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#1
Placing explosives in your enemies
Archive: 9 posts
Hey... I created this little tutorial a while ago for someone in a Help! forum thread. Now I see we have a special place just for tutorials, so I thought I'd share it again. <object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/ouU401xjE1I&hl=en&fs=1&color1=0x006699&color2=0x54abd6&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ouU401xjE1I&hl=en&fs=1&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object> | 2009-04-23 01:08:00 Author: v0rtex Posts: 1878 |
realllllllyyyyyy slow video lol..... (im prob just lagging...) BUT NICE! | 2009-04-23 01:25:00 Author: johnrulz77 Posts: 835 |
Err... wouldn't it be a lot more easier if you just put the explosive in the enemy and detatch it? (Put it into th enemy and just press trinagle once) Just saying | 2009-04-23 03:42:00 Author: Silverleon Posts: 6707 |
Err... wouldn't it be a lot more easier if you just put the explosive in the enemy and detatch it? (Put it into th enemy and just press trinagle once) Just saying Yeah - that may actually work now... When I made the video, the unglue bug was still a horror. So often, doing what you describe would cause the entire creation to just fall apart at the seams. Haven't tried it lately, but I think the unglue bug has been addressed... so maybe you'd be right. Thanks! | 2009-04-23 04:00:00 Author: v0rtex Posts: 1878 |
Nice video, I always have problems with enemies destroying parts I don't want because the brain counts it as one enemy. Thanks for the vid! | 2009-04-23 21:26:00 Author: dawesbr Posts: 3280 |
Cool, I was having the self same problem Vortex late last week. Watched the video and it worked first time, thanks And it saved me pulling a lot of hair out! | 2009-04-28 19:16:00 Author: GruntosUK Posts: 1754 |
Oh that's why my enemy didn't work. Thanks for the advise V0rtex | 2009-04-28 20:02:00 Author: Vanemiera Posts: 329 |
I am so going to add this to something I am working... Thanks for the inspiration. | 2009-04-28 20:25:00 Author: dobi6 Posts: 359 |
Glad to be able to contribute, even in a small way. Thanks all for letting me know and showing your appreciation. That's why I love this community!! | 2009-04-28 22:17:00 Author: v0rtex Posts: 1878 |
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