



#1
Zoom while Selecting
Archive: 9 posts
It would be so handy if we could zoom in and out while having an object selected. Many times I'm moving/editing a large object, but the camera zooms out all the way when I select it, but I often need more precision, or need a closer look at what I'm doing. It get's VERY annoying ![]() ![]() | 2009-05-22 13:29:00 Author: noddle111 ![]() Posts: 174 |
Yes. Just, yes. | 2009-05-22 13:33:00 Author: rtm223 ![]() Posts: 6497 |
Finally someone remembered to bring this point up. This has bugged me endlessly. I am soooo annoyed by the auto zoom-out whenever you select something while zoomed in close. This simply MUST be fixed! ![]() | 2009-05-22 16:50:00 Author: mindphaser74 ![]() Posts: 349 |
I also thought this many times but forgot.. ended up shrinking stuff... anyway. DO IT MM! | 2009-05-22 17:40:00 Author: CreateNPlay ![]() Posts: 1266 |
This is a great idea, it's so annoying having the screen zoom out automatically when you select something The d-pad can't be used for zooming though, all 4 buttons are already used I think the only button that's unused while you're selecting is square so maybe use square to toggle whether the right analog zooms or resizes | 2009-05-22 17:56:00 Author: Dexiro ![]() Posts: 2100 |
This is very annoying ![]() We need this MM | 2009-05-22 18:58:00 Author: dorien ![]() Posts: 2767 |
Oh yesss I would love that. It would be very convenient! I would also like the ability to pan and zoom the camera while i'm placing an object to emit. . | 2009-05-22 21:26:00 Author: RangerZero ![]() Posts: 3901 |
we definatly need this with emitters!! it's really annoying that you're forced to emit stuff really close to the emitter in some situations i've had to rebuild part of a level just so the emitters can be placed close to where i want them easily | 2009-05-22 21:50:00 Author: Dexiro ![]() Posts: 2100 |
Totally argreed. | 2009-05-22 23:14:00 Author: Eldrazor ![]() Posts: 78 |
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