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#1
Slow motion glitch?
Archive: 8 posts
Ok well I was making a music box,(learning the mechanics and what not) and I was tinkering around with the piston and I placed glass under the music notes that I had placed on box's. Then I shrunk it all down and emitted it , recaptured and when I dropped down from flying in create mode I noticed my sack person was walking extremely slow on the glass, it looks like walking in slow motion. It looked pretty darn cool I'm assuming it was from the glass being shrunk down so small? If anyone can clear this up for me I'd appreciate it If this isn't in the correct section I apologize , I am still getting used to the site just registered today and read all the rules and what not. Thanks for your time! Beth | 2009-05-07 12:07:00 Author: Unknown User |
Was the game actually joggy or was it only your sackboy who was walking slow? I'll have to re-create this and get a video up. | 2009-05-07 17:00:00 Author: DanC Posts: 433 |
It was probably just lag. | 2009-05-07 17:09:00 Author: ARD Posts: 4291 |
Moved to Help. | 2009-05-07 22:29:00 Author: Killian Posts: 2575 |
PRobably lag or you had too many lights/objects, as far as i know, shrinking ice doesn't give such effect. (I've shrinked it as much as possible and still no difference whatsoever. | 2009-05-07 22:31:00 Author: Silverleon Posts: 6707 |
I made a wave section that had 150 pieces to it. Originally I made out of rock. Well I turned it to glass and it got SUPER laggy. When it was rock it ran fine. So I'm assuming maybe, you used a lot of pieces of glass. If you did maybe that's what happened. | 2009-05-09 03:48:00 Author: smasher Posts: 641 |
Yeah it's the amount of glass costing memory and speed. This material will eat more speed than others because there's some more complex shaders on it. . | 2009-05-09 08:05:00 Author: RangerZero Posts: 3901 |
Well, It is glass, it slows you down. That's how glass works. | 2009-05-31 23:41:00 Author: Incinerator22 Posts: 3251 |
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