Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet 1 [LBP1] Suggestions [Archive]
#1
All Of My Suggestions
Archive: 4 posts
These are all of my suggestions Creator Pack 2 Suggestions Require All option for the grab switch. Layer Switching Keys: Like the magnetic key switch and magnetic key. But when the layer switch gets in range with the layer key the item switches to whatever the key is set to. Ability to connect a switch to a checkpoint: You would connect a switch to a checkpoint and when the switch is activated you would appear at that checkpoint. You would not lose any lives. This would make some fun puzzles and not take up half of the thermometer. Gravitational Control Switch: When you go past this the gravity would increase, decrease, and or change direction according to the switches settings. This would also make some fun puzzles. Improved Piston: For some reason, sometimes the piston isn't strong enough to hold something and it isn't completely stable. So maybe they could fix that little error. Sharp Tool: Makes an edge lethal. When you touch the edge you die like from a spike, shuriken, or rotary saw. Freeze Tool: Makes an object frozen, when you have contact with it you die with a freezing animation. Nonlethal Gas: Simply gas that you can walk through and not die. Sound Capture: You can record 15 seconds of sound. And those of you saying it would give people a chance to be bad, that's what good grief is for. Double Jump Power Up: Kind of self explanatory, but I will explain anyways. This would be able to work with the paintinator other than canceling out the shoes, but you could press x twice and jump twice as high. Rope: Like the string but it's stronger and doesn't go through materials. If you make a strip of it, it will fall and land on the material. Decoration/ Sticker Saver: Let's say you find a hidden sticker or decoration in the story mode levels, you can save it and use it later. Does not work with decorations in which you have to purchase the pack to use. Sticker Editor: You can cut around the part of the sticker you want other than having to keep it that rectangular shape. This way you would have more detailed costumes and levels. Okay. I am making this to give some reasonable ideas for Creator Pack 2. Require All option for the grab switch. Layer Switching Keys: Like the magnetic key switch and magnetic key. But when the layer switch gets in range with the layer key the item switches to whatever the key is set to. Ability to connect a switch to a checkpoint: You would connect a switch to a checkpoint and when the switch is activated you would appear at that checkpoint. You would not lose any lives. This would make some fun puzzles and not take up half of the thermometer. Gravitational Control Switch: When you go past this the gravity would increase, decrease, and or change direction according to the switches settings. This would also make some fun puzzles. Improved Piston: For some reason, sometimes the piston isn't strong enough to hold something and it isn't completely stable. So maybe they could fix that little error. Sharp Tool: Makes an edge lethal. When you touch the edge you die like from a spike, shuriken, or rotary saw. Freeze Tool: Makes an object frozen, when you have contact with it you die with a freezing animation. Nonlethal Gas: Simply gas that you can walk through and not die. Sound Capture: You can record 15 seconds of sound. And those of you saying it would give people a chance to be bad, that's what good grief is for. Double Jump Power Up: Kind of self explanatory, but I will explain anyways. This would be able to work with the paintinator other than canceling out the shoes, but you could press x twice and jump twice as high. Rope: Like the string but it's stronger and doesn't go through materials. If you make a strip of it, it will fall and land on the material. Decoration/ Sticker Saver: Let's say you find a hidden sticker or decoration in the story mode levels, you can save it and use it later. Does not work with decorations in which you have to purchase the pack to use. Sticker Editor: You can cut around the part of the sticker you want other than having to keep it that rectangular shape. This way you would have more detailed costumes and levels. I just had a small idea. I think that this would make LBP much bigger and funner. Costumes: A miner hat. With the light on it. Utility Belt Utility Sash Long Coat Boots Materials: Dirt Canyon Rock Dusty Rock Glowing Rock Wooden Plank Other: Rope- You can grab this and climb up it or swing on it. It uses the thin layer. Vines- You can place this on or by a material to close it off or cover it. YOu can cut it down with the machete. Power-Up Adventure Power Up: You can use all of the below at the same time. Wall Walking- You can sidestep across a thin layer. To do this you would jump up a layer to the thin layer. Wall Climbing- Where you can climb up walls with a certain kind of glove. Lasso- You can aim it at a lasso column to swing up to or across. it. While swinging you can grab onto things. Machete: Used to cut down vines blocking the way. Use R1 to swing the machete. This can also knock other players down. Objects: Lasso Column Jeep Giant Rolling Stone Block Diamond Treasure Chest [You can click R1 to open it and recieve the prize the creator puts inside. To put something inside you would click square. It has 2 options prize or bubbles. With the points, you can select the amount of points you would like to give them.] OTHER: Flesh- A small stretchable material that you can put things in. Like you could put somethings inside this to make it look like a talking mouth. Kind of like an animated robot with skin. | 2009-05-28 18:56:00 Author: Unknown User |
This will be updated rather than posting many topics | 2009-05-28 19:03:00 Author: Unknown User |
1. You put a lot of ideas twice in this topic. 2. I love the adventure idea, but I think being able to switch between machete and grab would be nice, maybe with the triangle button...? And I actually don't think being able to walk on thin layers would be good, since thin layers usually are there for decorative purposes and player blocking, and this would make it that you could jump down levels... (since there's a thin layer before the foreground, and most people don't bother making something there) The rest seems pretty awesome, I love the machete and the lasso ideas! | 2009-05-29 15:36:00 Author: Eldrazor Posts: 78 |
Sorry m8, but i just don't like most of your ideas. 1) They don't seem LBP-ish. 2) Most are too exaggerated and i don't think they'd make it into the game. 3) Many are pretty useless or have already been made/ can be made with what we already have... The only ones that could be are the "Attatch Switch to CP" (Which was already suggested), and the "Freeze Hazard" (But that matter has already been settled by Mm). Just setting my opinion. | 2009-05-29 17:47:00 Author: Silverleon Posts: 6707 |
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