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Community Spotlight Episode 14

Archive: 45 posts


Community Spotlight has been revamped! We've upgraded the layout to be much more user-friendly, including tooltips (hover your pointer <span title="This is a tooltip! Try hovering your pointer over other elements in the Spotlight for more information on that element">here</span>), simplified organization, and more! For the few of you who don't know what the Spotlight is, it's a way for us to "Spotlight" our favorite levels made by you guys! Our Spotlight Crew scours the Level Showcase (http://www.lbpcentral.com/forums/forumdisplay.php?f=40) for the best levels they can find and neatly gathers them so you may play them as well. Enjoy and have fun!

Crazy Train! (hard)RangerZero/RangerZero
http://i454.photobucket.com/albums/qq262/RangerX_photos/CrazyTrain04.pngSo here's the time to publish my new level. This time it's a one player intended thing of hard difficulty. I'm sure I will be fried alive in the cool pages but honestly I can't care less. There's got to be someone somewhere making good hard levels for more advanced players that want a challenge. When you finish the level you're going to get a sticker for the Bubble Mode. The bubble mode is about trying to go through the whole level and grab all the bubbles in ONE huge combo. The layout of the level changes accordingly you are in Bubble Mode or not so you can actually achieve your goal.


Jump, jump, zap, curse - repeat. This level is an absolute killer difficulty wise, but still manages to keep a solid amount of gameplay and most importantly keep the player interested. There is also a nice background mechanic that will have you scratching your head for days afterwards trying to figure out how it is done. Clever gameplay and good graphics, RangerZero delivers again.
Rocket down the tracks in this high-speed, exhilarating, and TOUGH level. Each section of this train contains a well-thought-out and brutal challenge that true hardcore gamers will love. But when you cross the finish line, the excitement doesn't end there - restart, pop the bubble sticker on, and prepare for a totally different experience! And if you're not-so-good-a-gamer.... go play Ultra Beginners and Girlfriends....Not for the faint of heart - at least not the difficult version. If you're a fan of very challenging and fun levels that push your skills to get big bubble combos you'll love this level. You may find yourself cursing plasma balls afterwards though. The "infinite" background technology used is really interesting too. Check it out and see if crime really does pay if you manage to survive to the end.
Crazy Train! (hard) is a very fitting title for RangerZero's new level, it certainly is crazy and definetly is hard. The whole moving landscape mechanic will definetly impress you, but its the challenge that will keep you going until its beaten. Perfectly tuned so its hard but never seems impossible, its a finely crafted level and beautiful that will seperate the hardcore from the beginners and girlfreinds.
Mountain Marathonsmasher1973/smasher1116789
http://www.lbpcentral.com/forums/attachment.php?attachmentid=529&d=1242493994A race through mountainous terrain. Traverse a volcano, waterfall, and an ice cavern. Try to make it through with the best time. I concentrated mostly on aesthetics and platforming this time around. Give it a try, and let me know what you think.


A fun level full of killer crystals, amazing lava and one of the most realistic waterfalls I've yet seen. It's one of the best examples of a level with a great balance of challenge and style. The lighting is inspired and for those with a strange sense of humor, the mini boss is really amusing. Try it on all three difficulties to test your skills to the maximum!
Slasher has pulled out all the stops and created a tough but fantastic fight-to-the-finish race. This level contains fantastic visuals and challenging-but-not-frustrating gameplay. Also included is some of the best lava effects I've seen, and a really innovative bubble-boss. I enjoyed this level several times, and I know you will to.
This level is most certainly a challenge, you'll have to overcome some fiendishly designed platforming areas, and all at speed to in order to increase your score as the whole level is on a timer. Slasher has created a very challenging, but never fustrating level that looks as good as it plays.
Pinball Wizzard 1: The Great Pinball AdventureLoius/Allieran
http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/APhoto_13.jpgCome one, come all, to the grand opening of the Pinball Wizzard pinball arcade! Yes there are two Z's in that word! To celebrate this momentous occasion, the Wizzard herself (yes herself!) has crafted a new pinball table, called The Great Pinball Adventure! Hold on to your hats (actually, you shouldn't wear them as they'll show through the level!) and embark on the most epic pinball journey EVER through multiple locations. It's been a long task (I must have spent upwards of 10 hours getting the consarned checkpoints working right ) but it's 99.9% foolproof and now I'm releasing it to the masses. If you like pinball, dragons, detailed levels, alternative gameplay, hidden secrets, puzzles, aiming, or LBP, you have to play this. You just have to. http://www.youtube.com/watch?v=wQi7ap85JqQ


Adventure...and Pinball? One of the craziest combinations since Garlic met Bread - but it works incredibley well! Travel through a brilliant adventureball level flipping and smashing your way through a castle, machine and dragons lair and then repeat for a high score. Great fun and lovely gameplay - check this one out now!
Pinball has rarely looked so good, and never played this LBP like before! Innovative and beautiful, this level combines some excellent pinball action with great landscapes and memorable characters. The depth of the cavern that houses a fantastically created dragon, has to be seen to be believed. Throw in some awesome special effects to round out the story and you've got yourself a fun level you'll be back to play again! Disc World fans shouldn't miss this especially!
I've seen adventure levels, and I've seen pinball levels... but I've never seen them combined - and it's been done fabulously! Loius has masterfully combined both gaming styles seemlessly into a fantastic and original gameplay experience. I had so much fun with this level - I'm hoping it becomes a series!The Count Of St. Claire Islandgraygoose/graygoose
http://i118.photobucket.com/albums/o102/gray0goose/stuff/000_0007.jpgIf your familiar with the story of "The Count Of Monte Cristo", the story of this series is very similar to it, but i added my own personal touch to the characters and made them a little different than the original. The Cause and Effect levels definitely had influence on The Prologue but i made it my so that the effects were shown in a different manner. I think its safe to say that im probably using the same function as what TripleTremelo's and lil-klash' levels behind the scenes. And as For The Chapter 1 this has been done and could have came out 1 and a half month ago, but i needed a back story hence The Prologue was created. All i can say for Chapter 1 is, i made it as beautiful as i could possibly do.


A gripping story told in a way nobody would have beleived unless it came from the gooses mouth. But not only is the story gripping - the gameplay is aswell. A perfect combination sublimely placed into one level and given a great stamp of goose-apporval. However the level itself will show you more charm than I can - so go play it!
Exceptional story telling, expertly designed characters, and gorgeous environments await you in this beautifully balanced and fun level. Players of all types will find something absolutely mind blowing in this prologue and first chapter of what promises to be an epic set of levels. Especially impressive is how graygoose has incorporated sackboy himself into the story in a way that makes playing the level even more compelling. A real gem!
Greygoose certainly knows how to weave an excellent story into some LBP goodness, from the excellent prologue to the playable second part, this level is a treat from start to finish. They look great, play even better so what more a recommendation do you need to play these excellent levels? Hurry along with the next part, I can't wait to see the story unfold.
Arabian Adventuremistervista/mistervista
http://s583.photobucket.com/albums/ss273/specialagent_01/LittleBigPlanet/Arabian%20Adventure%20level/th_Persianbuilding.jpgThis is a level I made for my best friend on LBP (greenchampion). He made a little level about me being kidnapped and asked me to do one for him so this is my offering. Don't be put off by the personal thing because I have tried to make a level that is also appealing to anyone in it's own right. A tricky compromise but I think it's worked out ok and would appreciate your thoughts. I have also carried on my usual tradition of trying to make all my own custom objects and original ideas which i hope you like.


A fantastic Arabian adventure! Lumber across the desert riding your talking camel! Balance atop the head of a snake to reach new heights! Defeat swordsmen by head-butting them in the tummy! And battle an electric-snake-pelting genie on your journey to rescue your best LittleBigPlanet buddy! This level has fantastic custom-drawn graphics, varied gameplay, and kept my attention till the end. Great job!
A beautiful tent and a helpful camel owner start out this cute level. Wonderful architectural details and good material choices set the mood perfectly for an arabian adventure. Plenty of danger and guards to deal with and an unusual encounter with the boss via flying carpet round out the game play. A subdued level that isn't too hard but leaves you feeling very satisfied.
Travel along a desert, through a *ahem* bustling marketplace and then destroy a corrupt arabian on a flying carpet - it could only happen in a MisterVista level! Some immense character design has also come to add to the experience which you will not forget too soon. 7 Daysxkappax-GruntosUK-HardSync-Catiers/xkappax
http://i3.photobucket.com/albums/y84/haleybrooks/APhoto_50.jpgThis level deals with the change in the "Cool Levels" system, although instead of attacking it, it takes a different, light hearted approach. I hope you all will enjoy it. It's meant to be a fun, goofy level, and not a super serious romp through the land that is Cool Levels. http://www.youtube.com/watch?v=4MekW0eMgvA


It took a team of talented LittleBigPlanet creators to trawl the muck from the surface of the LittleBigPlanet lake and slap it all up in front of us at once.... and somehow turn it into a masterpiece. If you've published a quality level lately, and watched helplessly as quickly-made levels are spam-published in a dizzying haze around you, and in 7 days your level suddenly and uneventfully disappears into oblivion.... well, you understand. This level is not only entertaining, but it will make you laugh all the way through as you revisit all the highly-overused LittleBigPlanet icons, which have been implemented here in a way that's truly enjoyable. And on the way out, you may be inspired to go revisit some great levels of times past!
In 7 Days your level will be lost forever underneath H4H's and Trophies!!! Levels. It's time to make that right by taking down the source! In this well designed and incredibley funny level created by 4 fantastic creators, you will do just that. Can you defeat the Worlds hugest Rocket Cheetah? I wish you luck.
Creativity with a social conscious has a long tradition in the world of the arts and these four exceptional creators have brought that legacy to LBP. Why complain about a problem when you can illustrate it! Even without it's message of inequity on the cool levels pages this would be a fun level to play but the added level of meaning really set this level apart. The complexity of the main room of the level and the distinctive personalities and issues that each section illustrates are impressive and don't mince words or visuals about the creators' opinion on H4H, excessive prize levels, sloppy newbie dark matter and spongeathon levels, and numerous other gripes from many LBP players. The legendary beast will be very familiar to members of LBPC. Another masterpiece from four of LBPC's finest!
The Ancient CatacombsDrunkenFist_Lee/DrunkenFist_Lee
http://www.lbpcentral.com/forums/picture.php?albumid=454&pictureid=3862Explore ancient catacombs of unknown origin, filled with mysterious technology....

but something darker lurks below....


Fantastic special effects, cool puzzles, and interesting alien machinery. This is NOT your typical tomb-crawling adventure. DrunkenFist_Lee has packed this level with so many cool effects you might need sunglasses to play it. Plus, the platforming is exciting and spot-on with plenty of collapsing rocks and flying-through-the-air gameplay. I had a blast with this one!
I love a strange plot line and DrunkenFist_Lee is rapidly becoming my barometer for odd plot lines. I can't think of another level that merges construction workers and heavy equipment, with an odd looking monk with a pepper craving, alien technology, and some sort of mooing space critter all in one level. The even odder thing is it totally makes sense when you play it! Throw into the mix an unsettling and bizarre strobe effect that you have to see and so many secrets to find and you've got a great level. Hopefully you'll do better than the poor archeologist you run into!
What is that? How did he do that? Why is that there? Will DrunkenFist_Lee ever make an understandable level? Just some of the questions rushing through my mind as I played this level.I had no time to even try to answer them as the gameplay and story had combined in such a way that I could not focus on anything except that! Here's eagerly awaiting another installment in this crazy series. Blue Moon Guild Part 2Laharlsama07/Laharlsama07
http://i694.photobucket.com/albums/vv309/CubbageC/P1010016.jpgI have finally posted up the 2nd installment of my storyline series. Again, the stage is designed for one player and is storyline driven. If you have not played part 1 or the prologue I HIGHLY recommend it as I do not go over old gimmicks in the current stage. Please enjoy and all feedback is welcome.


This level took me back in time a bit to the earlier days of 2-D adventure gaming. Stunning graphics, atmospheric effects, a great story, and some incredibly fun gameplay moments... This series of levels is an absolute MUST play by adventure lovers. Exploring the different rooms to find needed items, unlocking secrets, and fighting some very cool creatures make this mansion worth exploring!
Fans of longer more story driven levels will adore this level. Lots of rooms to explore and some wonderfully detailed and clever decoration that help immerse the player in the story. Lots of fun to play if you can commit to seeking out all the secrets it has to offer.
Western Sack: The Gaping Canyonsclarkdef/clarkdefhttp://i629.photobucket.com/albums/uu15/Morgana25_photos/APhoto_12.jpg
Hi, here's another level entry. This is the 2nd western sack I have done and I'm very pleased with the results. I tried to make a level that would rival MMs storyline Canyons levels astheticaly, I think this is the best I have done in that respect. Also I love the theme, I borrow a lot of the story elements, that you should pick up on. The level does not take itself too seriously, and I really go for the LOL factor.


Clarkdef has created a level that easily rivals that of Media Molecule's design and flair. Using a great theme, the canyons, Clarkdef expands on it with some excellent playforming and adds in whats arguably the greatest mine cart sequence seen in LBP. You owe yourselves to play this level, you'll not be dissapointed.
Another western wonderland with all new puzzles to solve and dangers to face that looks amazing. Spot on for the look of MM's Canyons theme but with even more interesting platforming and lots of secret wanted posters to take pot shots at. Be sure to make it to the mine cart section for an innovative and amusing ride that will have you wondering which way is up. Keep an eye out for bandits and train robbers as you wander through this sunlit level. A real blast to play and a level you shouldn't pass up.
Both the gameplay and graphics are spot-on Mm style in this fantastic adventure by Clarkdef. You would be crazy to miss out on this infueled level with some of the best ideas and execution. The story is enough to keep you hooked whilst not getting in the way. Add to this some great secrets for replay value and you've got a brilliant level. Cannon Canyon BlastTOBSn08/TOBSn08
http://farm4.static.flickr.com/3571/3530800687_544e45ffff_o.jpgPrepare for the ultimate Jump'n'run ('n'fly'n'grab'n'explode'n'many moaaaar!!) experience! Get into the cannons to fly through the whole level. Get on waggons which ride on the railroad and grab sponges on those waggons to swing through the Level! Find your way through a complex and beautiful looking scenery of a dangerous canyon. Be careful not to fall down or get into those gas mines. And the best part: Bring your friend to my level! There is a special alternate route for 2 players with 4 challenges. http://www.youtube.com/watch?v=vvIVB9sq-Hs


Two canyon levels in one spotlight! What struck me the most when playing this level was not only the great visuals and excellent playability, but the design. Some genius level layout means the player is always is always crossing his paths and using certain platforming sections little differently the second time round. It really is a masterpiece of level creation, and really fun to boot!
While the Canyons level from MM is fun, this level takes the materials and look of the canyons and multiplies the look and action to new heights! Super challenging and great looking along with brilliantly engineered cannons that rocket you across the screen into even more challenging situations. Bring your timing - you're going to need it. A fun and highly energetic level that will have you screaming yeeeeee haaaawww!
Another Canyon style level makes it way into our spotlight, ut this is no different to the others. The visuals are brilliant and the gameplay is beyond genius. Still not impressed? How about if I tell you that there's a whole different section for two players! Somehow this was all squeezed onto one level in what can only be called "ingenius". TOBSn08 I take my hat off to you. Vertigo!CCubbage/CuzFeeshe
http://i694.photobucket.com/albums/vv309/CubbageC/Vertigo/P1010016.jpg?t=1242967649Vertigo is an original arcade-action shooter inspired by Tempest and Asteroids! It incorporates a unique game mechanic which takes place entirely within a giant spinning wheel using a jetpack. Destroy wave after wave of asteroids, comets, robots, enemy space craft, and giant globs of electric space goo all from the privacy of your living room! All while collecting tons of point bubble combos in an attempt to hit the leader board! So calm your nerves, get your jetpack-boost-button ready, and prepare yourself for arcade action as you've never experienced in LittleBigPlanet!


Ccubbage has once again re-created a classic arcade game (or in this cause combined a few) into a mad frantic highly addicitive high score quest. I guarentee you will be addicted, your eyes will be amazed and your reactions tested to the limits. Go and have a play now, and then another, and another.....
Take your motion sickness pills and settle in for an addictive and disorienting level from CCubbage. Cool blues and relaxing purples may give you the initial impression of a calm and mellow level but looks can be deceiving! The action ramps up quickly and electric and plasma death shoot at you from all sides. Can you keep your wits about you and not succumb to Vertigo? Only time and practice will tell but it's a ton of fun to try!
Addictive. That's all you need to know about this one. Load it up and you won't play another level for hours thanks to the beautiful infusion of graphics and gameplay sliced into small pineapple chunks that are perfect for quick sessions or full-blown gamefeasts! Well done again Cub
Sebenco ClimbShadowFlareX/ShadowFlareXhttp://i629.photobucket.com/albums/uu15/Morgana25_photos/APhoto_11.jpg
Make your way through underground caverns, winding around and upward towards the surface. Ascend a bubbly waterfall and cross the surface on land and in the air to the finish. A bright level full of score bubbles to find and the occasional paintinator to play with. http://www.youtube.com/watch?v=E7cisQkHKrY


A fun level that keeps you moving up in new and interesting ways. The level has a great outdoorsy lighting feel to it and some really interesting cave design. Frugal paintinator section combined with a frantic moving wall challenge show the different paces the level puts the player through. A beautiful and very challenging waterfall section will have you grabbing anything you can hang onto! So step up if you can to try to reach the pinacle of Sebenco Climb!
This level is jam packed with secrets and innovative platforming goodness! At first it may appear to be a standard platformer, but as you progress through this game you'll find fantastic hidden challenges, well-polished graphics, and at times you'll be REALLY glad to see another checkpoint pop up in a unique way (go play the game... you'll see what I mean).
Jurassic Park: The Lost World SeriesDRLONG/DRLONGhttp://i629.photobucket.com/albums/uu15/Morgana25_photos/APhoto_5.jpg
Hi, here's some level entries from my most popular series Jurassic Park: The Lost World. Please try them out and I'm sure you'll enjoy!
1. Jurassic Park: The Lost World (Part 1) The Arrival, 2. Jurassic Park: The Lost World (Part 2) The Escape, 3. Jurassic Park: The Lost World (Part 3) San Diego. Hope you have fun!!! http://www.youtube.com/watch?v=9dJV_Wp0cXo"]YouTube - Jurassic Park: The Lost World (Part 1) The Arrival

Great vehicles, amazing dinosaurs, and some good platforming await the daring adventurer in these fun levels. Fans of the film will be familiar with the story but you don't need to have seen it to appreciate the style of them. Amazingly detailed cityscapes and cinematic camera angles will amaze players.
Journey into the land of Jurassic park in these incredibly fun levels. The graphics are spot-on and highly detailed, but don't take a backseat to engaging gameplay. Watch as dinosaurs rampage your camp, run through tall grass while deadly dinosaurs attack from all around... it's all here folks - the excitiment of the movies brought to LittleBigPlanet!
Robotown 3Shris/Shrishttp://i629.photobucket.com/albums/uu15/Morgana25_photos/APhoto.jpg
Robotown like the others is a city destroyed by robots given that, the environment has a deserted feel to it. The level was made to focus on artistic design so the level is easy with no real challenge. I put a good deal of detail to the level and so its short due to the thermo. I've hidden signs throughout the level for points aswell. I worked pretty hard on this level so I'd appreciate any feedback. My PSN is Shris and sorry for the lack of pictures I tried to get some.

A fun, if a bit rusty looking level! Make your way through a metallic landscape full of industrial details and areas that construct themselves as you enter them. Some innovative swinging challenges and a fantastically fun zipline. It's lots of fun to play.
If a city destroyed by robots isn't enough for you, then you will still marvel at the fantastic visual experience created by Shris. Beautiful to look at and fun to play is a combo acheived brilliantly here. Best experienced first-hand so go and play it now!
I was more than impressed by first impressions of this level, and thankfully was'nt dissapointed throughout my time in Robotown. With a bridge section that can't be missed, an excellent zipline, some rather good platforming elements and some excellent visuals, Robotown 3 is extremely fun and beautiful to level to play.
LittleBigFallout: New York City In RuinsAurongel/Aurongel
http://i240.photobucket.com/albums/ff297/Burnvictim42/LBP/APhoto_31.jpgFollowing untold devastation on a global scale, Sackboy must escape the crumbling and decaying ruins of New York City to safety...Level contains a small handful of puzzles, and a number of platforming sections, all assembled from the decaying rubble and twisted metal found in the city. Level also contains numerous large-scale physics demonstrations such as collapsing buildings.Explore the ruins as you wish, and take in the sights and sounds . A large portion of this level budget was spent on designing an artistic post-apocalyptic environment, complete with collapsing architecture, ruined structures, and deteriorating billboards. This level is part-artwork piece, part platforming/action/puzzle-solving. This project originally started from my asphyxiation of urban destruction, nuclear devastation, and neon signs. Recommended for 1-2 players, anything higher can generate moderate lag, due to graphical fidelity, and physics calculations.

A burned out, rusty and post apocalyptic obstacle course full of danger and collapsing structures. Really artistic take on what would be left of a city after "the end." Great use of creaky metal, snapping wood and howling wind sounds to set the erie and dangerous mood of the level. Gave me the impression that nothing was safe to stand on for very long and the enemy is gravity on more than one occasion. An impressive level that will leave you feeling fortunate to have survived.
This level really captures the essense of a post-apocalyptic city. The graphical detail is fantastic, and the platforming is top notch. I was amazed at the way the sections of the city crumbled under my feet... the way I had to perform one of the most original platform climbs across a collapsing bridge I've ever seen. This level is absolutely worth every minute of your time!
Amazing visuals and great gameplay - what more could you ask for in a post-apocalyptic city level? Somehow Aurongel has made the end of sackmanity a real riot to play, and I thank him for that. Do you dare venture over to this destroyed land? I think you should.
2009-05-30 04:49:00

Author:
ConfusedCartman
Posts: 3729


WOW! Really nice job on the layout CC! Love it!

The levels are great too!

Just noticed something weird; Whenever I am on, on Fridays, I always see this the second it is posted! Weird...
2009-05-30 04:51:00

Author:
Kog
Posts: 2358


I must admit, i didn't realize the old one was broke till I got the fix... Nice job, very much improved, nuances!

I must be falling behind... haven't played half of these! Congratulations everyone! Enjoy your time.
2009-05-30 05:14:00

Author:
Gravel
Posts: 1308


I love the new layout, it looks great!

I've played most of the levels on here and I have to say all of the one's I've played were 5 star quality, I hearted them and added the rest that I haven't played yet to my playlist.

Congratulations to all who made it!

If I may, I'd like to suggest some levels from the level showcase for this or the next spotlight:
Moving Parts by AAAlone
Platforms Madness 2 by Miglioshin
Top-Down Gear by RE515TANT

All 5 star levels IMHO.
2009-05-30 05:16:00

Author:
brnxblze
Posts: 1318


Always an honor to be mentioned next to such talented creators. Thanks for the kind words, and congrats to everyone else who made the list!!2009-05-30 05:27:00

Author:
smasher
Posts: 641


played alot of these, im NOT surprised that they're there lol...

btw awesome lay-out!
2009-05-30 05:40:00

Author:
johnrulz77
Posts: 835


I tried to find as many video links as I could for them, I found 4:

YouTube - Pinball Wizzard: The great Pinball Adventure Level on LittleBigPlanet
YouTube - 7days - A level by xkappax, Catiers, GruntosUK and HardSync
YouTube - [LBP] Cannon Canyon Blast
YouTube - LittleBigPlanet - Sebenco Climb

Sorry Cog, is this better?
2009-05-30 05:54:00

Author:
Theap Pleman
Posts: 670


Theap, you just stretched the page for me and probably many others. Please make the videos on separate lines. Thanks.2009-05-30 06:29:00

Author:
Kog
Posts: 2358


Another great list with a fresh look to it!
I still have to play half of these this time around.

Congratulations to all who got in!!
2009-05-30 06:43:00

Author:
Zwollie
Posts: 2173


Wow! i like the new look for the Community Spotlight. And thank you very much for including my levels, i worked really hard on them.

As for The Count... Chapter 2... All i can say is, it'll come.. soon.
2009-05-30 06:43:00

Author:
graygoose
Posts: 371


congratulations to everyone who got the spotlight I haven't played all of these (not by a longshot lol) but the ones i have, completely knocked my socks off (which is a good thing, because its much more relaxing to play barefooted ;p). Keep up the amazing work creators, and keep up the great work CC! you're always finding a way to make the spotlight better 2009-05-30 07:06:00

Author:
Burnvictim42
Posts: 3322


As usual a very good spotlight, I've enjoyed playing them all again
Well done tothe creators here, I still have no idea how we manage around 10 good levels every 2 weeks - it's amazing. Congrats to you all.
2009-05-30 08:24:00

Author:
Coxy224
Posts: 2645


*bows* :blush:

Many thanks! I put more time into that level than I care to remember. Glad I was able to make it spotlightable

Hey! Some of these I haven't played yet... Guess I'll have something to do tomorrow besides work on Pinball Wizzard 2
2009-05-30 08:35:00

Author:
Loius
Posts: 342


I have to agree this new layout showcases the showcases in a neat and very clean way. It will definitely make it easier for me to refresh my personal list of Creator Levels to play.

Wait, why bother with a list. Now I can just "print and go".

Also, this site is superb! A Creator's haven! And I'm loving it here!

Rick
2009-05-30 08:41:00

Author:
RickRock_777
Posts: 1567


Hey, thanks for spotlighting us! That level took the four of us TWO MONTHS to make, and it's really nice to see that all of our hard work has payed off. A big thanks to GruntosUK, Hardsync and my husband for helping make our level what it turned out to be! And, of course, congrats to everyone else who has been spotlighted!2009-05-30 12:04:00

Author:
xkappax
Posts: 2569


An incredible set of levels! Thanks again everyone for a really fun couple of weeks!2009-05-30 12:07:00

Author:
CCubbage
Posts: 4430


Wow I can't believe one of my levels actually made it on here alongside such great creators. I've already played most of these levels before and gazed in wonderment at them and thought 'I wish i could make levels like that'.

It's especially amazing to me as this level only started out as a simple tribute to my best friend on LBP ( greenchampion ) who made a little level about me being kidnapped and I wanted to return the favour. Like most of my levels though they just seem to grow into something different once I start because part way through I think of something new and then have to find some way to fit it in. It was also one of my quickest levels and I never envisaged getting such recognition for one second.

It's also my first ever 'boss' albeit very simple because I don't know how to use fancy logic gates. My favourite creations in it though are the snakes. The reptile skin from the monster pack came at just the right time to change the material of the Cobra in the basket and I made the 'sidewinder' snakes after feedback from you guys saying the camel section was a bit empty and I'm really glad you did because you were so right and I love those snakes now.

It just goes to show how valuable level feedback is.

It's an honour to be featured here anyway and I thank you all very much.
2009-05-30 12:37:00

Author:
mistervista
Posts: 2210


This is great! This will make finding the really good levels easier to find!2009-05-30 13:03:00

Author:
PlayBeyond
Posts: 123


Unfortunately, I've been without broadband at my new house and won't be able to get my PS3 online until later next week. But, at least I have these awesome levels to look forward to! Congrats to all those who were spotlighted!2009-05-30 15:52:00

Author:
mrsupercomputer
Posts: 1335


I love the new look!

Congrats everyone what amazing looking levels. There's a couple in particular I HAVE to play. 15 heroes: :hero: :hero: :hero: :hero: :hero: :hero: :hero: :hero: :hero: :hero: :hero: :hero: :hero:
2009-05-30 16:34:00

Author:
mindphaser74
Posts: 349


The look is cool!

Thanks for liking what I do. It always awesome to read that your level is in the picks!


NOTE ABOUT ROBOTOWN:

Is Shris a member here? Aren't his level basically a copy of Robot Town from our buddy Jump_Button? He took his name, art style, etc. I wonder if we want to feature levels like this one. I suppose it's only its qualities that did put it there but I felt like pointing this out anyways.

.
2009-05-30 16:37:00

Author:
RangerZero
Posts: 3901


Thank you for your time guys

I really appreciate it
2009-05-30 18:00:00

Author:
Aurongel
Posts: 221


Have yet to play Crazy Train...2009-05-30 19:12:00

Author:
KoRnDawwg
Posts: 1424


Another Community Spotlight, and another set of super levels! Congratulations to all!

I think some thanks are in order to Cub, Coxy, Morgana and Grantos for their work, dedication and downright enthusiasm for reviewing and helping everyone! I know all would agree that we APPRECIATE what you guys do! Cheers and hugs and a brandy for those old enough!

What a great place LBPC is (CC, that's aimed at you!)

x
2009-05-30 20:51:00

Author:
MrsSpookyBuz
Posts: 1492


I think some thanks are in order to Cub, Coxy, Morgana and Grantos for their work, dedication and downright enthusiasm for reviewing and helping everyone! I know all would agree that we APPRECIATE what you guys do! Cheers and hugs and a brandy for those old enough!

x
Come on! I'm the only member of the Spotlighters who isn't old enough for Brandy
Double hugs for me?

As for the robotown resemblance to jump_button's level......
Well, all I know is that I loved shris' level and thought it deserved a spotlight - 'nuff said.
2009-05-30 21:03:00

Author:
Coxy224
Posts: 2645


Congrats to all. I've already enjoyed most of these. Now its time to go to work on the rest.2009-05-30 23:24:00

Author:
Chicago51
Posts: 258


Contrats to the creators and thanks for making awesome levels! They are a joy to play!

I'm not familiar with the Jump_Button/Shris thing. I'll have to look into it.

Also the video links are at the end of the descriptions in the "watch video" links. When we write them up we try to find any media associated with them. I noticed that Theap Pleman put some links in the thread for videos. Just in case people didn't see the links in the original post - they should be there too.
2009-05-31 00:17:00

Author:
Morgana25
Posts: 5983


Yeah, I didn't notice until today, but I got to watch the Jurassic Park levels through that! All the levels I could watch looked great! Can't wait for my ps3 to get fixed (and to be out of school).2009-05-31 00:27:00

Author:
Theap Pleman
Posts: 670


Sorry to go off topic but I just wondered if you noticed the new bug ?

If you take a look at the image for my level you'll see that the domes on the building are just plain cardboard. I assure you they aren't in the level, they are actually brightly coloured and where when I captured the image. It's another bug whereby the image capture isn't always capturing stickers.

This happened with 2 of my images in that level and also is happening a lot when capturing objects and when trying to make custom stickers and capture them.

Anyone else had this ?
2009-05-31 00:52:00

Author:
mistervista
Posts: 2210


Sorry to go off topic but I just wondered if you noticed the new bug ?

If you take a look at the image for my level you'll see that the domes on the building are just plain cardboard. I assure you they aren't in the level, they are actually brightly coloured and where when I captured the image. It's another bug whereby the image capture isn't always capturing stickers.

This happened with 2 of my images in that level and also is happening a lot when capturing objects and when trying to make custom stickers and capture them.

Anyone else had this ?

Yeah. Same here.
2009-05-31 01:20:00

Author:
smasher
Posts: 641


Come on! I'm the only member of the Spotlighters who isn't old enough for Brandy
Double hugs for me?

As for the robotown resemblance to jump_button's level......
Well, all I know is that I loved shris' level and thought it deserved a spotlight - 'nuff said.

Oh well, it's not big deal, just felt like pointing it out.
Never tastes Brandy? You should! lol

.
2009-05-31 01:34:00

Author:
RangerZero
Posts: 3901


Sorry to go off topic but I just wondered if you noticed the new bug ?

If you take a look at the image for my level you'll see that the domes on the building are just plain cardboard. I assure you they aren't in the level, they are actually brightly coloured and where when I captured the image. It's another bug whereby the image capture isn't always capturing stickers.

This happened with 2 of my images in that level and also is happening a lot when capturing objects and when trying to make custom stickers and capture them.

Anyone else had this ?

Yeah this happens to me all the time, it's really annoying. Sometimes I have to take the picture like 3 times and the stickers still don't show.
2009-05-31 01:39:00

Author:
brnxblze
Posts: 1318


Yeah this happens to me all the time, it's really annoying. Sometimes I have to take the picture like 3 times and the stickers still don't show.
Personally, I just take out the ol' digital camera and take a picture of the TV screen - lighting effects also disappear consistently from pictures taken within LBP - so a regular digital camera is really the only way to get a good shot.
2009-05-31 01:40:00

Author:
CCubbage
Posts: 4430


Thanks for including me again! It's a great feeling getting recognized!

I've only played 2 of the others, so far.. But they all look great! I can't wait to check them all out! (Very little time, due to film festival in Seattle right now.. but I play when I can!!) Congrats to everybody who got in!
2009-05-31 06:15:00

Author:
DrunkenFist_Lee
Posts: 172


Personally, I just take out the ol' digital camera and take a picture of the TV screen - lighting effects also disappear consistently from pictures taken within LBP - so a regular digital camera is really the only way to get a good shot.

I would do this but I don't have a camera other than the one on my phone and we all know how good those come out plus I have a screen in front of the TV just in case any of the babies in the family decide to throw things at it (yes it has happened before but not to me) so the pictures come out even worse than they normally would.
2009-05-31 08:00:00

Author:
brnxblze
Posts: 1318


Does anyone know where i can find previous community spotlights? 2009-05-31 10:16:00

Author:
PlayBeyond
Posts: 123


Does anyone know where i can find previous community spotlights?

Playbeyond, Here (http://www.lbpcentral.com/forums/forumdisplay.php?f=73) is the community spotlight archive.
2009-05-31 10:23:00

Author:
Zwollie
Posts: 2173


Playbeyond, Here (http://www.lbpcentral.com/forums/forumdisplay.php?f=73) is the community spotlight archive.

Cheers! :blush:
2009-05-31 10:34:00

Author:
PlayBeyond
Posts: 123


These levels are amazing... no more needs to be said.2009-05-31 18:17:00

Author:
Code1337
Posts: 3476


Awesome selection as always. Gratz to everyone that got spotlighted.2009-06-01 08:00:00

Author:
Jaeyden
Posts: 564


Oh well, it's not big deal, just felt like pointing it out.
Never tastes Brandy? You should! lol

.

Although I've yet to play it, I though exactly the same thing :S
2009-06-01 08:10:00

Author:
dkjestrup
Posts: 672


Good job everyone! I haven't played all levels but I'm gonna play 7 days now, I think the video seemed simply hilarious :hero: !2009-06-01 10:22:00

Author:
Recurracy
Posts: 166


Ok I'm ending this discussion on Robo Town's resemblance to jump_button's level.
All the spotlight crew agree with this statement by Morgana:


played the Shris level and the Jump_Button level back to back and while the buildings are similar they really don't have anything in common in my opinion. The reasons I liked the one Shris did was the zipline, the swingy round things and the bridge that assembled itself. None of which is in the Jump_Button level.
So no more discussion about it please.
2009-06-01 21:11:00

Author:
Coxy224
Posts: 2645


Wow thnx for letting me in the community spotlight! I've never been in anything like this before!2009-06-02 19:23:00

Author:
DRLONG
Posts: 57


Locked and archived. 2009-06-19 08:14:00

Author:
ConfusedCartman
Posts: 3729


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Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

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