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FF Pack, what it should have
Archive: 11 posts
Alright first off none of this is true this is just what I think ut should have. Costumes: Sephiroth Cloud Tifa Zach (above is what it will probably have though i really want to have those and...) Moogle Yuffie Leon Cid Vincent For items I think the best thing would be a foam sword power-up that works like the paintinator (hit with R1). It would of course have switches that detect hits from it. Also advanced elemental hazards. Basically whisps of fire or water that deal damage and dissapear (like the plazma balls) . These would be fantastic for creating spell effects. Does anyone have any other suggestions or comments? | 2009-04-24 03:40:00 Author: redmagus Posts: 667 |
MOOGLE = FTW!!! and i think good old seph will be released in the FF pack because there are already tones of vids of him. Moogle would be awesome though =) | 2009-04-24 03:42:00 Author: RipTlde Posts: 151 |
Well, to tell you the truth this is how its probably be considering your idea. Sephiroth - 100% sure Cloud - 99% Tifa - 95% Zatch - 20% (Because technically its the same as cloud, but with different hair...) Moogle - 70% Leon? That's a FF7 char?! well lets say its not just FF in general. 60% Yuffie - 50% (would be kinda cool tho, specially if it comes with the weapon) Cid - 50% Vincent - 85% Others that seem possible are: Sith as a costume - 75% Reeve as the costume but with caith sith (like the mini sackboy) 80% Barret - 80% Aerith (Aeris) - 85% Chocobo - 80% Reno - 90% Ruda - 40% Rufus - 85% Kadaj - 40% Ultima Weapons - 10% (any) Of course, those are speculations only, who knows, maybe we get Ultima weapons XD | 2009-04-24 04:59:00 Author: Silverleon Posts: 6707 |
notice how the mgs pack had paintinator, had 4 costumes (5th in the level pack) and just items..? think about that, probably only 1-2wep and 4chars or so for the FF pack... so dont go dreaming yet. | 2009-04-24 05:10:00 Author: johnrulz77 Posts: 835 |
notice how the mgs pack had paintinator, had 4 costumes (5th in the level pack) and just items..? think about that, probably only 1-2wep and 4chars or so for the FF pack... so dont go dreaming yet. Yeah, i know about 5 is the max that they'll add, thsat's why i added their %, the higher it is the more the probablility of them being in those 5. | 2009-04-24 05:30:00 Author: Silverleon Posts: 6707 |
Costumes are cool but I want levels played in recognisable FF7 envirronements and get all those textures and stickers for creation mode -- where the game is at! . | 2009-04-24 05:50:00 Author: RangerZero Posts: 3901 |
I say they will do: Cloud Moogle Sephiroth Balthier Ashe I want to say Auron, but I can see Sackboy looking good as Ashe and Balthier. Moogle FTW! I think the newest tools would be MM giving a MASSIVE tutorial on how to make a good boss, as I run into too many rubbish LBP bosses. I would like to know how Mm does bosses, I use a big wheel with one "tooth", that has a key on the end. This wheel is blocked of by pieces of dissolve, with a key nearby to trigger another wheel, focusing on attack patterns etc. When player beats this section, dissolve dissolves, Main wheel goes to next stage and so on. I think Mm should make the powerup a.... Chocobo powerup! You ride a chocobo, which runs fast, jumps high etc. | 2009-04-24 08:12:00 Author: dkjestrup Posts: 672 |
Actually it could also come with a Melee weapon. That could be an original Sackboy power-up bringing up some really new gameplay . | 2009-04-24 14:13:00 Author: RangerZero Posts: 3901 |
What advantage would it have over grab switches? I say a health system would be good, for certain projectiles, or a shield power up | 2009-04-25 07:22:00 Author: dkjestrup Posts: 672 |
I think Mm should make the powerup a.... Chocobo powerup! You ride a chocobo, which runs fast, jumps high etc. I really don't think that that's EVER going to happen. | 2009-04-26 02:18:00 Author: Arkei Posts: 1432 |
I really don't think that that's EVER going to happen. -.- Realistic=/= Epic | 2009-04-26 04:50:00 Author: dkjestrup Posts: 672 |
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