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Top-Down Gear (Collaboration)

Archive: 12 posts


LBP's very first true top-down level. This is a collaboration between myself and RE515TANT, and is posted under his account (RE515TANT). It's important to read the instructions, at least the first time, but I can summarize for you:

You control the car by moving your sackperson left and right, accelerate by grabbing. Seems simple, right? It takes a good amount of practice to really get good at driving. Trying to overcompensate will often send your car into an uncontrollable spin! Small course corrections are the way to go!

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_9.jpg

The first true top-down LBP level - Top-Down Gear!

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_10.jpg

Race through a detailed top-down city in your bubble-powered car!

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_8.jpg

Beware of hazards like traffic cones and street lamps!

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_7.jpg

As you race through the streets, day changes to night and the city lights up!

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto.jpg

With working nighttime lights!

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_1.jpg

Water barrels keep you on course, and striped barricades change the course for the second lap.

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_2.jpg

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_4.jpg

See if you can finish fast enough to make the high scores list!

http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_3.jpg


http://i116.photobucket.com/albums/o16/LoiusAllieran/LBP/Top-Down%20Gear/APhoto_6.jpg
2009-05-28 08:42:00

Author:
Loius
Posts: 342


This looks fantastic. I'll be sure to check this out thanks!2009-05-28 09:21:00

Author:
wexfordian
Posts: 1904


Woah! I've always wondered if something like this was possible in LBP. I am definitely giving this a go.2009-05-28 10:03:00

Author:
olit123
Posts: 1341


Cool you made a thread for this level. I had a thread advertising it in Recommendations but not many people saw it, maybe now more people will play this awesome level . I already posted how I felt about the level over on LBW, did you see my suggestion I posted over there BTW? I suggested that instead of starting out in front of the track, you start out in like a practice course (like a circle track where people get the feel of the controls and they can get out whenever they want) that way people get used to turning before starting the race.2009-05-28 15:05:00

Author:
brnxblze
Posts: 1318


Amazing. I was always hoping someone would make a level like this, since I knew it could be done. I'm glad someone decided to do it, and it looks awesome to boot. 2009-05-28 15:32:00

Author:
Gilgamesh
Posts: 2536


Wow..... that looks incredible. Just from the pics I can tell you guys have an eye for detail. I hope it plays as well as it looks, but I doubt I'll be able to give feedback anytime soon.
Anyhow I'm looking forward to playing this.
2009-05-28 17:06:00

Author:
Pitcard
Posts: 779


All I want to say is that this is something great, but hard first time.
I got the hang on it and I'm trying to explore the city more....the city looks fan-tas-tic!
I really enjoy watching it, it somewhat reminds me of GTA2 + lego...
2009-05-28 17:09:00

Author:
oldage
Posts: 2824


This level is a great technical achievement. All the way through it I was thinking "wow... they really got an entirely new visual out of LittleBigPlanet..."

The only thing I would suggest in this particular level is to really work at the steering of the car and see if there's any way to get it to be less fiddly. Regardless, that didn't affect my giving this level 5 stars and a heart - even with the steering issues, it's pretty amazing. I think I also got one of the top scores.
2009-05-29 04:19:00

Author:
CCubbage
Posts: 4430


Amazing work! :hero::hero: 's

I will try this tonight with my wife. Look s spectacular!

From the screenshots though it looks like you guys did't use spotlights for the car lights ????? Get them in there quick! JK

This is probably going to make the MM level designers feel extra stupid. Good going. I'll give you my thoughts tonight or tomorrow.
2009-05-29 04:34:00

Author:
mindphaser74
Posts: 349


Spotlights on the car are truly impossible

We're using all ten layers, including thecks & thacks. The car base takes up the back two layers (thin/theck), the carrier for the player takes up the back thack layer, then the visible parts start on the thin layer in front of that. Spotlights being full-thick makes them collide with the graphics, and we more wanted this level to be pretty everywhere than we wanted the car's lights to be 'proper' car lights.

Not to mention, spotlights would be either ridiculously thin beams, or ridiculously short, and either way, we couldn't get them to light the road

We decided that, officially, the car's lights are causing a lens flare (thus the two spots).
2009-05-29 11:03:00

Author:
Loius
Posts: 342


Heres the lowdown:

Pros
-The detail is very good in this level, which i applaud due to your level being top down.
-The innovation, a whole new type of level.
-I for one didnt have a problem with the steering after a couple minutes.I found it very unique and unexpected. You actually have to turn to turn, not use a jetpack or something stupid.

Cons
-Is there any way for you to make the car go faster? If you can maybe make another level as a hard version.
-At some points in the level, suck as on the second lap, near the end there was 2 spots i thought were either shortcuts or an alternate way to go. There was a spot where you needed to turn right but there was also a way to go left, then what looked like an alleyway.I thought this was a shortcut, and got stuck in there, luckily didnt have to restart. The other spot was even closer to the end, There was a yellow and black road block with no light indicators to not go that way, so i went around the barricade and drove for up to to a couple minutes to find it was a dead end, and had to go back. I suggest making the road block a little bit longer so my car cant get in there, and do something with the alleyway maybe.

After reading my last point, have you thought about adding shortcuts? It would be a nice addition if you could put it in there. Your level is the whole package, it has looks, a nice turning/driving system imo, and adds an entire new gameplay element to lbp. 5 stars and im going to heart, i forgot.
2009-05-30 02:13:00

Author:
Jrange378
Posts: 573


wow the screenshots make it look like a completly different game!
i like how you created things like the stacks of hay by using different layers

i can't wait to play it
2009-05-30 05:38:00

Author:
Dexiro
Posts: 2100


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