10-17 07:08:00

Author:
OmegaSlayer
Posts: 5112


I just... beat the game. Final Save Time: 16:47:51

... Woah.

So... uh... Gabriel was Dracula... or rather would become Dracula one day... and then lose his powers... and hide alone in a modern day city after his reign as Prince of Darkness... And then he and Zobek, who is Death, would fight against Satan? Hm... This is just begging for a sequel ;-;. Or something in between the two, or... Wait, Gabriel is Dracula, so Dracula is a Belmont, so... uh... wow. I guess there would be a thousand year gap between the game and the final ending, but O_o.
2010-10-18 03:12:00

Author:
RockSauron
Posts: 10882


Chapter 7.
I need to play this game in little bits and enjoy it slowly.
2010-10-18 07:27:00

Author:
OmegaSlayer
Posts: 5112


I just... beat the game. Final Save Time: 16:47:51

... Woah.

So... uh... Gabriel was Dracula... or rather would become Dracula one day... and then lose his powers... and hide alone in a modern day city after his reign as Prince of Darkness... And then he and Zobek, who is Death, would fight against Satan? Hm... This is just begging for a sequel ;-;. Or something in between the two, or... Wait, Gabriel is Dracula, so Dracula is a Belmont, so... uh... wow. I guess there would be a thousand year gap between the game and the final ending, but O_o.

Like I said, best ending ever
2010-10-18 09:50:00

Author:
OCK
Posts: 1536


Just defeated Carmilla.
I found that the game gets easier and easier as you progress, or maybe it's just the experience with the battle system, don't know
Now I'm going to backtrack a little and take the power ups with the just taken S-W.
Did anyone notice the MGS reference in the refectory?

For the people who already completed the game.
Is there a new game plus or something like this or you can just change the difficulty at any time?
What's the purpose of the 2 objects you unlock at the end?
2010-10-19 06:23:00

Author:
OmegaSlayer
Posts: 5112


Just defeated Carmilla.
I found that the game gets easier and easier as you progress, or maybe it's just the experience with the battle system, don't know
Now I'm going to backtrack a little and take the power ups with the just taken S-W.
Did anyone notice the MGS reference in the refectory?

For the people who already completed the game.
Is there a new game plus or something like this or you can just change the difficulty at any time?
What's the purpose of the 2 objects you unlock at the end?

After my save got corrupted and I had to replay the first three chapters, I found I could blow right through all what had previously taken me multiple tries to do since I was so used to the battle system, so I guess it's more battle system...y... used to thing...

Anywho, after you beat the game, there's no "Game Plus". You can go back to previous levels, replay with Paladin but with all of your relics and stuff. Basically you keep playing after the end, and can replay previous levels as you can now but can do it in Paladin.

I don't think you can start a new game as Paladin, for some reason :/
2010-10-19 11:27:00

Author:
RockSauron
Posts: 10882


Hmmm...
I think because it will be impossible to advance in the game starting at Paladin difficulty with that little life bar.
2010-10-19 15:06:00

Author:
OmegaSlayer
Posts: 5112


Hmmm...
I think because it will be impossible to advance in the game starting at Paladin difficulty with that little life bar.

There is no "new game +". After completing you can freely switch between difficulties and replay levels at your leisure. In order to get 110% completion for each level you will need to complete on all difficulties. Being able to change difficulties is handy in doing some of the tougher trials where you can switch to easy. This is a tougher platinum then I originally thought
2010-10-19 17:08:00

Author:
OCK
Posts: 1536


Level 10-1 was done with lazyness, except the beginning, very bland and uninspired
EDIT: and that's a pity since 10-3 though short is really nicely done and 10-4 has an uncanny and very cool atmosphere.
So level 10-1 is a big shame and disgrace in a game that is really, artistically speaking, masterfully crafted.
I think that the obsidian claustrophobic setting with poison streams (like in the beginning) would have work better, and in a cooler way.
10-4 is barren, 10-1 is bland.
Anyway I think I will finish the game soon, since I'm at 11-2.
2010-10-20 21:50:00

Author:
OmegaSlayer
Posts: 5112


I finished this game like not too long ago, and I had an amazing time with it. I don't know if I will get 100% ever, probably not, but I do see myself trying to get some more trophies. The graphics were amazing, and I just loved everything about it. I sure hope MecurySteam are indeed making a sequel to this game, because I would buy it in a heartbeat.2010-10-22 07:16:00

Author:
Kamari07
Posts: 19


I finished the game, and I confirm everything I said in the previous post about level 10-1...too bad, it really left me really disappointed.
About the ending, I found it great, unexpected but not groundbreaking because I didn't like the time setting.
I wanted to remember that DLCs with others chapters have been announced and I really wait for them.
Hope to see at least what happened soon after the first section of the ending, since it's really not clear at all.
2010-10-22 09:27:00

Author:
OmegaSlayer
Posts: 5112


http://twitter.com/castlevanialos

Bit of info on DLC there. Not much but hey. I know I need that DLC <_<
2010-10-23 00:58:00

Author:
RockSauron
Posts: 10882


Hmmm...I'll buy all the DLC, but what I read doesn't spark my interest that much 2010-10-23 07:11:00

Author:
OmegaSlayer
Posts: 5112


Can the mask really bring back the dead?2010-10-23 15:41:00

Author:
BasketSnake
Posts: 2391


Why do you care? lol2010-10-24 05:56:00

Author:
OmegaSlayer
Posts: 5112


it's just a fools hope.2010-10-24 07:17:00

Author:
Innovation87
Posts: 49


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