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Infamous vs. Prototype

Archive: 92 posts


I thought I might create a new topic discussing the differences between Prototype and Infamous. We have two games with a similarish design schedule and release date, with parallels in terms of game play and plot.

Let me just give a bit of a history lesson first...

The Prototype/Infamous debate sounds a lot like what happened a few years ago between Second Sight and Psi-ops. They were both released around similar times from a similar development window, and they both had the same gimmick, in that you are a low level person granted psychic powers that slowly evolve and change as you play the game (gee, that never happens now-a-days ).

I did get both of the games. Second Sight was made by the TimeSplitters team and was absolutely incredible, in terms of variety, openness and story. As an example, you could sneak past a group of guards, or you could shoot them with guns, or you could telekinetically pick up one and scare the other guards and use him as a human shield / battering ram, or you could posses a guard and then kill all his team mates while they aren't prepared, or... well, there was a tonne of openness, control and general coolness with that game. Just the story in and of itself was riviting as well. You played in two different time lines, had all sorts of interesting plot twists and development, and a story so deep it was worth a second play through to fully understand everything.

Psi-ops was... well, it just did not do much for me. The controls were fiddly and bland, and the game play and story was all just an excuse for you to kill people, fight the boss and get the next power - hardly riviting stuff.

So it's not like within gaming history that two similar games have gone head to head before.

So... what do people think? Which is the better of the two, Infamous or Prototype? Which will people buy, why are they choosing that one over the other? Are people investing in both and then what is their opinion after seeing them both in action?
2009-05-30 10:57:00

Author:
Elbee23
Posts: 1280


Prototype doesn't seem to have much depth, just destroy destroy destroy, but infamous there's lots of different mission types, but actually we don't know much about the mission structure of Prototype so this opinion might be redundant.2009-05-30 13:49:00

Author:
Boomy
Posts: 3701


Well i think both games look pretty naf from watching the gameplay footage

Having played Infamous though i think it's an amazing game that's really well balanced.

And i think prototype looks a lot more 'cinematic' in a way, where you just press a few buttons and just watch your powers destroy everything

Until i've played Prototype i'm gonna say that Infamous is better
2009-05-30 14:15:00

Author:
Dexiro
Posts: 2100


You're right about Second Sight Elbee. That game was awesome. An old favourite of mine.

And I think Prototype looks more my kind of thing. However, the demo of inFAMOUS really surprised me and now I'm not entirely sure. Still, I'm buying prototype and not inFAMOUS. If i don't like it, I'll trade it in and get K2 or inFAMOUS.
2009-05-30 23:13:00

Author:
ryryryan
Posts: 3767


Infamous looks better to me.
Idunno, something about the over-excessive violence in Prototype doesn't really appeal to me.
2009-05-31 00:21:00

Author:
Sack-Jake
Posts: 1153


Coming from a person that plays Gears of War competitively, I have to say that the blood and gore in Prototype doesn't appeal to me.

It all just feels so out of place, the game would be fine without it...
2009-05-31 00:37:00

Author:
Aurongel
Posts: 221


Prototype just looks silly; he's got dragonball z like powers and doesn't have the golden hair or monkey tail to pull it off.

inFAMOUS has powers that are powerful but you can still be killed by guns which makes it more realistic which I prefer.

Godmode is boring after awhile on any game.
2009-05-31 00:53:00

Author:
Shermzor
Posts: 1330


they come out like a month apart, get a job then buy both.

problem solved
2009-05-31 01:22:00

Author:
Pinkcars
Posts: 380


After playing Infamous and loving it, I then saw a preview of Prototype which at one point in its devolopment I was excited for too. Just the amount of gore and blood seemed to be way out of line and unnecessary for the game. From just that my interest in the game has gone to zero. Now that could all change if when it does come out the story is of some kind of magic but I don't see that happening.2009-05-31 01:24:00

Author:
OverWork
Posts: 873


Prototype doesn't give you any choices in how the story unfolds as far as I know, so I'll say inFamous. But a more interesting debate for me would be Fallout 3 versus Borderlands. But that's for another time, I suppose.2009-05-31 01:36:00

Author:
qrtda235566
Posts: 3664


Wow, really all that much hate on the gore in the game!? I think it just adds to the balls out fun it's clearly going for. I mean, surfing a man like a surfboard on concrete with his blood just scraping everywhere spells just good old fun to me. And seeing a man get literally chopped in half where the sword of the guy went through him looks brilliant xD
I dunno, complaining about gore just seems petty to me.
Then again one of my favourite games is Manhunt...
2009-05-31 02:41:00

Author:
ryryryan
Posts: 3767


I guess in relation to gore, some people do enjoy over the top violence, while others get repelled by it. For myself personally from what I have seen of Prototype, it's quite clear there is a lot of blood, gore, disrespect for corpses and way over the top violence, something you don't really see at all from what I know of Infamous.

I personally would say Prototype would be a better game with the gore level turned down. There is not really a need for as much as it has except to say "because it's there". It's hardly realistic and just seems immature to me. Humans don't have that much blood and flesh in them (trust me, I'm a nurse and I have seen people's limb amputations for medical reasons). I understand when you cut people in half it can get messy, but it's just a big gross and disrespectful turn off for me.

But gore seems to be one of the defining differences between the two games. Prototype has gone for an over the top kill everything because you can and it's fun approach, while Infamous allows you to avoid killing and instead helping people, while allowing a justifiable "evil" approach.

Still though, I would hope that the games would be defined by more than the amount of blood that is shown on screen. How will the gameplay work out? If it's a solid game, then that could really help either camp or hinder the other. I've heard people say the gameplay is buggy in Infamous, or that it's great, depending on who you ask. I haven't met anyone who has played anything from Prototype yet, gameplay or demo wise. All I've seen are in game movies, which could be doctored and not really show how well it controls.

Releasing a thing like a demo could be good and bad, in that it might generate interest if it's a good demo, but can distract the development team and also turn people off if the demo is not so good. It's hard to say why Prototype has been demo (and relatively movie) free. Maybe it's because they are just polishing the game and too busy, but maybe... it just does not play so well. :blush: It's impossible to say without playing it.

And with regards to having the games released one month apart, that might be true in some countries. In Australia where I live, though, Prototype is released the day before Infamous. So it's a bit more of an either/or decision for us.
2009-05-31 05:26:00

Author:
Elbee23
Posts: 1280


While I own inFamous, I'll be buying Prototype as well, so I'll be able to get a better idea of which is "better". Still, they are both good games in their own right, and I'd hate for my opinion of one to be swayed by the other just because they are a victim of similar release dates.

From what I've seen, Prototype looks like more fun, but I've yet to play it so I can't say for sure. I'm looking forward to it though - I'm sure it will be a solid game overall.
2009-05-31 06:59:00

Author:
ConfusedCartman
Posts: 3729


I'd say inFamous looks alot better and will be alot better, but I think the "inexperienced" gamers will like the look of Prototype more, mainly because of all of the things you can do.

With Prototype all the moves that you can perform etc... sound cool but look a little thrown in and not really polished enough. On the other hand, inFamous has much more enjoyable gameplay and much, much more stunning visuals.

I think people will buy Prototype thinking that they are getting more from their money, but they won't be at all. inFamous has been polished to perfection, that's why I am spending my money on it.
2009-05-31 07:54:00

Author:
olit123
Posts: 1341


Wow, really all that much hate on the gore in the game!? I think it just adds to the balls out fun it's clearly going for. I mean, surfing a man like a surfboard on concrete with his blood just scraping everywhere spells just good old fun to me. And seeing a man get literally chopped in half where the sword of the guy went through him looks brilliant xD
I dunno, complaining about gore just seems petty to me.
Then again one of my favourite games is Manhunt...

The main thing is, gore like that is totally unnecessary to make a good game.

Why is it put in there? Simply put: because devs think the games will sell better that way.

And honestly, some of them will do things like that to cover up shoddy gameplay and such.

A truly good game needs no such thing to be appealing. I mean, look at LBP, the game we're all here on this forum for. I think that's the best possible example.

Violence in games doesnt bother me, but in many of them, it often just seems rather pointless or stupid.



Now, as for the games in question, I cant say I really know anything about Prototype. But then, I dont have a 360 quite yet (argh!), so I really wouldnt know.

But watching a friend play some of Infamous, well, this one does look like alot of fun. To me, it appears that I'll probably end up loving it for alot of the same reasons why I enjoyed Crackdown so much.

I can say, as soon as I have a chance, that's one I'll be buying, definitely.
2009-05-31 09:53:00

Author:
Bridget
Posts: 334


I'm going to go with the majority here and say inFamous looks better.

Does anyone know if we're getting a Prototype demo? I don't want to buy the game and regret it later...
2009-05-31 10:02:00

Author:
brnxblze
Posts: 1318


prototype is multiplayer and BOY does it show.

I dont understand why anyone with a PS3 would pick prototype over infamous
2009-05-31 10:07:00

Author:
PlayBeyond
Posts: 123


...inFamous has much more enjoyable gameplay...Kind of early to make that judgment, isn't it? Give both games a go before making a decision, otherwise you'll end up nitpicking instead of enjoying the game. The worst thing you can do is form expectations before playing, because your expectations (for failure or success) will sway your opinion more than the game itself.


inFamous has been polished to perfection, that's why I am spending my money on it.Well, not really - there are more than a few outstanding glitches I encountered, and you'll discover the same once you play for a few hours. You are spending your money on the game, so you should be willing to acknowledge the problems that came along with your purchase, if any exist. Video games are a form of entertainment, and you should broaden your horizons as much as you can afford to - if you cannot afford to, that's fine, but making up your mind before playing isn't helping you get the most out of your gaming experience.


A truly good game needs no [gore] to be appealing.I agree, actually - if a game is good, gore usually does nothing to affect it's quality, sometimes even detracting from it. However, in this case it seems gore was added to make the player feel more powerful, so it does have a purpose. There's an odd satisfaction in blowing a guy to bits, even if it is a bit gruesome.
2009-05-31 11:23:00

Author:
ConfusedCartman
Posts: 3729


I played the infamous demo and wasn't all that impressed :s
Sure, playing around with the powers is fun, but I find it to get a tad repetetive.
and I will never honestly understand the hype around infamous, but that's just me.

now we just have to hope that there is a prototype demo, see which one is better
2009-05-31 12:37:00

Author:
oldage
Posts: 2824


I'm downloading the InFamous demo as we speak =]2009-05-31 12:54:00

Author:
Unknown User


OMG how?
Xbox360 exclusivity again? :|
2009-05-31 12:58:00

Author:
oldage
Posts: 2824


The main thing is, gore like that is totally unnecessary to make a good game.

Why is it put in there? Simply put: because devs think the games will sell better that way.

And honestly, some of them will do things like that to cover up shoddy gameplay and such.

A truly good game needs no such thing to be appealing. I mean, look at LBP, the game we're all here on this forum for. I think that's the best possible example.

Violence in games doesnt bother me, but in many of them, it often just seems rather pointless or stupid.



Now, as for the games in question, I cant say I really know anything about Prototype. But then, I dont have a 360 quite yet (argh!), so I really wouldnt know.

But watching a friend play some of Infamous, well, this one does look like alot of fun. To me, it appears that I'll probably end up loving it for alot of the same reasons why I enjoyed Crackdown so much.

I can say, as soon as I have a chance, that's one I'll be buying, definitely.

Gore is immature, sure. Gore is also awesome. I know some people find it unnecessary, but think if MM added the gory deaths like they said they thought about (I'm pretty sure). If sackboy was crushed you'd see cotton balls pop out of him and stuff. It would certainly make his deaths much more entertaining than just jumping in front of the front layer and falling off screen. In games of God of War it helps emphasize Kratos's strength and brutality. I must say that if Saints Row 2 was gorier, killing people would definitely be more fun for me.

No game needs gore to be fun, but Prototype isn't going to sell because it's gory. It's going to be because people want to play as an anti-hero and jump around and kill stuff.

The main difference I see between Prototype and inFamous is that Prototype seems a lot more like GTA. inFamous reminds me of Spider Man 2, both of which are super awesome games..

Anyway, didn't this thread come out a little early? None of us know what Prototype is like besides those who played the demo and a lot of us still haven't played inFamous enough to really tell if it's a good game or not. Take GTA 4, a bunch of people said it was great for a month, then it became repetitive and boring.
2009-05-31 14:22:00

Author:
qrtda235566
Posts: 3664


With regards to what system the games will appear on, as I understand it InFamous is a PS3 exclusive while Prototype will be multiplatform.

InFamous has a demo and several movies of gameplay and other things avaliable on the PSN. If that stuff is out in Australia then it is likely to be avaliable in Europe as well. It's a big demo though, well over 1gb.

Prototype has not released anything officially over the PSN as far as I am aware. They might have released things on the 360 but as I don't have one currently active I am not sure about this.

In regards to the timing of the thread, it would certainly be easier to compare the two when they have both gone gold and are easily accessible. But, like I said in the original post, we have another repeat of history of two games with similiar development cycles and similiar hooks (free roaming world with super powers) being released within a month or closer apart. Many people, inside and outside this forum, have commented on the similarities of the games.

Until we get hands on time with both, it will all just be pre-conceptions and judgemental statements, but that is sometimes what makes the best debates.

Personally, I still suspect history will repeat itself, with InFamous being interesting, variable and deep while Prototype will be very linear and poorly played. That though is a personal value judgement statement from what I have seen so far of both games, without having a decent amount of hands on time with both. But that's what an opinion is meant to be, a combination of ideas to form a value statement.

Because there were several threads talking about the two different games and often referring to the other, I thought I would make this thread so that people can express their views on this matter without going off topic on other threads.
2009-06-01 12:32:00

Author:
Elbee23
Posts: 1280


new prototype trailer...

http://www.gamer.nl/doc/51513/Nieuwe-trailer-Prototype-is-niet-geschikt-voor-tere-zieltjes

I don't know, but honestly this game appeals me more then infamous.
2009-06-01 12:46:00

Author:
oldage
Posts: 2824


Being multiplatform is a huge strike. They lose the blu-ray capability of PS3 and have to spend time porting code that could have been used to polish the game.2009-06-01 19:24:00

Author:
Loius
Posts: 342


To be honest, I find they both look pretty bad games.

Ending a combo of bizarre lightning grenades with a kick to a flaming hot monster is just so unrealistic. From in-depth reading, it's clear the story to this game is also pretty atrocious, and the boss battles could be a LOT better.
They're also rather petrified that it may not sell to well, due to believing Prototype is better. After browsing a few forums that discuss inFamous, it's amusing to see that a high percentage of buyers for this game are only willing to buy this game for Uncharted:Among Thieves' Multiplayer Beta.

But I'm not going to side with Prototype either. The overwhelming gore, disturbing cutscenes and WAY overpowered protagonist all combine to make a bad superhero game. Then he sets off on a little rampage to get back at the guys who made him this way. Sound familiar? Yeah, I recognise it too. Didn't Hulk have the same story? Wow, he was overpowered too!

Both these games are so similar, and I've come to the conclusion that you should probably just rent them both; they're definitely not worth the hype.



Perhaps Batman:Arkham Asylum will be the Superhero game of the month, despite doubts...
2009-06-01 19:45:00

Author:
Bear
Posts: 2079


I won't say I'm repelled by the gore in Prototype, but it gives it an M rating, therefore InFamous is my only option.2009-06-01 23:37:00

Author:
Astrosimi
Posts: 2046


inFamous rules, end of thread...2009-06-03 03:13:00

Author:
Unknown User


Well, I've polished off inFamous, and I'm finding navigation becoming more and more tedious now that there's no goal. Maybe it's just me, but I can't run around aimlessly in this game and enjoy myself like I can in most sandbox games. I think it would be more fun if I hadn't cleared the islands of every enemy territory, but that's my fault more than anything. Riding the trains is still enjoyable, though (try flinging yourself as far as you can - good fun!).


inFamous rules, end of thread...
Let me know when you've played Prototype as well so I can consider this opinion valid.
2009-06-03 03:20:00

Author:
ConfusedCartman
Posts: 3729


To be honest, I find they both look pretty bad games.

Ending a combo of bizarre lightning grenades with a kick to a flaming hot monster is just so unrealistic.


I don't think this game is meant to be realistic due to the fact he has electric based super powers...
2009-06-03 09:11:00

Author:
Boomy
Posts: 3701


HAHAHAHA

Me & my roomy had this great discussion about how inFamous was better because it was more realistic

I threw some evil cluster grenades and lol'd at him.
2009-06-03 09:14:00

Author:
Loius
Posts: 342


I don't think this game is meant to be realistic due to the fact he has electric based super powers...

I actually thought that someone would mention that. It's different though, clearly.
2009-06-04 17:39:00

Author:
Bear
Posts: 2079


currently playing my way through infamous. For the most part I like the mission structure, turning on the sub stations and taking back areas of the city.

It's a lot like crackdown, I find I spend alot of my time just climbing around collecting those blue shards and hunting for the dead drops.

the enemies are pretty bland and once you get that electro hammer power (L1 Triangle) you don't tend to use much else. I haven't yet found a use for overload (the hero specific power) and every encounter seems to be pretty samey.

However I do enjoy the range of powers and the different character models, although it does annoy me how I can get picked off zipping through the sky by a shooter 4 blocks away.

the moral choices are completely stupid and with little depth, they tend to boil down to kill the man or don't kill the man, save the people or y'know don't save them. hardly moral conundrum.

Prototype isn't out yet but I feel it will be the weaker of the game, from what I've seen it looks like a cross between the HULK games and The Darkness, I doubt it will have the depth of story that infamous does, and will come off like the venom sections of the ultimate spiderman game
2009-06-05 11:42:00

Author:
groble
Posts: 223


I have inFamous in my hands right now, but I will be playing it a bit later. I have found a good render for a sig so I'm making a new one...

Will edit this post later :3.
2009-06-05 12:24:00

Author:
Unknown User


Having played inFAMOUS I think its awesome. Very balanced ( Playing at Hard difficulty ) and still has a appealing and clean look to it. And the travelling is really fun <3

Been thinking about gettin Prototype when it hits stores here in Sweden. But Im getting unsure. The graphics are anything but pretty from what Ive seen from gameplay footage.

At the moment . inFAMOUS > Prototype
2009-06-05 12:33:00

Author:
jakpe
Posts: 84


Well, I have gone and bought the collectors edition of InFamous, but have yet to load it up in the system yet. At the same time I bought Red Faction: Guerilla and have been playing that instead. Add to the fact that I've bought 5 or 6 other games just a week or two ago due to a huge sale at my local computer store, and I just have not had the time to dedicate to InFamous yet.

It just feels like a game that is worth sitting down for a fair while with. Seeing as Red Faction is filling in the "open world hero" gaming gap for me at the moment, the desire to play InFamous is not quite as strong as what it could be. I find if I play too many similiarish games at the same time I loose focus and just give up on all of them, which is not ideal.

But getting back to the ...vs Prototype debate, Prototype still looks like a gory linear overpowered tale. It just does not seem to appeal to me, and it almost seems like the producers have intentionally steered things away from my taste. Things like over the top gore, what appears to be a linear storyline, a basically evil player character... all of those things just seem wrong to me personally.

Has Prototype been released yet? It should be out soon if it is not yet out...
2009-06-05 15:58:00

Author:
Elbee23
Posts: 1280


the moral choices are completely stupid and with little depth, they tend to boil down to kill the man or don't kill the man, save the people or y'know don't save them. hardly moral conundrum.

yeah nearly all of them are good versus evil. the only one that wasn't was
major spoilers don't read if you haven't finished infamous
when you have to choose between saving trish or 6 doctors
but that was a lesser of two evils choice.
2009-06-05 16:27:00

Author:
Don Vhalt
Posts: 2270


Well, I have gone and bought the collectors edition of Prototype,
Has Prototype been released yet? It should be out soon if it is not yet out...

? Uuh have you got the game?
2009-06-05 17:16:00

Author:
Boomy
Posts: 3701


? Uuh have you got the game?

Doh! I meant Infamous! I've edited the quote so that it's correct now. :blush:
2009-06-05 17:42:00

Author:
Elbee23
Posts: 1280


Ha cool, yeh was a bit confused 2009-06-05 18:39:00

Author:
Boomy
Posts: 3701


Prototype is released here in belgium...my local media store broke the street date.2009-06-05 19:30:00

Author:
oldage
Posts: 2824


Prototype is released here in belgium...my local media store broke the street date.

Well, some games can be released earlier than the official date without any repercussions. If a store gets their stock early, then they put it on the shelf as early as they can.

Other games have legal ramifications if a store sells a game before a certain date. As I don't work in the games selling industry (but have contacts that do) I can't say whether Prototype fits into the legally binding category or not. My guess is that it does not. :S

I read an article hear from a just released Australian multiformat games magazine. The game overall still does not quite sound right to me personnally. Some of the things mentioned in the article included...

The fact that InFamous and Prototype seem so similar on paper.

Yes, there is a lot of gore in the game. :S

The developers talked about expanding from ideas of a previous game they had made, "Hulk: Ultimate Destruction". It just sounded to me a bit too much like "Hulk smash!" but with more gore and violence and less consequences. That sounds more like laziness rather than innovation to me.

The developers of Prototype deliberately avoided moral conundrums while developing the game. Everything is your pray, including innocent civillians who won't fight back. You even get rewarded for killing them, with a small health boost, though the return is less than if you killed a "real" combatent. The justification for this is that it means you can unleash large scale area attacks without worrying about bystanders or consequences. But to me, it just sounds plain lazy. Although the average Joe can't stop a super mutant by themselves, I disagree with the general framing of no consequence for such actions. Again though, that's me personally speaking.

I have more to say, but I am trialing browsing with the Nintendo DSi so am character limited. I'll type more later.

UPDATE: I'm back on my PC and can keep typing now.

Continuing what I learnt from the article, there are 4 factions. Yourself (the player), the civillians, the undead plague things, and the black ops/military. Something you can do is draw the plague monsters into the military and vice versa, making for potential 3 way battles. Whether this will increase the potential scope and possibilities of the game, and if it will be worth the time to do, I am not sure.

One more thing. The article talked about trying to tailor the missions to the powers that you unlock. It sounded very much like they wanted to develop a finish the mission, unlock a new power, and stay one step ahead of the enemy sort of idea. Within almost the same breathe though they mentioned it's an open world and you can do what you want to do. So my question is, which one is it? If you make it too open you will break the game, if you make it too linear you have the potential to bore the audience to death. I have a strong suspicion that, despite the "open world" description, Prototype will be a very on rails affair indeed.

That in itself is not a bad thing however. The Elder Scrolls IV: Oblivion is one of the most open games I have ever played. But to be honest it can be just plain old overwhelming. One of the most obvious examples of this is when you finish the "tutorial" of the game. You escape from a dungeon and... are thrust into the middle of no where. There is no town, people, or adventure point within visible sight. You are just outside the largest city in the game, but the actual enterences to it are not obvious. Even if you do get in there, it's not clear where to sell or buy stuff very easily, or where to go after that. I found for myself that it was really too open, and just felt lost and have let this game idle several times.

Fallout 3, from the same company, was a similar game play style of game but in a very different setting. From feedback from Oblivion the developers made things less open. You were guided straight to the first town, it was more obvious where to go and what to do. The world map as a whole was made smaller as well. In essence, the developers have almost admitted that you can have a "too much" open game.

I fear though Prototype will be a seriously on rails affair though. Despite the promise of an open world and theoretical multiple approaches, I still suspect from what I have seen and read that it will be really just a one approach fits all game, that your justification for continuing is not to explore different techniques or a multi-layered story line, but just to see how big a bang for a buck you can make. The developers in the article did talk about being fans of "red herrings" though for plot points, so maybe there is hope. But... well, we shall have to see. :S
2009-06-06 11:53:00

Author:
Elbee23
Posts: 1280


The previous post was long and two days ago, so I'm taking the liberty to post again.

I've gone and actually played InFamous now. While by no means a bug free smooth as silk easy to control game, what it does do is adequate enough. Certainly there are times of frustration,, when you just can't do what seems logical, or no matter how many times you try you just get mowed down in some spots, but overall I'm very impressed with the game.

The plot is great. It really is well thought out in my opinion with the morality choices that are found in the game. Instead of being a clear black or white super clean super hero vs. a diabolical master villian who never bathes, it's a much more logical progression as to how you end up being a hero or becoming... infamous.

You are placed in the middle of a disaster, and chaos has spread throughout the city. The times are tough and it's very easy to be a bit self centered when pushed against the wall. You are also declared a terrorist by the fact that you were at the epicenter of the said disaster, and most people don't trust you at first, especially as you have electricity sometimes leaping out of you at random times.

So it's hard work to be a hero in such a situation. Given that the public is against you, that it's hard work to save other people and avoid civilian casualities, and that general law and order and respect for common decency are thrown out the window, it just makes sense to toss in the towel and not care about your fellow human beings. If they want to label you as a monster, it does make sense that you may just start to act as one.

When you compare this to Prototype, and it's kill everything that breathes with hardly any reason or consequence approach, and it just makes me lose even more respect for how Prototype could turn out. As I said from reading the latest article I have on Prototype, the designers put morality and consequence in the "too hard" basket, which I think would make a worse off game. The way InFamous has handled it actually makes it a better game than it is.

I just hope other designers might also consider more about the issue of realistic morality, rather than just an excuse for multiple endings branching off a few key life/death/major catastophy decisions. To be good in Infamous you have to work at it. To be bad at Infamous you have to work at it as well, but as a whole both of them are a culmination of a lot of large and small choices, rather than just a few basic branches. That's a good thing, I think.
2009-06-09 05:28:00

Author:
Elbee23
Posts: 1280


I think this would be a better suited discussion when prototype actually comes out.
Although infamous has already been a great title so i have heard.
2009-06-09 05:57:00

Author:
RipTlde
Posts: 151


Multiple reviews are telling me Infamous is better. They complain about Prototype's complicated controls and lack of overall polish. It's Infamous for me.2009-06-11 18:16:00

Author:
Sack-Jake
Posts: 1153


The Elder Scrolls IV: Oblivion is one of the most open games I have ever played. But to be honest it can be just plain old overwhelming.

I had the EXACT same experience with Oblivion. Got out of that first dungeon and then my jaw just kind of dropped... I went into the huge city in the center of the map... explored for a while... Caused some chaos in the shops picking up the items on the shelves...

After a few minutes I turned it off and said, "I can't do this. Maybe another time when I feel like sinking 100 hours into a game learning its world."
That time never came, by the way. I never really gave Oblivion a full chance.

As for Infamous vs Prototype. this is what I have to say on the topic:

The Infamous demo was undoubtedly a blast. It's a game I think I'd have a good time playing through. I hate some of the forced events. If I'm up on the top of a roof, raining electric fire upon my enemies from above, and then a cut scene gets triggered, it forces me magically onto the ground in the middle of everything. I was up on the roof for a reason, jerks!

But it's got a great level of polish and the controls are tight, fast, really fun. The story seems weak to me, I'm not into yet ANOTHER good-evil "be the hero or the villain" affair. never was a big fan of those. When I see a karma meter like this game has, it really makes me not want to play.

I think a premise like this has some promise, but it doesn't look like they really do all that much interesting, story-wise, with it.

Prototype, I look at that game, and I desperately want it. But the more I read about it, the more I realize I really probably won't like it.

But just LOOK at what you can do! Holy CRAP!! Makes your dude in Infamous seem like a donut-inhaling yuppytown cop. I mean it looks so UNBELIEVABLY fun, the running up skyscrapers, bounding whole city blocks at 100 miles per hour. Everything in infamous is much more calculated, slower, smoother. Prototype appears to be massive insane chaos, lacking the polish, but with badassery to spare. It's too bad the city is so bland, the buldings so blocky. It really is a MUST in games like this to have a highly-detailed city. Infamous's city looks great. Prototype's looks... well, it looks like a go******** prototype.

If I could just take the moves from Prototype and place them into Infamous's world, with Infamous's level of polish and control...
2009-06-12 08:30:00

Author:
Teebonesy
Posts: 1937


Just played the intro to the game.... AWESOME!!!
Just watching the cutscene now where he wakes up in the morgue. So far so good

EDIT: Oooooh my god. After all the negativity I wasn't expecting Prototype to be this much fun! But I LOVE it!
2009-06-12 15:16:00

Author:
ryryryan
Posts: 3767


okay so prototype is out, what is everyone feeling? I'm waiting to see if it's worth picking up before I spend ?50 on it2009-06-15 23:44:00

Author:
groble
Posts: 223


okay so prototype is out, what is everyone feeling? I'm waiting to see if it's worth picking up before I spend ?50 on it

?50?

http://www.shopto.net/PS3/GAMES/PS3PR01-Prototype.html

Under ?35 there.
2009-06-16 14:54:00

Author:
Rabid-Coot
Posts: 6728


Ratings for inFamous anyone?

Seriously, I'm scared that I'm actually starting to like the look of this game, after watching some more Gameplay footage.
2009-06-16 17:25:00

Author:
Bear
Posts: 2079


Ghost, have you tried the inFamous demo?? You should lol.2009-06-17 00:05:00

Author:
ryryryan
Posts: 3767


I'm still can't decide what game to buy, Prototype or InFamous...
In one hand:
"InFamous"
+ for me
Seems interesting,
Great graphs: Game looks quite realistic, and good graphs sometimes do give a more enjoyable gameplay, however gameplay is what matters the most, keep that in mind.
Precision: Everything seems to work as its supposed to (yet it has bugs around here and then...) but the character responds well.
- for me
Moral metter: Sure i like getting to choose if i'm the good or bad guy sometimes, but i've played the same story like 1000 times already...
Sheesh, one can get tired of it after a while, and besides, sometimes is fun to just lash out and beat up everything in sight in these kinds of games, and not being able to do this w/out any concequence just kinda takes the fun out of it...
Just electricity: He might have various "kinds" of powers, but in reality he can only use electricity, and i never really like the those "can only use one style of fighting" games, quite limiting and boring.
(oos)

And on the other hand there's:
"Prototype"
+For me
Action: i usually prefer games with puzzles andriddles and such, but i still like pure action once in a while being able to lash out and beat everything, kinda like GTA but better! And its great to relieve stress and anger.
Fast Paced: Speed fighting, in other words, fast movement, high speed running attacks and mostly everything, while in infamous you can run, move and attack at an average speed only...

-for me:
Not do great graphs: Apparently its graphs aren't as top notch as Infamous' but as i said, graphs aren't the main attraction, gameplay is.
(Hmm.. maybe i just answered my own question with this comparison )

Anyways, the gore thing?
Bah, Killzone 2, MK series, and many others had a lot of gore, in KZ2 they also dropped the f-bomb MANY times unecesarily, yet no one complained about any of those games.
Gore actually enphasizes the power.
(oos)

Another thing is people that have prototype will obviously like it better, this looks kinda like the laughable console war, most people will favor what they have, if you have a 360 of course you'll like it better and think PS3 suck, and if you have a PS3 you'll think its better and that 360s suck.

So only people who can really compare them are those who either have neither or have both, everyone else will of course side with the one they have.
Take Elbee23 for example he/she (srry, don't know) clearly favors with Infamous, simply look at her posts where she will say any problems with Infamous are "no big deal" while she will attack all and any single flawss in Prototype, which is why his/her opinion in this matter isn't really worth much... (no offence)

So is there anyone in the forums who has actually played both and can give an accurate comparison and review of each?
Otherwise we'll just get nowhere.
2009-06-17 02:31:00

Author:
Silverleon
Posts: 6707


I'm hoping my local dvd store gets prototype for rent so I can give it a go. I've already played inFamous and thought it was so far the best PS3 game of this year. So i want to play Prototype to compare and see what is better.2009-06-17 22:44:00

Author:
creelers
Posts: 275


triple post silverleon, use the edit button...2009-06-17 22:45:00

Author:
oldage
Posts: 2824


Hmmm, well I've played the InFamous demo many times (so not the full game) and completed prototype... but prototype is more my sort of game. It's faster, more fun to get around the city quickly (though I LOVE the free running in inFamous. Technically so much better than Prototype. It's really amazing. Just a bit slow from point A to B.), there is a great range of powers (I've completed the game and still not unlocked all after 14 hours) and overall a great experience. However, the story is weak. The first half is great, but after a while it shows it's weaknesses with it's ridiculously short cutscenes that makes no attachment to the characters. There's an important part with his sister and then he never sees her again :/ stupid. But honestly, at the end of the day that doesn't stop the game from being fun, and that's what matters eh. But it's all opinion at the end of the day. No ones will be the same.2009-06-17 23:40:00

Author:
ryryryan
Posts: 3767


A short post from me cos I`m tired, but I`ve played both games to death. I have all the trophies on inFamous and I`ve 1000G`d the 360 version of Prototype and I can safely say that both games are superb!

I don`t like to see this inFamous vs Prototype stuff. Eventhough Prototype is multiplatform, it all smacks of 360 vs PS3 fanboy rubbish to me.

Anyway, I know we live in tough economic times, but if you can afford both games, get them. Prototype is all out manic 100mph violent fun (very cheap and annoying on hard mode, though. Think Ninja Gaiden.) and inFamous is a smart polished game with good pacing and a good story. Prototype`s story is rubbish, but who needs a story when you can morph your arm into a blade and chop every resident of New York City into a bloody pulp?

edit - A word of advise to those thinking of getting inFamous. I wouldn`t bother with the limited edition, it isn`t worth the extra money. You get a cheap cardboard box, a cheap looking art book with about 5 pages of concept art and a special super power that I only used once because it`s a waste of time and very unspectacular.
2009-06-17 23:55:00

Author:
killbot
Posts: 25


triple post silverleon, use the edit button...

Can't help it m8, i can only use PS3 browser remember? which means limited character space, so i have to multy-post if i want to make long posts...

Anywho, back on topic
It would seem people in GameFAQS have a different opinion than people in here.
In the Top 10 games Prototype seems to be beating InFamous.
(Ps3 version seem to be tied with InFamous since this morning it was beating it)

And here are 2 reviews, 1 about Prototype and 1 For infamous, both expressing contrary opinions to most of the statements in here, just to prove my previous point .

Prototype:
http://www.gamefaqs.com/console/ps3/review/R134579.html

InFamous:
http://www.gamefaqs.com/console/ps3/review/R134269.html
2009-06-18 01:17:00

Author:
Silverleon
Posts: 6707


My opinion
Prototype:
World-Not quite as big as infamous but in New York so fun to massacre in Times Square
Powers-Over 20 different powers
Character-Cool hoodie
Story-Finding what made you what you are and making them pay
Getting Around-Being able to run up walls and automatically jump over cars takes the open world to a whole new level
Allies-Your sister

InFamous:
World-3 different islands that are fun to explore
Powers-Only about 12 or 13 powers that about 7 of them you can upgrade 3 times
Character-Random survivor from a bombing and got lightning powers, kinda been done but nevertheless awesome
Story-Finding the one who gave you your powers and make them pay/finding a strange orb that has strange powers
Getting around-Having to jump from window to window is harder than just booking it straight up the building
Allies: Lazy cop-pish guy named zeke who wants to be you because of your powers

Conclusion, InFamous is good until you finish all main quests and side quests but Infamous has events that you can try and get gold on and once you get all gold you unlock platinum as a possible metal. So Prototype is my favorite game but at least I formed an educated opinion rather than saying "InFamous is beter because xbox 360 doesn't have it olol"
2009-06-18 02:04:00

Author:
LittleBigGamer
Posts: 48


personally im a sucker for sucker punch, just playing the infamous demo already reminds me of sly cooper, it sort of reminded of a mix between slycooper, GTA and the force unleashed

as for prototype i might have to check it out though the reveiw i read in TOPM didnt really sound very promising
2009-06-18 02:35:00

Author:
redmagus
Posts: 667


And here are 2 reviews, 1 about Prototype and 1 For infamous, both expressing contrary opinions to most of the statements in here, just to prove my previous point .

Prototype:
http://www.gamefaqs.com/console/ps3/review/R134579.html

InFamous:
http://www.gamefaqs.com/console/ps3/review/R134269.html

From what I understand of those two reviews, they are both written by random people rather than professional game journalists. I also don't believe they have played both games to make direct comparisions. There are people that will call (almost) any game good or bad as what appeals to them individually. All we have here is an example of person A finding game 1 good, and person B finding game 2 bad. Although I have not played Prototype (and likely will not, unless I can find it very cheap and am in the right mood to play such a dame) I have played InFamous and am approaching I would guess about half way through the main story.

I disagree with the InFamous reviewers opinion cited above. I am personally truly enjoying the depth of the story and the complexity and realisticness of the morality system the game uses. The characters are believable and interesting in my opinion. I suspect the reviewer played through the "evil" story line, because from what I am seeing on my "good" play through Trish is not a complete jerk and the two are slowly getting back together, while I could easily imagine her lambasting Cole in the "evil" story line. In the "evil" story line you are a selfish jerk, and I think anyone would lambest a selfish jerk. If you explore the side issues, especially the dead drops, the story has a lot of depth and complexity to it, and as I said before I thouroughly disagree with random reviewer's opinion, it's one of the best I have seen this year (and I work through a lot of games).

As for the clipping and slowness of movement... while it is true that sometimes the jumping mechanics can be frustrating, I find it personally forgiveable. I also find that you can move very quickly through the city, especially as the power gets restored to it. You eventually unlock the ability to "grind" along power lines or train rails and "hover", slowing your fall rate. If you combine the two together you can get some very fast movement going, whether just grinding a straight forward train track or using high wires and hovering to get continuous momentum from building to building.

Someone also mentioned the special edition not being worth the money. All you get is... a fancy box, a very short art book, and the "Gigawatt Blades" ability. This extra ability, when upgraded, however, allows you to do some extremely high levels of melee damage. What might take 4-5 hits to take out a reasonable level bad guy using normal melee can be one shotted with the Gigawatt blades. So I don't think it's a "worthless ability" at all.

I got the special edition though because I believed in the design philosophy of the game maker and wanted to support them though. I think they have made a fine product and I am glad I paid more to support them in their endeavours.

Finally, one more thing about the "range of powers" within InFamous. Again, I have not played Prototype so I cannot make a direct comparison, but I find that the range and uses of the different powers within Prototype to not be confining. It might have a smaller move list, but what it does it does well and with variety. You could just zap enemies with lightning bolts until they fall over... or you could use an electric grenade to take out a group of them... or you could visually zoom in and head shot them... or you can use a "rocket launcher" version of the basic lightning attack... you could "force blast" them away... and within those powers you can do juggles, use the enviroment effectively and attack from multiple different angles and approaches. There are other attack options as well, but those are the main ones. At no time do I feel too limited with the number of attacks I can do, and I do not find this to be an overall handicap for the game itself.
2009-06-18 11:50:00

Author:
Elbee23
Posts: 1280


Thank you Elbee23, for proving my point even more.
For one you say those are reviews from some random people that arean't official game reviewers right?
Hm... just like you're a random person as well?
Or are you an official reviewer?
hy're, just like you, people that have played the game, so they review could be called of course as vslid as yours.
(And sometimes players give better reviews as some reviewers suck at games ;P)
Another thing, just like in my previews posts you did the same t prove that you have completly sided with InFamous.
If you had read what i said it was
"Here are 2 reviews expresing different "opinions" to the ones mainly seen here."
(I actually picked the 2 that i thought would set you off the most )
And even tho they're personal opinions of "random people" like you and me, you still denied/defend every single flaw mentioned about InFamous, meaning you're just completly sided with it.
So yeah, your post completely proved the point of my previous ones
2009-06-18 18:17:00

Author:
Silverleon
Posts: 6707


Someone also mentioned the special edition not being worth the money. All you get is... a fancy box, a very short art book, and the "Gigawatt Blades" ability. This extra ability, when upgraded, however, allows you to do some extremely high levels of melee damage. What might take 4-5 hits to take out a reasonable level bad guy using normal melee can be one shotted with the Gigawatt blades. So I don't think it's a "worthless ability" at all.

I got the special edition though because I believed in the design philosophy of the game maker and wanted to support them though. I think they have made a fine product and I am glad I paid more to support them in their endeavours.

Yeah, it was me and I stand by my statement. I didn`t say the box was fancy, though, it`s extremely cheap. So much so I keep the game disk in a dvd case. I don`t know how much the game costs in Australia, but in the UK it was ?8.00 extra (about $100AD ) for the special edition. If the game case was more like the one we got with Killzone 2, it`d probably be nearer the mark.

Let`s be honest, though. The Gigawatt Blades are pretty poor, especially as the fact that it was the extra superpower that convinced me to buy the LE version of this game. I normally buy LE`s anyway but, the retailer I used were giving away Uncharted 2 beta codes with the standard edition so, I was a bit torn between the two.

Sure, the Gigawatt Blades allow you to kill enemies with fewer hits than normal unarmed combat but, in a race I would`ve zapped an entire mob of them in the face with the precision bolts and used less energy before you`d punched the first one.

Back on topic. Both if these games are superb in their own right but, after spending a LOT of time in both game worlds and having a few days for Prototype to sink in, I think inFamous is my favourite out of the two. It has a better story, nice pacing, a more polished look and on the hard difficulty setting it gives a decent challenge without ever becoming cheap. It`s a smooth gaming exerience that never becomes frustrating.

Prototype on the other has plenty of gore, great weapon upgrades and some good variety in the story missions. The gives a decent challenge on normal difficulty, but becomes extremely cheap on hard mode. I`d already completed the game twice before I attempted hard and I was breezing through it, but there are some missions that have a difficulty spike the size of Mt Everest. I`d advise anyone playing this mode to tie a piece of string around your wrist and your controller because you`re going to want to throw it a lot!

There is some good lastability (is that a word?) in Prototype. Eventhough the side events sometimes look a little removed from the main game (rooftop races, etc, etc), they`re fun, challanging and give the game more legs. Like the story mode on hard, getting platinum on some events can be frustrating, but you get a great feeling when you complete them.

I`m fortunate enough to own both games, but if money was tight and in hindsight, I`d probably rent inFamous and buy Prototype. There is a lot more to keep you in Prototype after the main mission is over and eventhough inFamous is my favourite, there isn`t really much to do when it`s over other than collect your remaining shards.
2009-06-20 12:10:00

Author:
killbot
Posts: 25


I haven't played Prototype yet but I completed InFamous and i have to say it is one of the better ps3 exclusive's I played .2009-06-20 12:42:00

Author:
TheCrestfallen
Posts: 40


inFamous rewards players with a silver trophy for the first boss and a bronze for the second <..<

Just throwin' that out there.

I find that the inFamous enemies that are actually fun to fight don't show up nearly enough. Instead you get the gangs of trained snipers headshotting you off buildings from four blocks away. I'd rather face five or six golems. They're at least interactive
2009-06-20 12:57:00

Author:
Loius
Posts: 342


I'm playing prototype right now.

So far I find that the gameplay is slightly better and is just as fluid as inFamous. Infamous does have better graphics and so far I prefer inFamous' story to Prototype, although I am expecting a possibly unexpected twist in the Prototype story.
2009-06-20 13:59:00

Author:
creelers
Posts: 275


I've not played Prototype but from what I've played of the inFamous demo, it's a really great game with some frame rate issues (frequently goes between like 60 and 25).2009-06-20 18:06:00

Author:
mcgrory1991
Posts: 49


Guys, killbot nailed it.2009-06-21 02:31:00

Author:
ryryryan
Posts: 3767


Guys, killbot nailed it.
Definitely. I was planning on posting my thoughts now that I own both titles, but killbot definitely summed it up nicely.
2009-06-21 07:45:00

Author:
ConfusedCartman
Posts: 3729


Instead you get the gangs of trained snipers headshotting you off buildings from four blocks away.


With AK47s D:


I mean, they're not detracting to gameplay... but seriously! Ak47s!?!?
2009-06-21 10:31:00

Author:
Astrosimi
Posts: 2046


Hmmm, well I've played the InFamous demo many times (so not the full game) and completed prototype... but prototype is more my sort of game. It's faster, more fun to get around the city quickly (though I LOVE the free running in inFamous. Technically so much better than Prototype. It's really amazing. Just a bit slow from point A to B.), there is a great range of powers (I've completed the game and still not unlocked all after 14 hours) and overall a great experience. However, the story is weak. The first half is great, but after a while it shows it's weaknesses with it's ridiculously short cutscenes that makes no attachment to the characters. There's an important part with his sister and then he never sees her again :/ stupid. But honestly, at the end of the day that doesn't stop the game from being fun, and that's what matters eh. But it's all opinion at the end of the day. No ones will be the same.

I'm confused due to the inFamous and Prototype mix-ups. Still, I haven't played Prototype, but I may possibly rent it.

EDIT: I bought inFamous today completely out of the blue. I honestly love it so far, and I'm focusing on 'Good' Karma for now. I'll probably play through a second time as a Villain on Hard difficulty as being evil is apparently far easier.
2009-06-21 20:46:00

Author:
Bear
Posts: 2079


With AK47s D:


I mean, they're not detracting to gameplay... but seriously! Ak47s!?!?

AK's? XD

2009-06-21 22:07:00

Author:
Loius
Posts: 342


Well, IMO, Prototype is the child of the Hulk, SpiderMan, and Resident Evil minus the horror. But since when was there a game that allowed you to control freakin' electricity?!

Ratings (out of 5)

Prototype - :star::star::star::star:

InFamous - :star::star::star::star::star:
2009-06-22 08:27:00

Author:
TheMarvelousHat
Posts: 542


http://tinyurl.com/njsxs4

Sorted.
2009-06-24 17:58:00

Author:
Rabid-Coot
Posts: 6728


http://tinyurl.com/njsxs4

Sorted.

I love you, that video was truly hilarious, I am now going to watch them all!
2009-06-25 15:00:00

Author:
Boomy
Posts: 3701


My brothers got Prototype on Tuesday, and I've had my first go on it today. Man, is it awesome. A little repetitive at times, sure, and it gets a bit dull when you have to glide everywhere, but the abilities are awesome. But my brother's mate just came round and said inFamous was better I want Red Faction too!2009-06-25 21:45:00

Author:
dawesbr
Posts: 3280


I rented Prototype and I've been playing the hell out of it lately.

The graphics are muddy, the city is bland, there's a lot of pop-up, the story's pretty awful.

The game is a BLAST.

Anyone ever see an Omnimax movie? i seriously think that if I had the chance to play one game in Omnimax, this might just take the cake.

You're a dude walking the streets of Manhattan. Let's say you're chilling in Times Square.

You crouch down amid the crowd, gathering your strength... and you launch yourself up in a jump that takes you 50 feet into the air. From here you thrust yourself forward to the wall of a skyscraper and sprint up to the top at 60 miles an hour where you leap off, gliding to another skyscraper, running along the wall, and lurching off into another glide through the canyons of Manhattan.

From 100 feet in the air, you launch into an elbow drop to the street below, causing taxis, trees, traffic lights, and people to become obliterated by the blast.

Then you jump forward a full city block, landing on a pedestrian and "surfing" their body, scraping it across the pavement and leaving a bloody trail in your wake.

the military will call in helicopters and tanks to take you down. After elbow-dropping the hell out of a tank, you can sprint up a skyscraper, jump off, karate-kick the chopper out of the sky.

As the heat bears down you, you take off, gliding through the city, sprinting between city blocks. As the choppers come toward you, you grab a pedestrian and pull them into an alley to 'absorb' them and shift into their form. When you emerge back on the sidewalk, you've lost the tail and the choppers take off elsewhere. Or, alternately, you can pick up a city bus and THROW IT at the helicopter.

Leaving you free to have fun creating more carnage.

Here's a fun one: Grab someone. Anyone.

Run to the top of a skyscraper, ignoring (or relishing) their pleas for help, jump up, and then throw the person across the city. You'll hear their scream quickly fade: "AAAAAaaaaaaa....."

Take off and start flying toward them in the distance, "racing" the body and see if you can see them hit the ground. Or roof. Or car. Or other person.
Or sit back on your rooftop and see the tiny, distant flailing body drop across the horizon.

Wait, what? There are story missions? Side quests? Don't care. Throwing innocent people a mile across the city.

I might just have to buy this game.
2009-07-01 08:45:00

Author:
Teebonesy
Posts: 1937


Haha, after hearing reviews and stuff about it from friends, along with some youtube videos, InFamous looks so boring to me, i've decided, i'm getting Prototype!
Might not have top notch graphs, but who cares, gameplay makes up for any apparent flaws.
Besides, why would you buy a game that looks good if you don't like the gameplay, right?
Not trying to bash on InFamous or anything, that's just my personal opinion.
2009-07-01 09:47:00

Author:
Silverleon
Posts: 6707


Completed prototype the day it came out

Story's not too bad, although the bosses are a nightmare.. You have no idea. Story is pretty short, and the side quests leave a lot to be desired in my opinion..

Upgrades are amazing.. Some of the moves are spectacular. I mean, you can dive headfirst from the top of a skyscraper, and demolish about 15 cars and god knows how many pedestrians with one "landing".

Vehicles are fun...

Use upgrade money wisely.

Erm. Something cool I found - Pick up a pedestrian, charge up your throw, and aim into a small wall..

They'll become embedded into the wall If you go onto the other side, you can see their heads too xD

Either that, or they'll explode, and leave limbs and guts everywhere.. Teehee

I'd give it a good 9/10 on being an incredibly sadistic gory fun game

I'm actually planning on renting infamous later.. Is it worth it?
2009-07-02 16:32:00

Author:
DrunkMiffy
Posts: 2758


Completed prototype the day it came out

Story's not too bad, although the bosses are a nightmare.. You have no idea. Story is pretty short, and the side quests leave a lot to be desired in my opinion..

Upgrades are amazing.. Some of the moves are spectacular. I mean, you can dive headfirst from the top of a skyscraper, and demolish about 15 cars and god knows how many pedestrians with one "landing".

Vehicles are fun...

Use upgrade money wisely.

Erm. Something cool I found - Pick up a pedestrian, charge up your throw, and aim into a small wall..

They'll become embedded into the wall If you go onto the other side, you can see their heads too xD

Either that, or they'll explode, and leave limbs and guts everywhere.. Teehee

I'd give it a good 9/10 on being an incredibly sadistic gory fun game

I'm actually planning on renting infamous later.. Is it worth it?

Where have you been hiding sir!?
And i pretty much agree with everything you said
2009-07-02 22:51:00

Author:
ryryryan
Posts: 3767


All I can remember is waking up in vegas with a wife called Charlene :| Just got back yesterday

Haha, yeah, Prototype is pretty amazing definitely worth a rent, although I finished it in like 8 hours (story wise)
2009-07-03 02:17:00

Author:
DrunkMiffy
Posts: 2758


haha Yahtzee just did a review on the Vs. and it's defiantly not safe for all eyes but very funny and he crowned a winner2009-07-03 20:00:00

Author:
Frank-the-Bunny
Posts: 1246


Right, I've officially got both games, beaten inFamous twice and almost beaten Prototype and it's obvious that inFamous is far better.

Sure, Prototype has gore and can be quite fun, but inFamous is just so engaging, and makes you want to squeeze all the play out of it.

Prototype can get pretty irritating, especially with the crappy target system.


inFamous: 9/10
Prototype: 7/10
2009-07-10 22:33:00

Author:
Bear
Posts: 2079


Hm...Actually most people i know that have both say they played inFamous then Prototype and Prototype made them forget completely of infamous because how good it is, and how slow and limited InFamous is Compared to Prototype, so i wouldn't be that sure its such a bad game.It does look pretty good and with a lot of variety compared to InFamous which only has electricity...
Also more movile and faster pace than Infamous, Infamous has pretty good graphs, but other than that...
Well, i guess it pretty much depend's on the person, tho majority who have played both games seem to prefer Prototype over InFamous. (Obviously if people have only played InFamous or only Prototype will like the one they have better)
2009-07-10 22:49:00

Author:
Silverleon
Posts: 6707


That's not actually true. Most people actually do prefer inFamous over Prototype, not the other way around.

EDIT: I was a little disappointed with Prototype's ending; it's right what they're saying about game endings becoming worse.
2009-07-11 17:04:00

Author:
Bear
Posts: 2079


That's not actually true. Most people actually do prefer inFamous over Prototype, not the other way around.

-The thing is there's no way to prove if i'm right or you're right, you could just [ut a bunch of good reviews for InFamous since you like it better, and i could just add a bunch of good reviews for Prototype just to counter it.
I'm not in either side yet, i'm just saying what i know, and what i've seen.
2009-07-11 19:10:00

Author:
Silverleon
Posts: 6707


First impression from the first trailer of Prototype I ever saw: This is exactly the game I've been waiting for my entire life!

First impression from the first trailer of inFamous: Generic boring 3rd person shooter with all the guns replaced with electricity. A worse version of prototype.

I haven't yet bought Prototype or inFamous, but after playing the demo of inFamous, I really feel that no matter how well written or engaging the story may be, it's still a total cliche just as much as prototype is. Being a well written over used idea doesn't make it a better idea, just more well thought out. Of course it could be absolutely full of twists and turns no one's told me about, but from what I've heard it looks like it's a pretty lame story, just better than Prototype's.

Like I said I haven't actually played Prototype yet, so it could certainly disappointed, but honestly no matter how badly done it is, I know I would much rather play a game with all the speed, agility, strength and destruction of prototype than a game with all the tedious wall crawling of inFamous. It may be better written, it may have better graphics, it may just be better done in general, but a boring concept still makes a boring game.
2009-07-11 20:42:00

Author:
RadicalStan
Posts: 99


First impression from the first trailer of Prototype I ever saw: This is exactly the game I've been waiting for my entire life!

First impression from the first trailer of inFamous: Generic boring 3rd person shooter with all the guns replaced with electricity. A worse version of prototype.

I haven't yet bought Prototype or inFamous, but after playing the demo of inFamous, I really feel that no matter how well written or engaging the story may be, it's still a total cliche just as much as prototype is. Being a well written over used idea doesn't make it a better idea, just more well thought out. Of course it could be absolutely full of twists and turns no one's told me about, but from what I've heard it looks like it's a pretty lame story, just better than Prototype's.

Like I said I haven't actually played Prototype yet, so it could certainly disappointed, but honestly no matter how badly done it is, I know I would much rather play a game with all the speed, agility, strength and destruction of prototype than a game with all the tedious wall crawling of inFamous. It may be better written, it may have better graphics, it may just be better done in general, but a boring concept still makes a boring game.


Pfft... you'll see I guess.
2009-07-11 21:27:00

Author:
Bear
Posts: 2079


Some interesting stats for people. According to the official game charts of video games sold in Australia, Prototype on the 360 is currently outselling Infamous (on the PS3 only). On just the PS3, Infamous is outselling Prototype. No exact figures for numbers of units sold is released as far as I know.

EB Games, a large video game selling chain here in Australia, is having a 2 month mid year sale. Although both games have not been out all that long, Infamous is still being sold at it's launch price ($120 AUS) while Prototype on the PS3 and PC have been given a $20 Aus discount, selling it for $100 Aus. I didn't check whether the discount applies to the XBox 360 version of the game as well. They don't always discount the same titles on different formats evenly. An example is that the PS3 version of GTA4 is now half price at $60 Aus, while the 360 version is still being sold at $120 due to the extra download content avaliable to the 360 users.

Anyway, from this statistical stuff, it seems that Prototype is doing very well. It's the second highest selling PC game of the month, behind The Sims 3. But on the PS3, where gamers have a choice of the two titles, Infamous seems to be selling more units, though how big the gap is is not clear.

Prototype is outselling Infamous in terms of unit volume though. It's just on the PS3 it is not doing as well (although it's the second highest, with Infamous being first). In terms of all games across all formats, Prototype on the Xbox 360 is 3rd, Infamous on the PS3 is 4th, and Prototype on the PS3 is 6th overall in a list of the top 10.
2009-07-15 17:49:00

Author:
Elbee23
Posts: 1280


A quick trip to the prototype forums reveals a community of people moaning about how much the company let them down...


To be honest neither of them is a buy but I definitely think InFamous is better though Prototype is modable so maybe, just maybe people will eventually be able to make new maps.
2009-07-16 02:58:00

Author:
Shermzor
Posts: 1330


http://www.escapistmagazine.com/articles/view/editorials/op-ed/6228-Yahtzees-Prototype-vs-InFamous-Challenge2009-07-19 10:41:00

Author:
Rabid-Coot
Posts: 6728


http://www.escapistmagazine.com/articles/view/editorials/op-ed/6228-Yahtzees-Prototype-vs-InFamous-Challenge

That's... quite disturbing indeed. Funny, but disturbing. Typical zero punctuation fair.

Anyway, I did check and the X-box 360 version of prototype, the one I was unsure of, is indeed also $20 discounted from it's cover price. I also said that the PS3 games were selling at $120, when they are actually at $110. So let me repeat myself to clarify...

Prototype PS3 or Xbox: $110, discount $20 to $90.
Infamous PS3: $110, still at launch price.

All of those are in Australian dollars of course, with me living in Australia and all.
2009-07-21 06:40:00

Author:
Elbee23
Posts: 1280


http://www.escapistmagazine.com/articles/view/editorials/op-ed/6228-Yahtzees-Prototype-vs-InFamous-Challenge

Wow they actually did it, pretty funny
2009-07-22 16:39:00

Author:
Boomy
Posts: 3701


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