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#1
What ever happened to cool levels?
Archive: 23 posts
What is it for? It's just a bunch of (Not all, some are good) #@&%! I want good levels on cool pages! Not this... Put up the Siberia series or The Epic Bunny series or anything from anyone of this forum and it would be 100k times better! | 2009-04-05 10:15:00 Author: blizzard_cool Posts: 752 |
oh, i dunno. that 360 hating level isn't too bad..... ............... lol | 2009-04-05 15:15:00 Author: RickTheRipper Posts: 345 |
A lot of the levels up there are good. I'm glad to have a few fresh levels to play whenever I'm on. | 2009-04-05 15:28:00 Author: Killian Posts: 2575 |
Why do you rarely get good levels on there? One simple answer... Kids. | 2009-04-05 16:26:00 Author: olit123 Posts: 1341 |
This have been discussed so many times. And the way the community works now is better than ever. You don't see your favorite levels up there because once level cannot stay on top for more than 7 days now. And if the levels were published before the community page's changes, they aren't in the pool for replacing the levels that reach the days. If you want to see your favorite levels to appear somewhere as a list, heart them! You'll then have them all at the tip of your finger in your hearted list and this will also benefit people that smart enough to go check your hearted list (like me ) . | 2009-04-05 17:01:00 Author: RangerZero Posts: 3901 |
The new system lets tons of "CREATE TROPHY" and "H4H" be put on it. | 2009-04-05 17:32:00 Author: Arkei Posts: 1432 |
There is a lot of bad stuff that gets put up on cool levels now, but at least they actually change! I know the Wiggler World is good, it's on my hearted list, so don't leave it on the front page forever! And that is why it's now better than ever. I can find some really good levels, that are constantly changing. | 2009-04-05 18:08:00 Author: Coxy224 Posts: 2645 |
One great thing about the new cool level system is that all of them AREN'T cool, so if you get a level there and it's good then it stands out - and gets a lot more attention. I'm not totally sure this system is "totally cooked", but it is definately a much better system than it used to be - and I personally have found PLENTY of great levels out there to play. I guarantee my "Tiger Woods Mini Golf" would have never had any attention in the old system, but it's on page 3 right now. | 2009-04-05 18:36:00 Author: CCubbage Posts: 4430 |
Yeah, the new system is much, MUCH better. It's refreshing to see new levels every few days. | 2009-04-06 04:08:00 Author: Sackdragon Posts: 427 |
I used to never play the cool pages before the change. It was always the highest rated pages and other peoples hearted lists. Now though, it's the cool pages and hearted lists. You owe it to the community to be playing the cool pages IMO. Rate the H4H as they deserve to be rated, rate the junk that gets in there as it should be. If we don't ....then they WILL flood the cool pages. The cool pages move the best rated levels to the top fastest so we need be to out there finding the good stuff and rating it so. | 2009-04-06 22:06:00 Author: Jaeyden Posts: 564 |
OOOOHHH.... I never thought of rating the H4H levels. I usually just ignore them. | 2009-04-07 00:50:00 Author: CCubbage Posts: 4430 |
The only problem, is that MM should play each level before putting it on cool levels, or have a team of mods playing them, weeding out any H4H, Trophy, or any truly ambysmal levels. EDIT: and they need genres with randomised levels appearing on their globes, with search filters to filter out certain words or levels you've played. | 2009-04-07 09:46:00 Author: dkjestrup Posts: 672 |
The levels prominently featured on "Cool Levels" get there for a reason. If a majority of people likes to play H4H, trophy or "truly abysmal" levels, that's their choice and it needs to be respected. "Cool Levels" is quite a bit like television: by quantifying success as a function of appeal to the broadest possible public, it is inevitable that the lowest common denominator features most prominently. And it works very well in so far as it keeps lots of people watching TV or playing LBP. And as with television, if you do not agree with the taste of the general public, the sensible thing to do is not to try and argue against the overwhelming majority. No, the sensible thing is to find other means of getting your fix (and of getting it delivered in case you are a creator). On LBP, we should consider ourselves lucky to have sites like LBPC and the traversing of hearted lists to do just that, and with minimal effort. | 2009-04-07 11:30:00 Author: tameturtle Posts: 150 |
Totally totally agree. However, that's why genre's are so important. I honestly don't care that American Idol is on NBC, as long as I ALSO know House is on a different channel. If most people choose to watch American Idol that's fine (or German Idol in your case XD... which is hopefully better). The problem is without genre's, a proper creator-controlled tag system, and a difficulty setting they don't have a proper channel guide to allow people who DON'T want to watch American Idol to tune into something else. I think of LBP as more of a "Netflix" than "TV". I want to watch a funny movie, so I browse through comedies until I see something that I haven't seen before and that is highly rated. Sure, I can look through the "most popular" list, but I don't HAVE to. | 2009-04-07 13:39:00 Author: CCubbage Posts: 4430 |
We have "Deutschland sucht den Superstar" but I can't say much about it because I ditched my telly some ten years ago. The little I've seen of it ranged from mildly amusing to wildly embarrassing. Anyway, genre and difficulty ratings certainly would be nice additions to LBP. Especially the latter since it's likely to help prevent mismatches of level difficulty and player expectations that so often lead to unnecessary frustration and the resulting spatter of negative tags and ratings. Genre, I have to admit, is not as important to me personally. I even must confess I don't really care if the next level I play is a movie parody, a puzzler, a platformer or what-have-you, as long as it's entertaining. | 2009-04-07 21:14:00 Author: tameturtle Posts: 150 |
True, however there are a lot of youngsters who really care. Read the March Playstation magazine. There's an article in there where the columnist sits down with a 10 year old to play LittleBigPlanet. The boys FAVORITE levels are trophy and prize bubble levels. He also HATES most other LBP games and never rates above 3 stars. It would be great to send these kids off into the trophy and H4H levels and let them have a good time. And even if you don't care about genres, wouldn't it be great to be able to design a puzzle level and have only people who LIKE puzzle levels go in there? You could rack up a load of quality plays, while people who really don't like to think that much can play my golf level (lol). | 2009-04-08 00:41:00 Author: CCubbage Posts: 4430 |
And after that, imagine that search option like "best rated", most hearted" and such but IN THE GENRE you selected. That'd be godly. . | 2009-04-08 01:07:00 Author: RangerZero Posts: 3901 |
No RangerZero, you're wrong! Search filters are what we need! So you could click on say, puzzle, then filter out: all levels you've played all levels with H4H, Trophy or First in the title all levels under 3 star all levels under 3/5 difficulty And filter out any with a tag of "video game based" And it would give you a completely random list of levels that fit that criterea, don't like/play all of em? Click a refresh button. There, problem solved, your level in puzzle genre with 4 stars, 4/5 difficulty, completely made up by you, can now get played by people. That is the problem, after cool levels, it is IMPOSSIBLE to get plays on your level, outside of hearted lists or if they already know it exists, which is a very small amount of people, unless your name is geveruh22 lol. | 2009-04-08 07:14:00 Author: dkjestrup Posts: 672 |
If a genre classification can help improve things, I'm all for it, no doubt. | 2009-04-08 14:05:00 Author: tameturtle Posts: 150 |
Maybe its just because the market lbp reached is to big, some young ones just dont understand, and will think that gaining community items makes the level, while older folks want more of a chalenge and dont care at all of community items or h4h. And even worse, those sad poor losers that post a comment on every level "please_play_my_level_it_has_prices" crap. Imho, there should still be a good level-reviewing website, one we can trust, and know the reviewers are fair. Judging the level on gameplay, originality, build/visuals and fun etc. most lbp websites have a section like this, but a honest website focussed on this could really attract viewers. | 2009-04-08 14:19:00 Author: Luos_83 Posts: 2136 |
I think they should call it "LBPCentral.com" | 2009-04-08 14:53:00 Author: CCubbage Posts: 4430 |
No RangerZero, you're wrong! Search filters are what we need! But that's precisely what I am asking for. The search CAN be alot better than it is now. I was just following the thought of Ccubage that was saying that when we create a level, we should attribute it a "category". If they add such things (would be awesome imo) it shall be reflected in the searching process. Per example, you'd into search and you could chose "category". Let's say you take "platformer". Inside that you'd have another page of choices like "most played", "most hearted", "newest", etc . | 2009-04-08 15:44:00 Author: RangerZero Posts: 3901 |
We've all this discussion many times in many different threads. Cool levels is better, and a lot of excellent levels now appear on there (Cubbages Tiger Woods is currently on page 1) but more options are needed, like the tagging system. MM seem "happy" with the new system according to the comments left on the Cornish Yarg article on their blog. Thing is, we the end user think it needs more work. To be honest, I don't think I want a level on Cool Levels anymore, my last one got to page 1, dropped a star in rating on page 2 (because people couldnt solve the first puzzle in less than 30 secs), and most comments were simply useless spam asking me to play other levels (one poster in particular asked 2-3 times a day) or to do H4H. The second level I ever published has 1200 plays, 250 odd hearts and is filled with great comments from people that enjoyed the level. I know which I prefer now. I admit that I babysat the level for a day and a half, re-publishing every hour or so to keep it in view and make it hit cool levels, granted thats what the level was designed for, named after a famous game and being relatively easy and nice to look at. However the new one definetly is not designed for cool levels, I'd hate to see the ratings it would get on there | 2009-04-08 16:32:00 Author: GruntosUK Posts: 1754 |
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