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Bad Person(s?) keep KILLING my levels, SORRY EVERYBODY

Archive: 82 posts


So I completely overhauled BELOW THE ROOT - Chapter 1 : Green-Sky, but every time I go to publish it some yahoo immediately plays it 10 times and rates it as rubbish over and over again. I have lots of people who liked that level even before the complete overhaul and this is really ******* me and these other people off.

Is there a way of reporting this guy because there's no way I'm keeping my levels online if he keeps doing this. Right now I've completely removed Ch 1 from the online level selection (sorry guys).

Any suggestions?
2009-06-01 16:28:00

Author:
mindphaser74
Posts: 349


This is utterly ridiculous - any ideas who it is that's been doing it?2009-06-01 16:45:00

Author:
dawesbr
Posts: 3280


?Well, if he finished thelevel his Usrename should appear in the High scores shouldn't it?

The best way to deal with that its to lock your level and get people you know to play it 1st, that way you get a honest rating and since its already been played a couple of times, lowering its rating brcomes more difficult.

What i hate the most is that i've seen most people that do this either have really bad 1 star levels, only H4H levels or don't have any levels...
2009-06-01 16:52:00

Author:
Silverleon
Posts: 6707


That's terrible...
Post the level name and I'll be sure to play it and give it a fair rating! I'm sure the others here will do the same thing.

^Silverleon, if a player quits playing the level they'll still be able to rate and tag it, which won't leave a name in the highscores. (Probably should be changed to prevent exactly this sort of thing...)
2009-06-01 16:54:00

Author:
Morrinn3
Posts: 493


This is utterly ridiculous - any ideas who it is that's been doing it?

I didn't get his name unfortunately, but this has happened 3 times (3 nights in a row now). My chapter 3 is 1 or 2 days from being pulished too, so I'm pretty worried at the moment.

It sucks extra when someone else plays it, tells you in the comments that it is better than MM levels and offers 7 hearts, but then I have to delete the level because of some bad-***, and end up losing that awesome comment.

If I can get his/her name, is there a way to report this? :blush:
2009-06-01 16:56:00

Author:
mindphaser74
Posts: 349


That's terrible...
Post the level name and I'll be sure to play it and give it a fair rating! I'm sure the others here will do the same thing.

^Silverleon, if a player quits playing the level they'll still be able to rate and tag it, which won't leave a name in the highscores. (Probably should be changed to prevent exactly this sort of thing...)

Yeah i know, but in my levels (except shinan Fortress of course) most of thetimes they finished the level then they did that.

And also, if they did that, many levels would stay rating-less >_>
Specially extra difficult levels like some of mine...
2009-06-01 16:58:00

Author:
Silverleon
Posts: 6707


That's terrible...
Post the level name and I'll be sure to play it and give it a fair rating! I'm sure the others here will do the same thing.

^Silverleon, if a player quits playing the level they'll still be able to rate and tag it, which won't leave a name in the highscores. (Probably should be changed to prevent exactly this sort of thing...)

I'll be taking pics of the level today sometime and start a Chapter 1 (revisited) thread in the level section today or tomorrow.

The full name is: BELOW THE ROOT - Chapter 1 : Green-Sky (revisited)
PSN= mindphaser74

I'll publish it as soon as I start the thread. And for anyone who remembers this level... the overhaul is fantastic, no more frustrating parts and LOTS of new little changes! It went from being my least favorite in the series to being my MOST favorite. So keep an eye out.

As for the loser who keeps doing this, you are making alot of enemies right now so please stop.
2009-06-01 17:03:00

Author:
mindphaser74
Posts: 349


Yeah i know, but in my levels (except shinan Fortress of course) most of thetimes they finished the level then they did that.

And also, if they did that, many levels would stay rating-less >_>
Specially extra difficult levels like some of mine...

If someone doesn't finish, they shouldn't be allowed to rate it. This person had PLAYED it 10 times in 5 minutes!

This is an obvious flaw in the rating system. If he actually played my level he would have not trashed it I'm certain.
2009-06-01 17:06:00

Author:
mindphaser74
Posts: 349


As far as I know there are no official channels to report this type of abuse. I agree with Silverleon - set it up locked, let folks here know it's up and how to get in (key level) and we can insulate it a bit from the wrath of the saboteur.2009-06-01 17:06:00

Author:
Morgana25
Posts: 5983


As far as I know there are no official channels to report this type of abuse. I agree with Silverleon - set it up locked, let folks here know it's up and how to get in (key level) and we can insulate it a bit from the wrath of the saboteur.

Maybe I should put the KEY in my prequel level, then put Ch 2 key in Ch 1 and so forth. I'll probably do it this way as the prequel is doing fairly well already and it would be hard to trash that one. Thanks for the advice everyone.
2009-06-01 17:17:00

Author:
mindphaser74
Posts: 349


Wait...I seem to remember there being something about how only your first vote counts...or your last one...something to that effect.2009-06-01 17:21:00

Author:
dawesbr
Posts: 3280


Yeah you need to give your level an headstart by making us join in and rate it 5 stars + a heart + positive tag.

I've actually started a launch team here at some point but people aren't much participating anymore. In my experience, boosting your level at launch totally prevents what's happening to you right now.

.
2009-06-01 17:30:00

Author:
RangerZero
Posts: 3901


Wait...I seem to remember there being something about how only your first vote counts...or your last one...something to that effect.

I don't know myself how the voting works, but here is how it went down last night:

- I publish my level
- My wife and I immediately go and play it.
- After playing it for about 15 minutes, I get a notification that my level has had 1 play and 1 heart.
- 5 minutes later I get a message that says my level has 10 plays (I'm thinking at this point "how the hell did 10 people finish my level already when I know it takes at least 30 minutes to get to the end"?).
- I finish my level and check the stats - 1 heart, 1 awesome comment, 13 plays, 1 comment saying that buddy wants to "kill himself because of me", and a very large "RUBBISH" tag. Go figure.

This was a spotlighted level even BEFORE all the great changes were made so I think that there was definately some abuse here. Maybe I'm wrong though. Cheers.
2009-06-01 17:36:00

Author:
mindphaser74
Posts: 349


Yeah you need to give your level an headstart by making us join in and rate it 5 stars + a heart + positive tag.

I've actually started a launch team here at some point but people aren't much participating anymore. In my experience, boosting your level at launch totally prevents what's happening to you right now.

.

What we need RangerZero is a "POWER-PLAY" team of members here who will rescue a level from abuse when the level deserves it. This was an idea I came up with last night after all this crap happened.
2009-06-01 17:38:00

Author:
mindphaser74
Posts: 349


Seems like you have enemies... Or someone is extremely bored and immature...2009-06-01 20:28:00

Author:
Eldrazor
Posts: 78


Stuff like this makes me hate LBP sometimes. :@2009-06-01 20:32:00

Author:
olit123
Posts: 1341


Unfortunately, some of this isn't really abuse - it's more opinion. I love the "Below the Root" series, however I can see how it may not be many gamer's cup of tea - especially the younger crowd who are playing LittleBigPlanet a lot. Here's a few suggestions:

1. Make sure you have 1 main PSN account and 4 sub accounts. As soon as you publish, immediately go out and play and heart the level with your other accounts. This will immediately fortify it with 4 5-star ratings, 5 hearts, and some decent tags.

2. RangerZero and I have been pretty successful in using a number of willing participants to help "launch" a level and give it a bunch of hearts and good ratings to begin with. Many of the levels you've seen from LBPC that have been successful started out this way.

3. These kinds of levels get a bit better ratings when posted during the times when the kids have gone to bed - I've had more success between 9PM - Midnight EST because there are more adults during this time that enjoy different experiences.

However, keep in mind - there is no "genre" in LittleBigPlanet that you can use to make sure the appropriate people play your game, so a level that is more imaginative like the "Root" series is not going to have a really high rating from the general LBP audience. It's just a fact of life. So, you're better off getting plays from forums and other sources rather than republishing to random players.

Difficult levels that "rock" or are more artistic tend to always go down to 3 star ratings - because that's the way many players feel about it.... even if it isn't deserving. Many of my favorite LBP experiences are 3 star.

By the way.... one thing that I thought was interesting was RangerZero's recent publishing of the hard version of "Crazy Train". Brutally difficult - ended up on page 1 of cool pages with "Frustrating" "Difficult" and "Tricky" as the primary tags, and 3 stars. But I started to realize that there were a lot of hardcore gamers HUNTING for levels such as this... thus, it got a lot of plays and decent hearts.
2009-06-01 20:41:00

Author:
CCubbage
Posts: 4430


Omg, I know exactly how you feel man. Every single time I publish a level, some n00b decides to enter and exit the level a few times and tag "Rubbish"and rate it one star, for no reason. And I know it's only one person, because considering it has 10 plays and only one person has completed the level, well, you know who the enemy is. A ten year old butt-monkey.

I agree, give us a key, we'll rate it 5 'cause I've played it before and it's awesome
2009-06-01 20:45:00

Author:
KoRnDawwg
Posts: 1424


Rating system is seriously flawed if one person can rate 10 times... They should only make the last vote count, so you still are able to change your opinion.2009-06-01 21:06:00

Author:
Eldrazor
Posts: 78


The problem with the lock-preview approach is that it stops you from getting the initial playcount snowball rolling for it to stick on cool pages. If you unlock it the next day, after it's been boosted in rating, it won't even be on cool pages.

I have this problem too, and I strong believe it is a specific culprit... I could never figure out who, obviously. Or maybe my levels really are rubbish and 1 star.
2009-06-01 22:37:00

Author:
Unknown User


People seem to give a level a better chance once it get's more hearts, plays, and a good rating. It's the ol' "I'm going to base my opinion on whether somethings popular or not". When I first released Splat Invaders II it started out with poor ratings and comments and had a difficult time getting plays. I re-released it giving it a good rating and hearts to start out with, and it ended up doing well.2009-06-01 22:58:00

Author:
CCubbage
Posts: 4430


Maybe if ya made it all out of dark matter and got rid of the background. Maybe stuck some magic mouths on the gnomes....

*sighs*

I'm so very sorry...
2009-06-01 23:45:00

Author:
Chicago51
Posts: 258


You really don't have much luck with promoting levels do you?
Best advice i can give is to calm down and remember that it's about having fun

Personally as long as i get a few good reviews from the level showcase i'm not bothered how good my level does.

Also have you considered that the person "killing" your level might be someone in your friends list :S
If it's happened more than once immediately after publishing then they must be getting the notification that you've published it - and as far as i'm aware you only get that notification from people on your friends list
2009-06-02 00:39:00

Author:
Dexiro
Posts: 2100


Happened to me with LittleBigFallout :'(

downrated, and labelled as rubish

I checked the stat boards after I saw the offensive comment and it turns out that the person's name did NOT come up, meaning that they never finished the level
2009-06-02 01:16:00

Author:
Aurongel
Posts: 221


Lol, when I posted my fairly popular (over 2300 plays by now) level, it started out as "boring" and 3 stars... yet now "brilliant, perilous and great" are the biggest tags and it has 4 stars... Again, not having to vote could help to, because if people just want to play the next level they maybe will just press X twice to get out of it...2009-06-02 07:11:00

Author:
Eldrazor
Posts: 78


Perhaps you should warn people in the description that it is a slow paced Role Playing level with alot of conversations ? Maybe the kid got bored before it was over or somethign.

Dont get me wrong but make sure they know whats waiting them. Still worth 4 stars
2009-06-02 10:24:00

Author:
Unknown User


Yep, I had the same problem with my last level, 1st couple of plays were 1 star and it's a bit disheartening when you spend so long on something for it to be written off and flung on the bottom of the barrel. (laugh).

I'm *really* looking forward to publishing the next chapter - it's long (as per usual) and extremely text heavy (it's Yoda, of course a ton of text there is!) and is likely to get slaughtered in its ratings because of it.

I guess one of the advantages of making it a series is thankfully there's some players that will recognise and play it regardless of the feedback.

Cubbage's advice is all bang-on though, a couple of sub-accounts, using the forum and your PSN friends should go a little to giving your level a decent send off.
2009-06-02 13:54:00

Author:
julesyjules
Posts: 1156


By the way.... one thing that I thought was interesting was RangerZero's recent publishing of the hard version of "Crazy Train". Brutally difficult - ended up on page 1 of cool pages with "Frustrating" "Difficult" and "Tricky" as the primary tags, and 3 stars. But I started to realize that there were a lot of hardcore gamers HUNTING for levels such as this... thus, it got a lot of plays and decent hearts.

Oh well, just one more proof that LBP life would be sooooo much better just by adding categories for our levels and also be able to classified our searches with them. Categories + difficulty levels. That would pretty much solve the cool pages problems for a long time.

.
2009-06-02 15:07:00

Author:
RangerZero
Posts: 3901


Perhaps you should warn people in the description that it is a slow paced Role Playing level with alot of conversations ? Maybe the kid got bored before it was over or somethign.

Dont get me wrong but make sure they know whats waiting them. Still worth 4 stars

Hello again Doubletime. It's funny you know because when all this crap started happening I immediately thought of you because you trashed my level so badly over at LBPG.

You haven't seen the remake yet so until you do you can hold off on your 4-star rating. The level is quicker, wittier and even more beautiful than before. There are absolutely no more frustrating parts to it.

Anyways Doubletime I thought we agreed to stay out of each others threads?

And after all that had happened at LBPG, you were in an argument with someone else about something (can't remember what) and I actually defended you and this is how you return the favor. Please stay out of my threads before I this all surfaces again.
2009-06-02 17:28:00

Author:
mindphaser74
Posts: 349


Thanks everyone (except Doubletime), aspecially CCubbage. I do FULLY understand that some players won't like my level. All the power to them. But this person definately is out to ruin my name. I tried again last night to publish the new Chapter 1 but again, the level got trashed and after 12 plays it was at at a 1 star rating with 1 heart (1 person liked it!). I checked the scoreboard and no one had finished the level. At least there wasn't a "you make me want to kill myself" comment this time.

BTW everyone I would have had a thread created for this revised level by now but my camera needed charging last night so I couldn't take pics (my old pics of this level don't cut it, too many changes!). I will publish again today (evening EST) and post a new thread with pics.

And Chapter 3 is 95% complete and looks awesome!
2009-06-02 17:38:00

Author:
mindphaser74
Posts: 349


It could seriously be that 11 ppl got so bored that they quit... Most people don't like text-heavy levels...2009-06-02 18:08:00

Author:
Eldrazor
Posts: 78


It could seriously be that 11 ppl got so bored that they quit... Most people don't like text-heavy levels...

The new version is HARDLY text-heavy. In fact when Doubletime reviewed (and trashed) my level over at LBPG he specifically stated that the level HAD NO STORY. So are you sure you aren't Doubletimes 2nd Account here at LBPC?
2009-06-02 18:20:00

Author:
mindphaser74
Posts: 349


I'm pretty sure that I'm not Doubletime... I know nothing about your level, I just saw in previous posts something about text heavy... Is that picture in your signature the level? Because if that is how the level looks, I have no idea what's going on... It looks good, and most people are attracted by eye candy... It's candy, after all... 2009-06-02 19:33:00

Author:
Eldrazor
Posts: 78


The new version is HARDLY text-heavy. In fact when Doubletime reviewed (and trashed) my level over at LBPG he specifically stated that the level HAD NO STORY. So are you sure you aren't Doubletimes 2nd Account here at LBPC?
Tell you what...

Get a lock level (V0rtex and Jaeyden have nice ones) and put a key in it. Publish your level locked, and send a few of us the combination on PSN to get the key (I know Morgana and myself love this series). I'll personally put 5 hearts and 5 star ratings on it. If you have 4 sub-accounts you can also put 4 additional hearts and 5 star ratings. The same night, you can open it. We can also put a few plays and some good comments on it to get it going.

Doing this makes it VERY difficult for a single person to mess up your level. Only 1 rating counts per PSN account for the average rating, so 9 or 10 hearts and 5 star ratings should fortify it enough to get past an individual.

I had this same issue with "Jacques the Acadian Warlord" and it made me want to cry after I put all the work into it. I had some people who would immediately 1-star rate it and put stuff like "offensive" and "boring" immediately to kill it - I actually deleted it entirely from PSN and wasn't going to publish the level ever again until OCK and RangerZero came across it and brought it back to life (I had temporarily republished it while I was doing something on my PS3 and forgot to delete it again). It ended up getting a spotlight here.
2009-06-02 19:35:00

Author:
CCubbage
Posts: 4430


Well, you shouldn't be so upset about the ratings at the start, they usually say little about the level. They only are trustworthy when the level has above 25 plays, in my opinion. If you advertise your level enough ppl will play it anyways, no matter what the rating is.2009-06-02 19:39:00

Author:
Eldrazor
Posts: 78


Tell you what...

Get a lock level (V0rtex and Jaeyden have nice ones) and put a key in it. Publish your level locked, and send a few of us the combination on PSN to get the key (I know Morgana and myself love this series). I'll personally put 5 hearts and 5 star ratings on it. If you have 4 sub-accounts you can also put 4 additional hearts and 5 star ratings. The same night, you can open it. We can also put a few plays and some good comments on it to get it going.

Doing this makes it VERY difficult for a single person to mess up your level. Only 1 rating counts per PSN account for the average rating, so 9 or 10 hearts and 5 star ratings should fortify it enough to get past an individual.


I'm on board for this if you're game, MindPhaser. Ccubbage is right, it really does make a difference. And we'd all like to help you if we can. My key room is available and copyable:

Level name: Free Key Room
Location: Northen US
PSN: v0rtex2002 (and please note that the 0s are zeros)
Current combo: 1994
2009-06-02 22:45:00

Author:
v0rtex
Posts: 1878


I'll be glad to help too, always glad to help a fellow LBP-er. Just send me the key and i'll be sure to put up the ratings.2009-06-02 22:57:00

Author:
Sage
Posts: 2068


I'll help too. Just get me a key, one way or the other. I need to check out the new version anyways.2009-06-02 23:48:00

Author:
smasher
Posts: 641


I'm in.

I haven't even played it, might as well do it now. But this is one of the reasons LBP really saddens me, I mean we have to pretty much, and yes we are basically cheating the system, to keep it fair. I mean everyone has to go through sooo much extra steps to get their level on the right road, where it deserves to be. I just want MM to fix the game before any DLC comes out.

- Fix the Play. Create. and Share. points on "Info Moon"
- Have it so only your last star rating counts.
- Sub-Categories to search for levels.

I honestly think this would help so much. I have to disagree with the idea of having it so you can only rate it after you beat it, because sometimes I join a level that is just beautifully awesome, and I know it's a 4-5 star, but I can't beat it for x reason, I'd still like to give it a rating it deserves.
2009-06-03 02:12:00

Author:
Whalio Cappuccino
Posts: 5250


I'm in.

I haven't even played it, might as well do it now. But this is one of the reasons LBP really saddens me, I mean we have to pretty much, and yes we are basically cheating the system, to keep it fair. I mean everyone has to go through sooo much extra steps to get their level on the right road, where it deserves to be. I just want MM to fix the game before any DLC comes out.

- Fix the Play. Create. and Share. points on "Info Moon"
- Have it so only your last star rating counts.
- Sub-Categories to search for levels.

I honestly think this would help so much. I have to disagree with the idea of having it so you can only rate it after you beat it, because sometimes I join a level that is just beautifully awesome, and I know it's a 4-5 star, but I can't beat it for x reason, I'd still like to give it a rating it deserves.
I agree to a point, but there is always tradeoffs in any design.... sometimes you have to look at the worse of two evils. There are several designs that would work - for instance, genres and difficulties in order to "steer" the right players to the right levels instead of the "one giant bucket" system.

Right now the system is geared in a way where certain genres of levels are going to get more attention, so that there's a major risk in being creative.

So, the trade-off is that you may not get a chance to rate a level unless you finish it.... but neither will a hundred thousand kids who are incapable of rating a level based on its merits instead of just how good they are at it.

In all honesty, it's probably fruitless to have the discussion - I don't think MM will change it because it would, at this point, tick off a lot of people - it would have been a better system to start out with.
2009-06-03 03:54:00

Author:
CCubbage
Posts: 4430


Hey thanks sack-buddies

I'll take you guys up on the offer but I can't add a keycode because the therm is filled. Because I did a wack of editing I've streched things out as thin as they can go

But I could put a key in the Prequel level which is a quick one to play and then lock chapter 1.

Would you guys be into playing chapter 1 if you had to do the prequel again? Maybe I can sweeten the deal by throwing in a brand new Chapter 3 level unseen by anyone if it helps.

It is 95% done, just needs a level end area, atmospheric stuff, and music added as well as final playtest and pics taken. Chapter 3 is HEAVY on eyecandy BTW

EDIT: oh wait... then you guys would have to play Chapter 2 again to get the key for Chapter 3.
2009-06-03 04:13:00

Author:
mindphaser74
Posts: 349


I don't mind considering I haven't even played the first one. >_< I'll be glad to go through your levels and give good word to them.2009-06-03 04:29:00

Author:
Sage
Posts: 2068


I don't mind considering I haven't even played the first one. >_< I'll be glad to go through your levels and give good word to them.

Thanks Sage, I'll be publishing tomorrow so don't start playing the series until I've published Ch 1 ok. The keys aren't in there yet and Chapter 1 (old version) isn't online anymore either
2009-06-03 04:36:00

Author:
mindphaser74
Posts: 349


Mindphaser, I have really liked your levels in the past... but this course of action really concerns me. [Now I know I will be crucified for this] But you are partaking in the exact same course of action You are complaining about... in reverse!

I don't get it... Your freaking out over 12 plays... like it matters. Multiple user accounts??? Non-stop publishing...You and I both know, everyone on this forum knows in the end that drop in the bucket (12 plays) won't mean a thing... not to mention your feeding these cretins egos by letting them know they now control you... Chapter 1 will receive many, many, many, many more plays and fair ratings just from this site alone without having to resort to cheating... It will be alright and work out in the end. People want to play a Mindphaser Game. Relax. There's nothing to prove... what's your endgame? What happens if for some reason after 600 plays you have a 3 star level and a 15/1 plays to heart ratio... what then my friend?

I go out of my way to rate fairly... as I no doubt you do as well... but this rallying of the masses... no matter how fair or just... is really just a big 5 star/heart clique, and that is ethically wrong.

...with my 2 cents thrown in, as I stated earlier, I have liked your levels in the past and look forward to playing all your future levels. I hope for your sake you can be happy justifying ends and means.
2009-06-03 05:24:00

Author:
Gravel
Posts: 1308


Mindphaser, I have really liked your levels in the past... but this course of action really concerns me. [Now I know I will be crucified for this] But you are partaking in the exact same course of action You are complaining about... in reverse!

I don't get it... Your freaking out over 12 plays... like it matters. Multiple user accounts??? Non-stop publishing...You and I both know, everyone on this forum knows in the end that drop in the bucket (12 plays) won't mean a thing... not to mention your feeding these cretins egos by letting them know they now control you... Chapter 1 will receive many, many, many, many more plays and fair ratings just from this site alone without having to resort to cheating... It will be alright and work out in the end. People want to play a Mindphaser Game. Relax. There's nothing to prove... what's your endgame? What happens if for some reason after 600 plays you have a 3 star level and a 15/1 plays to heart ratio... what then my friend?

I go out of my way to rate fairly... as I no doubt you do as well... but this rallying of the masses... no matter how fair or just... is really just a big 5 star/heart clique, and that is ethically wrong.

...with my 2 cents thrown in, as I stated earlier, I have liked your levels in the past and look forward to playing all your future levels. I hope for your sake you can be happy justifying ends and means.

OK look Gravel, you obviously misunderstood my intensions with this thread so here it is again:

All I wanted to know was if there was a way to deal with someone who is doing this type of thing. I'm 35 years old for god sake, I'm NOT CRYING or WHINING about this. If you don't believe me, check my other levels out, they only have around 100 plays each and you don't see me complaining about them. So when I only get 100 plays per level, 12 means QUITE a lot, wouldn't you agree????

As for me "freaking out", I will if you say that again.

Maybe you should read the whole thread before you jump down my throat. I'm not looking for stupid amounts of plays, just a way of stopping morons out there who have nothing better to do than to cause ****.

And yeah... maybe you should be crucified, I'll give you another chance though because I'm sure you're just confused. Thanks for your confused response. :blush:
2009-06-03 05:51:00

Author:
mindphaser74
Posts: 349


Hey thanks sack-buddies

I'll take you guys up on the offer but I can't add a keycode because the therm is filled. Because I did a wack of editing I've streched things out as thin as they can go

But I could put a key in the Prequel level which is a quick one to play and then lock chapter 1.

Would you guys be into playing chapter 1 if you had to do the prequel again? Maybe I can sweeten the deal by throwing in a brand new Chapter 3 level unseen by anyone if it helps.

It is 95% done, just needs a level end area, atmospheric stuff, and music added as well as final playtest and pics taken. Chapter 3 is HEAVY on eyecandy BTW

EDIT: oh wait... then you guys would have to play Chapter 2 again to get the key for Chapter 3.

All you need do is:

copy my key room (see my prior post),
edit it with your own four digit code (just move the mag keys over the correct digits),
replace the key that's in there with yours (for your published, locked level),
and republish it as your own.

Then let us know the name of the new key room, and the code for it and we'll be all set. It's a separate level, no need to make mods to the level your trying to publish.

@ Gravel - Sorry dude, I hope we can agree to disagree.
2009-06-03 05:52:00

Author:
v0rtex
Posts: 1878


All you need do is:

copy my key room (see my prior post),
edit it with your own four digit code (just move the mag keys over the correct digits),
replace the key that's in there with yours (for your published, locked level),
and republish it as your own.

Then let us know the name of the new key room, and the code for it and we'll be all set. It's a separate level, no need to make mods to the level your trying to publish.

@ Gravel - Sorry dude, I hope we can agree to disagree.

OK I understand now, that is a good idea. I think I'll do this but THEN add the keys within the actual levels after a day or so.

I'll get back to you guys tomorrow, and I'll be taking the new pics tonight so Chapter 1 (revisited) will be published tomorrow with Chapter 3 : Temple Grund being published the next day (hopefully).
2009-06-03 06:02:00

Author:
mindphaser74
Posts: 349


@ Gravel - Sorry dude, I hope we can agree to disagree.

Yeah of course... I believe it will be righted in the end but if Mindphaser feels he has to take action, that is his, yours, or anyones, right. I was just putting my two cents in.

Additionally, I can still hold my head high at what I believe to be a thoughtful well written post. My tone, Mindphaser, was one respectable concern. I think it's a tricky slope... I'm sorry you felt insulted. I read the whole thread, and your reply. And will still play/rate your level fairly... no matter how condescending you are to me. Sorry I'm not your hidden enemy.
2009-06-03 06:18:00

Author:
Gravel
Posts: 1308


Yeah of course... I believe it will be righted in the end but if Mindphaser feels he has to take action, that is his, yours, or anyones, right. I was just putting my two cents in.

Additionally, I can still hold my head high at what I believe to be a thoughtful well written post. My tone, Mindphaser, was one respectable concern. I think it's a tricky slope... I'm sorry you felt insulted. I read the whole thread, and your reply. And will still play/rate your level fairly... no matter how condescending you are to me. Sorry I'm not your hidden enemy.
Interestingly, of course you're right - republishing a lot to get plays feels like cheating... initially putting hearts and high ratings on your level in order to initially get higher ratings feels dishonest...

But here's the problem:

The entire system has been designed in a way that rewards bad behavior. It's a system where your level doesn't become visible to people to play unless you republish - AND do it quickly because as of the moment you first publish you have limited time to get to the top.

The kids publishing bomb, H4H, and Trophy levels know this and use it to their advantage by republishing every 5 minutes all day every day - AND it's to their advantage for your level to not make it, so they will automatically swoop down on newly published levels and give it 1 star rating - which then immediately turns other people away from giving it a chance. In my case this is not a theory. I've spent many hours (probably way too many) studying and watching it - and using my own levels as a guinea pig. It's not an individual - it's literally thousands of people sitting there watching newly published levels to they can knock them down.

So, if we want to see quality levels up on cool pages, or even with decent ratings, there are steps that need to be taken. The fact is, the same people are playing little big planet that are creating viruses, publishing porn on the internet, and so on.... and MM probably needs to take this into consideration when designing the system. People who partake in bad behavior just for attention are generally MUCH more persistant than the peope who have good intentions.

And by the way, I'm not suggesting putting 100 hearts on a level initially to make sure its a 5 star rated level. Putting 9 or 10 hearts and some decent ratings on it long enough to prevent it from being low-rated by obnoxious people is NOT cheating. The rating balances out to what it should be by the time it gets 100 or so plays.

And where the republishing is concerned, I personally only republish when I've improved the level, which may be quite a bit when publishing a new level - so it naturally gets republished. This is definately an option instead of just publishing every 5 minutes.
2009-06-03 13:02:00

Author:
CCubbage
Posts: 4430


^^^^

Well said CCubage. I am not trying to gets the BEST ratings out there, I just want a somewhat decent start to help it get going.

When I published the other BTR levels, nothing like this happened and my stars/hearts are doing respectable st the moment, holding at 4 stars after 100+ plays.

But I intend to set up a key-vault level today and PM the known good-guys around LBPC with the code to help me out.

PS if anyone else wants to play the remake, once it has a good start, I will put the keys in the previous levels.

So Prequel = no key needed, aquire Ch 1 key
Ch 1 = key needed from prequel level, and aquire Ch 2 key, etc.
2009-06-03 16:40:00

Author:
mindphaser74
Posts: 349


I'd love to give em a go. I played the prequel and 2 and would love to see 1 and 3.

BTW I think your maze levels are the most frustratingly brilliant hour i've spent in a long time. The bonus maze got the better of me... ...for now. Still have to play part 2.
2009-06-03 17:09:00

Author:
Chicago51
Posts: 258


I'd love to give em a go. I played the prequel and 2 and would love to see 1 and 3.

BTW I think your maze levels are the most frustratingly brilliant hour i've spent in a long time. The bonus maze got the better of me... ...for now. Still have to play part 2.

Yeah the maze levels were made during my experimental stages of LBP, when I was just learning the ropes. I just wanted to see what the game could handle so that's how those were born. The part 2 level has 13 obstacles within the rotating maze with 13 checkpoints in between each obstacle. It is a very tough but doable level. There's even a maze-boss to take out in the center. These Maze levels were never indended though to be heavy on eye-candy unfortunately, but they did use a full therm.

But yeah the maze levels take a LONG TIME to play. Eventually I will delete these offline to make room for other levels (if I get to the 20 count that is).

I am going to look for the key-vault level now so TTYL.

PS there's actually 2 bonus mazes, you get 2 keys in level 1.
2009-06-03 18:17:00

Author:
mindphaser74
Posts: 349


LOL I'll just have to finish that bonus so. I went straight into it after the first one. My mistake. My brain just wasn't up to the job. Although I now have 1st place on the score board of the first one. Sorry Morgana.

I have to admit, I cheated a bit... But, I finished all the mazes legit.
2009-06-03 20:02:00

Author:
Chicago51
Posts: 258


Hello again Doubletime. It's funny you know because when all this crap started happening I immediately thought of you because you trashed my level so badly over at LBPG.

You haven't seen the remake yet so until you do you can hold off on your 4-star rating. The level is quicker, wittier and even more beautiful than before. There are absolutely no more frustrating parts to it.

Anyways Doubletime I thought we agreed to stay out of each others threads?

And after all that had happened at LBPG, you were in an argument with someone else about something (can't remember what) and I actually defended you and this is how you return the favor. Please stay out of my threads before I this all surfaces again.


Dont be silly man, 7,8 is not bashing.

I would have givven it a higher score but im not the RPG player that apreciates that. I gave you some feedback that you could improve because i wanted to see another BTR that i liked more.

allthought 7,8=4 stars raiting in game is not bad at all =O

And yes i think cursed noobs shouldnt be allowed to rate.
2009-06-04 18:30:00

Author:
Unknown User


Dont be silly man, 7,8 is not bashing.

I would have givven it a higher score but im not the RPG player that apreciates that. I gave you some feedback that you could improve because i wanted to see another BTR that i liked more.

allthought 7,8=4 stars raiting in game is not bad at all =O

And yes i think cursed noobs shouldnt be allowed to rate.

You gave it a 6 and said you wanted to rate it lower
2009-06-05 07:40:00

Author:
mindphaser74
Posts: 349


Hey, what about me? I'm just coming up on break and would like to try your levels at my friend's house since I can't play online at home...but by the way, if you haven't been to the group thread recently (like, in the past few minutes) MY PS3 IS BEING SENT BACK TO ME BY SONY!!! Finally, getting it fixed, should be here next week 2009-06-05 07:46:00

Author:
Theap Pleman
Posts: 670


Let me know when it's published Mindphaser, I enjoy your Below The Root series loads and will give the new ones a little kick start 2009-06-05 09:26:00

Author:
GruntosUK
Posts: 1754


This happens to just about every decent/good/great level that comes out. It appears that a group of individuals are purposely trying to screw creators over.

While it might sound like cheating, I see no problem with getting a few folk to rate it fairly before unlocking it to the masses. No-one`s begging for stars or hearts here. It`s simply how the system works. You won`t get a fair crack of the whip otherwise.

As for it being ethically wrong. I`d say that was being rather melodramatic.

@Mindphaser74. You need to accept that some people won`t like your levels. Telling people to stay away from your threads, accusing others of being alt accounts just isn`t cool man. You created something different to the norm with your series. That difference is going to divide people. It does so, in every walk of life. Don`t take things so personally. You enjoy your levels, 80% of the posters here do too. That goes down as a win, I`d say.
2009-06-08 12:44:00

Author:
Matt 82
Posts: 1096


I totally agree, but this seems to be a good time to throw in this concept (mainly for Doubletime to think about):

Learn to be fair with rating and feedback.

Rating is subjective - so obviously people have different opinions and may/may not enjoy a level.

But if you can see a level is of good quality but it's not your type of level - rating lower isn't fair. The vast majority of players truly don't understand this concept, and I wish I could teach them since low-rating a level that isn't your cup of tea robs others from finding levels they like.

So, if you don't like puzzle games don't rate a puzzle game lower just because you didn't like it. I can see why Mindphaser is upset, because his level is high quality and he wants people who enjoy RPG's to find it and enjoy it.

I understand we can't teach this concept to the LBP audience at large, but in the forums we should certainly be able to have this consideration.
2009-06-08 14:45:00

Author:
CCubbage
Posts: 4430


I do agree that creators have a responsiblity to rate things fairly and try not to let personal preference sway the score they give in game. Though when it comes to a review, I think it`s unfair to ask them to not give personal opinion.

I havent read Doubletime`s review (a link would be nice anyone?) so can`t comment on that or his view on the level in question. However (this is a general example, not directed at Mindphaser74`s levels) a level is more than just pretty waterfalls and rocks. Many things come under the 'well made' umbrella. Pacing, player friendliness, checkpoint positioning etc. If someone didn`t enjoy the level, it`s not right to say that it can only be due to player preference.

Anyway my reply up there wasn`t directed at a response to a review, it was more the response to the posts in this very thread by both Doubetime and Eldrazor, which were perfectly reasonable and polite.
2009-06-08 15:24:00

Author:
Matt 82
Posts: 1096


I do agree that creators have a responsiblity to rate things fairly and try not to let personal preference sway the score they give in game. Though when it comes to a review, I think it`s unfair to ask them to not give personal opinion.

I havent read Doubletime`s review (a link would be nice anyone?) so can`t comment on that or his view on the level in question. However (this is a general example, not directed at Mindphaser74`s levels) a level is more than just pretty waterfalls and rocks. Many things come under the 'well made' umbrella. Pacing, player friendliness, checkpoint positioning etc. If someone didn`t enjoy the level, it`s not right to say that it can only be due to player preference.

Anyway my reply up there wasn`t directed at a response to a review, it was more the response to the posts in this very thread by both Doubetime and Eldrazor, which were perfectly reasonable and polite.
Actually, I agree with your previous post... and this one.

I was more replying to something specific that Doubletime said:


I would have givven it a higher score but im not the RPG player that apreciates that.

It seemed to me that giving it a rating of 6 when he doesn't really enjoy the genre isn't fair.

For instance, if I am rating a puzzle level and I don't really enjoy puzzle levels that much I will look at the quality of the puzzle, the placement of checkpoints, the graphics, stickers.... I will try to be objective as much as possible whether I like puzzle levels or not. Feedback that says "I gave it a lower score BECAUSE I don't enjoy these kinds of games" isn't really fair IMO. I just wanted people to think about this a bit.

However, Matt - I generally agree with 99% of what you say anyway - you're actually a very fair and helpful reviewer.
2009-06-08 15:35:00

Author:
CCubbage
Posts: 4430


its like someone makes a beautiful piece of art, and someone else can't make a anything good, so they break the artist fingers...its jealousy

Sore losers who break the winning team's star player's leg after a match.

the world is full of *****
2009-06-08 15:51:00

Author:
MegaBlob
Posts: 291


Thing is though, if he was to give a higher score, it`d be picking a number at random. 'Here have an 8, folk will probably like it'.

I don`t like Hannah Montana. If I were to see the film, I`d probably give a low score. I wouldn`t give it a higher score because it had good costume design.

I do think that it`s different in-game, as creators should be promoting levels by other proper creators and a negative score can have a direct effect on the success of a level. But a review on a forum? I don`t see a problem with it at all.
2009-06-08 15:56:00

Author:
Matt 82
Posts: 1096


Thing is though, if he was to give a higher score, it`d be picking a number at random. 'Here have an 8, folk will probably like it'.

I don`t like Hannah Montana. If I were to see the film, I`d probably give a low score. I wouldn`t give it a higher score because it had good costume design.

I do think that it`s different in-game, as creators should be promoting levels by other proper creators and a negative score can have a direct effect on the success of a level. But a review on a forum? I don`t see a problem with it at all.
It more has to do with the psychology of it, being understanding of the creators feelings, and the ability to be objective.

The creator has just built what they consider to be a "work of art". They've put a lot of work into it, and are now looking for helpful feedback on how to make it better. Generally feedback such as "I don't like this kind of game." is not objective or helpful. In this case, it's better to say nothing at all rather than rate it.

I would probably be irritated if someone went on the "Vertigo" thread just to say "I rated this level a 3 because I don't like jetpack levels." Not very useful.
2009-06-08 16:06:00

Author:
CCubbage
Posts: 4430


Megablob, do you come from a really really rough neighbourhood?

I'm pretty sure I rated sewing the seeds a 3* when I played it. Does this make me a bad person...?

I try to be objective when I rate levels, hence the fact that calamity construction got a 5* rating from me, even though it isn't really my cup of tea. But as I posted in jack's thread, I could see what he was trying to achieve, I could see the appeal of it, and I thought what he had achieved was perfect for what he was trying to achieve. So 5*s

I didn't see the appeal of sewing the seeds. To me it was pretty and that was it. I've played and loved RPGs so it's not that. I jsut couldn't see the appeal of the level. I appreciated that it was pretty, but that seemed to be it. The gameplay revolved around a slow lift, and when I got off the lift the plot seemed to revolve around said lift being blocked. Probably I missed something, or my memory has failed me (it was a while back), but I thought I was being objective when rating it a 3 as I could not see the appeal. If I had rated it higher then the reason I had rated it higher would have been because I know a lot of people like it. That's far from objective.

Mindphaser, please don't take this personally or as an attack on your level - you're a decent guy and I know a lot of people love your levels. I'm just putting this forward as a point that just because someone doesn't agree with you that a level is 5*, does not mean that they aren't trying to being objective. I hope this is ok with you
2009-06-08 16:16:00

Author:
rtm223
Posts: 6497


Totally agree there 100%. @ Cabbage

But from what I gather, Doubletime didn`t give a low rating in the game (4 stars). I woould`ve been annoyed by that if he had, and it isn`t even my level!

I dunno if it was feedback or a review. I agree that 'I don`t like this kind of thing' isn`t the best feedback you could give. However, if it was a proper review, done in the same style as reviews are done on this site, then I don`t think you could argue with his score or personal opinions, because that is what a review is.

Tbh, I`d need to read what he wrote originally before I could comment on it.
2009-06-08 16:18:00

Author:
Matt 82
Posts: 1096


It just goes to show how feelings can be hurt.... by the way - if you could just change all your pirate levels to be more fluffy-bunny levels I would rate them higher. I like bunnies more than pirates. And could Eddy Mitter be more about the global lighting tool while your at it?


I'm pretty sure I rated sewing the seeds a 3* when I played it. Does this make me a bad person...? To me it was pretty and that was it. I've played and loved RPGs so it's not that

This is called "missing the point" .

I'm personally not saying this level is a 5 star rated level, or that it's wrong to rate it 3 stars.... it sounds like your rating is fair because you enjoy the genre. I personally wasn't as big a fan of the original, but I LOVED the updated version of the original and thought the gameplay was great. That being said, if you're posting input on a forum and want to help the author better they're work you could tell the author WHY you thought it was a 3 star level and what they could do to improve it.

(and it doesn't help to tell them "I would rate it 5 stars if you changed the entire level to not be an RPG game")
2009-06-08 16:25:00

Author:
CCubbage
Posts: 4430


It just goes to show how feelings can be hurt.... by the way - if you could just change all your pirate levels to be more fluffy-bunny levels I would rate them higher. I like bunnies more than pirates. And could Eddy Mitter be more about the global lighting tool while your at it?

If you were to give me 1 or 2 stars in the game because you don`t like Pirates, I would be annoyed. No doubts. And I`ve said that since my first post in this thread. I agree 100% there.

If you had a 'CCubbage`s Review Shack', and you said you didn`t like Eddy Mitter because it was linear and you prefer multiple paths, I would have no issue with that. You`re free to review any level you want, you`re free to say what you want and you`re free to score it however you like.

It`s your review after all. It`s only right that it reflects your feellings for the game.
2009-06-08 16:36:00

Author:
Matt 82
Posts: 1096


Enough of this. Doubletime has been following me around on the forums and medling in my posts because he was banned at another LBP site because he spazzed out at me.

This thread was not about people giving me bad reviews though. It was about how I can deal with someone who rates my level 1 star over and over and over so that after 30 minutes of being published it is stuck with a 1 star and rubbish rating. I am NOT the only one who deals with this.

All I wanted to know was if there were a way to determine who was doing this and then what I could do about him/her.

Stop using this thread as a means to bash me PLEASE. Life is tough enough without having to read through all the garbage to find the answer I was originally looking for.
2009-06-08 16:48:00

Author:
mindphaser74
Posts: 349


Stop using this thread as a means to bash me PLEASE. Life is tough enough without having to read through all the garbage to find the answer I was originally looking for.


I don`t think anyone`s using this thread as a means to bash you.
2009-06-08 16:53:00

Author:
Matt 82
Posts: 1096


I'm not sure anyone is bashing you.... I personally took part in spotlighting 2 of your levels and love the re-release of part 1 (in fact, its one of the best levels I've played in recent memory - seriously. Played it for about 2 hours the other night).

Direct answers to your question:

Who is rating 1 star over and over again - no one. Each PSN can only rate once (if they do it again it supercedes the earlier one). The only thing they can do multiple times is tags. However, the next 3 people may leave it on the prior rating.

Why are they rating it 1 star - a number of reasons - a) because they can b) because they want their own level to do better c) because a monkey was holding the controller or d) because they didn't like your level before they actually played it. Pick one.
2009-06-08 16:55:00

Author:
CCubbage
Posts: 4430


Megablob, do you come from a really really rough neighbourhood?


nah...i'm from the countryside is kinda peaceful.
i just like to use extreme examples

(just there's this guy i know who is seething with jealousy constantly and this thread reminds me of him, not that he would want break bones, he can't he's a wimp)
2009-06-08 16:58:00

Author:
MegaBlob
Posts: 291


I'm not sure anyone is bashing you.... I personally took part in spotlighting 2 of your levels and love the re-release of part 1 (in fact, its one of the best levels I've played in recent memory - seriously. Played it for about 2 hours the other night).

Direct answers to your question:

Who is rating 1 star over and over again - no one. Each PSN can only rate once (if they do it again it supercedes the earlier one). The only thing they can do multiple times is tags. However, the next 3 people may leave it on the prior rating.

Why are they rating it 1 star - a number of reasons - a) because they can b) because they want their own level to do better c) because a monkey was holding the controller or d) because they didn't like your level before they actually played it. Pick one.

Good to know thank you CCubbage. I was sure that you could rate it multiple times but if what you are saying is true then I have nothing to worry about

Obviously I had 10 different people who all thought it deserved 1 star. Now that I know I could care less. I make these levels for me, my wife, my kids, and those who like it. At 35 years of age I'm already aware that in life not everybody likes the same things.

I got my answer, I have no need to read the other posts on this thread now. I wish someone said this 5 pages back. Thanks again CC. I owe you. What level do you want me to check out? PM me if there is one, Cheers all!
2009-06-08 17:03:00

Author:
mindphaser74
Posts: 349


Oooohhhh, looking back over the last few posts the only one to say anything negative was me..... I didn't think I was bashing though 2009-06-08 17:15:00

Author:
rtm223
Posts: 6497


I really only have one question for the creator of this very ambitious level...

At the very start of this level, you blast the player (2x) by dropping unseen crushing/electrified things upon their head. There is no warning and they are not there earlier... they feel like very cheap deaths or atleast cheap attempts on the players' life... they also feel very out of character with the rest of the game... A lot of players may not give you a third chance, quit-out (not realize, what they are missing) and give it a (no surprise) cheap rating. I'm not sure what you were going for... but if you foreshadowed this falling object... notified with a sound... players would feel more fairly treated by you... instead of at your mercy.

For instance, at the end, I had no problem with the falling electrified barnacle (if that's what it was?) because I understood it was part of the game in that section. I think if you showed the block w/cutscene precariously balancing... or something to that affect... you would see your ratings dramatically go up reflecting the scope of your entire level.
2009-06-08 17:33:00

Author:
Gravel
Posts: 1308


I really only have one question for the creator of this very ambitious level...

At the very start of this level, you blast the player (2x) by dropping unseen crushing/electrified things upon their head. There is no warning and they are not there earlier... they feel like very cheap deaths or atleast cheap attempts on the players' life... they also feel very out of character with the rest of the game... A lot of players may not give you a third chance, quit-out (not realize, what they are missing) and give it a (no surprise) cheap rating. I'm not sure what you were going for... but if you foreshadowed this falling object... notified with a sound... players would feel more fairly treated by you... instead of at your mercy.

For instance, at the end, I had no problem with the falling electrified barnacle (if that's what it was?) because I understood it was part of the game in that section. I think if you showed the block w/cutscene precariously balancing... or something to that affect... you would see your ratings dramatically go up reflecting the scope of your entire level.

That was one of my very first LBP obstacles and no one mentioned it. Now that you`ve brought it to my attention I agree it is a cheap kill, the hazzard sign aren`t enough to warn people. Thanks for the comment.

BTW barnacles don`t fall from trees they were supposed to be pinecones.
2009-06-08 18:56:00

Author:
mindphaser74
Posts: 349


SORRY EVERYBODY

I'd just like to say that I am sorry to everyone I offended with this thread. I did not mean to. If anyone had answered my question properly from the start maybe things wouldn't have gotten so... personal.

Maybe I didn't word my question properly. If so, again I am sorry.

I didn't know how the online level voting worked (I didn't realize that revoting cancelled your previous vote... if that makes any sense).

I was reported in this thread and another so I will no longer do F4F's with my levels to help avoid further conflict. And in the future I will try to be clearer with my questions.

I'm so sorry everyone. I said some really nasty things and I want to apologize from the bottom of my big Canadian heart.

I have had an extrodinarily tough last couple of years but that's no excuse for the things I have done and said.

If anyone wants a personal apology just PM me and I'll give you a personal apology. I hope I didn't make any newbies or oldbies feel uncomfortable.

SORRY EVERYBODY
2009-06-08 20:46:00

Author:
mindphaser74
Posts: 349


I wouldn't worry about it.... you're not the first person to be sensitive when you feel people are being negative about your "Baby" (levels).

But I do know what would make you feel better....

I nice game of "Splat Invaders Saga!"

Or, being Canadian..... maybe "Jacques the Acadian Warlord" (which was my Canadian-based level that had the same thing happen - the rating went down to 1 star at one point.....)

There, doesn't that feel better? Now... if you still need to unwind, maybe pop on a Toque and head out for a hockey game!
2009-06-08 20:54:00

Author:
CCubbage
Posts: 4430


In general you have seemed touchy on this thread, at worst. Touchy isn't something to be ashamed of - everyone gets like that sometimes. I don't know why you've been reported (don't wanna know either, none of my business), but I'm sure the majority of the members here won't be judging you for anything you've said.

And if you want a toy to cheer you up, that tool I offered you is now fully stable (I worked out the niggles that used to exist). Code and level key are still the same. It's pretty **** confusing how it works, so if you wanna pick that apart, it'll keep you distracted for a while
2009-06-08 21:05:00

Author:
rtm223
Posts: 6497


I wouldn't worry about it.... you're not the first person to be sensitive when you feel people are being negative about your "Baby" (levels).

But I do know what would make you feel better....

I nice game of "Splat Invaders Saga!"

Or, being Canadian..... maybe "Jacques the Acadian Warlord" (which was my Canadian-based level that had the same thing happen - the rating went down to 1 star at one point.....)

There, doesn't that feel better? Now... if you still need to unwind, maybe pop on a Toque and head out for a hockey game!


lol Hockey Season was over when the last of the Canadian teams was knocked out of the playoffs. My team made it the furthest though of the Canadian teams

But I upset the site owner so I have to stop defending myself and this includes no more F4F's. I'm skilled enough now though to be able to work the kinks out of my levels anyways. I just get too upset I guess. Again though, it`s not anyone else`s fault but my own.

There`s no way I can stay depressed about any of this though, I`m already well on my way to being stinking-rich and, if nothing else in life has cheered me up, I`m sure money will

Thanks for the support CCub.


In general you have seemed touchy on this thread, at worst. Touchy isn't something to be ashamed of - everyone gets like that sometimes. I don't know why you've been reported (don't wanna know either, none of my business), but I'm sure the majority of the members here won't be judging you for anything you've said.

And if you want a toy to cheer you up, that tool I offered you is now fully stable (I worked out the niggles that used to exist). Code and level key are still the same. It's pretty **** confusing how it works, so if you wanna pick that apart, it'll keep you distracted for a while

Cool I`ll try again. The button combo system I used is ok but you need to press all buttons within 15 secs or it resets. Grantos was the first to experience the unwanted reset today.

Is this version compatable with versions that don`t include any expansions. If so could you PM me the code. ??? question mark key isn`t working
2009-06-08 21:23:00

Author:
mindphaser74
Posts: 349


But I upset the site owner so I have to stop defending myself and this includes no more F4F's. I'm skilled enough now though to be able to work the kinks out of my levels anyways.

Personally I wouldn't stop F4F because i'm skilled enough. I use F4F just because it's interesting. You're taking it all too seriously I guess. Just have fun and read the reaction of people to your levels. Personally I think it get your level design better over time because you slowly learn about the psychology of the player. It's also getting you some plays (whatever that means to you).

At least for a person aiming at design like me it's always interesting to read and interact with the gamers, to kind of "study" them.

.
2009-06-08 21:45:00

Author:
RangerZero
Posts: 3901


Personally I wouldn't stop F4F because i'm skilled enough. I use F4F just because it's interesting. You're taking it all too seriously I guess. Just have fun and read the reaction of people to your levels. Personally I think it get your level design better over time because you slowly learn about the psychology of the player. It's also getting you some plays (whatever that means to you).

At least for a person aiming at design like me it's always interesting to read and interact with the gamers, to kind of "study" them.

.

I've got to agree with RangerZero here. To add in my own two cents: Personally, I put so much work into my own levels and play them so many times during creation that I can't properly self-evaluate by the end of the process. F4F is an invaluable tool to really put the finishing tweaks on one's levels. I like going through my level with other people, watching them play and looking out for any areas they run into. Often time, it's stupid little things, easy fixes, that frustrate players. These small tweaks can really open up a level to a wider audience of players. While most of us on here create because it's fun, we also like to be acknowledged for our hard work
2009-06-08 23:46:00

Author:
dcf
Posts: 468


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Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

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