Home    LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run    LittleBigPlanet 1    [LBP1] Everything Else LittleBigPlanet 1 [Archive]
#1

We all forget...

Archive: 20 posts


LBP is played by kids.
They will not appreciate how the level looks, is designed or how many work is put into it.
They will just rush it give you a random rating...

Not to mention the H4Hers...
2009-03-31 19:33:00

Author:
blizzard_cool
Posts: 752


I don't forget.... I spent quite a bit of time trying to work around them, and I remind members in the threads all the time when they complain about the behavior of the players.

Not to beat a dead horse, but this is the reason I suggested players not be able to rate a level unless they finish it.... mainly because this will prevent a child who can't finish a level from improperly rating it.

Also, I've had quite a bit of success finding times when a minimal amount of kids are playing for my initial launches of levels (check out my Good Publishing Practices thread).
2009-03-31 19:40:00

Author:
CCubbage
Posts: 4430


Take the bad with the good I always say.
( Wait, when have I ever said that before?... )

My head almost exploded when I saw yet another H4H comment on my lvl a couple of minutes ago,
they should censor that "word" instead of happened or whatever other odd word that gets censored.

I'm actually hoping Mm will fix the rating issue with cornish yarg, but I wouldn't really bet on it.
2009-03-31 19:49:00

Author:
Zwollie
Posts: 2173


I don't forget it either..
But I put a recommended minimum age for players
2009-03-31 19:55:00

Author:
Pinchanzee
Posts: 805


Not to beat a dead horse, but this is the reason I suggested players not be able to rate a level unless they finish it.... mainly because this will prevent a child who can't finish a level from improperly rating it.

I've always liked this idea, but knew it would never happen because MM wouldn't take away something that is already there(the ability to rate no matter what).

However, if they want to be sly(and they should)...they should allow everyone to rate, but behind the scenes ratings of players who finish the level should weigh considerable more than those who don't.

Does that make any sense? I think it would be fairly easy to implement on levels published after they added the feature(ratings currently probably don't remember if the player finished the level or not).
2009-03-31 20:19:00

Author:
Walter-Kovacs
Posts: 542


Don't forget that LBP isn't played exclusively by kids at all...

There might be more kids since the game looks attractive for them but don't make the mistake of thinking it's the main audience. I would even bet the majority of the audience is like in the 13-21.

.
2009-03-31 20:27:00

Author:
RangerZero
Posts: 3901


I never forget that kids play this too. I've always thought putting some sort of age range label on levels would help young creators get some much deserved recognition. Not only that but when rating a level as a player you could take the age/skill of the creator into account when giving it a rating. What a 10 year old can put together can be much different than a 21 year old - right?

I'm not saying that older is better - there are 14 year olds on this very forum who know how to do stuff I'll never understand (and you know you you are out there ) I just think it would make an already flawed rating system a little more fair.

Oh - and I really like CCubbage's suggestion too.
2009-03-31 21:24:00

Author:
Morgana25
Posts: 5983


I'm not saying that older is better - there are 14 year olds on this very forum who know how to do stuff I'll never understand (and you know you you are out there ) I just think it would make an already flawed rating system a little more fair.



OH NO! *Runz*
2009-03-31 21:40:00

Author:
Unknown User


People that don't make levels play this game. That's probably the one thing to remember the most. I'm learning that you really have to try to balance fun, aesthetics and design if you want the best ratings. It's funny. I like to read the comments on other peoples pages (and mine of course) but when I follow up, the people who leave the most negative comments usually don't have any levels published.2009-03-31 22:13:00

Author:
Jaeyden
Posts: 564


People that don't make levels play this game. That's probably the one thing to remember the most. I'm learning that you really have to try to balance fun, aesthetics and design if you want the best ratings. It's funny. I like to read the comments on other peoples pages (and mine of course) but when I follow up, the people who leave the most negative comments usually don't have any levels published.

Yes, this indeed annoys me quite a bit, how dare they give a negative comment about a level when they don't really know what it takes to make a decent one, tch, those kind of people should really try and see how difficult/time-taking can making those levels be...
2009-03-31 23:11:00

Author:
Silverleon
Posts: 6707


I dont know how old you guys are, but im pretty young, and i still hate it when people rate stuff badly even if it deserves a well, thoughtful rating.2009-03-31 23:26:00

Author:
RipTlde
Posts: 151


People that don't make levels play this game. That's probably the one thing to remember the most. I'm learning that you really have to try to balance fun, aesthetics and design if you want the best ratings. It's funny. I like to read the comments on other peoples pages (and mine of course) but when I follow up, the people who leave the most negative comments usually don't have any levels published.

Yea - I've noticed that too. Not sure why it works that way but it does seem to.
2009-03-31 23:34:00

Author:
Morgana25
Posts: 5983


Yes, this indeed annoys me quite a bit, how dare they give a negative comment about a level when they don't really know what it takes to make a decent one, tch, those kind of people should really try and see how difficult/time-taking can making those levels be...

Rating badly because your dumb or on purpose is (of course) not right but let's not get into the "you must be a movie maker to rate movies" argument.
It's simply false false. You don't need to make music to rate an album, you don't need to make movie to rate a movie properly and it's the same logic with LBP here.

.
2009-03-31 23:41:00

Author:
RangerZero
Posts: 3901


Rating badly because your dumb or on purpose is (of course) not right but let's not get into the "you must be a movie maker to rate movies" argument.
It's simply false false. You don't need to make music to rate an album, you don't need to make movie to rate a movie properly and it's the same logic with LBP here.

.

I agree that's a bad road to go down and you don't need to be a creator to have an opinion or suggestion about a level. But I have noticed that the most critical an sometimes just downright rude comments (not here - but in the comments sections of the levels) come from people that haven't published when you go to their info in the game.

Maybe since creators understand what goes into making a level, they can give constructive criticism - or at least that's my perception.
2009-03-31 23:59:00

Author:
Morgana25
Posts: 5983


There might be more kids since the game looks attractive for them but don't make the mistake of thinking it's the main audience. I would even bet the majority of the audience is like in the 13-21.

.

Practically every time I've played random online with someone, they've said that they are 14. Strangely, no one my age in my school likes LBP but me D:
2009-04-01 00:11:00

Author:
Sackdragon
Posts: 427


Yes, but dont forget that there are people like me who thinks looks are one of the most important things in a level.

If it doesnt look good i most likely will not play it
2009-04-01 01:17:00

Author:
Sonic5411
Posts: 712


Rating badly because your dumb or on purpose is (of course) not right but let's not get into the "you must be a movie maker to rate movies" argument.
It's simply false false. You don't need to make music to rate an album, you don't need to make movie to rate a movie properly and it's the same logic with LBP here.

.

Yeah, tho that's not what i mean, what i mean is they sometimes critique you as if they were incredible at creating and your level was a piece of trash, which is what annoys me, try not to misinterpert what i'm saying.
2009-04-01 05:13:00

Author:
Silverleon
Posts: 6707




I'm not saying that older is better - there are 14 year olds on this very forum who know how to do stuff I'll never understand (and you know you you are out there )

*whistles*

In general though, I don't think it is the age, but the Intelligence of the person that is the problem, as well as maturity.

For example 95% of people my age would be embarrased to play LBP. I'm not. I have three friends in paticular I was talking to about it. One of them, the tall, funny guy, thought it was stupid. The smartest of them, 2nd smartest in my year (out of 500) thought it was alright. The most eccentric guy, (7th smartest in my year) was really interested too. (I'm 10th in my year, btw. )

Basically, you need to be smart to understand the game, but also very creative to enjoy it. The eccentric guy (Pita) understood the concept, and he was, well, intrigued.

What is the point? The point is, it is not so much age, but personality. My first friend would have played ramp and been "cool!". My second friend would have seen a good level, like Left behind: lab rats, and liked it, and my third friend would have liked music levels, and the calculator level, because he has the creativeness to realise how difficult it would have been.

So what could they do? Well if they found a decent way to count someones play, create, share points, they could have a play rating, a create rating and a share rating. Basically, people like Jaeyden and OCK might be create players, so they get their rankings put into the create bracket, while somebody that is a hardcore platformer might be play, and people like xkappax, or Rangerzero, might be share.

That way we can get different perspectives of the level. I'd personally value a creators word over anyone elses though, tbh.
2009-04-01 05:29:00

Author:
dkjestrup
Posts: 672


yup. I agree. Many kids play this game, especially those that are still going to school like some of the posters in this thread. The majority of people who play games are either kids, housewives, or adults 30 years or less. I'm in the last category, but might be leaving it soon. Most of my friends have stopped playing games the minute they graduated from college. A quick look at the posts in the littlebigworkshop forums can give you some idea of the majority demographic.

I also agree with you Silverleon, the majority of the "hardcore" creators in LBP are obsessive compulsive, and tend to overlook the amount of hard work that some people put into their levels even if that work amounts to something that you or others can do better. Some of the posters in this forum tend to come from this majority demographic of kids.

This thread is not necessary IMHO. The system is the way it is and people act the way they do since it's all human nature. In other words, there's always going to be criticism in the LBP domain, whether it be (in your opinion) unwarranted or not. It's kind of the way things work. But if it eases the OP that other people are aware of this, then I hope I have contributed to some measure of vindication.
2009-04-01 06:50:00

Author:
snowflakecat
Posts: 102


Yeah, tho that's not what i mean, what i mean is they sometimes critique you as if they were incredible at creating and your level was a piece of trash, which is what annoys me, try not to misinterpert what i'm saying.

Gotcha then. Was just making sure

.
2009-04-01 08:00:00

Author:
RangerZero
Posts: 3901


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.