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#1
My Flight Simulator
Archive: 7 posts
As of now, I am starting my flight simulation level. (Dedicated to my Grandmother) So far, my plans are to include: ?Dynamic Weather ?Intricate Grading System ?Realistic Plane Physics ?Fully Functional HUD ?And Crash Sequences (Gear Failure, Engine Failure etc.) All of these concepts have been carefully written out with fine details, I hope that the logic I have mapped out actually works in game. I will try my best to keep this thread updated with pictures, possibly videos and information concerning my progress (Which may be slow, as my brother is quite the Call of Duty addict!). Anyways, any comments and/or suggestions are always appreciated. | 2009-05-21 00:26:00 Author: Trevor Posts: 78 |
It sounds cool but i have an idea. Make a customizable flight like choose desert, island,or city and night or day and raining or clear weather so its different if you play it again. | 2009-05-21 01:06:00 Author: Alexxerth Posts: 233 |
So far, I have different weather (rainy, clear, day, night, foggy, sunrise, sunset), if the thermo permits, I'll look into adding different scenery. | 2009-05-21 01:26:00 Author: Trevor Posts: 78 |
awesome idea! people have flight simulators in space, but it's usually blowing things up... this is a way more creative idea tho! | 2009-05-21 03:00:00 Author: johnrulz77 Posts: 835 |
Crazy... How is this gonna work? I mean, I could see how you might be able to set up controls, and move around a background to provide the effect of flying - but how are you going to get the "realistic plane physics"? | 2009-05-21 18:47:00 Author: tetsujin Posts: 187 |
The background doesn't move, and the plane does not exactly fly, but gives a good illusion of it. This is to make sure everything can be regulated and I'm not limited to LBP's physics. Maybe I'll upload my sketches later this evening. | 2009-05-21 20:33:00 Author: Trevor Posts: 78 |
Sounds good how do you make the hud | 2009-05-22 09:46:00 Author: robotiod Posts: 2662 |
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