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#1

Special effects

Archive: 7 posts


well kinda goin along with my city disaster level...if i make it to where a building collapses is there a way i can use any kind of special effect like flying debri or explosions?2008-08-24 03:54:00

Author:
Creamy_cheese
Posts: 17


through use of complicated triggers i reckon you can pull it off.2008-08-24 04:10:00

Author:
muttjones
Posts: 843


Speaking of triggers, I love how they visually show the logic used in a machine or trap by basically using string (when in create mode) connecting the logic train.2008-08-24 06:25:00

Author:
Harrisment
Posts: 136


well kinda goin along with my city disaster level...if i make it to where a building collapses is there a way i can use any kind of special effect like flying debri or explosions?

Explosions are definitely possible and it's possible to set geometry to be destructible. There are a couple of levels I've seen (in videos) with explosives/debris in them so I'd say that it's definitely in.
2008-08-24 08:54:00

Author:
Robinhood
Posts: 79


If you took your time with it every building could be made from hundreds of different pieces so when it explodes you get debris flying everywhere.2008-08-24 11:37:00

Author:
LittleBigChav
Posts: 175


Or maybe there will be a cutting tool that will let you slice one object into multiple pieces, that would be a bit more convenient.2008-08-24 17:47:00

Author:
punch145
Posts: 42


Sackzilla trailer - around 59 seconds in you see some sort of explosion across the ground and the buildings in the background fly up.

Sure, they don't fall apart, but it's a start, right?
2008-08-24 17:55:00

Author:
ScytheOfGrim
Posts: 438


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