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Survival challenge: Cyber platforms v1.3
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Level name: Survival challenge: Cyber platforms v1.3 PSN ID: Jidery Dis: Try to survive the cyber platforms in this exciting survival challenge! (Also my first ever survival challenge) There are 6 different colored platforms Green, blue and red that are suspended. You start the challenge by hitting the start button, moving the gate and the button away. Each platform does a diffrent thing. -Red: Drops little cylinders of fire, easily jumped over. -Green: Periodically lights up and drops several bombs forcing you to be off the green, or you die instantly -Blue: Periodically drops to the floor. After about 30 seconds things start to get crazier. After 30 seconds: -2 lazer cannons are brought into the level, one on each side, shooting at sack boy with a slow travailing lazer every 5 seconds. Easily avoided by going to the middle of the level After 1 min: -Red platforms occationaly drop fire and electric cylinders. Causing more of a challenge. -Blue platforms drop much faster, and stay down longer -Green platforms should now be at full speed. After 1 min 30 second: -A new lazer is introduced in the middle of the level, shooting at sack boy every 1 second. Things to do: -Add instructions -Add a "Start" sticker to the button | 2009-04-24 22:50:00 Author: Jidery Posts: 33 |
Woah sounds cool have to check it out some time | 2009-04-24 23:49:00 Author: RipTlde Posts: 151 |
Sounds impossible lol! I'll try it: - Where are the in-level instructions? I'd be lost without your post! Add a speech bubble outlining what the player has to do. - Visuals, extremely bland. Give it more of a theme; in space? In a temple? On a boat? You can keep the gameplay, but you would be better with some kind of theme. - There is little/no variation in what happens. You could look for a randomizer switch. Ask in the help forums if you don't know how. - Put the platforms in the front plane, you can accidentally kill yourself by jumping down. If they were in the front plane this would be impossible. + The gameplay was pretty good, when you got into the swing of things. - I'd emit more bubbles at once, so you can get your multipliers going. Atm the amount of points you get is pathetic! - Use some more sound effects! You could have buzzers, etc when bombs fall etc. - The platforms should be touching, atm there is a sackboy sized gap between them, very annoying. - The plasma moves a bit too fast, too often - The blue platforms seem to fall at random, sometimes they light up and nothing happens, other times they fall straight away. - Use a big camera zone? - When the blue platforms fall down it's hard to jump across them, maybe make the platforms smaller. - I'd make the fire drop from higher up, so we have more warning. - The bombs, 2-3 would be sufficent per blasting lol! It will kill any sacks that aren't vigilent, and the let you continue, instead of being a massive barrier! Overall, I think the 3* rating is appropriate. Tagged repetitive. | 2009-04-25 00:56:00 Author: dkjestrup Posts: 672 |
Tried it out and I have to agree with dkjestrup - without the thread I would have been totally lost as to what was going to happen. You don't need to explain all the mechanics in an intro - just some basics (Stay on the shifting platforms as long as you can while avoiding lasers, fire and bombs) for example. I couldn't find my rhythm on it either - feels really random and nerve-wracking to me. In terms of the look - it's pretty cool. I like the VR materials and the way you've blocked off vertical areas of color. I've not built a survival challenge but since it's your first I'm actually really impressed. It just needs a little more tweaking I think and it will work better. I rated it 3 stars - Thanks for sharing it! | 2009-04-26 06:04:00 Author: Morgana25 Posts: 5983 |
Sounds impossible lol! I'll try it: - Where are the in-level instructions? I'd be lost without your post! Add a speech bubble outlining what the player has to do. - Visuals, extremely bland. Give it more of a theme; in space? In a temple? On a boat? You can keep the gameplay, but you would be better with some kind of theme. - There is little/no variation in what happens. You could look for a randomizer switch. Ask in the help forums if you don't know how. - Put the platforms in the front plane, you can accidentally kill yourself by jumping down. If they were in the front plane this would be impossible. + The gameplay was pretty good, when you got into the swing of things. - I'd emit more bubbles at once, so you can get your multipliers going. Atm the amount of points you get is pathetic! - Use some more sound effects! You could have buzzers, etc when bombs fall etc. - The platforms should be touching, atm there is a sackboy sized gap between them, very annoying. - The plasma moves a bit too fast, too often - The blue platforms seem to fall at random, sometimes they light up and nothing happens, other times they fall straight away. - Use a big camera zone? - When the blue platforms fall down it's hard to jump across them, maybe make the platforms smaller. - I'd make the fire drop from higher up, so we have more warning. - The bombs, 2-3 would be sufficent per blasting lol! It will kill any sacks that aren't vigilent, and the let you continue, instead of being a massive barrier! Overall, I think the 3* rating is appropriate. Tagged repetitive. Wow! thanks for the advice! i will do my best to solve the levels problems with some of these tips you have given me. I have already set up instructions and it will be put in when i do some of these things. | 2009-04-26 07:04:00 Author: Jidery Posts: 33 |
Updated the level now is 1.4 I added a training button, and i also slowed down the lazers | 2009-04-27 16:25:00 Author: Jidery Posts: 33 |
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