#1
Slow motion glitch?
Archive: 8 posts
Ok well I was making a music box,(learning the mechanics and what not) and I was tinkering around with the piston and I placed glass under the music notes that I had placed on box's. Then I shrunk it all down and emitted it , recaptured and when I dropped down from flying in create mode I noticed my sack person was walking extremely slow on the glass, it looks like walking in slow motion. It looked pretty darn cool ![]() I'm assuming it was from the glass being shrunk down so small? If anyone can clear this up for me I'd appreciate it If this isn't in the correct section I apologize , I am still getting used to the site just registered today and read all the rules and what not. Thanks for your time! Beth | 2009-05-07 12:07:00 Author: Unknown User ![]() |
Was the game actually joggy or was it only your sackboy who was walking slow? I'll have to re-create this and get a video up. | 2009-05-07 17:00:00 Author: DanC ![]() Posts: 433 |
It was probably just lag. | 2009-05-07 17:09:00 Author: ARD ![]() Posts: 4291 |
Moved to Help. | 2009-05-07 22:29:00 Author: Killian ![]() Posts: 2575 |
PRobably lag or you had too many lights/objects, as far as i know, shrinking ice doesn't give such effect. (I've shrinked it as much as possible and still no difference whatsoever. | 2009-05-07 22:31:00 Author: Silverleon ![]() Posts: 6707 |
I made a wave section that had 150 pieces to it. Originally I made out of rock. Well I turned it to glass and it got SUPER laggy. When it was rock it ran fine. So I'm assuming maybe, you used a lot of pieces of glass. If you did maybe that's what happened. | 2009-05-09 03:48:00 Author: smasher ![]() Posts: 641 |
Yeah it's the amount of glass costing memory and speed. This material will eat more speed than others because there's some more complex shaders on it. . | 2009-05-09 08:05:00 Author: RangerZero ![]() Posts: 3901 |
Well, It is glass, it slows you down. That's how glass works. | 2009-05-31 23:41:00 Author: Incinerator22 ![]() Posts: 3251 |
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