#6
					LBP3 officially announced for both ps4 and ps3!
					Archive: 2343 posts
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
					
					
						
				
			| I've never seen this death animation! Do you have a video or a gif of it? It kinda sounds like the death animation from Ratchet & Clank. I also like your idea. I don't have a capture card, but I got the pictures however. The quality ain't the best because I took it off my phone. 48390 (I don't know how to embed pictures)  | 2014-07-01 14:07:00 Author: ShiftyDog Posts: 293  | 
| Saw this on twitter from Steven, made me think that it would be awesome if they make LBP3 so when playing multiplayer, if your friend dies but you don't in a level, you ace the level but your friend who died won't.  Clutching at straws but what do you all think? https://twitter.com/StevenIsbell/status/483980077110407168  | 2014-07-01 16:09:00 Author: Gentleman Tom Posts: 64  | 
| Saw this on twitter from Steven, made me think that it would be awesome if they make LBP3 so when playing multiplayer, if your friend dies but you don't in a level, you ace the level but your friend who died won't.  Clutching at straws but what do you all think? https://twitter.com/StevenIsbell/status/483980077110407168 Hey that is kinda cool. Only downhill is that probably friends who joined you just before the scoreboard won't be able to cheat the ace but lol that is not necessarily something we could call unfair ![]()  | 2014-07-01 16:26:00 Author: yugnar Posts: 1478  | 
Hey that is kinda cool. Only downhill is that probably friends who joined you just before the scoreboard won't be able to cheat the ace but lol that is not necessarily something we could call unfair ![]() Maybe an option to turn it on/off? I remember acing the Cross Control pack so many times for friends/friends of friends who don't have a vita lol.  | 2014-07-01 16:38:00 Author: Gentleman Tom Posts: 64  | 
| I don't have a capture card, but I got the pictures however. The quality ain't the best because I took it off my phone. 48390 (I don't know how to embed pictures) That's really interesting. Looks a little bit too dark for an LBP game though.  | 2014-07-01 16:48:00 Author: Jovuto Posts: 2345  | 
| That's really interesting. Looks a little bit too dark for an LBP game though. During PAX East at Spaff's Q and A, he answered someone's question commenting about horror in LBP saying if you look closely there is some pretty gruesome things in LBP. Also they have drawings of Sackboy dying on a wall at MM. ![]() -hyper  | 2014-07-01 18:09:00 Author: hyperdude95 Posts: 1793  | 
| Now if only they'd let you turn off the SFX. I hadn't thought of that recently, but that just moved to the top of my LBP3 wishlist. So many cinematic or very "different" levels are "ruined" by forced LBP sound effects. Like the all too familiar sound of a checkpoint. I would REALLY love it if there were an option on each object and danger and such to "mute" it. Maybe some advanced control panel that you access to disable specific sounds in your level? Seems like it would give more freedom of expression to creators. I demand Toggle matryoshka dolls! That's an AWESOME idea ![]()  | 2014-07-01 18:13:00 Author: KAPBAM Posts: 1348  | 
| I don't have a capture card, but I got the pictures however. The quality ain't the best because I took it off my  Here a little tutorial for this animation... Hope we have more of this in LBP3... http://www.youtube.com/watch?v=h4_By5vGmhk  | 2014-07-01 20:08:00 Author: Hanfi1311 Posts: 776  | 
| Oddsock, Swoop and Toggle figurines were (kind of) confirmed! Can't wait to see them. Also this guys rare collection has me jealous... He must have some $ because all of these are hard to find at a reasonable price >_> http://i62.tinypic.com/20pvltc.png  | 2014-07-01 21:27:00 Author: The5rozos Posts: 952  | 
| Here a little tutorial for this animation... Hope we have more of this in LBP3... http://www.youtube.com/watch?v=h4_By5vGmhk http://i.imgur.com/yPXw97q.gif  | 2014-07-01 23:22:00 Author: lve_msg Posts: 408  | 
| http://i.imgur.com/yPXw97q.gif It looks like he died from either heart attack or got shot.  | 2014-07-02 01:22:00 Author: Tikaki-MooMoo Posts: 524  | 
| It looks like he died from either heart attack or got shot. Just curious, where'd you get that LBP3 pic in your signature? Is there a video? Swoop's costume looks awesome!  | 2014-07-02 02:20:00 Author: The5rozos Posts: 952  | 
| http://i.imgur.com/yPXw97q.gif This looks like what they do it soccer when another player touches them. Diving  | 2014-07-02 02:33:00 Author: blastroid Posts: 262  | 
| Just curious, where'd you get that LBP3 pic in your signature? Is there a video? Swoop's costume looks awesome! http://gamingtrend.com/wp-content/screenshots/lbp3-e3-2014/LBP3-E3screen009.jpg And no there's no video about it. So i'm guessing they took this in the LBP3 Demo. BTW: Swoop does look stylish and amazing.  | 2014-07-02 02:54:00 Author: Tikaki-MooMoo Posts: 524  | 
| It looks like he died from either heart attack or got shot.http://i.imgur.com/wKvJGzO.gif | 2014-07-02 04:49:00 Author: bagheadinc Posts: 172  | 
| It is kind of off topic, but I redid the death animation & made a new gif. http://i.minus.com/ibdDbK4rIcg9fz.gif  | 2014-07-02 06:18:00 Author: lve_msg Posts: 408  | 
| It is kind of off topic, but I redid the death animation & made a new gif. We are getting off topic but hopefully we get this death animation for LBP3 and maybe we can make some action or horror scene whe- http://i1.lbp.me/img/ft/9d138e00a26cd197b542041b4c521a29604cbac3.jpg Oh dear... ![]()  | 2014-07-02 08:02:00 Author: Tikaki-MooMoo Posts: 524  | 
| How would you guys react if the dislike button returned? | 2014-07-02 11:16:00 Author: Tawarf Posts: 457  | 
| How would you guys react if the dislike button returned? Annoyed. it was removed for a reason.  | 2014-07-02 11:21:00 Author: Lord-Dreamerz Posts: 4261  | 
| Annoyed. it was removed for a reason. What reason?  | 2014-07-02 12:26:00 Author: Jovuto Posts: 2345  | 
| How would you guys react if the dislike button returned? I would..... *puts on shades*.... dislike that very much.  | 2014-07-02 12:35:00 Author: Ali_Star Posts: 4085  | 
| What reason? Trolling and bullying.  | 2014-07-02 14:09:00 Author: GribbleGrunger Posts: 3910  | 
| The dislike button was theoretically a useful feature. The problem was that it was corrupted by misuse and general trolling. It could have been a harmless form of feedback/review, but the masses have their own agenda. | 2014-07-02 14:58:00 Author: EinRobot Posts: 739  | 
| The dislike button was theoretically a useful feature.  The problem was that it was corrupted by misuse and general trolling. It could have been a harmless form of feedback/review, but the masses have their own agenda. I think it should return as just a statistic with no effect on search results, cool pages or anything. At least then an opinion could be quickly expressed and there would be no motivation for abuse.  | 2014-07-02 15:28:00 Author: MMLgamer Posts: 183  | 
| Trolling and bullying. Those darn trolls and bullies. Ever since the dislike button got removed, I can't even review a level without people thinking it's inherently a troll post just because I didn't give it a like. ![]()  | 2014-07-02 16:53:00 Author: Chdonga Posts: 388  | 
  http://ow.ly/i/660Xf-hyper  | 2014-07-02 17:10:00 Author: hyperdude95 Posts: 1793  | 
| We had dislikes for a reason too, and a pretty important one. Just as the yay button allowed us to advance good levels, the boo button allowed us to weed out the bad ones. They were equally important feedback tools. Was it causing problems due to misuse? Yes. But there were a ton of sensible solutions, and removing the dislikes entirely was the worst. Now the feedback system is completely unbalanced. Yes, it stopped the trolls. But it also allowed crap levels to rise much higher than they should. I'll make the same suggestion I did when we were having this discussion for the first time. They should bring back the dislike button, but also implement a restriction that only allows people to dislike levels once they hit a reasonable number of likes, maybe a hundred. That way good levels wouldn't be screwed over by trolls right out of the gate, but the community would still be able to keep the bad levels at bay. This issue isn't as black-and-white as some people make it out to be. Removing dislikes was an extreme and unwarranted measure that merely traded one problem for another. You don't treat an infected pinky finger by chopping off the whole hand.  | 2014-07-02 17:48:00 Author: SnipySev Posts: 2452  | 
| As it stands I'd be fine with the boo button returning or better yet the stars. A rating system with only one option is useless for weeding out bad levels. | 2014-07-02 17:56:00 Author: ForgottenEnigma Posts: 1414  | 
| As it stands I'd be fine with the boo button returning or better yet the stars. A rating system with only one option is useless for weeding out bad levels. The problem with the stars was that 90% of the levels averaged around 3 stars. Even the bad levels, since the creators' friends all rated those levels with 5 stars. With a binary feedback system you get a much clearer idea of the approval/disapproval ratio. And the hearts give you a good idea of how many people adore the level instead of just "liking" it.  | 2014-07-02 18:07:00 Author: SnipySev Posts: 2452  | 
| Back on topic... I wonder if they will improve the music program on LBP3? Also better voice quality recording would be nice. *mew I also wonder if we'll get any new hazards? we've had the same 1s for ages now. And why is spike hazard still not a point & click tool option outside of the community glitch materiel? Hopefully they'll add it in LBP3 with the rest.  | 2014-07-02 18:08:00 Author: Lord-Dreamerz Posts: 4261  | 
| I also wonder if we'll get any new hazards? we've had the same 1s for ages now. And why is spike hazard still not a point & click tool option outside of the community glitch materiel? Hopefully they'll add it in LBP3 with the rest. That reminds me, we've mentioned bringing ice back a few times in this thread so here is a video showing it in action for those who have no idea what we are talking about. http://youtu.be/QXOy5OkKKPw Spikes as a material rather than an object would also be neat.  | 2014-07-02 18:12:00 Author: ForgottenEnigma Posts: 1414  | 
| Trolling and bullying. The dislike button was theoretically a useful feature. The problem was that it was corrupted by misuse and general trolling. It could have been a harmless form of feedback/review, but the masses have their own agenda. Oh wow.. are people really so sensitive to the point where they can't even accept negative criticism? Since when was negative criticism classified as "bullying" or "trolling"? Also misuse isn't a valid criticism in my opinion because the like button can also be misused for copied levels. Removing the dislike button didn't really change much anyway because I still see a lot of trolling and bullying on the review pages with the :meh: face. (y'know... the face that appears when the person hasn't rated.) I think it needs to come back because it helped weed out bad and copied levels. I also think each player should be taught how to use grief reports before they unlock the online abilities because it'll help stop bullying and trolling.  | 2014-07-02 18:16:00 Author: Jovuto Posts: 2345  | 
| That reminds me, we've mentioned bringing ice back a few times in this thread so here is a video showing it in action for those who have no idea what we are talking about. Spikes as a material rather than an object would also be neat. Ice would be nice if they reworked it. Hell... I'd be fine with ice being a 1 shot kill hazard even... But I think a better way would be is if a sackperson stays on the ice long enough they'll get colder and colder and and even walk slower after a bit until they freeze into a block then die... All of that would take place within a few seconds or so after you step on the ice. Also getting off the ice before you die would warm you back up. And yeah spike is a materiel already as a rare community glitch prize. But just like the 3D layers they should give it to us for normal use. *mew  | 2014-07-02 18:21:00 Author: Lord-Dreamerz Posts: 4261  | 
| Oh man that ice demo takes me back! I would love to see some form of it be brought into LBP3. I hadn't heard of the glitched spike material, but that seems like an excellent idea. Just like allowing creators to mute sound effects, allowing creators to choose what "spikes" would look like in their own levels would promote more original creativity.  | 2014-07-02 19:23:00 Author: KAPBAM Posts: 1348  | 
There was nothing wrong with boos, just people could not handle getting boos. I think people who was most happy about boo removal was cool pages spamers.... no body could say "no" to them anymore ![]()  | 2014-07-02 19:36:00 Author: Shadowriver Posts: 3991  | 
| I hadn't heard of the glitched spike material, but that seems like an excellent idea. Just like allowing creators to mute sound effects, allowing creators to choose what "spikes" would look like in their own levels would promote more original creativity. Also a nice thing about it is you can even turn the glitch material into stuff like holo and it works just fine still. I use it fairly often personally. As for new ideas I also think a toxic hazard where you melt on contact with it would be pretty cool.  | 2014-07-02 19:36:00 Author: Lord-Dreamerz Posts: 4261  | 
| That's a little strange seeing his enthusiasm about the ice hazard and how it's his favorite, since they never added it in. Was there a reasoning behind this? Did most Mm employees not like it? | 2014-07-02 19:42:00 Author: The5rozos Posts: 952  | 
| That's a little strange seeing his enthusiasm about the ice hazard and how it's his favorite, since they never added it in. Was there a reasoning behind this? Did most Mm employees not like it? It was buggy and had gameplay problems. They decided to just be rid of it instead of trying to fix it so they could move on to more important things if i remember right. *mew  | 2014-07-02 19:49:00 Author: Lord-Dreamerz Posts: 4261  | 
| And yeah spike is a materiel already as a rare community glitch prize. Love the glitched spikey material...used it extensively in one level. Should be a "Danger Tweaker" option and not a material however.  | 2014-07-02 20:12:00 Author: fullofwin Posts: 1214  | 
| Love the glitched spikey material...used it extensively in one level. Should be a "Danger Tweaker" option and not a material however. Yeah that's what my original point i was trying to make on this topic. That they should make it Danger Tweaker, ETC. ![]() Also small things I am looking forward in LBP3 is the option to turn off the sounds on jump-pads... I hope we can make them invisible too now! *mew  | 2014-07-02 20:16:00 Author: Lord-Dreamerz Posts: 4261  | 
| The problem with the stars was that 90% of the levels averaged around 3 stars. Even the bad levels, since the creators' friends all rated those levels with 5 stars. With a binary feedback system you get a much clearer idea of the approval/disapproval ratio. And the hearts give you a good idea of how many people adore the level instead of just "liking" it. Perhaps instead of just dividing the total stars given by the number of ratings, they should have also counted each of the 5's, 4's, 3's, 2's, and 1's separately just like Amazon.com does. Like I said, if positive feedback is all they're gonna listen to, then that's what they will listen to, but we should at least allow there to be negative feedback if only to serve as a separate statistic.  | 2014-07-02 21:06:00 Author: MMLgamer Posts: 183  | 
| Oh wow.. are people really so sensitive to the point where they can't even accept negative criticism? Since when was negative criticism classified as "bullying" or "trolling"? Also misuse isn't a valid criticism in my opinion because the like button can also be misused for copied levels. Removing the dislike button didn't really change much anyway because I still see a lot of trolling and bullying on the review pages with the :meh: face. (y'know... the face that appears when the person hasn't rated.) I think it needs to come back because it helped weed out bad and copied levels. I also think each player should be taught how to use grief reports before they unlock the online abilities because it'll help stop bullying and trolling. I'm not talking about critiques ... I'm talking about (ahem) Trolling and bullying. You might want to brush up on your comprehension. The above was a tester statement to see how you handled critique.  | 2014-07-02 21:37:00 Author: GribbleGrunger Posts: 3910  | 
| Perhaps then the pages could be filtered by ratio of hearts to plays? I would consider a ratio of around 1 in 10 plays to be good were as a ratio of around 1 in 4 or 5 would be outstanding. This is also difficult to abuse as trolls are only able to have so many "friends" or accounts who can heart their levels resulting in an all round public opinion?  Imo, I think removing the dislike button was a mistake as before it was removed i was continuously able to find good levels on the cool pages. LBP 3 community system should support it in my opinion.. but perhaps regulated..  | 2014-07-02 23:21:00 Author: Tawarf Posts: 457  | 
| Interesting article... http://www.playstationlifestyle.net/2014/07/02/shuhei-yoshida-sony-concerned-about-working-on-games-like-littlebigplanet-3-because-people-want-big-budget-shooters/ Hopefully LBP3 will sell enough to warrant keeping the franchise alive in the future. I mean, they obviously have enough faith to let LBP be the ONLY new AAA game coming out for holiday 2014. But still, if sales tank then I could see them cutting support/sequels/DLC off. Gamers need to realize there's more variety than shooters and action adventure games. I think the lack of titles this year however will make them hungry for any PS4 game releasing, even if it's not a genre they're familiar with. I'd still be impressed though if LBP3 was the last game. Back when I played the first installment I never dreamed there'd be 3 spin-offs and 2 sequels, I simply thought I was playing a high-budget indie game that'd be a one hit wonder. So I'm pretty thankful for all Sony has given us as fans these past few years.  | 2014-07-03 00:06:00 Author: The5rozos Posts: 952  | 
| I think they simply need to make it so that copied levels will not be displayed on the cool pages.  Also, there is already a separate thread (https://lbpcentral.lbp-hub.com/index.php?t=89423-Stuff-We-Want-Changed-In-LBP3) for these sorts of suggestions.  | 2014-07-03 00:27:00 Author: Aeolipyle Posts: 20  | 
| That reminds me, we've mentioned bringing ice back a few times in this thread so here is a video showing it in action for those who have no idea what we are talking about. http://youtu.be/QXOy5OkKKPw Spikes as a material rather than an object would also be neat. Found the original video on GT downloaded it and made a gif.(I got rid of the black load screen also) http://i.imgur.com/vSCsPeu.gif Would be awesome to have that on LBP3  | 2014-07-03 00:30:00 Author: lve_msg Posts: 408  | 
| If ice hazard is going to return, then could it be more harmful? If sackboy freezes, he'll shatter like glass rather than breaking free. I wonder if it going to be renamed to 'liquid nitrogen'... | 2014-07-03 02:12:00 Author: ShiftyDog Posts: 293  | 
| Found the original video on GT downloaded it and made a gif.(I got rid of the black load screen also) http://i.imgur.com/vSCsPeu.gif Would be awesome to have that on LBP3 What kind of sorcery is this? When did this ever exist?  | 2014-07-03 02:49:00 Author: yugnar Posts: 1478  | 
| What kind of sorcery is this? When did this ever exist?It was something they showed off very early on, but it never made it into the full game. | 2014-07-03 04:15:00 Author: bagheadinc Posts: 172  | 
| If ice hazard is going to return, then could it be more harmful? If sackboy freezes, he'll shatter like glass rather than breaking free. I wonder if it going to be renamed to 'liquid nitrogen'... Better yet, if they add that I'd be cool to have the option per level or something to make it lethal or not.  | 2014-07-03 11:28:00 Author: ConverseFox Posts: 2333  | 
| I saw the old ice hazard above ... Any idea why it was removed? | 2014-07-03 11:36:00 Author: GribbleGrunger Posts: 3910  | 
After so many years I say give us anything we want and let us do what we want with it. There's no need to hold back anything now. Use it sparsely in the story if you want to but let us do what we want.... I SAY ![]()  | 2014-07-03 11:54:00 Author: BasketSnake Posts: 2391  | 
After so many years I say give us anything we want and let us do what we want with it. There's no need to hold back anything now. Use it sparsely in the story if you want to but let us do what we want.... I SAY ![]() I agree with this sentiment, give us as many new tools as you can dream up (sounds like we'll be able to make as many as 'we' dream up, which is awesome) and remove any perceived restrictions so we can have as much freedom to create as possible. So for instance absolute control over sound effects, making spikes into a danger tweaker, more sackboy emotions, etc. Nice to see you again Snake!  | 2014-07-03 16:26:00 Author: KAPBAM Posts: 1348  | 
| I saw the old ice hazard above ... Any idea why it was removed?If I recall correctly, I believe they said there were issues with it working in online multiplayer. I could be wrong about that though. | 2014-07-03 18:17:00 Author: bagheadinc Posts: 172  | 
| If I recall correctly, I believe they said there were issues with it working in online multiplayer. I could be wrong about that though. Yeah, I think they said it caused the game to freeze. Oh, the irony! ![]()  | 2014-07-03 19:54:00 Author: Pookachoo Posts: 838  | 
| Why not the ability to create your own pod backgrounds? I think it would be a cool idea like for ex: You could control the light source for ex (you chose from different options for lights like and it would give it a cool look and effective) take lbpk for example the way the lighting effect was and you can use up to 16 layers to make your own backgrounds and have the ability to create your own music for your pod and earth I think that would be a cool idea imo. | 2014-07-03 20:01:00 Author: The_Lil_JoKeR Posts: 745  | 
| Speaking of unused death animations, Mm posted this: http://www.mediamolecule.com/blog/article/littlebigplanet_concept_art_sackboy_being_squashed ?utm_content=buffer4e5ae&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer  | 2014-07-03 21:23:00 Author: ForgottenEnigma Posts: 1414  | 
| Speaking of unused death animations, Mm posted this: http://www.mediamolecule.com/blog/article/littlebigplanet_concept_art_sackboy_being_squashed ?utm_content=buffer4e5ae&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer Lol these are cruel   I kinda feel bad about seeing them! | 2014-07-04 01:25:00 Author: yugnar Posts: 1478  | 
| Speaking of unused death animations... https://www.youtube.com/watch?v=AF8wy_VRLCI  | 2014-07-04 05:05:00 Author: bagheadinc Posts: 172  | 
| Those death animations are hilariously dark! If we get custom animations I'll be one of the first to try and make similar deaths. | 2014-07-04 15:20:00 Author: Chdonga Posts: 388  | 
| Possible release date of Nov. 5th shown on Amazon France. This is a Wednesday so might be wrong as most games release Fridays in the UK. http://www.amazon.fr/Sony-Little-big-planet-3/dp/B00KWB1TDO/ref=sr_1_1?ie=UTF8&qid=1404566278&sr=8-1&keywords=littlebigplanet+3 The same date as LBP1 in 2008. (UK release date anyway)  | 2014-07-05 14:23:00 Author: Gentleman Tom Posts: 64  | 
| Possible release date of Nov. 5th shown on Amazon France. This is a Wednesday so might be wrong as most games release Fridays in the UK. http://www.amazon.fr/Sony-Little-big-planet-3/dp/B00KWB1TDO/ref=sr_1_1?ie=UTF8&qid=1404566278&sr=8-1&keywords=littlebigplanet+3 The same date as LBP1 in 2008. (UK release date anyway) :o that would be awesome if it comes out that date. ![]()  | 2014-07-05 16:28:00 Author: Lbphart3 Posts: 813  | 
| Remember remember the 5th of November. | 2014-07-05 16:41:00 Author: Jovuto Posts: 2345  | 
| November 5th is 2 days after my birthday, it's meant to be <3 | 2014-07-05 21:21:00 Author: The5rozos Posts: 952  | 
| I hope they provide new information soon; the post-E3 hype is starting to die down. | 2014-07-05 21:28:00 Author: Aeolipyle Posts: 20  | 
| I hope they provide new information soon; the post-E3 hype is starting to die down.They also have to spread whatever info they have over the next 5 months | 2014-07-05 22:04:00 Author: bagheadinc Posts: 172  | 
| I'm acing and collecting the last objects from a DLC pack and realize the urgent need to be able to skip cutscenes when trying to replay levels. It's so insanely irritating having to watch everything over again. | 2014-07-05 22:16:00 Author: BasketSnake Posts: 2391  | 
| I'm acing and collecting the last objects from a DLC pack and realize the urgent need to be able to skip cutscenes when trying to replay levels. It's so insanely irritating having to watch everything over again. That's funny dude, the LBP3 hype has made me go back and ace/100% the DLC packs too... Not an easy task. Playing through that Muppets pack having to sit through those intros, or having a cut-scene right before the Scoreboard is a total buzzkill. I hope they change that soon, they certainly didn't shorten them with the recent DC pack. I have a random kind of silly question... I've aced and 100% every level possible in every DLC, yet the little indicator on the Pod screen says '7 more levels to ace!' and '7 more levels to complete!'. So I looked at the Creator Pack and Pirates Pack Tutorials and they all have the grey Sackboy icon, as if I didn't finish the tutorial. However at the end of the level, it notifies you to push start and return to Pod. So completing those levels is virtually impossible. Anyone else experiencing this? It's not a huge deal, but being the perfectionist I am it's annoying seeing that every time when I know I've completed everything. ![]()  | 2014-07-05 22:58:00 Author: The5rozos Posts: 952  | 
| I'm acing and collecting the last objects from a DLC pack and realize the urgent need to be able to skip cutscenes when trying to replay levels. It's so insanely irritating having to watch everything over again. This is why I just fully ace and collect every pack I buy, when I buy it. I don't want to have to go back later.  | 2014-07-05 23:35:00 Author: Aeolipyle Posts: 20  | 
| So I looked at the Creator Pack and Pirates Pack Tutorials and they all have the grey Sackboy icon, as if I didn't finish the tutorial. However at the end of the level, it notifies you to push start and return to Pod. So completing those levels is virtually impossible. Anyone else experiencing this? It's not a huge deal, but being the perfectionist I am it's annoying seeing that every time when I know I've completed everything. ![]() If you go on LBP1, or LBP2 1.00 you can bring a scoreboard into the level and complete/ace it.(if you know how) I did it with every single level I could. But nope, idk why it doesn't say you completed it.  | 2014-07-06 00:47:00 Author: lve_msg Posts: 408  | 
| If you go on LBP1, or LBP2 1.00 you can bring a scoreboard into the level and complete/ace it.(if you know how) I did it with every single level I could. But nope, idk why it doesn't say you completed it. I just played the levels and couldn't find any Tools bag to place a scoreboard... Is there a special trick to do this? If you have an idea please private message me (don't want the mods getting mad for me derailing this thread   ) | 2014-07-06 02:29:00 Author: The5rozos Posts: 952  | 
| Possible release date of Nov. 5th shown on Amazon France. This is a Wednesday so might be wrong as most games release Fridays in the UK. Wednesday is the normal day for continental Europe.  | 2014-07-06 10:37:00 Author: Rabid-Coot Posts: 6728  | 
| This is why I just fully ace and collect every pack I buy, when I buy it. I don't want to have to go back later. I do that too. Had to ace three levels and collect something like ten objects. I hate tower defense games more than any other genre and now my final LBP2 feat will be to go in and ace that god forsaken move controller tower defense type level. I'm determined though.  | 2014-07-06 11:52:00 Author: BasketSnake Posts: 2391  | 
| I've been seeing November 4th and 5th. I wonder if it will come out in EU first then US the day after? -hyper  | 2014-07-06 15:00:00 Author: hyperdude95 Posts: 1793  | 
| Are you sure it's coming out for PS3 as Gamestop doesn't have a Pre-order for it, only the PS4 version | 2014-07-06 15:45:00 Author: CyberTails Posts: 9  | 
| I've been seeing November 4th and 5th. I wonder if it will come out in EU first then US the day after? -hyper Tuesdays NA Wendesdays Continental Europe Thursdays might be Australia and/or Ireland Fridays UK  | 2014-07-06 16:05:00 Author: Rabid-Coot Posts: 6728  | 
| Are you sure it's coming out for PS3 as Gamestop doesn't have a Pre-order for it, only the PS4 version Steven Isbell said there will be. The sites that are taking preorders probably don't actually know their facts quite yet and just put up preorders based off of what they saw from E3. Afterall i imagine there will be bonus items and other stuff for preorder which also hasn't been talked about officially yet, It's little early still, just give it some time and more info will be revealed later. *mew  | 2014-07-06 16:05:00 Author: Lord-Dreamerz Posts: 4261  | 
| Thanks for that, I might pre-order that for when I get the chance along with Omega Ruby and Skylanders Trap Team | 2014-07-06 16:22:00 Author: CyberTails Posts: 9  | 
| Steven Isbell said there will be. The sites that are taking preorders probably don't actually know their facts quite yet and just put up preorders based off of what they saw from E3.  Afterall i imagine there will be bonus items and other stuff for preorder which also hasn't been talked about officially yet, It's little early still, just give it some time and more info will be revealed later. *mew Well, there had better be a PS3 version. I bought the PS3 largely just for the original LBP, but I am not going to buy a PS4 for LBP3 alone. That was years ago; I am mostly a PC gamer now.  | 2014-07-07 00:56:00 Author: Aeolipyle Posts: 20  | 
| *looks around* Please wake me when new create info is released... zzz..  | 2014-07-07 10:02:00 Author: midnight_heist Posts: 2513  | 
| Hmm, this gamereactor.eu interview with Sarah Wellock (http://www.gamereactor.eu/news/206974/LBP3+%22opens+up+a+whole+new+can+of+worms+for+crea tive+community%22/) seems to suggest that people will be able to play existing levels with the new characters. Maybe Swoop is overpowered after all...   No wait, don't revive that stupid thread! ![]()  | 2014-07-07 18:11:00 Author: Rogar Posts: 2284  | 
| *looks around* Please wake me when new create info is released... zzz.. Seriously. Hype... waning! Urge to buy game... dissipating! ![]() We need more information!  | 2014-07-07 18:13:00 Author: Aeolipyle Posts: 20  | 
| I think as far as the trickle of info goes, we will be getting story and character info before the really interesting bits (create mode/tools/features).... so yea, longish wait probably for the good stuff. | 2014-07-07 19:16:00 Author: EinRobot Posts: 739  | 
| Hmm, this gamereactor.eu interview with Sarah Wellock (http://www.gamereactor.eu/news/206974/LBP3+%22opens+up+a+whole+new+can+of+worms+for+crea tive+community%22/) seems to suggest that people will be able to play existing levels with the new characters."Obviously there are some levels that haven't been designed for them, because the characters are new so they can't. It's not always going to be the perfect match, but what they can always do is adapt they can go back to those levels, recreate." Sounds to me like she was saying the opposite. If a level wasn't designed for Oddsock/Toggle/Swoop use, you'll need to go back and add that functionality. This coincides with what has been said in other interviews, that the new characters can't be used in a level unless the creator explicitly allows it.  | 2014-07-07 19:18:00 Author: bagheadinc Posts: 172  | 
| I've bought Dualshock 4 controller number two so am ready for some local and online co-op action, please release the beta now. | 2014-07-08 04:37:00 Author: aratiatia Posts: 374  | 
| So I dunno if it's a bug or not but I am playing LBP2 as we speak and I see that there are over 400 000 people playing right now. What on earth is going on? Did HUB release or something? Or did LBP2 become free? I can see that there are thousands of people playing levels everywhere. Sorry if it's off-topic but I need to know what is going on! | 2014-07-08 23:33:00 Author: yoghurt2000 Posts: 74  | 
400,000? o_o Well LBP.me did go under maintenance today. ![]() -hyper  | 2014-07-08 23:46:00 Author: hyperdude95 Posts: 1793  | 
Amazing! I think I should get it for PS3, I consider my PS3 can still giving some war! And I don't care about graphics. ![]()  | 2014-07-10 12:12:00 Author: UtopicDreamer Posts: 19  | 
| The deciding factor for me would be how much later the PS3 version will be released. Plus, I think it'd feel more fresh and new playing LBP on new hardware. I've sunken hundreds of hours into LBP1 and 2, I think it's time for me to play it on a different system ![]()  | 2014-07-11 00:31:00 Author: The5rozos Posts: 952  | 
The deciding factor for me would be how much later the PS3 version will be released.A deciding factor for me is the fact I can Remote Play from the PS4 to my Vita ![]()  | 2014-07-11 06:03:00 Author: bagheadinc Posts: 172  | 
Mmmm hungry. Need info. ![]()  | 2014-07-11 08:23:00 Author: Reef1978 Posts: 527  | 
| I pretty much have to get a PS4 at this point my phat launch PS3 is on it's last legs, after all these years of hard work. D: | 2014-07-11 16:20:00 Author: mattman111 Posts: 188  | 
| LBP3 @ EGX (https://twitter.com/EGX/status/487583026600497152) | 2014-07-11 17:16:00 Author: lve_msg Posts: 408  | 
| LBP3 @ EGX (https://twitter.com/EGX/status/487583026600497152) Excelent ![]()  | 2014-07-11 19:40:00 Author: yugnar Posts: 1478  | 
| LBP3 @ EGX (https://twitter.com/EGX/status/487583026600497152) It's a long time to wait... ;_; OH GAMESCOM SAVE US!!!  | 2014-07-11 19:42:00 Author: Tikaki-MooMoo Posts: 524  | 
| LBP3 @ EGX (https://twitter.com/EGX/status/487583026600497152) We have to wait till september tho.   Gamescom  is  August 14 - 17, 2014.![]()  | 2014-07-11 20:45:00 Author: Lbphart3 Posts: 813  | 
| I'm hoping we don't have to wait for gamescom for more info. What I really want to know is if there'll be a LBP3 PS4 bundle by November. Because if there isn't, I'd much rather buy a PS4 now and stay busy with games like Infamous. Also, I'm predicting the release date will be late November so Sumo can have a little extra time on development.  | 2014-07-12 23:01:00 Author: The5rozos Posts: 952  | 
| I'm hoping we don't have to wait for gamescom for more info. What I really want to know is if there'll be a LBP3 PS4 bundle by November. Because if there isn't, I'd much rather buy a PS4 now and stay busy with games like Infamous. Also, I'm predicting the release date will be late November so Sumo can have a little extra time on development. Well, they said the release date is November 4th, didn't they?  | 2014-07-12 23:51:00 Author: yugnar Posts: 1478  | 
| Well, they said the release date is November 4th, didn't they?The only official (i.e. from Sumo or Sony) release date announcement is that it will come out in November. As far as specific dates are concerned, those are speculation (either by gaming blogs, retailers, or even just random people). | 2014-07-13 03:14:00 Author: bagheadinc Posts: 172  | 
| I want to know if there is going to be a Cross-buy deal. Since i'll be getting a PS3 version first (I hope) I really want to know if we're going to get some kind of special discount. Also i have some good news from me, i'm close to getting $100 from my job, so i'm making some progress into getting $400. Don't worry PS4 i'm coming to get you! I know it's off-topic but i thought i should tell you guys about this.  | 2014-07-13 07:52:00 Author: Tikaki-MooMoo Posts: 524  | 
| I'm hoping we don't have to wait for gamescom for more info. What I really want to know is if there'll be a LBP3 PS4 bundle by November. Because if there isn't, I'd much rather buy a PS4 now and stay busy with games like Infamous. Also, I'm predicting the release date will be late November so Sumo can have a little extra time on development. Just get TLOUR bundle and keep yourself busy with that.  | 2014-07-13 10:57:00 Author: GribbleGrunger Posts: 3910  | 
Does  anyone  know if will   have to have  the  ps plus  for  the  ps4 version of lbp 3?  Im hoping  it  will be  like  lbp 2  . | 2014-07-13 20:28:00 Author: Lbphart3 Posts: 813  | 
Does  anyone  know if will   have to have  the  ps plus  for  the  ps4 version of lbp 3?  Im hoping  it  will be  like  lbp 2  .I'm pretty sure any online play will require PS+ on the PS4. | 2014-07-13 22:09:00 Author: bagheadinc Posts: 172  | 
| I'm pretty sure any online play will require PS+ on the PS4. I think the general rule is that if the game itself is free-to-play then you do not need plus for online. So unless HUB appears and gets ported to Ps4 it is likely 'next gen' LBP will require the subscription. Saying that, I thought plus would be a burden when I bought my ps4 but it was one of the best purchases I've ever made as it is really good value for money.  | 2014-07-13 23:12:00 Author: ForgottenEnigma Posts: 1414  | 
Saying that, I thought plus would be a burden when I bought my ps4 but it was one of the best purchases I've ever made as it is really good value for money.This is so very true. Been a member since the beginning, I've hundreds of PS3 games to choose from now. Only about 12 PS4 ones so far, but that will change ![]()  | 2014-07-14 00:21:00 Author: bagheadinc Posts: 172  | 
| ^You guys sound like ad-bots. :'p I wonder how much longer it will be till we get more info of LBP3. *mew  | 2014-07-14 00:30:00 Author: Lord-Dreamerz Posts: 4261  | 
| ^You guys sound like ad-bots. :'p I wonder how much longer it will be till we get more info of LBP3. *mew Hopefully soon. I started a thread in the suggestion section for this very reason but people haven't supported it.  | 2014-07-14 10:48:00 Author: GribbleGrunger Posts: 3910  | 
| Just get TLOUR bundle and keep yourself busy with that. But I need to save as much money as possible. ![]() Hm I just thought of something... There will probably be a Collector's Edition of LBP3 and those are never included in a console bundle. So either way I look at it I'll have to buy a standalone PS4 bundle if I want the CE. So it doesn't even matter when I buy the PS4.. Man I am so dumb sometimes ![]()  | 2014-07-14 18:48:00 Author: The5rozos Posts: 952  | 
| Has this been discussed yet? http://www.digitalspy.co.uk/gaming/news/a583719/littlebigplanet-3-to-introduce-popit-puzzles-into-the-story-mode.html#~oK5QPEJSXlnTHI Sounds interesting.  | 2014-07-15 14:34:00 Author: Ali_Star Posts: 4085  | 
| Alongside 16 new Create tools and six editing layers - double the number in previous games - LittleBigPlanet 3 will also have a reworked user interface to help a "new generation" of players, but one in keeping with the franchise's style. Read more: http://www.digitalspy.com/gaming/news/a583719/littlebigplanet-3-to-introduce-popit-puzzles-into-the-story-mode.html#~oK5IuSSPEOhPtW#ixzz37Xr9XwRq Follow us: @digitalspy on Twitter | digitalspyuk on Facebook Wat? -hyper  | 2014-07-15 14:52:00 Author: hyperdude95 Posts: 1793  | 
| Whilst the pop-it puzzles seems intriguing I question why they state 6 layers instead of 16. | 2014-07-15 15:08:00 Author: EinRobot Posts: 739  | 
| Wat? -hyper haha Wat? indeed xD think they need to check their sources on that one! There's definitely 16 layers not 6!  | 2014-07-15 15:30:00 Author: Hallm3 Posts: 252  | 
| This would be interesting http://vrfocus.com/archives/4958/make-virtual-reality-littlebigplanet-3/ | 2014-07-15 15:34:00 Author: EinRobot Posts: 739  | 
| Whilst the pop-it puzzles seems intriguing I question why they state 6 layers instead of 16. Hey Folks! I just want to quickly jump in and say that there's been a little bit of a mix-up in the information in that article, so I just want to set a couple of things straight for everyone. ![]() We have already said that there's 16 layers available in LittleBigPlanet 3 and I can assure you that we have a lot more than just 16 new create tools coming in the new game... ![]() As for the Popit Puzzles themselves... I can tell you that some eagle-eyed folks among you have already spotted a primary aspect of them in our previously released trailer/screenshots and they may be unaware that they did... But that's all I'm saying for now. ![]() We will have more news on all the snazzy new tools and Popit Puzzles later on! November is fast-approaching and we're still working hard to get everything polished and finalised for you folks to create with! Will share more when we're ready, I promise! ![]()  | 2014-07-15 15:43:00 Author: StevenI   Community ManagerPosts: 420  | 
| I notice that whenever StevenI posts, he tends to get a load of Thanks! It's as if people think that he'll give them a Team pick if they keep thanking him. Shameful behaviour. ?-?  | 2014-07-15 16:44:00 Author: Ali_Star Posts: 4085  | 
| I notice that whenever StevenI posts, he tends to get a load of Thanks! It's as if people think that he'll give them a Team pick if they keep thanking him. Shameful behaviour. ?-?Or they are thanking him for giving new info or confirming things...  | 2014-07-15 16:49:00 Author: bagheadinc Posts: 172  | 
| OR.... they're thanking him for the clarification/information. Maybe I'm just less cynical than some folks. ![]() EDIT: lol sniped by baghead. ![]()  | 2014-07-15 16:50:00 Author: Morgana25 Posts: 5983  | 
| I notice that whenever StevenI posts, he tends to get a load of Thanks! It's as if people think that he'll give them a Team pick if they keep thanking him. Shameful behaviour. ?-? h-hey... I thanked your post..... h4h?  | 2014-07-15 17:00:00 Author: Jovuto Posts: 2345  | 
| Or they are thanking him for giving new info or confirming things... ^this, I thanked him because he responded to my question and cleared up inaccuracies. Such care and quickness deserves a kind thank you. I appreciate that a lot. - - - - - - - - - - As for the Popit Puzzles themselves... I can tell you that some eagle-eyed folks among you have already spotted a primary aspect of them in our previously released trailer/screenshots and they may be unaware that they did... But that's all I'm saying for now. ![]() I noticed that, but it didn't register. I guess I assumed it was part of a tutorial level.  | 2014-07-15 17:12:00 Author: EinRobot Posts: 739  | 
| Or they are thanking him for giving new info or confirming things... OR.... they're thanking him for the clarification/information. Maybe I'm just less cynical than some folks. ![]() EDIT: lol sniped by baghead. ![]() Looks like some people missed the joke. Oh well, the subtleties of British humour eh? ![]()  | 2014-07-15 18:38:00 Author: Ali_Star Posts: 4085  | 
| Hopefully lots of new info will be revealed in the following weeks, but I believe that the very best sites to discover new information are the LBP fansites, and official sources (PSN blogs, StevenI comments and tweets, devs conferences). I mention the fansites because we are usually much more interested into the game, and many times random videogame blogs talk very superficially about the new features and get the information and LBP technicisms all mixed up. That being said, I still believe there are many think we've overlooked from the reveal trailer. Maybe we should make an in-depth analyzis of each scene... ![]()  | 2014-07-15 19:18:00 Author: yugnar Posts: 1478  | 
That being said, I still believe there are many think we've overlooked from the reveal trailer. Maybe we should make an in-depth analyzis of each scene... ![]() Although I don't understand one word french, I found the following video very interesting, because he analyzed so much scenes of the trailer in slow motion... http://www.youtube.com/watch?v=_dlb9T2osl4  | 2014-07-15 19:45:00 Author: Hanfi1311 Posts: 776  | 
| I notice that whenever StevenI posts, he tends to get a load of Thanks! It's as if people think that he'll give them a Team pick if they keep thanking him. Shameful behaviour. ?-? Ahh English humor... ![]() http://media.tumblr.com/tumblr_lsx3v0sb4x1qzbl7f.jpg  | 2014-07-15 20:22:00 Author: The5rozos Posts: 952  | 
| I can write a little something about the topic aswell so y'all don't get mad; Do you think we'll be able to paint pictures like we did with Move in LBP2 and do you think we still would need Move to paint? (in LBP3 ofc) | 2014-07-15 21:18:00 Author: yoghurt2000 Posts: 74  | 
| I'd say it's pretty much certain that the sticker editor will be back in some form. Either using move or the ps4's track pad | 2014-07-15 21:47:00 Author: ForgottenEnigma Posts: 1414  | 
| I can write a little something about the topic aswell so y'all don't get mad; Do you think we'll be able to paint pictures like we did with Move in LBP2 and do you think we still would need Move to paint? (in LBP3 ofc) Well HOPEFULLY they'll just integrate the PS4's touchpad for painting. There's no use for peripherals if the touchpad can do a more accurate job than waving a wand around.  | 2014-07-15 23:33:00 Author: The5rozos Posts: 952  | 
| I'd say it's pretty much certain that the sticker editor will be back in some form. Either using move or the ps4's track pad Sony is gonna milk our money and make XDev make it so we have to get the new PS4 camera and use Move to paint, atleast what I think. But I have a rather good idea of how they could execute it. Those of you who have played Infamous: Second Son will remember the graffiti parts, where you held the Dualshock 4 vertically, using R2 to spray, R1 kindof representing the hole that ejects colour out of a can. Imagine if they did that while painting in LBP3, it would be awesome. But as I said before, they want us to get the new camera, so I highly doubt my idea will be executed. It's fun to speculate though.  | 2014-07-15 23:34:00 Author: yoghurt2000 Posts: 74  | 
Ahh English humor... ![]() http://media.tumblr.com/tumblr_lsx3v0sb4x1qzbl7f.jpg Deadly serious. I mean, I could explain the extremely sophisticated, intelligent joke to you, but that goes against all laws of sophisticated, intelligent British humour. I don't want to risk being arrested by Stephen Fry.  | 2014-07-16 09:37:00 Author: Ali_Star Posts: 4085  | 
| As for the Popit Puzzles themselves... I can tell you that some eagle-eyed folks among you have already spotted a primary aspect of them in our previously released trailer/screenshots and they may be unaware that they did... But that's all I'm saying for now. ![]() Thanks for straightening out that article StevenI! (No British humour here, just plain old Canadian gratitude   )So I'm guessing that means those wrench power ups we talked about earlier in the thread are there to give us access to a pop-it power up in story mode. Since we wouldn't need a power up to access the pop-it in actual tutorials, this seems like the most logical conclusion to me. That's pretty cool. It would imply that like other power ups, you can give and remove it for different parts of a level. Now I'm wondering if the power up can be customized, to choose which parts of the pop-it can be used? I'm guessing that'll be part of a future reveal... http://cdn.memegenerator.net/instances/250x250/49796524.jpg  | 2014-07-16 14:59:00 Author: KAPBAM Posts: 1348  | 
Thanks for straightening out that article StevenI! (No British humour here, just plain old Canadian gratitude   )So I'm guessing that means those wrench power ups we talked about earlier in the thread are there to give us access to a pop-it power up in story mode. Since we wouldn't need a power up to access the pop-it in actual tutorials, this seems like the most logical conclusion to me. That's pretty cool. It would imply that like other power ups, you can give and remove it for different parts of a level. Now I'm wondering if the power up can be customized, to choose which parts of the pop-it can be used? I'm guessing that'll be part of a future reveal... http://cdn.memegenerator.net/instances/250x250/49796524.jpg This theory is so intelligent I can't even imagine the game without this feature now   No but really that seems entirely possible, even likely.  | 2014-07-16 15:22:00 Author: yugnar Posts: 1478  | 
| I'm not so sure about poppit puzzles myself, I'd need to see it in action first of course, but by the sounds of it at the moment I'm not too convinced. Everything else so far has been very exciting, it's just this that I'm a bit unsure about. | 2014-07-16 17:24:00 Author: craigmond Posts: 2426  | 
| As for the Popit Puzzles themselves... I can tell you that some eagle-eyed folks among you have already spotted a primary aspect of them in our previously released trailer/screenshots and they may be unaware that they did... But that's all I'm saying for now. ![]() Fairly certain this may have something to do with the corner editing tool.  | 2014-07-16 18:09:00 Author: MMLgamer Posts: 183  | 
| http://youtu.be/ymCDdrMKPrY At 1:09 in the trailer you see players customising cars with decorations and power-ups (vehicle blueprint balloon)... we always assumed that this was in create but what if its not! Right above sackboy in this second is another object that looks like a level link but has an anti tool symbol on it... what if it is a link which changes from create to play mode... however might just be a deco... food for thought... yay ellipses... 1.15 with the corner edit appears, judging by the tv screen backing the scene, to be an interactive tutorial.  | 2014-07-16 18:43:00 Author: ForgottenEnigma Posts: 1414  | 
I think that checkpoint means you can no longer spawn in it. Its a race, so i guess if you die you'd go back to the CP in the beginning which they would not want to do. But i do not think that's a CP (if a checkpoint doesn't want you to spawn, there is the traditional red border and alarm sound). Creative wise, that would be a very weird place to put it in my opinion. ![]() -hyper  | 2014-07-16 18:49:00 Author: hyperdude95 Posts: 1793  | 
| On closer inspection I think it was filmed in create as 1:10 you can see a wire coming off the D.C.S. | 2014-07-16 18:53:00 Author: ForgottenEnigma Posts: 1414  | 
| On closer inspection I think it was filmed in create as 1:10 you can see a wire coming off the controllinator. If it was in create, then there would be a play mode icon like it shows in another part in the trailer I saw a while ago. ![]() -hyper  | 2014-07-16 18:55:00 Author: hyperdude95 Posts: 1793  | 
If it was in create, then there would be a play mode icon like it shows in another part in the trailer I saw a while ago. ![]() -hyper I'm sure they would get rid of some UI while filming the trailer. Also the playmode symbol does appear between 1:09 and 1:10  | 2014-07-16 18:57:00 Author: ForgottenEnigma Posts: 1414  | 
| In addition to this new depth of field, O'Connor said players can stream LBP 3 levels together, creating "endless worlds" to romp through.  http://www.polygon.com/2014/7/16/5909329/la-vie-en-toggle-joy-and-death-in-littlebigplanet-3  | 2014-07-16 20:16:00 Author: GribbleGrunger Posts: 3910  | 
| In addition to this new depth of field, O'Connor said players can stream LBP 3 levels together, creating "endless worlds" to romp through.] Different from level links - or maybe improved level links? ![]()  | 2014-07-16 20:25:00 Author: Pookachoo Posts: 838  | 
| http://www.polygon.com/2014/7/16/5909329/la-vie-en-toggle-joy-and-death-in-littlebigplanet-3 Hmmm, not sure about the clarity there... ""Day one, you can play all half-million levels created [for previous games] in LBP, but it's that next generation of the game that really brings the interesting stuff." 8 million levels cut confirmed! unlikely...  | 2014-07-16 20:28:00 Author: ForgottenEnigma Posts: 1414  | 
| http://www.polygon.com/2014/7/16/5909329/la-vie-en-toggle-joy-and-death-in-littlebigplanet-3 Oooh? I didn't think of that idea. If we could stream level data into a level then with emitting and destroying tricks we could make epic big levels even better then we can now. But I wonder how that would work... Where does the extra stored level data live? on other levels on our earth? or perhaps they changed the way emitting works so that un-emited objects don't use up any thermo now? Interesting thing to think about indeed. *mew  | 2014-07-16 20:29:00 Author: Lord-Dreamerz Posts: 4261  | 
| Oooh? I didn't think of that idea. If we could stream level data into a level then with emitting and destroying tricks we could make epic big levels even better then we can now. But I wonder how that would work... Where does the extra stored level data live? on other levels on our earth? or perhaps they changed the way emitting works so that un-emited objects don't use up any thermo now? Interesting thing to think about indeed. *mew I'm thinking PSNow tech. stream LBP 3 levels together  | 2014-07-16 20:37:00 Author: GribbleGrunger Posts: 3910  | 
| Talking about data being transmitted to other levels, I'd love to see some improvements to the memorizer such as some kind of score memorizer, so that you can save if the player had 135,933 points at the time he exited part 1 of your level series and enters part 2. Meh it's kind of a trivial thing, I know, and I guess there must be some way to do some kind of score saving being really skilled with the logic we already have, but it would be nice to see a new gadget for this thing, I can't see how it would be hard to implement into the game. | 2014-07-16 20:41:00 Author: yugnar Posts: 1478  | 
| but it would be nice to see a new gadget for this thing, I can't see how it would be hard to implement into the game. Sounds more like something they could add as a option in the current memorizers/score sensors, don't think they need to make a whole new gadget just for it. *mew  | 2014-07-16 21:02:00 Author: Lord-Dreamerz Posts: 4261  | 
| Hmm, remember that PS4 feature Sony mentioned when watching a livestream (say LBP3) you can "hop in" in the game help the player if they get stuck or something?  Imagine that in create mode! Or even when you need someone to help you in a minigame.. ![]() Also I read this in that polygon interview. ![]() "And as a creator, you can give players as many or as few lives as you want." -hyper  | 2014-07-16 21:20:00 Author: hyperdude95 Posts: 1793  | 
| http://www.polygon.com/2014/7/16/5909329/la-vie-en-toggle-joy-and-death-in-littlebigplanet-3 Thanks for sharing that! Leaves me to wonder about a few things. First of all when the author says we can stream levels together, sure the word stream can lead us to believe this is newer than the previous ability to use level links, but perhaps that's all he's referring to. However if there is a new function that makes the transition from level to level much smoother and quicker, sign me up for excited!   Although that still doesn't help if your level is dependent on being in a single space, like an arcade shooter, or a multiplayer race...Second it'll be nice to have control over how many lives. I wonder if maybe we can now assign how many total lives each player (or all players) gets throughout a level, instead of only per checkpoint. Man every time a new article comes out, I get excited all over again ![]()  | 2014-07-16 22:31:00 Author: KAPBAM Posts: 1348  | 
Man every time a new article comes out, I get excited all over again ![]() Haha, I was just about to type that. Same here buddy   I'm already planning out all the financial stuff to get a PS4 by November.It's great seeing everyone becoming so enthusiastic about this game, as the most hardcore fanbases are the hardest to please (or so they say). I think my biggest compliment to Sumo is their attempt to bringing back the 'arts and crafts' feel of LBP1. Things were getting a little too futuristic and spacey in the series, and I much prefer the simplicity... Plus I think the new characters establish this installment with its own unique feel! They breathe more life into the universe, where Sack people no longer dominate the entire game. I really hope they elaborate more on how Sackboy rides Oddsock. Surely they don't use a controllinator right? I'd think there'd be an option in create mode to toggle Oddsock as 'rideable' or not... The movement looks too natural for it not to ![]()  | 2014-07-16 23:28:00 Author: The5rozos Posts: 952  | 
| Sorry if this is already confirmed - but if someone creates a level on the PS4, can someone playing on the PS3 play that level? | 2014-07-17 14:50:00 Author: Ali_Star Posts: 4085  | 
| Sorry if this is already confirmed - but if someone creates a level on the PS4, can someone playing on the PS3 play that level? We think so but there is no solid answer yet. However, like move or vita levels those that use the ps4's unique features may be accessible but unplayable.  | 2014-07-17 14:53:00 Author: ForgottenEnigma Posts: 1414  | 
| I thought Steven said PS4 players can play LBP3 levels made on the PS3 and vise versa? -hyper  | 2014-07-17 16:07:00 Author: hyperdude95 Posts: 1793  | 
| I thought Steven said PS4 players can play LBP3 levels made on the PS3 and vise versa? -hyperYup, he said exactly that on Twitter.  | 2014-07-17 18:06:00 Author: bagheadinc Posts: 172  | 
| That's good to know at least. And what about PS4 users playing with PS3 users? I'm going to assume that's not possible. | 2014-07-17 18:16:00 Author: Ali_Star Posts: 4085  | 
| That's good to know at least. And what about PS4 users playing with PS3 users? I'm going to assume that's not possible. Why not? It's practically the same game! Do you remember Vita-PS3 crossplay working perfectly fine in games like PlayStation AllStars Battle Royale?  | 2014-07-17 18:20:00 Author: yugnar Posts: 1478  | 
| Why not? It's practically the same game! Do you remember Vita-PS3 crossplay working perfectly fine in games like PlayStation AllStars Battle Royale? Oh does it? I guess there's a chance then.  | 2014-07-17 18:57:00 Author: Ali_Star Posts: 4085  | 
| I gotta say, I'll be pretty happy if we can not only play, but more importantly create with players regardless of platform. I have friends who don't have a PS4 and might not buy one for LBP3. I'd LOVE to be able to still jump into create with them, so we can help each other test levels, help figure out issues, etc. | 2014-07-17 21:32:00 Author: KAPBAM Posts: 1348  | 
| For me it'll depend on the technical gap between the PS4 and PS3 versions... While they're essentially the same game, if making LBP3 PS4's online community exclusive boosts the horsepower and possibilities in create mode that aren't achievable on PS3, I'm all for it. However if the games are essentially the same (even though PS4 is obviously more powerful), then they definitely should share the same community. There'd be no reason not to. The only problem that would arise is PS3 players have immediate free access while PS4 players have to 'pay to play' with their friends on the said console.  | 2014-07-18 06:46:00 Author: The5rozos Posts: 952  | 
OMG THE BETA SIGNUPS ARE OPEN!!!!1!11!! ![]() LINK (http://tinyurl.com/y8ufsnp)  | 2014-07-18 10:45:00 Author: Schark94 Posts: 3378  | 
OMG THE BETA SIGNUPS ARE OPEN!!!!1!11!! ![]() LINK (http://tinyurl.com/y8ufsnp) Your lack of Sack Astley disappoints me... ![]() http://www.youtube.com/watch?v=kvoSmmkSJ2M  | 2014-07-18 11:20:00 Author: StevenI   Community ManagerPosts: 420  | 
| Rickroll as opposed to sackroll? Son, I am disappoint. The only problem that would arise is PS3 players have immediate free access while PS4 players have to 'pay to play' with their friends on the said console. Regarding this, I don't see it as a 'problem' so much really. Sure, there may be some people who despise the idea but at the end of the day, the PS3 is right there for them. This is the reason that releasing on both systems was a good plan. Until the PS4 hits its stride, and the owners are happy with their choices of online vs offline and the fees that go along with it, then this is the best way to be. The PS4 players in this iteration of the game will probably already be happy to 'pay to play' as they bought the system with (hopefully) full knowledge that this would be the case. Simply put: Because LBP3 is being put on both consoles, nobody is forcing us to pay to play online, by any stretch of the imagination. the choice is there for us to decide ![]()  | 2014-07-18 11:23:00 Author: rialrees Posts: 1015  | 
Your lack of Sack Astley disappoints me... ![]() Lol you officially killed my joke. ![]()  | 2014-07-18 12:31:00 Author: Schark94 Posts: 3378  | 
Your lack of Sack Astley disappoints me... ![]() I love this song now, it sounds like he is singing about never gonna heart me and never gonna disheart me. ![]()  | 2014-07-18 12:34:00 Author: Seveni_7 Posts: 109  | 
| http://www.youtube.com/watch?v=kvoSmmkSJ2M mm pik yay if u agree  | 2014-07-18 12:49:00 Author: Ali_Star Posts: 4085  | 
| Aw... you got me all excited for nothing. I've literally been checking this site, private messages and my email account every 20 minutes or so for the last two weeks in case any beta news appeared. I fear one day I'll see sign-ups on IGN or something and by then it will be too late. I really wanna play lbp3 on my ps4 after remembering how much fun the lbp2 beta was. Reported 82 bugs and made 1000 posts on the forums before it killed my first ps3... even won a broken bug blaster code which has never worked but still kept in my inbox... good times.  | 2014-07-18 17:30:00 Author: ForgottenEnigma Posts: 1414  | 
| I  got all   excited lol. hope  we here about it  soon,I  missed  getting  in the lbp 2 beta,Hopefully ill get  the  chance  to be in lbp 3's. I was in the little big karting beta it was funn  .![]()  | 2014-07-18 18:06:00 Author: Lbphart3 Posts: 813  | 
| I really wanna play lbp3 on my ps4 after remembering how much fun the lbp2 beta was. Reported 82 bugs and made 1000 posts on the forums before it killed my first ps3... even won a broken bug blaster code which has never worked but still kept in my inbox... good times. I was the same, but I was in the beta for Lbp vita. It's different how you get the test vest because you'll get it when Lbp vita released. I was surprised that I also got a bug blaster when I'm getting my vest. I'm curious what date for the sign up. Thinking it would be on the first week of August, which is somewhat 3-4 months before the release.  | 2014-07-18 20:18:00 Author: ShiftyDog Posts: 293  | 
| LBP3 @ EGX (https://twitter.com/EGX/status/487583026600497152) Speaking of that, I just noticed that LBP2 & LBPK was in SDCC, So if we're lucky we might more info on LBP3 in SDCC. http://youtu.be/XLABYVUguvs Remember SDCC Starts JULY 24-27, 2014  | 2014-07-18 21:55:00 Author: Tikaki-MooMoo Posts: 524  | 
| Speaking of that, I just noticed that LBP2 & LBPK was in SDCC, So if we're lucky we might more info on LBP3 in SDCC.  http://youtu.be/XLABYVUguvs Remember SDCC Starts JULY 24-27, 2014 I completely forgot they showed off create mode in LBPK in that video! -hyper  | 2014-07-18 22:32:00 Author: hyperdude95 Posts: 1793  | 
| Remember SDCC Starts JULY 24-27, 2014 I hope LBP 3 is there!! that will be next week :o.  | 2014-07-19 00:25:00 Author: Lbphart3 Posts: 813  | 
| Was looking around the net and found people giving away Destiny Beta codes, & saw that they got PS3 & PS4 codes in same email. http://i.imgur.com/wrkJ0AK.jpg I'm just posting this because if Destiny does that, do you think LBP3 will be the same?  | 2014-07-19 17:24:00 Author: lve_msg Posts: 408  | 
| I'm hoping the lbp3 beta will be a serious test like lbp2's and not like Destiny which is just a glorified demo aimed at generating publicity. Its part of the reason I'm crossing my fingers and hoping that the initial testing group for lbp3 will be handpicked from the fan-sites rather than general sign-ups. Too many people consider betas as demos in this day and age. We have a responsibility to help the devs produce the best game they possible can. However, to answer your question it is possible. Apologies for the rant, its just an area that I feel passionate about.  | 2014-07-19 17:31:00 Author: ForgottenEnigma Posts: 1414  | 
I hope the beta last longer then LBP2, I had a chance at LBPK but now LBP3 will be my 2rd. ![]()  | 2014-07-19 21:17:00 Author: Tikaki-MooMoo Posts: 524  | 
I hope the beta last longer then LBP2, I had a chance at LBPK but now LBP3 will be my 2rd. ![]() It's your secerd? ![]()  | 2014-07-19 21:41:00 Author: Jovuto Posts: 2345  | 
| secerd 2nd Sorry! ![]()  | 2014-07-20 02:38:00 Author: Tikaki-MooMoo Posts: 524  | 
| I'm hoping the lbp3 beta will be a serious test like lbp2's and not like Destiny which is just a glorified demo aimed at generating publicity. Its part of the reason I'm crossing my fingers and hoping that the initial testing group for lbp3 will be handpicked from the fan-sites rather than general sign-ups. Too many people consider betas as demos in this day and age. We have a responsibility to help the devs produce the best game they possible can. However, to answer your question it is possible. Apologies for the rant, its just an area that I feel passionate about. Somebody give this man a cookie.  | 2014-07-20 03:48:00 Author: yugnar Posts: 1478  | 
| I  hope   LBP 3 is there!!  that  will be  next  week :o. I REALLY hope LBP3 will be at SDCC because I'll be there!!! (first time) ![]()  | 2014-07-20 18:19:00 Author: Pookachoo Posts: 838  | 
| I'm curious if LBP3 will climb up the pre-order charts as the release approaches, and if it'll crack the top 30 at all... I surely wouldn't count it out. http://www.vgchartz.com/article/251702/usa-preorders-chart-12-july-2014-destiny-dominates/ Hopefully there'll be plenty of promotion since apparently this is THE exclusive Sony is relying on for 2014. A cool idea would be to release miniature apps on the Vita/iPhone/Android that have minigames for each new character. It'd get everyone more familiar with them and hyped up for the new features. I could imagine a Flappy Bird clone with Swoop, a Rayman jungle run clone with Oddsock, and an Angry Birds clone which involves little Toggle shooting off a catapult to turn into big Toggle before impact for more points. (Okay, maybe that one is a bit of a stretch   ) | 2014-07-21 19:20:00 Author: The5rozos Posts: 952  | 
| Don't pay too much attention to vgcharts figures. | 2014-07-21 19:42:00 Author: Rabid-Coot Posts: 6728  | 
| Don't pay too much attention to vgcharts figures. Are they inaccurate?  | 2014-07-21 20:19:00 Author: The5rozos Posts: 952  | 
| Are they inaccurate? From the NeoGAF banned sites thread. One site in particular, VG Chartz, tends to come up a lot. VG Chartz numbers are considered unreliable, and because sales discussions often degrade into console war-style arguments between posters, it's really important to us that accurate sales numbers are posted for discussion. Users are generally banned for posting VG Chartz numbers because of the way it derails threads and prevents good discussion. http://www.neogaf.com/forum/showthread.php?t=427771  | 2014-07-21 21:19:00 Author: Rabid-Coot Posts: 6728  | 
| Remember to post only what has been officially announced by Sony in this thread. Speculation may be removed without warning. | 2014-07-22 11:38:00 Author: jwwphotos Posts: 11383  | 
| Remember to post only what has been officially announced by Sony in this thread. Speculation may be removed without warning. I don't want to contradict you or anything, just asking for clarity, but isn't posting officially announced features the entire point of this thread: https://lbpcentral.lbp-hub.com/index.php?t=89346-LittleBigPlanet-3-Everything-We-Know-So-Far! Wasn't this the vague general lbp3 discussion one? ....................................... Anyway, I was looking through my old inbox and the lbp2 beta was sent out on September 1st. So maybe we should expect a similar release date for lbp3's as they both originally, before lbp2 was delayed, had the same release window?  | 2014-07-22 14:04:00 Author: ForgottenEnigma Posts: 1414  | 
| I don't want to contradict you or anything, just asking for clarity, but isn't posting officially announced features the entire point of this thread: https://lbpcentral.lbp-hub.com/index.php?t=89346-LittleBigPlanet-3-Everything-We-Know-So-Far! Wasn't this the vague general lbp3 discussion one? ....................................... Anyway, I was looking through my old inbox and the lbp2 beta was sent out on September 1st. So maybe we should expect a similar release date for lbp3's as they both originally, before lbp2 was delayed, had the same release window? Because I removed something that wasn't and left a reminder. If you have a question concerning our motives, please send a pm or a visitors message so as not to derail the thread like you and I have now done. So any other questions along those lines, please not here. Send a pm or visitors message. Now to be more on topic... And respond to your 2nd part. Hard to say. Nothing has been made official and hate to guess concerning anything to do with software. I am hoping we hear something soon.  | 2014-07-22 14:32:00 Author: jwwphotos Posts: 11383  | 
Well if Sony said the game is coming out on November the Beta has to start sometime soon right? I mean, paraphrasing ForgottenEnigma's words, to make the Beta an useful test in order to look for potential glitches and game breakers; instead of some kind of simple demo; and for the devs to have time to actually change small bits and pieces of the game they gotta have some time. Unless the game gets delayed to 2015 which is my guess because I just feel it will happen. Let's hope it doesn't ![]()  | 2014-07-22 15:24:00 Author: yugnar Posts: 1478  | 
| So Ps4 version is reportedly targeting 60fps according to one of the game's senior producers http://gamingbolt.com/littlebigplanet-3-targeting-1080p-and-60fps-on-ps4-will-be-faithful-to-the-series-dna Would be huge news if true.  | 2014-07-22 16:57:00 Author: ForgottenEnigma Posts: 1414  | 
| So Ps4 version is reportedly targeting 60fps according to one of the game's senior producers http://gamingbolt.com/littlebigplanet-3-targeting-1080p-and-60fps-on-ps4-will-be-faithful-to-the-series-dna Would be huge news if true. Don't believe a word of this. Why have they got direct quotes of him talking about other aspects of LBP3 but not a single quote of him actually saying '60fps'? It's just hearsay followed by genuine quotes to make the article more click worthy. For all we know it may be 60fps but this article is nonsense.  | 2014-07-22 17:08:00 Author: GribbleGrunger Posts: 3910  | 
| Don't believe a word of this. Why have they got direct quotes of him talking about other aspects of LBP3 but not a single quote of him actually saying '60fps'? It's just hearsay followed by genuine quotes to make the article more click worthy. For all we know it may be 60fps but this article is nonsense. This. And you can't possibly make the PS4 version run at 60fps without achieving the same on the PS3 (unlikely), because how would the games work cross-play then? The logic would even work differently and the level editor is supposed to be identical, they said the only change would be textures and the 1080p deffinition.  | 2014-07-22 18:14:00 Author: yugnar Posts: 1478  | 
| The logic would even work differently and the level editor is supposed to be identical, they said the only change would be textures and the 1080p deffinition.I suppose they could make the PS4 version update logic every 2nd frame rather than every frame. | 2014-07-22 18:28:00 Author: bagheadinc Posts: 172  | 
| I suppose they could make the PS4 version update logic every 2nd frame rather than every frame. Either that, or it would automatically lock the frame rate on ps3 created levels. I mean, some games allow you to manually lock frame rates so it isn't too much of a stretch to think they could do it automatically.  | 2014-07-22 18:53:00 Author: ForgottenEnigma Posts: 1414  | 
| Either that, or it would automatically lock the frame rate on ps3 created levels. I mean, some games allow you to manually lock frame rates so it isn't too much of a stretch to think they could do it automatically.Only problem with that is they've said that PS4 levels will work on the PS3, so we can't have levels with logic that updates at 60fps without things not working properly on the PS3. | 2014-07-22 18:59:00 Author: bagheadinc Posts: 172  | 
| This. And you can't possibly make the PS4 version run at 60fps without achieving the same on the PS3 (unlikely), because how would the games work cross-play then? The logic would even work differently and the level editor is supposed to be identical, they said the only change would be textures and the 1080p deffinition. That's pretty much right on spot! ![]() We are definitely taking full advantage of the PlayStation 4 to give you LittleBigPlanet 3 with 1080P HD graphics and increased texture resolutions to make LittleBigPlanet look its best ever on the new generation of console, however for compatibility reasons the new game is required to run at 30FPS on both PlayStation 3 and PlayStation 4.  | 2014-07-22 19:02:00 Author: StevenI   Community ManagerPosts: 420  | 
| So Ps4 version is reportedly targeting 60fps according to one of the game's senior producers http://gamingbolt.com/littlebigplanet-3-targeting-1080p-and-60fps-on-ps4-will-be-faithful-to-the-series-dna Would be huge news if true. Why does everyone STILL believe that LittleBigPlanet 3 is going to be in 60fps, I jus- just don't get it? ;_;  | 2014-07-22 19:09:00 Author: Tikaki-MooMoo Posts: 524  | 
| Why does everyone STILL believe that LittleBigPlanet 3 is going to be in 60fps, I jus- just don't get it? ;_; In all fairness I did use the word "reportedly" for a reason... and thanks for clarification Steven  | 2014-07-22 19:17:00 Author: ForgottenEnigma Posts: 1414  | 
| Well, I can't wait for a next Gen lbp, unhindered by last gens specs. Kinda sad that lbp3 is not going to take full advantage of the PS4. I am sure it will still be great, just less so. | 2014-07-22 19:21:00 Author: EinRobot Posts: 739  | 
| Already verified but here's Sony response: Update: A Sony representative reached out to GamingBolt with the following statement: “The game will target 30fps/1080p to ensure we’re able to build the game for both the PS3 and PS4 systems.”  | 2014-07-22 19:27:00 Author: GribbleGrunger Posts: 3910  | 
| Remember to post only what has been officially announced by Sony in this thread. Speculation may be removed without warning. But isn't this thread a place to share excitement and speculation with fellow members in between official announcements? Where would we go to chat about LBP3? I think it'd be sad to see this thread become a ghost town considering it's the most active enthusiastic one on the entire forum. Plus I remember Steven himself saying he enjoys reading all of our speculation. ![]() I'm not questioning authority and totally respect the rules, I just think that since the LBP Central community is already SO small as it is, it'd be a shame to silence/delete creative thoughts because they aren't factual or 100% on topic. I've seen members excitedly post something only to be ignored/put down by other members with 'Anyways, back on topic...   ', their post not even being acknowledged by anyone.Again I'm not revolting, I'm just wondering who're we are trying to impress I guess... I've been on dozens of forums and figured this one would be the more free-spirited of them all, given the whole basis of LittleBigPlanet. I'm sorry for not making this a PM, but I've been wanting to voice this since I first joined the forum. I still love it here and respect anything you guys ask of us, just wanted to speak what was on my mind. You guys can decide whether you'd consider loosening up the 'off-topic' rule a bit or not, I wouldn't be angry either way. Thanks for listening regardless.  | 2014-07-22 21:21:00 Author: The5rozos Posts: 952  | 
But isn't this thread a place to share excitement and speculation with fellow members in between official announcements? Where would we go to chat about LBP3? I think it'd be sad to see this thread become a ghost town considering it's the most active enthusiastic one on the entire forum. Plus I remember Steven himself saying he enjoys reading all of our speculation. ![]() Speculation is fine, and we encourage it. Revealing features and content before Sony has announced them is not encouraged. ![]()  | 2014-07-22 22:09:00 Author: Chazprime Posts: 587  | 
Speculation is fine, and we encourage it. Revealing features and content before Sony has announced them is not encouraged. ![]() My apologies, I just now realized he was referring to the DLC leak that was posted yesterday. Sorry jwwphotos. A misunderstanding :blush:  | 2014-07-22 22:20:00 Author: The5rozos Posts: 952  | 
| Basically any new info that comes from people hacking the game has to be removed from the forums because they want to stay on good terms with Sony and not get into trouble. It's the same deal with people giving out info when there's a LBP beta. If one must see/talk about the info then it's best to look for it and discuss it off of forums like this 1. *mew | 2014-07-22 23:48:00 Author: Lord-Dreamerz Posts: 4261  | 
Speculation is fine, and we encourage it. Revealing features and content before Sony has announced them is not encouraged. ![]() Sorry... I got abit carried away with the DLC part. :blush:  | 2014-07-23 01:21:00 Author: Tikaki-MooMoo Posts: 524  | 
| Speculation is fine, and we encourage it.  Revealing features and content before Sony has announced them is not  encouraged. http://www.lbpcentral.com/forums/images/smilies/1/smile.gif Exactly.. and as a matter of fact this thread topic is about what has been Officially Announced. There is another thread for speculation. What I was removing was something hacked and discovered via DLC and considered part of our NDA with Sony. Sorry... I got abit carried away with the DLC part. :blush: Yup.. now if we can all get back on topic? Seriously though.. if anyone has any concerns about our motives, feel free to PM, send a visitors message or even a thread in site feedback. Deciding to air your concerns, issues, and or questions for example here in this thread just further derails the thread again. ..again... and again.. and again. We aren't upset or anything, we are just doing what we need to do per our commitment to Sony.  | 2014-07-23 03:14:00 Author: jwwphotos Posts: 11383  | 
| Okay so... Getting back on track to LBP3 stuff I guess. It's amazing how many people believe this game is a PS4 exclusive! Pretty much every friend of mine (who know about LBP) think just that, and I have to patiently listen to the knowledge they "researched" in "reliable" sources (about 3 people so far)... Anyway, I hope the game is promoted and advertised properly, just like LBP2 was; I'm just saying so because Xbox usually does pretty cool advertisements and Sony still needs to cover a lot of ground in that area. | 2014-07-23 03:45:00 Author: yugnar Posts: 1478  | 
In other news... Sarah Wellock confirmed 60 frames per second for LBP3 on twitter. (https://twitter.com/SarahWellock84/status/491877769534795776) This can only mean one thing: Steven Isbell vs Sarah Wellock rocket cheetah race to the death, winner decides framerate! ![]()  | 2014-07-23 11:08:00 Author: Rogar Posts: 2284  | 
In other news... Sarah Wellock confirmed 60 frames per second for LBP3 on twitter. (https://twitter.com/SarahWellock84/status/491877769534795776) This can only mean one thing: Steven Isbell vs Sarah Wellock rocket cheetah race to the death, winner decides framerate! ![]() Well, well, WELL. Perhaps our constant bickering on this site about wanting the PS4 to be a separate game has paid off. I really hope it now has two settings: One for PS4 games and one for PS3 games. Perhaps if you want to make a level that works on the PS3 too, you have to pick the PS3 version to create with?  | 2014-07-23 11:47:00 Author: GribbleGrunger Posts: 3910  | 
| This is coming from a person who claimed the entire community had spent 3000 hours creating, that there'd be 16 new creation tools, and more "true facts, yo", which have since been dis-proven. Frankly, I'm more inclined to believe Steven.  | 2014-07-23 11:56:00 Author: rialrees Posts: 1015  | 
| But she might not be saying yes to BOTH. There's no conditionals that she must answer to both statements. (Otherwise she would've said "yes and yes".) how mysterious...  | 2014-07-23 12:12:00 Author: Cheezy WEAPON Posts: 283  | 
| StevenI won the rocket cheetah race, it's back to 30 fps again: https://twitter.com/SarahWellock84/status/491939328780947456 | 2014-07-23 14:44:00 Author: Rogar Posts: 2284  | 
| Hey Folks! I just want to quickly jump in and say that there's been a little bit of a mix-up in the information in that article, so I just want to set a couple of things straight for everyone. ![]() We have already said that there's 16 layers available in LittleBigPlanet 3 and I can assure you that we have a lot more than just 16 new create tools coming in the new game... ![]() As for the Popit Puzzles themselves... I can tell you that some eagle-eyed folks among you have already spotted a primary aspect of them in our previously released trailer/screenshots and they may be unaware that they did... But that's all I'm saying for now. ![]() We will have more news on all the snazzy new tools and Popit Puzzles later on! November is fast-approaching and we're still working hard to get everything polished and finalised for you folks to create with! Will share more when we're ready, I promise! ![]() Oh my God, I've red it now and I'm too excited *_______* Does anyone know if there will be any difference between LBP3 for PS3 and LBP3 for PS4, except graphic improvements? For example, I hope in PS4 LBP3 version I can create bigger level thanks to PS4 power...  | 2014-07-23 16:14:00 Author: dante3vergil Posts: 43  | 
Hmmm Sarah really needs to be more careful at the time of giving details, so the community doesn't get confused and hyped for features that don't exist ![]() And @dante3vergil: nope, the only difference between versions seems to be graphic-realted, that means same power and same space for the level editor.  | 2014-07-23 16:19:00 Author: yugnar Posts: 1478  | 
Hmmm Sarah really needs to be more careful at the time of giving details, so the community doesn't get confused and hyped for features that don't exist ![]() And @dante3vergil: nope, the only difference between versions seems to be graphic-realted, that means same power and same space for the level editor.   Oh, ok..Thank you ![]()  | 2014-07-23 16:29:00 Author: dante3vergil Posts: 43  | 
Hmmm Sarah really needs to be more careful at the time of giving details, so the community doesn't get confused and hyped for features that don't exist ![]() . She corrected it, but everyone makes mistakes.   I would have probably made a whole lot more! ![]() -hyper  | 2014-07-23 17:41:00 Author: hyperdude95 Posts: 1793  | 
| So, here we are after the release of info and videos pertaining to LBP3 and the forum has dried up yet again. I'm really starting to get angry about this total lack of disregard for the LBP community (and that's exactly what it is). We have supposedly 60 new 'features' to look forward to but without any hint at what they are we have NOTHING to debate but misinformation and speculation.  It's about time marketing got it's act together and gave us little snippets here and there. As I said in another thread over at 'suggestions' (because I knew this would happen AGAIN) just drop one or two pieces of information for us to mull over. We are not a community that thrives on hype, we are a community that thrives on imagining what we will be able to create with all the new features. Please understand that.  | 2014-07-23 21:10:00 Author: GribbleGrunger Posts: 3910  | 
| As a loading screen in lbp2 states "good things come to those who wait" They will tell us when they are ready, if the forum dries up that is a failure on our part... not the developers. After all, we have 5 games, not including lbp3, worth of content to discuss.  | 2014-07-23 21:41:00 Author: ForgottenEnigma Posts: 1414  | 
| So, here we are after the release of info and videos pertaining to LBP3 and the forum has dried up yet again. I'm really starting to get angry about this total lack of disregard for the LBP community (and that's exactly what it is). We have supposedly 60 new 'features' to look forward to but without any hint at what they are we have NOTHING to debate but misinformation and speculation.  It's about time marketing got it's act together and gave us little snippets here and there. As I said in another thread over at 'suggestions' (because I knew this would happen AGAIN) just drop one or two pieces of information for us to mull over. We are not a community that thrives on hype, we are a community that thrives on imagining what we will be able to create with all the new features. Please understand that. I don't see how you could be angry.. maybe quite a bit impatient, but angry? ...ahh, but whatever works for you I suppose! lol I think we will hear something when they are ready. Personally I would rather them be more concerned about getting it done, tested and finalized rather than be sprinkling tidbits of information at our every whim.  | 2014-07-23 23:09:00 Author: jwwphotos Posts: 11383  | 
| So, here we are after the release of info and videos pertaining to LBP3 and the forum has dried up yet again. I'm really starting to get angry about this total lack of disregard for the LBP community (and that's exactly what it is). We have supposedly 60 new 'features' to look forward to but without any hint at what they are we have NOTHING to debate but misinformation and speculation.  It's about time marketing got it's act together and gave us little snippets here and there. As I said in another thread over at 'suggestions' (because I knew this would happen AGAIN) just drop one or two pieces of information for us to mull over. We are not a community that thrives on hype, we are a community that thrives on imagining what we will be able to create with all the new features. Please understand that.It's only been a few weeks since the game was announced and we still have five months and a few conventions to go for them to announce stuff.  | 2014-07-24 00:19:00 Author: bagheadinc Posts: 172  | 
| Showfloor appearances for hands on impressions. Comic Con Gamescom PAX EGX plus anywhere else it gets wheeled out. Gamescom conferance appearance The inevitable Beta. The reasonably likely game jam that will be super secret until the NDA lifts and we get the mega post info dump. Should be enough to keep up interest.  | 2014-07-24 00:29:00 Author: Rabid-Coot Posts: 6728  | 
| Comic Con Gamescom PAX EGX Should be enough to keep up interest. We may get some news from Comic Con... If Sumo Digital does have any news. ![]()  | 2014-07-24 00:49:00 Author: Tikaki-MooMoo Posts: 524  | 
| So, here we are after the release of info and videos pertaining to LBP3 and the forum has dried up yet again. I'm really starting to get angry about this total lack of disregard for the LBP community (and that's exactly what it is). We have supposedly 60 new 'features' to look forward to but without any hint at what they are we have NOTHING to debate but misinformation and speculation.  It's about time marketing got it's act together and gave us little snippets here and there. As I said in another thread over at 'suggestions' (because I knew this would happen AGAIN) just drop one or two pieces of information for us to mull over. We are not a community that thrives on hype, we are a community that thrives on imagining what we will be able to create with all the new features. Please understand that. Perhaps brush up on your poetry skills in the meantime?  | 2014-07-24 02:25:00 Author: Chazprime Posts: 587  | 
| Also it releases in November so there's plenty of time. It's not like knowing will change what you're able to do right now. Even if you did start planning levels or something you wouldn't know how the tools work and you would have to replan everything. | 2014-07-24 03:47:00 Author: koltonaugust Posts: 1382  | 
| Hmmm... I AM SO EXCITED. I have been waiting for this announcement since I got my PS4! While I waited for the announcement before getting my PS4, Im now feeling pretty deflated because the only difference between versions seems to be graphic-realted, that means same power and same space for the level editor. So ^_^ PS3: Free online play Have all peripherals PS4: Higher textures Wonder if I can return this thing :/  | 2014-07-24 17:19:00 Author: Masseyf Posts: 226  | 
| Hmmm... While I waited for the announcement before getting my PS4, Im now feeling pretty deflated because So ^_^ PS3: Free online play Have all peripherals PS4: Higher textures Wonder if I can return this thing :/ Don't forget you'll also be able to use the touchpad in create (may or may not be an amazing feature). And you can easily stream create sessions through Share, but again that depends on your needs/feels ![]() So if none of those apply then I can see the PS3 being sufficient. For me the PS4 has already been an awesome gaming experience and I'll be happy to slip LBP3 right up in there ![]() Bonus thought: I have a Vita. I recently tried remote play with the Destiny beta and was amazed that they bothered to completely custom remap the controls for the Vita! The dev had actually taken the time to remap every action to where it made most sense on the portable device. So melee was remapped from L1 to the left side of the screen for example, and sprint was remapped from L3 to 'down' on the D-pad (which is right above the left stick). So if a third party dev puts that much thought into the Vita remote play mapping, I can only imagine a first party dev will do the same... And that gets me excited even more. Creating on the Vita was by far the best LBP create experience. If they map it all out so I can create using all the Vita's advantages (especially the screen for dragging corners or scrolling menus) then I will be head over heals for that feature, guaranteed! Not only that but we'll still be able to have the game running full screen on the TV so I can look at whichever screen I need to while creating (Vita while flicking through menus, or TV for tweaking small details)... Argh, just thinking of the possibilities!  | 2014-07-24 20:51:00 Author: KAPBAM Posts: 1348  | 
| I had forgotten about remote play. But it holds little weight to me. While LBPV was an excellent create experience, a small part of that was the extra tools which lbp3 will very likely have and the rest was just how well it took advantage of all the hardware, something 3 won't have to the same degree by a long shot. As awesome as the vita version was, I really really want a big screen.  This really is a ps3 game that they're porting to the ps4, which is not the way it was announced! I imagine they were hard up for showcasing new content exclusively for ps and they slipped this in. All the headlines read lbp3 coming to ps4, it was afterwards Steve tweeted there would also be a version for the ps3. I wanted a new instalment that would utilise that extra power, that's not going to happen.  | 2014-07-25 00:38:00 Author: Masseyf Posts: 226  | 
| Is remote play any good? I bought a Vita when I was in Japan but already beat all the games I bought. Could be really interesting to try it on ps4. | 2014-07-25 01:28:00 Author: mattman111 Posts: 188  | 
| While remote play is a lot of fun and works very well for me (on ps3 I haven't tried ps4), I'd imagine it being hard to create with that small of words for something that's designed for a big screen. | 2014-07-25 01:41:00 Author: koltonaugust Posts: 1382  | 
| Is remote play any good? I bought a Vita when I was in Japan but already beat all the games I bought. Could be really interesting to try it on ps4.If you are playing locally and connect directly to the PS4 (i.e. bypass your router) it works flawlessly. If you are playing away from home over the internet there is noticeable lag, but it's still playable, especially if you are just creating. While remote play is a lot of fun and works very well for me (on ps3 I haven't tried ps4), I'd imagine it being hard to create with that small of words for something that's designed for a big screen.Remote play on PS4 is leaps and bounds better than remote play on PS3. For one, remote play is supported by the PS4 hardware rather than individual games. I use it quite a bit whenever my fiancee steals the TV, it's not too hard to read text in the various games I've tried.  | 2014-07-25 03:51:00 Author: bagheadinc Posts: 172  | 
| I'm all for remote play over the Internet but direct remote play doesn't do much for me. I would like second screen functions and an app. | 2014-07-25 06:58:00 Author: Vex_Doppel Posts: 108  | 
Yup remote play is pretty fantastic. It's true that text can be an issue, but I would say only if it fades too fast to read or something. The Vita screen is amazing. Couple that with the high quality stream from the PS4 and you can decipher smaller details than you would think. I have little doubt that it would only enhance the create experience, or at the very least allow you to continue creating in bed say, till you pass out and fall asleep   I have tried it with AC4 Black Flag, Need For Speed Rivals, Resogun and now Destiny and it has worked exceptionally every time, and it even manages to make the games look better then on my TV :eek: And like I mentioned earlier, since you still have the signal running to your TV, nothing would stop you from creating with both screens on at once.I have a feeling this is a feature they will proudly show us at some point... Or I hope it is anyway ![]() I'm all for remote play over the Internet but direct remote play doesn't do much for me. I would like second screen functions and an app. Oh man true, it could go that way as well, could be a second screen experience instead of remote play (or well, both would be possible)... Man now you have me thinking!  | 2014-07-25 07:08:00 Author: KAPBAM Posts: 1348  | 
| So Comic Con started and I'm starting to think weren't going to get info or news on the game jusst yet. Hopefully Gamescom can recover this. At-least the event starts in 3 Weeks so you time to predict some things that might be added into the game. | 2014-07-25 07:39:00 Author: Tikaki-MooMoo Posts: 524  | 
| I am excited! I've made this video right here. https://www.youtube.com/watch?v=jrhA02IHRBc&feature=youtu.be  | 2014-07-25 07:52:00 Author: CodemanPSX Posts: 147  | 
| I'm all for remote play over the Internet but direct remote play doesn't do much for me. I would like second screen functions and an app.You're not thinking outside of the box. Think about it...you will be able to create on the toilet! | 2014-07-25 08:41:00 Author: bagheadinc Posts: 172  | 
| You're not thinking outside of the box. Think about it...you will be able to create on the toilet! http://gifrific.com/wp-content/uploads/2012/09/Kevin-Butler-Mind-Blown.gif Edit: oh nice, no more double post spamming  | 2014-07-25 08:56:00 Author: CodemanPSX Posts: 147  | 
| If you are playing locally and connect directly to the PS4 (i.e. bypass your router) it works flawlessly. If you are playing away from home over the internet there is noticeable lag, but it's still playable, especially if you are just creating. Sounds awesome! I'll have to give it a try when I get a ps4. ![]()  | 2014-07-25 15:28:00 Author: mattman111 Posts: 188  | 
| http://gifrific.com/wp-content/uploads/2012/09/Kevin-Butler-Mind-Blown.gif Hah, exactly what happened in my brain. Oh Kevin Butler... I miss you.  | 2014-07-25 16:35:00 Author: KAPBAM Posts: 1348  | 
| According to NeoGAF (http://www.neogaf.com/forum/showthread.php?t=861844), it looks like LBP3 will be playable at Gamescon! Note: there does not appear to be a source for this yet.  | 2014-07-25 17:45:00 Author: Aeolipyle Posts: 20  | 
| According to NeoGAF (http://www.neogaf.com/forum/showthread.php?t=861844), it looks like LBP3 will be playable at Gamescon! Note: there does not appear to be a source for this yet. That's great! I can't wait to see some new fresh footage! ![]()  | 2014-07-25 18:38:00 Author: mattman111 Posts: 188  | 
| According to NeoGAF (http://www.neogaf.com/forum/showthread.php?t=861844), it looks like LBP3 will be playable at Gamescon! Note: there does not appear to be a source for this yet. Great, Plus i'm sure we'll be getting more info there! ^^ Source: http://www.gamepur.com/news/15561-sonys-gamescom-2014-line-revealed-until-dawn-and-unfinished-swan-listed-ps4.html Sony's GamesCom 2014 press conference will take place on August 12 exactly at 7:00pm local time (6:00pm UK time). The below listed title will be on display between August 14 and August 17.  | 2014-07-25 19:22:00 Author: Tikaki-MooMoo Posts: 524  | 
LBP3 will be at gamescom! Look at the list! ![]() http://www.psnstores.com/2014/07/sonys-playable-gamescom-titles-include-journey-the-unfinished-swan-pixeljunk-nom-nom-galaxy-and-more-for-ps4/ EDIT: I just realized it was posted else where.   Fail.-hyper  | 2014-07-25 19:29:00 Author: hyperdude95 Posts: 1793  | 
| Remote play is also a handy way of adding a local co-op player without the need for a second controller. | 2014-07-25 19:31:00 Author: Rabid-Coot Posts: 6728  | 
| Remote play creating is going to keep awake lying in bed while I should be sleepin. Yay for sleepy creating. | 2014-07-25 19:45:00 Author: EinRobot Posts: 739  | 
| Remote play is also a handy way of adding a local co-op player without the need for a second controller. Huh... That got me thinking, if they put a little work into it, I wonder if by using remote play, player one could have his own screen (Vita) while player 2 uses the TV as his screen. Meaning they could each go wherever they want in the level independently (like online coop). Not sure if this is possible with remote play, or if it can only project the exact same screen. Would be an awesome incentive to use the Vita! Remote play creating is going to keep awake lying in bed while I should be sleepin. Yay for sleepy creating. We get some of our best ideas right before going to sleep sometimes don't we! Now instead of simply jotting down a note to remember later, we can just fire up remote play and implement that idea right away... at the detriment of actually going to sleep, and eventually leading to creative genius and (more likely) insanity! Yay ![]()  | 2014-07-25 22:34:00 Author: KAPBAM Posts: 1348  | 
LBP3 will be at gamescom! Look at the list! ![]() http://www.psnstores.com/2014/07/sonys-playable-gamescom-titles-include-journey-the-unfinished-swan-pixeljunk-nom-nom-galaxy-and-more-for-ps4/ EDIT: I just realized it was posted else where.   Fail.-hyper Yay i hope we get some news  . | 2014-07-26 02:21:00 Author: Lbphart3 Posts: 813  | 
| Ofcorse it will be on gamescom would be strange if not, they probably bring E3 demos.... or maybe beta terminals, but i douth it  ; p But i think MM new game will be star there if they annouced  | 2014-07-27 18:56:00 Author: Shadowriver Posts: 3991  | 
| So as I understand it the Sony press conference at Gamescom will take place august 12, 7pm local time. Cologne (where it is held) use the timezone GMT+1, am I right? | 2014-07-27 20:25:00 Author: yoghurt2000 Posts: 74  | 
LBP3 will be at gamescom! Look at the list! ![]() http://www.psnstores.com/2014/07/sonys-playable-gamescom-titles-include-journey-the-unfinished-swan-pixeljunk-nom-nom-galaxy-and-more-for-ps4/ EDIT: I just realized it was posted else where.   Fail.-hyper LOL, Sniped By Me! ![]()  | 2014-07-27 20:38:00 Author: Tikaki-MooMoo Posts: 524  | 
| LBP3 is coming out November 18th with epic pre order swag!! http://blog.us.playstation.com/2014/07/29/littlebigplanet-3-pre-orders-announced-plushies-dlc-and-ps3-oh-my-2/ -hyper  | 2014-07-29 17:42:00 Author: hyperdude95 Posts: 1793  | 
| I wish Sony would let us EU folks pre-order on the ps store... | 2014-07-29 17:45:00 Author: ForgottenEnigma Posts: 1414  | 
Glad we finally have an official release date ![]()  | 2014-07-29 18:16:00 Author: bagheadinc Posts: 172  | 
| The preorder costumes look alright, But they are not really anything epic that makes me feel like I must preorder the game just because of them. I was hoping that LBP3 would finally be a chance for them to upgrade their DLC costume design concepts to be something more special and more worth the money. You know perhaps more like something that changes their basic body shapes into semi different new looks kinda like LBP2/V story mode character costumes, even if to a less extreme degree would be fine. But these still just look like you are dressing up the basic sackpeople in cosplay/Halloween costumes/outfits... While that's fine as a standard for DLC, But I would like to see other things too. I find it ironic that some of the most interesting costume parts often come free installed on the game but the DLC stuff is more generic in what it does for you yet you have to pay for it. Meh, I regardless should had expected as much, not the end of the world by any means but a bit disappointing for me. *mew | 2014-07-29 18:38:00 Author: Lord-Dreamerz Posts: 4261  | 
| The preorder costumes look alright, But they are not really anything epic that makes me feel like I must preorder the game just because of them. I was hoping that LBP3 would finally be a chance for them to upgrade their DLC costume design concepts to be something more special and more worth the money. You know perhaps more like something that changes their basic body shapes into semi different new looks kinda like LBP2/V story mode character costumes, even if to a less extreme degree would be fine. But these still just look like you are dressing up the basic sackpeople in cosplay/Halloween costumes/outfits... While that's fine as a standard for DLC, But I would like to see other things too. I find it ironic that some of the most interesting costume parts often come free installed on the game but the DLC stuff is more generic in what it does for you yet you have to pay for it. Meh, I regardless should had expected as much, not the end of the world by any means but a bit disappointing for me. *mew I wonder if there is a collectors edition like last time! A plushie and a chock-load of goodies for just a pre-order of same price is a nice deal in my opinion! ![]() -hyper  | 2014-07-29 18:52:00 Author: hyperdude95 Posts: 1793  | 
I really truly hope there's a Collector's Edition. ![]() You can already get that plushie anywhere (without the Target hat) and the Amazon pre-order bonus is pale in comparison with Gamestop's and Best Buy's. Why would they give mostly costumes from LBP1 as an incentive? On the bright side of things... That's cool they're rewarding those who pre-order on the PlayStation Store, although hopefully those t-shirts can be bought on week 1. I also love the Sasquatch costume for Toggle, now that's adorable. ![]() 'Costume Packs Available from selected retailers exclusively for PlayStation 4!' Is there a reason the PS3 version isn't mentioned once for these pre-order goodies? We can wait it out for now, but it'd be sad if the PS3 version had absolutely nothing to look forward to. They could be doing this to push more PS4's. If a CE is announced (hopefully sooner than later), I'm hoping there's those Oddsock/Toggle/Swoop plushies I've been wanting.  | 2014-07-29 18:55:00 Author: The5rozos Posts: 952  | 
| Yea if they release a CE edition that includes all these new DLC, as well as other goodies, I won't be able to resist. I pre-ordered during E3 and got a $20 discount on the game, so I'll be sad to lose it... but gosh ****it! Look at those freakin adorable costumes!! I was not a huge fan of "naked" Swoop's look, but boy does he clean up nice! He looks great in every single DLC! That dragon costume, omg. I'm dying people. Send help. | 2014-07-29 20:01:00 Author: KAPBAM Posts: 1348  | 
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