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Improved Social Groups

Archive: 16 posts


I have been wondering for a while, about Social Groups.

I was thinking that we could have an option to make the social group viewable only to the people in the group- and mods of course, considering that you probably wouldn't allow us not to.

Anyway, this would have a variety of uses, most important of which is group projects.

Currently, if you are making a group project with other people, and its secrets to be, well, secret, you have to use pms or make another forum open only to people on your team! By adding an option for social groups to be private, only people in the group (which, if it is invite only, will mean only people who are invited for the person in charge) can view it, so that their project is secret- handy for huge projects with tons of people working on it, like Killian's Creation Central, the SackCast, Idiots of LBP... and whatever other group projects we get going.

Now, I don't like throwing ideas out without a definite way to make it happen, so if making groups private isn't possible now...

http://www.vbulletin.org/forum/showthread.php?t=174878&highlight=private+social+groups

This is actually just a mod for making each social group its own forum, basically. So you can read that. anyway, I think it says you can make it private, so if you can't change it now to have the option for private, but can here... then that may be good. I would also like this already since it would allow for more discussion in said groups.

After all, what kinda project is it if it is out in the open?
2009-05-12 21:54:00

Author:
RockSauron
Posts: 10882


that would be cool2009-05-12 22:01:00

Author:
Don Vhalt
Posts: 2270


It is a good idea and would make better use of social groups, though it has some drawbacks.

It would be very difficult to moderate. With this feature, we have another 94 forums to moderate, obviously not nearly that amount are active. The only way around this would be to use this feature:


Optionally the group leader can be a moderator of such a social forum.

The leader of the group could be the moderator, and if the group was caught breaking the rules multiple times, that group would be banned. Another way to limit the forums would be to delete those of which that haven't been active in over a month or so.

If these additional forums appear on the main forum navigation, then they will clutter up the boards. The best place for them would be below the vault.

Finally, I think the minimum number of members a social group needs to gain a forum would be 10-15 and the social group would need to have a valid reason for a forum. Not something like Spam Club!
2009-05-12 23:40:00

Author:
Killian
Posts: 2575


Why would it be a problem to moderate? One moderator responsible for the groups, able to look intem them, thats it.

I would like a closed group, too, and would use it right away for a project I have with 2 other members of this forum but can't due to the fact everyone can look into the group. And to give the feature only to groups with 10 - 15 people would be somwhat against the initial idea.

And i would not give the closed groups any other place then the group section. So ... really ... anything can stay as it is, only that closed groups can only be viewed by members and one moderator moderates the social group section like another forum (which should be the case now already).
2009-05-13 12:12:00

Author:
Fjonan
Posts: 359


This thread has perfect timing!!

I tried to make a closed group today, thinking it was possible if you just changed it to invite only.
Well....seems I could still look into the group even when logged off.
I have a group project going on as well so I could really use something like this.
2009-05-13 18:50:00

Author:
Zwollie
Posts: 2173


There are too many ways this can go wrong - it might sound nice to allow the creator of the group to moderate their forum, but in practice it would be very difficult to keep track of. I'm already seeing the effects of the "First" social group (which is annoying, to say the least), and enabling Social Groups like those to have their own forums would divide the site into numerous little communities instead of one big one. Plus, there's a huge performance hit - due to the number of forums created, the site would take much longer to load for everyone.

tl;dr:
We're not going to support it because it isn't possible for us to monitor all of the forums, it would divide the community, and it isn't efficient enough to use on a large scale.
2009-05-14 00:19:00

Author:
ConfusedCartman
Posts: 3729


There are too many ways this can go wrong - it might sound nice to allow the creator of the group to moderate their forum, but in practice it would be very difficult to keep track of. I'm already seeing the effects of the "First" social group (which is annoying, to say the least), and enabling Social Groups like those to have their own forums would divide the site into numerous little communities instead of one big one. Plus, there's a huge performance hit - due to the number of forums created, the site would take much longer to load for everyone.

tl;dr:
We're not going to support it because it isn't possible for us to monitor all of the forums, it would divide the community, and it isn't efficient enough to use on a large scale.

Well that makes sense for the different forums... but what about just closing the forum to other people? That was the basic premise I made up, the other group was just a little hope.

the groups would still be able to be viewed by mods, so the mods will still be able to scout them just as they can now. However, by having the option to close the group to outside influence (aside from mods), then projects will be able to be made easier without spoilers coming out.

If there is a way to make the discussions of the group hidden to all but the people in it and moderators, that would be good enough- the mods will still be able to check the going ons in the group, and the people in the group will still be able to discuss their project easily without people knowing everything- which could be helpful with Online Create coming out.

If you even still won't... then I suppose this thread might as well be locked :/.
2009-05-14 00:32:00

Author:
RockSauron
Posts: 10882


I've added an option for the discussions of each Social Group to be private, but you must first enable it in your Social Group's options. Staff will still be able to view all group discussions, regardless of privacy settings.2009-05-14 01:35:00

Author:
ConfusedCartman
Posts: 3729


I've added an option for the discussions of each Social Group to be private, but you must first enable it in your Social Group's options. Staff will still be able to view all group discussions, regardless of privacy settings.

Yay! Thank ye, I'm sure some people working on co-op projects will be happy for this =D
2009-05-14 01:38:00

Author:
RockSauron
Posts: 10882


Thank you! This helps so much! (for the reason RockSauron listed)2009-05-14 02:11:00

Author:
Theap Pleman
Posts: 670


Thanks CC, this helps a lot!!2009-05-14 05:44:00

Author:
Zwollie
Posts: 2173


One issue with the Private Option for conversations:

What's to stop people joining, reading the 'hidden' information and then leaving?
2009-05-14 06:37:00

Author:
Bear
Posts: 2079


One issue with the Private Option for conversations:

What's to stop people joining, reading the 'hidden' information and then leaving?
Set the group to invite only - then you have to be invited to join the group.
2009-05-14 07:28:00

Author:
ConfusedCartman
Posts: 3729


Wow, that's pretty useful - thanks CC 2009-05-14 07:34:00

Author:
Coxy224
Posts: 2645


You're really on top of things, aren't you CC? Thumbs up!2009-05-14 07:43:00

Author:
StrayFelisCatus
Posts: 178


Putting it to use NOW thanks a lot!2009-05-14 09:35:00

Author:
Fjonan
Posts: 359


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