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#1

Lv's done .. Finally !

Archive: 5 posts


Names teleporter lv AKA time killer (one player only). With one Ive played thru it many times no glitches but with more then one there is some problems. Another issue is I had to make each of the 7 teleported to areas simplistic to make room . All thos emitters and switches etc really tore up my space . Anyway I hope you all enjoy leave me feedback and comments please..... I need it )).2009-04-04 21:51:00

Author:
Grudgefold
Posts: 7


You will have a better response if you reply with english, and give us some pictures of your level. From experience, without pictures it will be hard to get advice. Use the F4F system too, it helps, a lot.2009-04-04 22:14:00

Author:
dkjestrup
Posts: 672


what dk said up there but ill give it a shot tho.

EDIT: you should post your PSN since its easier to find it that way.
2009-04-04 22:20:00

Author:
graygoose
Posts: 371


And you made various threads to announce the same level why...?
https://lbpcentral.lbp-hub.com/index.php?t=t=10187
See? same thing but different thread.
2009-04-04 22:50:00

Author:
Silverleon
Posts: 6707


Hi G, I played it yesterday and left a comment on the level. I thought it was genius and worked very well. As you say it's a pity you can't put more in because of the thermo.

I have the same trouble with my new level of FF7 cutouts. I was hoping to put nearly all the characters from the game in but i've only done 5 and got the overheating message already. Would be nice if MM did something to increase the size available sometime soon.

Anyway I really enjoyed your level because the concept was brilliant and I have no idea how you made that work, particularly when returning to the start each time and the lives on that checkpoint never ran out.

The only minor problems I found were the teleporter pods themselves were a bit awkward to get in because of the big step at each side and they were a bit rough looking, and the last area I did ( with the zebra ) I wasn't sure it had worked because the zebra never disappeared. I think I saw a mag key on the jet cheetah which i assume was supposed to destroy the zebra when it shot over to it but the cheetah came all the way back to the pod where i was standing and destroyed itself. I went back to look and the zebra was still there although when i went back to the start it had registered as having worked so it wasn't a major problem.

Overall then I was mightily impressed and it would be great to be able to use it in a bigger level but there's nothing we can do about that. ( come on MM help us out here )

Good work mate and keep the good ideas coming
2009-04-09 11:02:00

Author:
mistervista
Posts: 2210


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