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#1
Special effects
Archive: 7 posts
well kinda goin along with my city disaster level...if i make it to where a building collapses is there a way i can use any kind of special effect like flying debri or explosions? | 2008-08-24 03:54:00 Author: Creamy_cheese Posts: 17 |
through use of complicated triggers i reckon you can pull it off. | 2008-08-24 04:10:00 Author: muttjones Posts: 843 |
Speaking of triggers, I love how they visually show the logic used in a machine or trap by basically using string (when in create mode) connecting the logic train. | 2008-08-24 06:25:00 Author: Harrisment Posts: 136 |
well kinda goin along with my city disaster level...if i make it to where a building collapses is there a way i can use any kind of special effect like flying debri or explosions? Explosions are definitely possible and it's possible to set geometry to be destructible. There are a couple of levels I've seen (in videos) with explosives/debris in them so I'd say that it's definitely in. | 2008-08-24 08:54:00 Author: Robinhood Posts: 79 |
If you took your time with it every building could be made from hundreds of different pieces so when it explodes you get debris flying everywhere. | 2008-08-24 11:37:00 Author: LittleBigChav Posts: 175 |
Or maybe there will be a cutting tool that will let you slice one object into multiple pieces, that would be a bit more convenient. | 2008-08-24 17:47:00 Author: punch145 Posts: 42 |
Sackzilla trailer - around 59 seconds in you see some sort of explosion across the ground and the buildings in the background fly up. Sure, they don't fall apart, but it's a start, right? | 2008-08-24 17:55:00 Author: ScytheOfGrim Posts: 438 |
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