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#1

How exactly does Cool Pages work?

Archive: 39 posts


I'd love to have a level stay on cool levels for a little bit. I've been polishing on Battle Bugs a lot lately and I really feel that it's good enough for the cool pages now. Thanks to the feedback I've had on it from ppl from this forum and others ppl seem to like it a lot more now. It never sticks though. I've seen it there for a minute or two before it disapears again. How does this work? What makes a level stick on there?

I published this level just before the big Cool Pages reshuffle... does this mean it can't stick maybe? Or is it because it got bad rating in the beginning? Today I tried to publish the level on a new slot but it dissapears just as quickly as the old one even though I gave it a few hearts and 5 star ratings to get it started (as a test). But maybe it doesn't matter when an older copy of this level was published a while ago?

I don't know. Does anyone know exactly how it works?

I posted this on gamefaqs earlier but didn't learn much so I try here aswell in hope of finding some experts in this area to explain to me.

Also, does the location matter at all? Maybe it can't show up on pages where it's already full of levels.
2009-04-10 22:50:00

Author:
Green
Posts: 45


A level gets cemented on cool pages and starts moving up based on a combination of plays, hearts, and ratings. Each time you make a change to your level and publish it, it temporarily goes into a random page in cool levels and hopefully picks up some plays.

It seems like a level gets cemented in around 200 plays if the rating is good and you have decent hearts.
2009-04-10 22:54:00

Author:
CCubbage
Posts: 4430


Ha, all my levels are 4stars, and none of them lasted more than an hour or 2 in the cool pages, the one with more plays has only 230 i think
It pretty much depends on luck and hope that the players that play it first are good reasonablr players, or players that like your kind of levels, otherwise your level's gonna sink in about 2mins.
I mean, there are hundreads of levels published every few minutes, and only about 30 in the front of the cool pages. So a level is gotta be pretty darn good to stay there.
2009-04-11 02:25:00

Author:
Silverleon
Posts: 6707


Your ratio of plays and heart + ratings will put you (cemented) in the cool pages. You'll begin FAR away but if you keep republishing, you will climb.
The thing is that you have 7 days to pimp your level. After 7 days its not in pool of levels that can get "cemented" on cool pages anymore.
On the other hand, if ever you make the FIRST page of cool levels (cemented) you will stay there for 7 days.

In the case you republish after the first 7 days, your level will temporarily make the cool pages but it will go back down into oblivion in like 10-15 mins.

.
2009-04-11 02:52:00

Author:
RangerZero
Posts: 3901


Your ratio of plays and heart + ratings will put you (cemented) in the cool pages. You'll begin FAR away but if you keep republishing, you will climb.
The thing is that you have 7 days to pimp your level. After 7 days its not in pool of levels that can get "cemented" on cool pages anymore.
On the other hand, if ever you make the FIRST page of cool levels (cemented) you will stay there for 7 days.

In the case you republish after the first 7 days, your level will temporarily make the cool pages but it will go back down into oblivion in like 10-15 mins.

.
Correction - it doesn't matter whether you make first page or not - once you get cemented (your level isn't glowing around the edges) you get 7 days on cool pages period. So, if your level makes page 1 on the last day - you only get 1 day on page 1. My "Tiger Woods Mini Golf" made it to page 1 in 5 days, so it only had 2 days on page 1 before it disappeared from cool pages.

I've done this 5 times now experimenting between Thegide and myself. So.. the faster you can get to page 1 (IF you make it to page 1) the longer you will have there.

Another caveat - your level can actually move up AND down cool pages. So, for instance, if you're on page 3 and another level becomes more popular and pushes to page 3, you can actually be pushed down to page 4 again. So, there is NO guarantee you will make it to page 1 over the course of the week. You could actually backslide if other more popular levels start pushing in.
2009-04-11 03:43:00

Author:
CCubbage
Posts: 4430


However... even on page 5 the play count starts to rise pretty quickly. As CCubbage said, it's relative to the success of other levels on the same page whether you move up or down. But the actual number of plays still remains pretty high.

My level 00Sack - Betrayed is currently cemented on page 4 with just around 2,000 plays and 4 stars on it. Now for me, that's success! If it's run ended now, I'd be very pleased with those results. My previous levels (including the first publication of this level) only ever got to the 250-400 play mark, with 3 stars. I have a couple more days left in my 7, so I am hoping for even more.

But what I'm saying is... if page 1 is your goal, so be it... I hope you can get it there. I for one am just happy that this many people are getting to see and play something that I poured so much time into. Don't get me wrong... I'll be thrilled if I make to the top!

The real key (as Ccubbage and RangerZero have been stressing) seems to be republishing. It does make a difference how the first batch of players behave and how they rate you (because the rating system is so very flawed). And it does leave a bad taste in some people's mouths (feels like "cheating", I guess). But with the current system, if the top 5 pages are your goal... this really seems to be the only way.
2009-04-11 04:05:00

Author:
v0rtex
Posts: 1878


Thanks CCubbage, i was wondering this too.2009-04-11 04:24:00

Author:
RipTlde
Posts: 151


Just a couple points to quickly stress again:

1. Your level is not CEMENTED in cool pages until it is no longer glowing around the outside edge. If it's glowing around the outside edge, it is still only temporarily in cool pages and will disappear within about 10 minutes.

2. If there has been no change made in your level (in create mode) and you republish it will NOT appear temporarily in cool pages. This was a change that happened maybe a month or so ago and has confused people who used to just republish without changing anything. I believe they did this to cut down on server traffic based on people spam publishing constantly.
2009-04-11 05:04:00

Author:
CCubbage
Posts: 4430


Wow this is great info, I always thought the workings behind the cool pages were a complete mystery, but it sounds like deep down somewhere there is a system that kind of makes sense...even if it's a bit broken...2009-04-11 05:09:00

Author:
CheesyMcFly
Posts: 211


Thanks guys! I had i feeling I'd get alot more info here. I had no idea about the glowing corners thing. I haven't noticed it at all.

The one thing not clear to me now is if it have to be a new level or if it is possible to get an old level previously published to get cemented there as long as it hasn't been cemented before. And if not, does it help to publish it in a new spot to make it count as a new level?
2009-04-11 12:58:00

Author:
Green
Posts: 45


My level managed to get onto page 5 earlier this week (thanks to xkappax) and since then it has moved up through the ranks to page 2. The rate at which it is being played and hearted (and that I am being hearted) is rapidly incresing.
On the first day of its life it got maybe 30 plays 4 hearts, yesterday it got 1000 plays and 100 hearts, and I was hearted as an author 10 times (probably by H4Hers who didn't check if I'd hearted them (which I hadn't)).
If that helps.
2009-04-11 14:14:00

Author:
ARD
Posts: 4291


Yeah, on the Cool Pages we're meant to compete against levels with 50,000 plays and a Santa's sackful of hearts. It's amazingly unfair now.2009-04-11 14:27:00

Author:
KoRnDawwg
Posts: 1424


It's a lot fairer than the old system. The old system is why ramp has 2 million plays.2009-04-11 14:29:00

Author:
ARD
Posts: 4291


It's a lot fairer than the old system. The old system is why ramp has 2 million plays.

I guess so, but at the same time how are all the good levels with maybe less plays going to get any publicity now? I guess you could argue it both ways, I just thinks it's only come to this because people have been irresponsible, spam publishing and all that (since most of the community sucks [not you guys though]).
2009-04-11 14:31:00

Author:
KoRnDawwg
Posts: 1424


What rating is "good" enough and how many hearts are considered "decent"? I think this copy of my level is doing worse then the first one even though I tweaked it alot. 10 Hearts, 140 plays and 3 stars... this is not going to work is it? 2009-04-11 15:19:00

Author:
Green
Posts: 45


What rating is "good" enough and how many hearts are considered "decent"? I think this copy of my level is doing worse then the first one even though I tweaked it alot. 10 Hearts, 140 plays and 3 stars... this is not going to work is it?

It WILL work, but if you have less hearts and a 3 star, you are going to need a LOT of plays. Unfortunately, with less hearts and a 3 star rating, there is less of a chance people will play it, so it will take longer to get cemented, and will take much longer to rise through the pages - and therefore you will probably not get to page 1 within the week.


The one thing not clear to me now is if it have to be a new level or if it is possible to get an old level previously published to get cemented there as long as it hasn't been cemented before. And if not, does it help to publish it in a new spot to make it count as a new level?

Yes, if you publish it again to a new place on your moon it's fresh and you can try to get on cool pages again.
2009-04-11 18:32:00

Author:
CCubbage
Posts: 4430


It WILL work, but


will probably not get to page 1 within the week.

That is ok. I just want to get it stuck in a decent place for a while so I get some plays without republishing it every 10 minutes.


Yes, if you publish it again to a new place on your moon it's fresh and you can try to get on cool pages again.

Alright!

But just to be very clear here... when you say "your moon" you mean the earth planet I get to when I click on "my levels", not that the source level have to be on a now slot on my moon where I edit my levels... right? Because I have published the same level again from the same slot on my moon but on a new place on earth so the hearts/plays reseted.
2009-04-11 19:16:00

Author:
Green
Posts: 45


You know what? I 'm all good and patched up but I NEVER have this "glow" you're all talking about.

.
2009-04-11 19:16:00

Author:
RangerZero
Posts: 3901


Yeah, on the Cool Pages we're meant to compete against levels with 50,000 plays and a Santa's sackful of hearts. It's amazingly unfair now.

Yeah but those levels will fall off the cool pages after 7 days, right? So it's ALOT more fair than before I would say.
2009-04-11 19:21:00

Author:
Green
Posts: 45


You know what? I 'm all good and patched up but I NEVER have this "glow" you're all talking about.

.
Hmm. Could be your not seeing it well on your TV. All newly published levels show up in cool pages with a slight "glow" around the edge of the bubble. So, when you go to cool pages 1 and scroll around you will see a bunch of level bubbles with a bit of a glow around the edge - these will be gone in a few minutes. The ones WITHOUT the glow around the edge are cemented in to that page.
2009-04-11 19:37:00

Author:
CCubbage
Posts: 4430


Yeah but those levels will fall off the cool pages after 7 days, right? So it's ALOT more fair than before I would say.

They will? It feels like I've seen the same levels for weeks now...
2009-04-11 19:38:00

Author:
KoRnDawwg
Posts: 1424


Nope, for a week at max then they disappear. For instance, my Mini Golf level and Cause and Effect 3 were right next to each other for several days, now they're gone and replaced with entirely new levels.2009-04-11 19:43:00

Author:
CCubbage
Posts: 4430


My level just found its way onto page 1.
Yes, finally. Even though its week is almost up, its still getting 20 plays all the time, so I'm happy.
Who says cool levels is broken? Long live cool levels!
2009-04-11 20:28:00

Author:
ARD
Posts: 4291


Your all wrong.. cool levels is moderated by me as i am a giant Mechanoid Computer.2009-04-11 20:29:00

Author:
CreateNPlay
Posts: 1266


Nope, for a week at max then they disappear. For instance, my Mini Golf level and Cause and Effect 3 were right next to each other for several days, now they're gone and replaced with entirely new levels.

AAAAAH I see. Well I give my apologies, I'll take back what I said previously

@CNP - Haha! XD
2009-04-11 20:38:00

Author:
KoRnDawwg
Posts: 1424


Hmm. Could be your not seeing it well on your TV. All newly published levels show up in cool pages with a slight "glow" around the edge of the bubble. So, when you go to cool pages 1 and scroll around you will see a bunch of level bubbles with a bit of a glow around the edge - these will be gone in a few minutes. The ones WITHOUT the glow around the edge are cemented in to that page.

I really do have a bug. When i'm with my other PSN accounts it shows up accurately. For RangerZero I never glows

.
2009-04-11 21:52:00

Author:
RangerZero
Posts: 3901


I finally got it to stick on the cool pages!

It hovers around page 30-35 and is getting alot less plays than when it wasn't stuck...

But still, it worked. Thanks for all the help.
2009-04-13 11:30:00

Author:
Green
Posts: 45


I really do have a bug. When i'm with my other PSN accounts it shows up accurately. For RangerZero I never glows

.

Change the color of your pop it.
2009-04-13 12:14:00

Author:
Jaeyden
Posts: 564


I finally got it to stick on the cool pages!

It hovers around page 30-35 and is getting alot less plays than when it wasn't stuck...

But still, it worked. Thanks for all the help.
Keep changing and posting periodically. It will still temporarily jump up long enough to get more plays. It should rise up through the pages quickly.
2009-04-13 13:02:00

Author:
CCubbage
Posts: 4430


This might seem like a silly question, but how exactly do you know what page of the Cool Levels you've made it to?

I always assumed that there was no way to find out except to go through page-by-page until you find it (which takes ages and ages and ages), but now I'm not so sure. People always talk about which page they've made it to and it's led me to suspect that maybe there's an easier way to find out...
2009-04-13 13:09:00

Author:
CheesyMcFly
Posts: 211


This might seem like a silly question, but how exactly do you know what page of the Cool Levels you've made it to?

I always assumed that there was no way to find out except to go through page-by-page until you find it (which takes ages and ages and ages), but now I'm not so sure. People always talk about which page they've made it to and it's led me to suspect that maybe there's an easier way to find out...
You got it... you need to go through page by page (unless someone knows something I don't). It gets easier when it moves further up, though (not too hard to find yourself when you're on page 1-5)
2009-04-13 13:15:00

Author:
CCubbage
Posts: 4430


You got it... you need to go through page by page (unless someone knows something I don't). It gets easier when it moves further up, though (not too hard to find yourself when you're on page 1-5)

Ah thanks, I always thought that was the case but then I started to hope that maybe there was something I was missing...

I really want to know because recently my level has started getting a LOT more plays than it ever got before (in the first 2 months after I published it, it stayed around 100-200 plays, but in the last month it's got somehow got another 600) and I'm REALLY curious how people are finding out about it...
2009-04-13 13:55:00

Author:
CheesyMcFly
Posts: 211


There's actually a number of ways this could happen. You could be on a page in highest rated.... or a popular author may have hearted your level, which could suddenly be linking people to you. Or, someone could have suggested your level on the internet somewhere.

I doubt if it's because it's on cool pages unless you republished it under a completely new level.
2009-04-13 14:03:00

Author:
CCubbage
Posts: 4430


I just had to mention that I found my level on page 5 on cool pages today! YEAH! This operation is a complete success!2009-04-14 15:48:00

Author:
Green
Posts: 45


Make a neon coaster, technicolor or poo level and you're sure to make the cool pages.2009-04-14 16:31:00

Author:
BasketSnake
Posts: 2391


Making the top page sounds ridiculously hard. I never could do better than the second one.

I really wonder what kind of activity you need to get up there because for the whole week I was like with 15 people constantly playing the level and ranked in almost 5000 plays and 500 hearts.

The new system is just as awesome as discouraging. Not sure if i'll ever like it (or care for that much plays anyway. I create first and recognition is of second importance).

.
2009-04-14 17:27:00

Author:
RangerZero
Posts: 3901


I actually followed a formula to get to page 1 with Tiger Woods Golf. Even though I feel my Splat Invaders levels are certainly more deserving of page 1, levels with themes that players just can't resist (MGS, Pinball, Tiger Woods, Trophies ) combined with addictive gameplay which results in a person playing more than once have the best shot.

After watching the different levels for a while, I was talking with a coworker and said "You know what would go right up to the top of cool levels quickly? A short level with absolutely no danger, pretty graphics, fun, with incredibly simple controls, a theme that everyone will try, and something at the end to make the player feel good on the way out." Thus..... Tiger Woods Mini Golf!!!

Is it a little sad? Sure, but you can't really control what people like. People are listening to Miley Cyruss music right now! There's nothing you can do about it.
2009-04-14 17:54:00

Author:
CCubbage
Posts: 4430


I actually followed a formula to get to page 1 with Tiger Woods Golf. Even though I feel my Splat Invaders levels are certainly more deserving of page 1, levels with themes that players just can't resist (MGS, Pinball, Tiger Woods, Trophies ) combined with addictive gameplay which results in a person playing more than once have the best shot.

After watching the different levels for a while, I was talking with a coworker and said "You know what would go right up to the top of cool levels quickly? A short level with absolutely no danger, pretty graphics, fun, with incredibly simple controls, a theme that everyone will try, and something at the end to make the player feel good on the way out." Thus..... Tiger Woods Mini Golf!!!

Is it a little sad? Sure, but you can't really control what people like. People are listening to Miley Cyruss music right now! There's nothing you can do about it.

Of course I cannot people liking what they like. The average taste for anything art is pretty low and we have to deal with it.
Oh well, I guess the more "cool page friendly" I can go was with Ultra Beginners and Girlfriend. I doubt I will have this kind of success again except maybe if people really but really really like trains...

.
2009-04-14 18:06:00

Author:
RangerZero
Posts: 3901


People love trains. If you have them sitting on a trane doing nothing with pretty scenery moving in the background it's a sure bet for page 1. Now, add in a bobble head Tiger Woods hitting golf balls at sign posts as they roll by, and you should be at around 50,000 plays.2009-04-14 18:14:00

Author:
CCubbage
Posts: 4430


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