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Battlefield 3

Archive: 1342 posts


BF3 is a massive letdown so far.

If the game doesn't improve significantly by release, I won't even be buying it. It's still better than CoD... But that's not exactly high praise from me.
2011-10-01 11:38:00

Author:
Unknown User


Emblem: Not sure what to say. I like yours a lot, but feels out of place from BF3 to be honest. There's more cool colors in it than the warm ones you used, so I personally think it doesn't mix well, but that's just my opinion.

I'm sure there will be some desert levels included in the game, so it might not match the BF3 menu/color scheme. Then again, it's my first attempt. I'll have another go at it.


I actually made a test platoon and used the editor from there to make it. Also, I can set up another account to be used by everybody if you like.

I see how you made the letters now.

So, inspired by your designs...
http://static.cdn.ea.com/battlelog/prod/emblems/320/2826550451882492332.jpeg?v=1317475736.48

A bit darker and simple... two-toned and somewhat descriptive. And I borrowed the "3" symbolism, too.

What do you think?
2011-10-01 14:29:00

Author:
schm0
Posts: 1239


I like it!


BF3 is a massive letdown so far.

If the game doesn't improve significantly by release, I won't even be buying it. It's still better than CoD... But that's not exactly high praise from me.

Did you get to play Caspian Border while it was up? Metro doesn't do the game justice really.

Though to be honest I'm enjoying that map too. But the time I got on Caspian Border was awesome. If you like Bad Company 2, I don't see how you couldn't like this, it's just pure improvement in almost every way.

The game is very buggy, but give a month or two after release and it'll be solid then I bet. Not really acceptable, but that's just how it is these days alot of the time unfortunately.
2011-10-01 15:36:00

Author:
ryryryan
Posts: 3767


Garnz Says: If you're a vehicle user, than you could be in the air/land/sea, know your limits. If you know someone else is better than you in using that specific vehicle, let that player use it, as it could cost you the game.

This one doesn't even make sense. I'm taking a vehicle, I don't care if someone's better than me. How else am I going to get good at it? Everyone learns somewhere.
2011-10-01 17:47:00

Author:
xero
Posts: 2419


This one doesn't even make sense. I'm taking a vehicle, I don't care if someone's better than me. How else am I going to get good at it? Everyone learns somewhere.

In regards to tanks and stuff, I think anyone should pop in them. Practicing in game is fine, as using them is obviously easy enough. With heli's and jets though, if you dont have a clue how to fly one I think the best way to learn is to go into an empty server and practice. That's what I did in BFBC2. Nothing worse than seeing a heli take off only to come crashing down instantly. Quite funny, but annoying as anything. Then once you can fly, just go into a real server and practice the art of good piloting As long as you don't flip it on its side and crash instantly I think it's fine to practice in server.
2011-10-01 17:53:00

Author:
ryryryan
Posts: 3767


In regards to tanks and stuff, I think anyone should pop in them. Practicing in game is fine, as using them is obviously easy enough. With heli's and jets though, if you dont have a clue how to fly one I think the best way to learn is to go into an empty server and practice. That's what I did in BFBC2. Nothing worse than seeing a heli take off only to come crashing down instantly. Quite funny, but annoying as anything. Then once you can fly, just go into a real server and practice the art of good piloting As long as you don't flip it on its side and crash instantly I think it's fine to practice in server.

Will we be able to enter an "empty server" on PS3 to practice? Was there anything like this in BFBC2 for PS3?

Also, I know Caspian Border is a huge map compared to Operation Metro, but in BFBC2 on PS3 how comparable are the really big maps? Big as Caspian? Bigger than Operation Metro? I mean in terms of PS3 play, how huge are these maps going to get?

Also for those interested in joining, I'll drop the LBPC Platoon link again: http://battlelog.battlefield.com/bf3/platoon/2826550451882492332/
2011-10-01 18:36:00

Author:
schm0
Posts: 1239


I'm so sick of partying up with friends with the intent on being on the same team (and potentially the same squad) as them, only to be split and put on different teams. What's the point of a party system if it's garbage?2011-10-01 18:46:00

Author:
xero
Posts: 2419


That sucks. You should've checked the minimum system requirements beforehand!
I did... I was 90% sure that I would be able to play it... But no. Of course not. My parents had to buy the ONE PC that isn't compatible... And I'm not going to go buy a new graphics card JUST so I can play a BETA.


I'm so sick of partying up with friends with the intent on being on the same team (and potentially the same squad) as them, only to be split and put on different teams. What's the point of a party system if it's garbage?

It's a glitch, and an annoying one at that. I'm hoping it gets fixed by the time they release the game. Another related bug I have is that I can hear people talking from other squads and teams, but not my own squad. -_- I keep hearing people curse at me when I knife them and stuff. And then I can't even talk to my friends if we're lucky enough to be in the same squad or team. I'll admit, that mic issue has it's advantages, but it's still annoying. :/ And it's pretty fun ruining the killstreaks and K/D's of my friends... But I would rather play with them....
2011-10-01 19:43:00

Author:
Speedynutty68
Posts: 1614


Also for those interested in joining, I'll drop the LBPC Platoon link again: http://battlelog.battlefield.com/bf3/platoon/2826550451882492332/

For me it says' Your account is not allowed to login'. Any help?
2011-10-01 19:53:00

Author:
Jedi_1993
Posts: 1518


For me it says' Your account is not allowed to login'. Any help?

You need an EA account.

I had one from the Download Manager days, and it accepted me.
2011-10-01 20:28:00

Author:
theswweet
Posts: 2468


Wow, sounds like something I could have wrote lol. Battlefield players, read this and remember it:


http://pc.gamespy.com/pc/battlefield-3/1197288p1.html

Forgetting about your K/D ratio is one I think most people will struggle with...

That is like the Holy Grail of FPS guides. Seriously, bravo to the guys who came up with it.

Although, I already did much of this. I think they forgot to add in "Cooperation is key." Hardly anybody listens to you in BF3.


BF3 is a massive letdown so far.

If the game doesn't improve significantly by release, I won't even be buying it. It's still better than CoD... But that's not exactly high praise from me.

Well it is beta. I was let down too by all the annoying bugs, the battlelog, and the lack of headshots-based gameplay. There's no more actual strategy either, but I'm pretty sure it's mostly because betas are usually times when people try to do a LOT of things before it ends (i.e. getting all unlocks, high kills, etc.).


I'm sure there will be some desert levels included in the game, so it might not match the BF3 menu/color scheme. Then again, it's my first attempt. I'll have another go at it.

I see how you made the letters now.

So, inspired by your designs...
http://static.cdn.ea.com/battlelog/prod/emblems/320/2826550451882492332.jpeg?v=1317475736.48

A bit darker and simple... two-toned and somewhat descriptive. And I borrowed the "3" symbolism, too.

What do you think?


http://www.youtube.com/watch?v=P3ALwKeSEYs


The game is very buggy, but give a month or two after release and it'll be solid then I bet. Not really acceptable, but that's just how it is these days alot of the time unfortunately.

Well, I actually consider one benefit from this: many CoD kiddies are playing BF3 beta now (most of them bandwagonned with the "MW3 sucks" arguments). So, given that they'll all rage from the bugs and no vehicles, the game can be released with majority of BF2 players getting it. It'll be tactically played in a month or so, and life goes on again as normal.



Also, I know Caspian Border is a huge map compared to Operation Metro, but in BFBC2 on PS3 how comparable are the really big maps? Big as Caspian? Bigger than Operation Metro? I mean in terms of PS3 play, how huge are these maps going to get?

XBAWKS HUEG!!!


I'm so sick of partying up with friends with the intent on being on the same team (and potentially the same squad) as them, only to be split and put on different teams. What's the point of a party system if it's garbage?

Same. It's annoying joining a friend, only to be forced to play against him (I'm looking at you Woodbury ).
2011-10-01 21:34:00

Author:
CyberSora
Posts: 5551


Origin: "oh hey you got a friend online."

Me: "Oh cool, lets see who it is..."

Me: "Wait, no one's online..."

Origin:
http://i700.photobucket.com/albums/ww10/Magicalcutzi/Troll_Face_small1.png
2011-10-01 23:08:00

Author:
Kog
Posts: 2358


Well, my (CoD-spoiled) brother decided to try Battlefield. At first I was like:
http://media.tumblr.com/tumblr_lnwltqhA7R1qzj7lm.png
Then I was like:
http://s3.amazonaws.com/kym-assets/entries/icons/original/000/006/151/tumblr_lltzgnHi5F1qzib3wo1_400.jpg?1308698386
Surprised to see him revive other teammates and not worried about K/D.

In other news...
GDN has unlocked solid 12 gauge buck. GDN has been awarded 42x Shotgun Ribbon.
2011-10-01 23:22:00

Author:
gdn001
Posts: 5891


Lol. I think that may have been me... xD You can delete me if you want... Found out that I sadly can't play the BF3 Beta on my PC... -_-2011-10-01 23:22:00

Author:
Speedynutty68
Posts: 1614


Oh man how much I want to play assault medic, but that sniper is just so far away, I can't stop playing recon for a moment. A MOMENT!!!2011-10-02 00:38:00

Author:
Kog
Posts: 2358


Oh man how much I want to play assault medic, but that sniper is just so far away, I can't stop playing recon for a moment. A MOMENT!!!
1. Switch to semi-auto mode;
2. Crawl everytime;
3. Pay attention to distant reflections;
4. Fail miserably;
5. Silently cry in the corner and switch to recon;
6. PROFIT! (sorta...)
2011-10-02 00:47:00

Author:
gdn001
Posts: 5891


1. Switch to semi-auto mode;
2. Crawl everytime;
3. Pay attention to distant reflections;
4. Fail miserably;
5. Silently cry in the corner and switch to recon;
6. PROFIT! (sorta...)
Think I said that a bit weird. What I meant was, that I need to play recon in order to get recon points in order to get the good sniper I want, which is at about 203,000 points. So yeah, no time for assault medic :C
2011-10-02 00:52:00

Author:
Kog
Posts: 2358


Will we be able to enter an "empty server" on PS3 to practice? Was there anything like this in BFBC2 for PS3?

Also, I know Caspian Border is a huge map compared to Operation Metro, but in BFBC2 on PS3 how comparable are the really big maps? Big as Caspian? Bigger than Operation Metro? I mean in terms of PS3 play, how huge are these maps going to get?

1. Oooh, I didn't think of that. Probably not. If so, ignore what I said, nothing can be done and practice everything in server. Saying that, I think I read something somewhere about training, but I can't be 100% sure on that.

2. Well the maps were identical on PS3 and PC, and a few maps in BC2 were seriously huge (Such as Heavy Metal, which is enormous). I'd bet that rush maps are the same on PS3 and PC for BF3, with only the conquest maps being altered to take into account the 24 vs 64. I wouldn't worry though, the maps will still no doubt be large, and suitable for the player count.
2011-10-02 01:03:00

Author:
ryryryan
Posts: 3767


1. Switch to semi-auto mode;
2. Crawl everytime;
3. Pay attention to distant reflections;
4. Fail miserably;
5. Silently cry in the corner and switch to recon;
6. PROFIT! (sorta...)

1) Go assault
2) FLANK FLANK FLANK
3) Pick off many enemies and become spawn point
4) Your are now considered a hacker by butthurt people who can't aim for their life

And that's my BF3 experience so far. c:
2011-10-02 01:11:00

Author:
CyberSora
Posts: 5551


Oh man how much I want to play assault medic, but that sniper is just so far away, I can't stop playing recon for a moment. A MOMENT!!!

Unless they've changed their mind, I remember DICE announced that any progress in the BETA will be lost and we will have to restart from Level 1 in the full game so I wouldn't waste too much time.



Same. It's annoying joining a friend, only to be forced to play against him (I'm looking at you Woodbury ).

Just because we're friends doesn't mean I can't rape you when it comes to FPS's.
2011-10-02 01:16:00

Author:
WoodburyRaider
Posts: 1651


1) Go assault
2) FLANK FLANK FLANK
3) Pick off many enemies and become spawn point
4) Your are now considered a hacker by butthurt people who can't aim for their life

And that's my BF3 experience so far. c:
The best part is killing snipers with a shotgun for the first time on my life...
2011-10-02 01:24:00

Author:
gdn001
Posts: 5891


2. Well the maps were identical on PS3 and PC, and a few maps in BC2 were seriously huge (Such as Heavy Metal, which is enormous). I'd bet that rush maps are the same on PS3 and PC for BF3, with only the conquest maps being altered to take into account the 24 vs 64. I wouldn't worry though, the maps will still no doubt be large, and suitable for the player count.

Actually, PS3 conquest is 16 vs. 16 meaning 32 people... :3 I think only 360 has 12 vs. 12 conquest... xD So the map size WILL most likely be altered. They're still going to be pretty big though. Since they need to keep enough space for our crazy dogfights and ****zle...
2011-10-02 01:56:00

Author:
Speedynutty68
Posts: 1614


http://i.imgur.com/y8xbW.jpg2011-10-02 02:03:00

Author:
xero
Posts: 2419


Actually, PS3 conquest is 16 vs. 16 meaning 32 people... :3 I think only 360 has 12 vs. 12 conquest... xD So the map size WILL most likely be altered. They're still going to be pretty big though. Since they need to keep enough space for our crazy dogfights and ****zle...

I'm not sure where you've got your info from, but both 360 and PS3 has max players 12v12 in rush and conquest. Consoles is 24 player max. Not dissing, just don't want you to be disappointed when the game is out.
2011-10-02 02:05:00

Author:
ryryryan
Posts: 3767


How do you mute people on PS3? Someone blasted music for nearly the whole match and bleh.2011-10-02 03:11:00

Author:
warlord_evil
Posts: 4193


I'm not sure where you've got your info from, but both 360 and PS3 has max players 12v12 in rush and conquest. Consoles is 24 player max. Not dissing, just don't want you to be disappointed when the game is out.

I am trying to imagine what 64 players jammed into the Operation Metro underground is like... 24 seems pretty crowded on PS3, to be honest. It must be insane!

Also, since the maps are going to be scaled down for consoles, I'm wondering if the advantages of using vehicles will be severely nerfed. If you don't need that Jeep to get you and your buddies across the map, what's the point in having it on the scaled-down console map?
2011-10-02 03:56:00

Author:
schm0
Posts: 1239


How do you mute people on PS3? Someone blasted music for nearly the whole match and bleh.
Warlord, how could you? Blaming an innocent because of your lack of good music taste? BAH I SAY.
2011-10-02 04:02:00

Author:
Kog
Posts: 2358


Warlord, how could you? Blaming an innocent because of your lack of good music taste? BAH I SAY.
Fizzy, difficult to hear and staticy rap music is not quite in my taste.


QUITE.
2011-10-02 04:10:00

Author:
warlord_evil
Posts: 4193


Fizzy, difficult to hear and staticy rap music is not quite in my taste.


QUITE.

Atleast it wasn't a 13 year old singing SMACK THAT, RIGHT ON THE FLOOR. I'm still horrified by that moment.
2011-10-02 04:23:00

Author:
Testudini
Posts: 3262


http://i.imgur.com/y8xbW.jpg


http://www.youtube.com/watch?v=319PPgU50Io&feature=channel_video_title
2011-10-02 04:40:00

Author:
Cheddars
Posts: 447


Anyone seen the 64+ player (Theres even 255 :O) Rush, TDM and CQ on Battlelog?2011-10-02 11:02:00

Author:
jeperty
Posts: 486


I am trying to imagine what 64 players jammed into the Operation Metro underground is like... 24 seems pretty crowded on PS3, to be honest. It must be insane!

Also, since the maps are going to be scaled down for consoles, I'm wondering if the advantages of using vehicles will be severely nerfed. If you don't need that Jeep to get you and your buddies across the map, what's the point in having it on the scaled-down console map?

Oh no, the Rush maps are 32 player on PC. It's conquest which is 64. I'd imagine the conquest maps wouldnt change that much anyway really (all rush maps are the same on all platforms), vehicles and everything will no doubt still be fine.


Anyone seen the 64+ player (Theres even 255 :O) Rush, TDM and CQ on Battlelog?

Whaaaat, have to check this out. Don't see anything on the server list though?
2011-10-02 15:58:00

Author:
ryryryan
Posts: 3767


I'm trying out the beta on PS3 and so far it's disappointing but I'm giving it a chance.2011-10-02 15:58:00

Author:
Ayneh
Posts: 2454


The only thing that really bugged me were the shadows. They look like a bunch of dancing dead pixels on the ground or wathever. Of course the graphics on the PS3 aren't as better as PC, but come on, PS3 can do better than that!
Being eaten by the ground and the sound bugs are annoying, but hey, it's a beta!
2011-10-02 16:33:00

Author:
gdn001
Posts: 5891


Yeah, the most annoying thing right now is the ground eating you up, and the flashes on screen. Happens on both PS3 and PC, and need to be fixed badly.2011-10-02 16:34:00

Author:
ryryryan
Posts: 3767


Looking past the graphical bugs and terrible HUD/UI/menus the gameplay itself is kinda dodgy. It's also difficult to play with friends without getting split up.2011-10-02 17:10:00

Author:
Ayneh
Posts: 2454


Yeah, the squad system needs to be re-worked to be like it was in BC2. Complete control where you can go into empty squads, have the option of making them private, get friends to join in all while your in game.
The most frustrating thing I find is when I'm put with a squad of snipers, and I can't switch to a good squad. I leave squad, then join one again but its always the one I just left. Terrible system, hopefully will be fixed.

I find the gameplay itself awesome - ignoring the bugs. I love how the guns feel, the sound is ofcourse fantastic and the graphics looks amazing. Just need to sort out a few things is all.
2011-10-02 17:40:00

Author:
ryryryan
Posts: 3767


Yeah, the squad system needs to be re-worked to be like it was in BC2. Complete control where you can go into empty squads, have the option of making them private, get friends to join in all while your in game.
The most frustrating thing I find is when I'm put with a squad of snipers, and I can't switch to a good squad. I leave squad, then join one again but its always the one I just left. Terrible system, hopefully will be fixed.

I find the gameplay itself awesome - ignoring the bugs. I love how the guns feel, the sound is ofcourse fantastic and the graphics looks amazing. Just need to sort out a few things is all.

Yeah people seem to be looking at this as a demo rather than a Beta. Some betas are simply more polished than others, and most of the things I see here already been addressed (http://battlelog.battlefield.com/bf3/devblog/view/2826551895458193965/).

The gameplay is fun and exciting, and I really don't have any complaints. Looking forward to the real thing later this month!
2011-10-02 17:58:00

Author:
schm0
Posts: 1239


Most of these things actuallly are already fixed... its just DICE is using month-old code, for stress testing.2011-10-02 18:10:00

Author:
theswweet
Posts: 2468


Turns out I hadn't verified my email for my origin account. Have sent an application for the platoon.
I am enjoying the gameplay a lot. I really like the medic role, though sometimes I forget to check the coast is clear.
2011-10-02 18:57:00

Author:
Jedi_1993
Posts: 1518


Turns out I hadn't verified my email for my origin account. Have sent an application for the platoon.
I am enjoying the gameplay a lot. I really like the medic role, though sometimes I forget to check the coast is clear.
Do like I do. Revive people that are 5 meters away from cover. The eletrons travel throught from the shock paddles throught the air and hit the dead body, shocking him back to life, like in inFAMOUS. Then the poor soul dies again because his body is right in the crossfire.
Has anybody unlocked C4 or any other decent explosive? Because I can't wait to blow up some walls! I used the missile launcher, but it's a bit overkill and sometimes it won't destroy anything (or even blow up). However, it was funny to pluck the second story of the buildings and watch the overwatchers run like roaches when they figured their cover was (literally) blown.
2011-10-02 19:05:00

Author:
gdn001
Posts: 5891


Anyone seen the 64+ player (Theres even 255 :O) Rush, TDM and CQ on Battlelog?

DON'T GET ON THEM!

EA started banning people for playing on these servers. Of course there's nothing to lose (beta's terribad), but it'll be a wsate of 4G to get banned already, so I wouldn't risk it.


I'm trying out the beta on PS3 and so far it's disappointing but I'm giving it a chance.

I HATE EA's Origin app. I'm better off playing on PS3 with 24 v. 24 than on a computer. I'm only trying the beta for the PC version, but as soon as it's released, I'm staying PS3 all the way. Simply put, this right here isn't worth it:

You agree that EA may collect, use, store and transmit technical and related information that identifies your computer (including the Internet Protocol Address), operating system, Application usage (including but not limited to successful installation and/or removal), software, software usage and peripheral hardware, that may be gathered periodically to facilitate the provision of software updates, dynamically served content, product support and other services to you, including online services. EA may also use this information combined with personal information for marketing purposes and to improve our products and services. We may also share that data with our third party service providers in a form that does not personally identify you.

That's why I ******ed about making me sign away my rights to sue them; they're basically allowed to sell your information to ANYONE, and you can't stop them unless you want to delete Origin, which you need to play the games you bought on PC from EA (BF2 included)!


Looking past the graphical bugs and terrible HUD/UI/menus the gameplay itself is kinda dodgy. It's also difficult to play with friends without getting split up.

BF2 HUD > BF3 HUD. BF2's is more complex and represents the map better. This abstract abomination is hard to use for tactical means; it's like DICE wants to make this a CoD game now.


Yeah, the squad system needs to be re-worked to be like it was in BC2. Complete control where you can go into empty squads, have the option of making them private, get friends to join in all while your in game.
The most frustrating thing I find is when I'm put with a squad of snipers, and I can't switch to a good squad. I leave squad, then join one again but its always the one I just left. Terrible system, hopefully will be fixed.

I find the gameplay itself awesome - ignoring the bugs. I love how the guns feel, the sound is ofcourse fantastic and the graphics looks amazing. Just need to sort out a few things is all.

^THIS

There are just too many new players in BF3. It's pretty obvious to tell when I PM my squad (because mics don't work apparently) to become the spawn; they don't know what that means and rush into massive firefights like they're Rambo. Add this to the fact that most of the time they pick Assault and have no idea how to revive people, and it makes the game much worse.

I'm hoping this beta deters these people away. I also hope that the mics, squad system, and friends joining thing is fixed. I hate joining a party only to be pit against them for the majority of the game. It's like making a Platoon is useless now.



Just because we're friends doesn't mean I can't rape you when it comes to FPS's.

....

That's possibly the only time I've ever heard somebody tell me that they will rape me. .___.

2011-10-02 20:25:00

Author:
CyberSora
Posts: 5551


It's worth checking the link to read through the comments too:



About a week before the Battlefield 3 beta began, the game's community manager had decided he'd heard enough shrill complaining about the fact that "Operation Metro" and not some other map would the only one playable. And so he went off.

Rewind: Operation Metro was revealed to be the beta map on Sept. 20. Apparently, large numbers of forum goers thought some other map would be used, like one that allowed up to 64 players. The choice of Metro did not sit well with many, and the Battlefield forums were filled with great anger and profound disappointment. This is what Daniel Matros, DICE's global community manager for Battlefield 3, had to confront at the end of the day.

"Right now, I am not in the mood to even browse in here and check out most parts of the forum," Daniel Matros began on Sept. 20. Saying that "the beta is a privilege, not a right," unless you got a key with a pre-order, Matros ripped into the whiners, still with a measured tone that suggests he had to choose his words carefully.

"The vibe I'm getting now is just that tons of ungrateful people don't understand how much work we are putting on this game how many overtime hours we are doing and also how many meetings we are in to ship a game like this."

Matros thanked those who did provide constructive feedback. "To the rest of you ?grow up."

Two replies later, proving his point, someone wrote: "Why aren't you releasing Caspian Border in the beta?"

It should be noted that although this thread no longer exists (a cache of it does) even a cursory Google search of the forums turns up threads backing Matros.

As for why they went with Operation Metro, not something else, well, it's a beta. "We have already showed this map and made some big changes to it to enhance gameplay as well as get it more fluent than in the Alpha," Matros explained later. "Lots of new things have been added in closer to launch. Our rank progression system as well as customizations have made their way into the beta and it's very important for us to test these things before we launch. That is the purpose of the Beta as well as combining it with Battlelog and all of the features there. If you feel that this isn?t the right map for you, then perhaps we don't really agree on what maps we want to see."

It is indeed hard not to be sympathetic. These games are nbot made by elves. We've heard plenty about "crunch" at the end of a development cycle, I'm sure the last thing anyone wants to deal with, amidst all of that, is inconsiderate sniping and snide questions from some entitled dickbag who is unhappy that the free thing he's being given isn't optimized for his comfort.

It is, however, rare to see this kind of thing play out, probably why the thread is gone. The Battlefield 3 beta runs until Oct. 10. I hope everyone survives.


http://m.kotaku.com/5845851/frustrated-battlefield-rep-unloads-on-ungrateful-community
2011-10-02 22:39:00

Author:
OCK
Posts: 1536


I HATE EA's Origin app. I'm better off playing on PS3 with 24 v. 24 than on a computer. I'm only trying the beta for the PC version, but as soon as it's released, I'm staying PS3 all the way. Simply put, this right here isn't worth it:

You agree that EA may collect, use, store and transmit technical and related information that identifies your computer (including the Internet Protocol Address), operating system, Application usage (including but not limited to successful installation and/or removal), software, software usage and peripheral hardware, that may be gathered periodically to facilitate the provision of software updates, dynamically served content, product support and other services to you, including online services. EA may also use this information combined with personal information for marketing purposes and to improve our products and services. We may also share that data with our third party service providers in a form that does not personally identify you.

That's why I ******ed about making me sign away my rights to sue them; they're basically allowed to sell your information to ANYONE, and you can't stop them unless you want to delete Origin, which you need to play the games you bought on PC from EA (BF2 included)!

Sony does the exact same thing (http://www.qriocity.com/us/en/legal-privacy.html), you know...



Passive Information Collection via Sony Online Services

SNEI may collect information such as Sony Online Services account holders' system IP address, IP address-related information, system Media Access Control ("MAC") address, network configuration information, network device information, peripheral information, USB device information, plug-in and monitor information, information generated by applicable devices and information about how account holders use Sony Online Services and applicable device users use their devices, including download activity, browser activity, gaming activities, forum postings, game profile, rankings, features used and presence on Friends list or block list.

How We Use Your Information

We save and use non-personally identifying information without restriction...

It goes on in quite some detail from there.
2011-10-02 23:51:00

Author:
schm0
Posts: 1239


Decided to give it a go on my laptop just to see how it runs, and compare it to the Alpha properly.

Can't connect to a quick match, server browser shows no servers. EA want me to hate this game so much.
2011-10-03 00:41:00

Author:
Unknown User


Decided to give it a go on my laptop just to see how it runs, and compare it to the Alpha properly.

Can't connect to a quick match, server browser shows no servers. EA want me to hate this game so much.
Ye, I'm pretty sure there was a problem there as for a while I too couldn't join/find any games.

Also, does anyone know why the disarming timer resets? So many times I've lost a MCOM station just because the thing keeps resetting. At first I thought it may be enemies but half the time there's no enemies anywhere close. Maybe this is a glitch?
2011-10-03 01:25:00

Author:
Kog
Posts: 2358


Let's just hope EA doesn't screw this game up. EA has this "special ability" to screw good games up before they are released. (Or to hide a screwed up game until you play it)
Examples: Sim City Societies, The Sims 3, Spore, NFS Pro Street (NFS is underground racing damm**!)...

The Origin deal is already a kick in the nootz for the PC gamer. I've always hated how EA forced you to install more and more useless stuff to be able to play the game you already bought, and also made everything complicated. (I had bought BF2142 Deluxe, never managed to activate the expansion pack! Also, TS3 requires you to download the EA Manager in order to update the game, and everytime I startup it starts updating itself automatically. If I let it finish updating, the Origin install pops up. Then I cancel it.)
http://img189.imageshack.us/img189/4668/bf3betanope.jpg (http://img189.imageshack.us/img189/4668/bf3betanope.jpg)
So far, I like BF3. But err... You know, it's EA, they'll find one way or another to screw up...
2011-10-03 01:55:00

Author:
gdn001
Posts: 5891


Sony does the exact same thing (http://www.qriocity.com/us/en/legal-privacy.html), you know...

[Sony policy.]

It goes on in quite some detail from there.

That's different. I don't mind them taking information from my PS3 since it's specifically designed to play games. Taking information from my computer, however, is ridiculous! I don't want a company to know what apps I'm using or what I'm downloading. The fact that my computer holds more information than my console and EA wants a hold of it is the reason why I lashed out on Origin being announced.



http://img189.imageshack.us/img189/4668/bf3betanope.jpg (http://img189.imageshack.us/img189/4668/bf3betanope.jpg)

Hooray! Somebody's using my image!
2011-10-03 02:33:00

Author:
CyberSora
Posts: 5551


This is why I wouldn't use Origin EVAR! I only use Steam to play downloadable games on my PC. Apparently, they're the only ones that accept my graphics card... -_-" If I were to get BF3 for the PC then I would get the disk.2011-10-03 03:01:00

Author:
Speedynutty68
Posts: 1614


This is why I wouldn't use Origin EVAR! I only use Steam to play downloadable games on my PC. Apparently, they're the only ones that accept my graphics card... -_-" If I were to get BF3 for the PC then I would get the disk.

You do realize that Steam does it too? I'm just PO'ed that you can't sue EA nor do they have any games or features worth the app download. Steam gives me a lot of features and great service; Origin is EA being greedy now.

P.S. You can' t play BF3 MP if you buy the disk unless you have Origin. You need Origin to play BF3 on PC no matter what.
2011-10-03 03:26:00

Author:
CyberSora
Posts: 5551


That's different. I don't mind them taking information from my PS3 since it's specifically designed to play games. Taking information from my computer, however, is ridiculous! I don't want a company to know what apps I'm using or what I'm downloading. The fact that my computer holds more information than my console and EA wants a hold of it is the reason why I lashed out on Origin being announced.



Hooray! Somebody's using my image!

But this is standard stuff these days in Terms and Conditions. Steam probably has something pretty similar too. And EA have already gone on record about this whole thing:

EA knows that you care how information about you is collected, used and shared, and we appreciate your trust that we will do so carefully and sensibly. Information about our customers is an important part of our business, and EA would never sell your personally identifiable information to anyone, nor would it ever use spyware or install spyware on users’ machines.

Bolded your biggest worry. Thing is, people hate EA and decided to make a big fuss about it despite it being not so different from many others out there. I certainly wouldn't let such a matter get in the way of me enjoying a brilliant game, unless there truly was a threat of spyware on my PC, or information being passed on.

Also - using your pic which is using my video


You do realize that Steam does it too? I'm just PO'ed that you can't sue EA nor do they have any games or features worth the app download. Steam gives me a lot of features and great service; Origin is EA being greedy now.


I don't understand how it's EA being greedy. We can't seriously expect there to be no competitors to Steam, this is there way of bringing in customers. Valve did it with Half Life 2 and Steam, and now EA are doing it with BF3 and Origin. This is still a business after all, and EA is one of the most successful publishers out there. Makes sense to have a stab at the PC market like this.
2011-10-03 03:41:00

Author:
ryryryan
Posts: 3767


But this is standard stuff these days in Terms and Conditions. Steam probably has something pretty similar too. And EA have already gone on record about this whole thing:


Bolded your biggest worry. Thing is, people hate EA and decided to make a big fuss about it despite it being not so different from many others out there. I certainly wouldn't let such a matter get in the way of me enjoying a brilliant game, unless there truly was a threat of spyware on my PC, or information being passed on.

Yes, but Steam has games from other industries to offer. EA has almost no games of interest, and they did this mostly for BF3 knowing full well that people would download it for the 64 players servers (which they didn't provide in the end and actually started banning people for getting on them).

Also, I read that bolded section when I was downloading Origin. It doesn't matter if they say it's not spyware: Origin acts just like spyware, only EA is telling everybody so they can't accuse them of using it without permission.


Also - using your pic which is using my video

I felt inspired to do so!


I don't understand how it's EA being greedy. We can't seriously expect there to be no competitors to Steam, this is there way of bringing in customers. Valve did it with Half Life 2 and Steam, and now EA are doing it with BF3 and Origin. This is still a business after all, and EA is one of the most successful publishers out there. Makes sense to have a stab at the PC market like this.

Again, EA did this specifically for BF3. Was it an obvious business move? Yes. Was this massive amount of player disapproval predictable, though? Yes. At least Steam has more to offer; Origin is only good for BF3, and even that's having problems (of course it's just a beta).
2011-10-03 04:03:00

Author:
CyberSora
Posts: 5551


True, but remember that when Steam launched it was god-awful with a limited number of titles to buy. Origin is still new, and as such will take time to expand into something with more games, features and what-not. I'm not saying I like that BF3 is on Origin, I'd put it on my steam account any day if I could, but I'm not annoyed at EA for trying to get into a market which Steam is dominating. Competition is healthy, and hopefully it only means good things for us as customers in the future. After-all, there was no way steam was going to be the only massively successful service of this kind. At one point in time something must change as they always do, but that's very very far off anyway right now.

I have nearly 200 games on my steam account. Never letting that go xD

But I will happily embrace other services if they are good. Origin has a long long way to go yet, and I have doubts that EA would ever be generous enough to match steam prices. We just can't knock it too much yet though, it's early days for them. They've got me on board with BF3, so if anything else ever pops up on with reason for me to buy it on Origin over steam, I just may.
2011-10-03 04:34:00

Author:
ryryryan
Posts: 3767


You do realize that Steam does it too? I'm just PO'ed that you can't sue EA nor do they have any games or features worth the app download. Steam gives me a lot of features and great service; Origin is EA being greedy now.

P.S. You can' t play BF3 MP if you buy the disk unless you have Origin. You need Origin to play BF3 on PC no matter what.

Just one more reason why I hardly ever game on my PC. Lol. Way too much BS going on with the terms... And Steam is more worth it to me. There's better games and stuff. I've never been much of a fan of EA except for Battlefield. :/
2011-10-03 05:01:00

Author:
Speedynutty68
Posts: 1614


Just had a go at it on my laptop - it looks fantastic.

I hope it will be properly optimised though, because at the moment I get 24FPS outside with everything on Ultra, but only 25FPS if it's on high. Not tried dropping it even lower yet, but I'll test it later. It's a pity I can't try a bigger map because I'd pre-order it right now if I knew for a fact it would run fine...
2011-10-03 09:41:00

Author:
Unknown User


Just had a go at it on my laptop - it looks fantastic.

I hope it will be properly optimised though, because at the moment I get 24FPS outside with everything on Ultra, but only 25FPS if it's on high. Not tried dropping it even lower yet, but I'll test it later. It's a pity I can't try a bigger map because I'd pre-order it right now if I knew for a fact it would run fine...

I noticed a bit of a drop on caspian border, but I didn't look at the FPS so I'm not really sure how much of a difference it made. Still perfectly playable.
2011-10-03 14:03:00

Author:
ryryryan
Posts: 3767


I really hope they put Caspian Border back up at some point so I can give it a go...2011-10-03 18:48:00

Author:
Unknown User


Just letting you know, the actual Ultra settings aren't available in Beta. Only the name in options. The highest you can get is high 2011-10-03 20:33:00

Author:
jeperty
Posts: 486


Just letting you know, the actual Ultra settings aren't available in Beta. Only the name in options. The highest you can get is high

Yeah, I figured that was why there was no framerate change
2011-10-03 20:39:00

Author:
Unknown User


Btw, what laptop do you have? Doing high settings and still having 25FPS 2011-10-03 20:50:00

Author:
jeperty
Posts: 486


LoL, my PC gamer friend is all this and that because BF3 was overheating his "super awesome" video card and he couldn't finish a match. Now he's updated the driver to 1.80 or something, while the game asked him to update to 1.85! He's going to buy a new video card though.

By the way, coincidence? He said that he was just playing, then he gets killed by someone. His name: GDN001!!! (in caps, I find that suspicious). He told me that his name was Rodrigo04 or something, I remember killing someone named Rodrigo-something. Coincidence? Imposters? Or did the PS3 and PC servers crossed?

He's adding me in Origin (hadn't downloaded, using old EA account), so we can sort it out (and keep track of each other).
2011-10-03 21:46:00

Author:
gdn001
Posts: 5891


Btw, what laptop do you have? Doing high settings and still having 25FPS

MSI GX660r
2011-10-03 23:49:00

Author:
Unknown User


I'm going to try to test some of the party features out tonight on PS3. I've added a bunch of random peeps from the LBPC Platoon for ****s and giggles.

http://battlelog.battlefield.com/bf3/platoon/2826550451882492332/

If you haven't joined already, why not? Go now!
2011-10-03 23:51:00

Author:
schm0
Posts: 1239


I'm going to try to test some of the party features out tonight on PS3. I've added a bunch of random peeps from the LBPC Platoon for ****s and giggles.

http://battlelog.battlefield.com/bf3/platoon/2826550451882492332/

If you haven't joined already, why not? Go now!

Awesome! I'l get on in a few minutes (10 probably), so I'll be there if you need me.

By the way, I here's a good map of Metro's first area (starting). Maybe we can use this when we go in squads:

http://img269.imageshack.us/img269/3183/bf3howpeopleplaymetro.jpg
2011-10-04 00:02:00

Author:
CyberSora
Posts: 5551


So, I just had my best game ever, 31-15 and nearly doubled everyone elses score just because of the God like amount of revives I got. Most of which came from that long hallway in the third section of metro, where people just spam rockets down and lie down on the floor with their bipods and LMGs. >_>

Now that I've done so much with the defib, I really wish you could get stars with it based on the revives you get, instead of giving you stars for kills with it.

Something I've found weird is that even though I clearly saw I unlocked both the Medical and Saviour dogtags, they aren't shown in my collection. It always updates with my ranks and my guns, but not the ribbon based ones. :C Too bad too cause both those dogtags are the coolest ones I (don't really) have.
2011-10-04 00:22:00

Author:
Kog
Posts: 2358


Now that I've done so much with the defib, I really wish you could get stars with it based on the revives you get, instead of giving you stars for kills with it.

This so much. I remember rushing into a room and killing two enemies. After I held off two other guys coming in from outside, my squad spawned at the same time the enemies' squads spawned. MY TEAM WAS GETTING RAPED HARD BY THEM. I would run and revive them, throw supplies for the, and shoot like hell at the other team who, my I remind you are squad spawning, were spamming us grenades. I got shot down and my team was too stupid to revive me and one of them said I sucked.

Honestly, people who actually help and revive teammates should get rewarded more. I personally revive people because I WANT THEM TO LIIIIIIIIIVE! But when you're partnered up with noobs who can't aim for dear life, we should at least get something out of it (like stars as you suggested).
2011-10-04 00:49:00

Author:
CyberSora
Posts: 5551


I'm normally in the 'only people who ever disarm bit', but I would very much like to visit 'dum********* island' next time I play...2011-10-04 00:58:00

Author:
Unknown User


I'm normally in the 'only people who ever disarm bit', but I would very much like to visit 'dum********* island' next time I play...

Oh God. The way that sounded... I can't hold my breath.
2011-10-04 01:14:00

Author:
CyberSora
Posts: 5551


Speaking of the defib, anyone else find it's easier to revive people from further away? I can snipe people alive with it, but noooo, if the defib is touching them they aren't coming back.2011-10-04 01:16:00

Author:
Kog
Posts: 2358


Now that I've done so much with the defib, I really wish you could get stars with it based on the revives you get, instead of giving you stars for kills with it.

Wait... You can get kills with them again? Since when? The last 1000 times I tried, nothing happened... -_-
2011-10-04 01:18:00

Author:
Speedynutty68
Posts: 1614


Speaking of the defib, anyone else find it's easier to revive people from further away? I can snipe people alive with it, but noooo, if the defib is touching them they aren't coming back.

I defib spam the bodies until they move. I guess DICE derped there.

Also: http://bf3blog.com/2011/06/average-battlefield-player-vs-average-call-of-duty-player/

Lawl, it's funny because they got it wrong: in the beta, majority of the time people play like the guy in the GIF does. c:
2011-10-04 01:29:00

Author:
CyberSora
Posts: 5551


Wait... You can get kills with them again? Since when? The last 1000 times I tried, nothing happened... -_-
You could do it in BFBC2, so I'd only guess you still can. Plus on my Battelog stats thing, it said I had 0 kills with the Defib.
2011-10-04 01:41:00

Author:
Kog
Posts: 2358


So, with the sniper rifle I'm horrible. Take off the scope, I become a god.
Use to get a little over ten kills and much more deaths. Now I usually get atleast 20 kills and less than 20 deaths. Not only does taking off the scope make me slow down, it turns me into a sneaky ninja.
2011-10-04 02:27:00

Author:
Testudini
Posts: 3262


You could do it in BFBC2, so I'd only guess you still can. Plus on my Battelog stats thing, it said I had 0 kills with the Defib.

I knew that you could In BC2... I did it all the time... I got like 20 defib kills in one match... It just never works anymore... -_- So my guess is either it's broken, they don't have it in the BETA, or that was just a mess-up in coding for the BattleLog thing...
2011-10-04 04:12:00

Author:
Speedynutty68
Posts: 1614


Welp. I just got an error from Origin telling me something went from with the BF3 download. After agreeing to resume downloading, it decided to be retarded and delete all the data I already had, thus making me download the beta again.

http://img255.imageshack.us/img255/9104/1302399304245.png

Yup, such is the life of a PC gamer... who recently uninstalled Origin.
2011-10-04 04:21:00

Author:
CyberSora
Posts: 5551


Origin was a major, major waste of my time... -_- And I had to BEG my mom to put the admin password into our PC... This is why I want my own computer. If I buy something, they don't care how badly it gets hurt. Translating to computer:
If you get your own computer, go ahead and put as many ********* viruses on it as you want. We didn't pay for it.
2011-10-04 06:06:00

Author:
Speedynutty68
Posts: 1614


So, with the sniper rifle I'm horrible. Take off the scope, I become a god.
Use to get a little over ten kills and much more deaths. Now I usually get atleast 20 kills and less than 20 deaths. Not only does taking off the scope make me slow down, it turns me into a sneaky ninja.
I know right?
I decided to take off the SVD scope. I get lots of kills, anywhere. It's like a WW2 rifle! Maybe because I wasn't made for long and short ranges, but medium, where a scopeless rifle fits well. I also use a foregrip and tatical light to help in close encounters.
2011-10-04 18:36:00

Author:
gdn001
Posts: 5891


I know right?
I decided to take off the SVD scope. I get lots of kills, anywhere. It's like a WW2 rifle! Maybe because I wasn't made for long and short ranges, but medium, where a scopeless rifle fits well. I also use a foregrip and tatical light to help in close encounters.

MONSTER 10 characters
2011-10-04 18:39:00

Author:
Testudini
Posts: 3262


The tactical light is as bad as most of the grabage they put in CoD. It's not too bad if it only worked at really close range (as it should) but it works from pretty long range as well, which is stupid.2011-10-04 18:48:00

Author:
Unknown User


MONSTER 10 characters
Just temporarily, until I unlock those attachments:
http://www.alivenotdead.com/attachments/2011/01/14/18/352636_201101141803018.jpg
Ok, maybe it's permanent. Next time you see a light, prepare to see my name.

The tactical light is as bad as most of the grabage they put in CoD. It's not too bad if it only worked at really close range (as it should) but it works from pretty long range as well, which is stupid.
It should be tatical light for close range and laser for long range when it comes to blinding foes. Rifles are natural for long ranges, so I'm keeping the light. But I turn it off for long ranges or outside.
2011-10-04 18:48:00

Author:
gdn001
Posts: 5891


Just temporarily, until I unlock those attachments:
http://www.alivenotdead.com/attachments/2011/01/14/18/352636_201101141803018.jpg
Ok, maybe it's permanent. Next time you see a light, prepare to see my name.

I shall counter your light with a light. WE SHALL BOTH GO BLIND.
2011-10-04 18:49:00

Author:
Testudini
Posts: 3262


I shall counter your light with a light. WE SHALL BOTH GO BLIND.
Fine, it takes two hits with a rifle to kill you. Plus, I have AMMO! :kz:
MUAHAHAHAHA (Shouldn't we get on the same team?)
2011-10-04 18:53:00

Author:
gdn001
Posts: 5891


The tactical light is as bad as most of the grabage they put in CoD. It's not too bad if it only worked at really close range (as it should) but it works from pretty long range as well, which is stupid.

I've found that at decent ranges it doesn't blind you, just obscure your view of the enemy a bit. I agree that it's really annoying (especially with team-mates able to blind you), but I'm not complaining too much. It's a beta, and does not necessarily reflect the final result.
2011-10-04 19:02:00

Author:
xero
Posts: 2419


Yeah, it's a double-edged sword, those lights. For the underground portions of the map there is probably no better attachment option unless you're fighting with a sniper rifle. Maybe a good scope or sight? But what good is aiming if you can't see what you're aiming at?2011-10-04 19:25:00

Author:
schm0
Posts: 1239


The tactical light is as bad as most of the grabage they put in CoD. It's not too bad if it only worked at really close range (as it should) but it works from pretty long range as well, which is stupid.

I've actually wondered that. To be honest, they should nerf the whole thing altogether. The flashlight is like a portable flash grenade that never dies out. The laser is worse. I can be like half the map away and still get blinded by that thing. The laser attachment should be used as a blinding method but more as an increase in accuracy. The point is that it's really REALLY annoying to have everybody rushing in the underground phase of the game with those stupid lights on and spraying for dear life. The least they should do is make the flashlike have a battery life (think Half Life 2, only it doesn't regenerate).
2011-10-04 23:37:00

Author:
CyberSora
Posts: 5551


Don't use the flash light myself... firstly because of the fact that it blinds your teammates.... but also because I use it as a target for the enemy, just aim slightly above centre of the light and 9 times out of 10 it's a head shot. it's like a beacon showing you where the enemy is 2011-10-04 23:45:00

Author:
Macnme
Posts: 1970


http://img202.imageshack.us/img202/1765/1317439793127.jpg2011-10-05 00:11:00

Author:
CyberSora
Posts: 5551


So, I'm thinking about finally playing Support or Engineering. Any recommendations for how to play these classes on Metro? I mean assault and recon are fairly straightforward: shoot and heal vs. hide and snipe. I usually switch back and forth between the two during a single round.

Engineer seems a bit of a wasted class vehicle-wise, but I get to blow stuff up, which is a definite bonus. Anyone get the EOD bot yet?

Support also seems a bit of a wasted class, as I feel this close-quarters map doesn't allow that many opportunities to just set up shop at close-medium range and start laying down suppressive fire. But then again, I haven't played with any big machine guns yet. Still, claymores and C4? Sounds like this would be a good class to play on defense.
2011-10-05 14:00:00

Author:
schm0
Posts: 1239


I'm loving support atm so here's my tips.
Whenever you see guys who look like they were just fighting, deal out some ammo. Setup the bipod from a distance and let the rest of the squad take objectives. (And the fact that bipod doesn't have to be zoomed in = WIN!!) And don't worry about how much ammo your using, just unleash hell for awhile then reload, or back off
And if your setting up bipod in the park on sandbags facing Mcom on the left, make sure you don't forget about behind you Defenders have snuck around me a few times and stolen my tags
2011-10-05 15:15:00

Author:
jeperty
Posts: 486


Good advice! Thanks!

So, I know this has been mentioned before and it's a pain point for a lot of BF fans... There's actually some good news on the Steam front.

http://bf3blog.com/2011/10/report-ea-and-valve-in-late-stage-talks-to-get-battlefield-3-to-steam/

Oh, and also:

SQUAD MANAGEMENT!

http://bf3blog.com/2011/10/battlefield-3-getting-in-game-squad-management-after-all/
2011-10-05 15:27:00

Author:
schm0
Posts: 1239


So, I'm thinking about finally playing Support or Engineering. Any recommendations for how to play these classes on Metro? I mean assault and recon are fairly straightforward: shoot and heal vs. hide and snipe. I usually switch back and forth between the two during a single round.

Engineer seems a bit of a wasted class vehicle-wise, but I get to blow stuff up, which is a definite bonus. Anyone get the EOD bot yet?

Support also seems a bit of a wasted class, as I feel this close-quarters map doesn't allow that many opportunities to just set up shop at close-medium range and start laying down suppressive fire. But then again, I haven't played with any big machine guns yet. Still, claymores and C4? Sounds like this would be a good class to play on defense.

Oh no my friend, Recon is not just hide and snipe. The Radio Beacon is one of the most powerful tools of the game, and can literally mean the difference of taking a point and not. The shotgun + recon combo works an absolute treat. Get near their point and place a radio beacon out of sight (in the first area, I like to put it behind the rocks behind A). Then blast them away with your shotty and plant the bomb! Getting your squad back into the action is so important, and a close quarters recon is brilliant at doing this. Also, when you unlock the UMP 45 your laughing, as putting it with Recon becomes even more powerful.

Engineer I find is a bit of a wasted class in the beta, because we lack any vehicles or things that need repairing. The RPG is great for a few corridors, but otherwise meh, won't use it till the full game.

The support class is pretty excellent actually, with the ability of technically infinite ammo, a powerful big-clip gun you C4 you can defend the points pretty much on your own if you manage to survive. Just make sure your team is stocked up with ammo.
2011-10-05 15:38:00

Author:
ryryryan
Posts: 3767


If it goes on Steam they better let me cancel my Origin pre-order and change it to Steam.2011-10-05 15:47:00

Author:
Unknown User


Engineer is my best class! I've unlocked the most stuff with it and I'm almost done with the first gun...

To use it in the BETA, I just go to super close-range and shoot people. That's basically what you do if you're using it. Once you unlock the UMP-45, you equip that. You lose 5 bullets but you gain an epic accuracy boost. You can also change the UMP from full-auto, to semi-auto, to 2-round burst. When you get to any hallway or see enemies along a wall, that's when it's time to get your rockets out. As long as you don't equip the second rocket launcher (since it's vehicle lock-on only) you should be able to get at least 5 kills with it a round. Once you get used to the super small radius at least. But when you're an Engineer, your rockets turn into your grenades and your grenades turn into your person-finding-object. Toss it down a bend in a hallway, if you hit somebody, then you know to think, ROCKET! And then you win.
2011-10-05 15:49:00

Author:
Speedynutty68
Posts: 1614


I hate the UMP45 to death. That gun has WAY to much accuracy and firepower. The fact that I'm shot down by 3 bullets is BS, and it's like a small portable sniper rifle.2011-10-05 17:35:00

Author:
CyberSora
Posts: 5551


I hate the UMP45 to death. That gun has WAY to much accuracy and firepower. The fact that I'm shot down by 3 bullets is BS, and it's like a small portable sniper rifle.

I think you and I got mowed down several times by a squad of UMP-wielding COD fanboys last night, IIRC.

I've kept away from the SMGs and smaller assault rifles for a bit now but I was considering using them in the second set of MCOMs due to the tight hallways, subway lines and MCOM "rooms".
2011-10-05 19:11:00

Author:
schm0
Posts: 1239


Wait, C4 is in the support class?
*changes tatics*
Btw, what is that first equipment you unlock in Recon? Because I'm close to getting it anyway...
2011-10-05 20:11:00

Author:
gdn001
Posts: 5891


The little montion sensor I think. Not 100% sure about C4, i'd look it up before dedicating yourself to a class.

Btw people, I hate to be a pain but I will use my other origin account i didn't realise I had: ryryryan (not ryryryanb). I am actually going through the process of cancelling my pre-order, and re-pre-ordering (lol) on my ryryryan account. OOPS! Cause it means I can have both my PS3 and PC account linked on one account, along with my veteran status and what-not

Oh - I forgot to agree with nerfing the flashlight. Specially during daylight.
Also the sniper glare. Don't get rid of it, i like the idea, but it needs to be nerfed too a bit. Looks like a **** light is shining my way. And it even happens in shadows!
2011-10-05 21:20:00

Author:
ryryryan
Posts: 3767


I tend to run with the UMP, but I really want to find something else to use.

So, what are your guys' favourite weapons?

Also: YEY IN GAME SQUAD MANAGEMENT!
2011-10-05 23:50:00

Author:
Kog
Posts: 2358


M416 with suppressor. I actually rush through the field though and not stay behind, so I tend to be taking fire most of the time. The advantage, though, is being able to surprise enemies and pushing them back.

My Tactics

Defending: Always rush to the first MCOM that gets taken and go prone on the hill with rocks. Pick off any people going near it (suppressor doesn't show you on the map, so you're good).

Attacking: Rush to the MCOM that everybody takes first. Everybody is scared of going near it or past it because they think the other team is going to kill them. THIS IS NOT TRUE. People are still setting up, thus they will ignore you (most of the time). Because no one realizes this, you can easily rush into the MCOM, set the charge, and camp and start defending. Tell your squad to spawn on you to help defend. After all, once the other team notices the charge they'll start grenade spamming and rushing towards you.

That's pretty much how I always help take the first objective (phase). The underground segment, though, is more about stealth and speed, so practice and memorization of the map is pretty much the key strategy there.
2011-10-06 00:39:00

Author:
CyberSora
Posts: 5551


Prone is stupid. BF was better without it, it is not possible to deny this. All it does is encourage further camping.

it's fine in realistic games (Red Orchestra, ArmA, Operation Flashpoint etc) but BF doesn't need it at all.
2011-10-06 01:08:00

Author:
Unknown User


Prone is stupid. BF was better without it, it is not possible to deny this. All it does is encourage further camping.

it's fine in realistic games (Red Orchestra, ArmA, Operation Flashpoint etc) but BF doesn't need it at all.
Oh it does, without it I can't see anyone making any progress on a lot of the M-COM stations without getting shot.

What I really think encourages camping are those dang bipods. I've seen so many guys in the same spot for such a long time, spamming their gun down a choke point.
2011-10-06 01:25:00

Author:
Kog
Posts: 2358


Prone is stupid. BF was better without it, it is not possible to deny this. All it does is encourage further camping.

it's fine in realistic games (Red Orchestra, ArmA, Operation Flashpoint etc) but BF doesn't need it at all.

In case you didn't notice, BF3 is trying to be extremely realistic. I'd rather have the option to be prone then wonder why the hell I can't.
2011-10-06 01:35:00

Author:
xero
Posts: 2419


Prone is stupid. BF was better without it, it is not possible to deny this. All it does is encourage further camping.

it's fine in realistic games (Red Orchestra, ArmA, Operation Flashpoint etc) but BF doesn't need it at all.

That's because prone is still new to BF. I personally like it because you can use it tactically by sneaking around enemies. The only camping I see are by people with sniper rifles and bipods, but they hardly get kills unless they use a narrow path (mainly the underground segment).

One annoying thing though is when I go prone when I get in a firefight. I'm randomly forced to stand up again, and because I can't shoot while I'm getting up, I get shot and killed almost instantly. Seriously, WTF?


In case you didn't notice, BF3 is trying to be extremely realistic. I'd rather have the option to be prone then wonder why the hell I can't.

Because reviving dead teammates by simply using a defibrillator, even though they lost massive amounts of blood, and blinding people with a flashlight in full daylight is definitely realistic.
2011-10-06 02:00:00

Author:
CyberSora
Posts: 5551


Wasn't prone in Battlefield 2? Prone didn't really seem like a problem in it... (there was the occasional hidden sniper though, but one hunt down with a helicopter solved that problem, it's especially fun to ram them with it!)

Gah that game was so fun.
2011-10-06 02:03:00

Author:
warlord_evil
Posts: 4193


Wasn't prone in Battlefield 2? Prone didn't really seem like a problem in it... (there was the occasional hidden sniper though, but one hunt down with a helicopter solved that problem, it's especially fun to ram them with it!)

Gah that game was so fun.

Since when was prone in BF2?
2011-10-06 02:06:00

Author:
CyberSora
Posts: 5551


Since when was prone in BF2?
BF2, not BFBC2.
2011-10-06 02:07:00

Author:
gdn001
Posts: 5891


Going prone is a valid tactic, period. It has its disadvantages like anything else.2011-10-06 02:09:00

Author:
schm0
Posts: 1239


BF2, not BFBC2.

Ah.


Going prone is a valid tactic, period. It has its disadvantages like anything else.

OMG NO FAIR! GUNS ARE NOT TACTICAL! STOP KILLING ME YOU NOOB!
2011-10-06 02:13:00

Author:
CyberSora
Posts: 5551


Because reviving dead teammates by simply using a defibrillator, even though they lost massive amounts of blood, and blinding people with a flashlight in full daylight is definitely realistic.
I said trying to be realistic, not necessarily succeeding.
2011-10-06 02:15:00

Author:
xero
Posts: 2419


Yup I'm all for prone. Was in BF2 as well so is certainly a true BF mechanic.

I'm using my new account now so level 2 again lol Could use the other but I look forward to using the new weapons in the full game instead.

Also I love hooah'ing everything. Everything.
2011-10-06 02:44:00

Author:
ryryryan
Posts: 3767


One annoying thing though is when I go prone when I get in a firefight. I'm randomly forced to stand up again, and because I can't shoot while I'm getting up, I get shot and killed almost instantly. Seriously, WTF?


I think this is actually more likely a problem with the controller/control scheme over anything else. I've noticed that the slightest pressure on R3 can cause this to happen since your finger is constantly placed on it. Take a look next time you're pressing R1 to see if you're pushing on it. I've gotten used to relaxing my thumb more and it only happens every once and awhile now. I doubt it's the game though simply because it's happened to me while shooting in BlOps where my player knifes "randomly."
2011-10-06 02:56:00

Author:
WoodburyRaider
Posts: 1651


Is there any more obnoxious a saying as "Hoorah"?
It's not even a proper word
2011-10-06 02:58:00

Author:
Macnme
Posts: 1970


I think this is actually more likely a problem with the controller/control scheme over anything else. I've noticed that the slightest pressure on R3 can cause this to happen since your finger is constantly placed on it. Take a look next time you're pressing R1 to see if you're pushing on it. I've gotten used to relaxing my thumb more and it only happens every once and awhile now. I doubt it's the game though simply because it's happened to me while shooting in BlOps where my player knifes "randomly."

That's the thing: I rarely knife randomly in CoD. In the beta, though, my character stands up when I'm aiming. Last time I saw a sniper and I wanted to test it so I left the R3 alone and fired. As soon as I moved the L3 my character stood up for no reason and I almost died from a close firefight.

I think it might have to do with the crawling bug.
2011-10-06 03:00:00

Author:
CyberSora
Posts: 5551


That's the thing: I rarely knife randomly in CoD. In the beta, though, my character stands up when I'm aiming. Last time I saw a sniper and I wanted to test it so I left the R3 alone and fired. As soon as I moved the L3 my character stood up for no reason and I almost died from a close firefight.

I think it might have to do with the crawling bug.

Now that's strange. I agree that I'm noticing it much more in BF3, but that could simply be because I crouch and go prone more than I knife in CoD which puts more wear and tear on the controller. I'll have to give that a try as well.
2011-10-06 03:07:00

Author:
WoodburyRaider
Posts: 1651


Because reviving dead teammates by simply using a defibrillator, even though they lost massive amounts of blood, and blinding people with a flashlight in full daylight is definitely realistic.

Actually, if you read the description it says something like 'seemingly dead'...
2011-10-06 04:48:00

Author:
Speedynutty68
Posts: 1614


We all know that bullet wounds can be cured with electricity

Exactly how much realism do we want?
Start off by eating breakfast.... waiting around for a bit, going to the toilet.... waiting around for a bit more.... doing some drills... then receive a letter of deployment.... waiting for a few weeks... get your transport to your area of operation... waiting....arrive at your new base.... wait around a bit more... go through your new sites induction.... waiting some more.... the on your first foray outside the base get killed by an IED.
Respawn as a new soldier - eat breakfast .... wait ...etc etc etc


The army isn't as exciting as you'd think
2011-10-06 05:12:00

Author:
Macnme
Posts: 1970


We all know that bullet wounds can be cured with electricity

Exactly how much realism do we want?
Start off by eating breakfast.... waiting around for a bit, going to the toilet.... waiting around for a bit more.... doing some drills... then receive a letter of deployment.... waiting for a few weeks... get your transport to your area of operation... waiting....arrive at your new base.... wait around a bit more... go through your new sites induction.... waiting some more.... the on your first foray outside the base get killed by an IED.
Respawn as a new soldier - eat breakfast .... wait ...etc etc etc


The army isn't as exciting as you'd think

Wait... I get to respawn if I get killed in the army?!

/mindblown
2011-10-06 05:38:00

Author:
CyberSora
Posts: 5551


We all know that bullet wounds can be cured with electricity

Exactly how much realism do we want?
Start off by eating breakfast.... waiting around for a bit, going to the toilet.... waiting around for a bit more.... doing some drills... then receive a letter of deployment.... waiting for a few weeks... get your transport to your area of operation... waiting....arrive at your new base.... wait around a bit more... go through your new sites induction.... waiting some more.... the on your first foray outside the base get killed by an IED.
Respawn as a new soldier - eat breakfast .... wait ...etc etc etc


The army isn't as exciting as you'd think
The Onion already did a joke on this for MW2
2011-10-06 06:15:00

Author:
Kog
Posts: 2358


Wait... I get to respawn if I get killed in the army?!

/mindblown

If you believe in reincarnation then yes. - Or assume that you are a different soldier (which would render stats totally redundant).

Would you prefer the "real" once you're dead, you're dead rule?

That'd be the worst game ever...
2011-10-06 06:25:00

Author:
Macnme
Posts: 1970


Wow... Some conversations on here go for FOREVER! xD

Well anyways... Here's some strategies to use on Metro...

Attacker Tips:
Area 1 (the park): Stay out of open areas as much as possible. Your enemies will be using cover and the prone position a lot. But don't hang back and snipe the entire round ? your team will lose before you get past the first objectives. Advance through hedges and between cover such as concrete walls and large trees. Take down objective Alpha first as it's more difficult to approach. Before arming, check around the generator at Alpha for enemies and check the playground at Bravo. Once armed, cover from behind the concrete walls nearby each point.

Area 2 (tunnels): Keep away from all of the long hallways as much as you can. You?re likely to find support and snipers posted up and waiting for you. Move quickly between areas of cover. The short hallways in the center of the tunnel and the subway cars make for good cover while on the move. Guard Bravo from the stairway once armed, and Alpha from the nearby train cars or a corner inside the room.

Area 3 (subway entrance): Both objectives have multiple points of attack. You?re sure to run into groups of defenders at both escalators and the stairway. Push up as a group and throw down health and ammo. Avoid running out into open areas. To approach Bravo, take the stairs at the right, then work to clear out the hallway at the right with nades and heavy suppressive fire. Try approaching either point from the far set of escalators by poking out and picking off enemies until you can sprint to cover up top. Defend both points by positioning yourself with a wall between you and the enemy spawn, and wait for enemies to round the corners.

Area 4 (city streets): Regroup with your squad to the side of the glass doors at the subway entrance. Push outside quickly as the bright light will make targeting difficult from the doorway. Use the bus and signs as brief cover as you run to the row of buildings. From here, you can choose to provide cover from the objectives, or to arm. If you chose to cover, head up the stairs of the center building to cover Alpha from the windows. To watch Bravo, any of the buildings? upper floors will get you a view of the area surrounding the objective. To arm Alpha, push around the right side of the building into the objective and cover from inside. Arming Bravo is more of a challenge since you?ll need to put yourself out in view of the enemy spawn. Run down the stairs or hop the ledge, then find cover in the bushes or behind vehicles near that wall. Clear the area of enemies, then round the bus to arm. Cover the point from any position you can find which blocks your back but gives you a view of the objectives.

And here's Defending.

Defender Tips:
Area 1 (the park): If using long range weapons, defend across the bridge from Alpha or behind the rocks near Bravo. Spot all your enemies, as you?ll have eyes on many but will not be able to take them all down. If using short to mid range weapons, either chose a more defensive role by taking cover behind the concrete walls running near both points or along the radar units. For a more aggressive role, keep enemies far from the objectives by pushing to the rocks just past the playground or to the ring of bushes surrounding ?the great tree? (the biggest tree in this stage).

Area 2 (tunnels): The two most effective playing styles here are ?prone? or ?aggressive.? There are plenty of places to go prone ? if using recon/sniper, set up around the train cars at the far right where you have eyes on the enemies? entrance to the tunnel. The support class is also very effective with LMG?s, particularly with a bipod and extended magazine. Try pushing all the way up to the enemy?s left side entrance, then backtrack to end of the narrow tunnel. Use indents in the wall for partial cover. Any other long tunnel makes a good place to set up prone as support. For a more aggressive role, keep close to the areas surrounding the objectives and use an assault rifle, shotgun, or LMG. Be sure to equip tactical flashlights to blind attackers. Keep on the move and check nearby halls for enemies.

Area 3 (subway entrance): This stage also offers either defensive or aggressive playing styles to be effective. Ranged weapons, LMG?s, and rockets are effective from areas near the objectives. Stay close to a wall which faces the attacker?s deployment and use it for cover when you need to reload. For aggressive players, use assault rifles or LMG?s and equip the extended magazine. You?re likely to run into several enemies bunched up around a corner, so keep your weapon reloaded and don't forget to use your grenades. Carefully push up the hall at the left and peek out the doorway for a view of the far escalator and stairway where you?re likely to find big groups of attackers.

Area 4 (city streets): The final stage has fairly narrow choke point at the glass subway entrance doors. Go prone outside one of the sets of doors and wait for enemies to exit in front of you. The bright sunlight will make you harder to target. Spot enemies as you begin to fire. Extended mags are useful here since multiple enemies will often come out at once. If too many enemies are breaching the exits, fall back. Set up in the windows of the center building to prevent enemies from arming Alpha, or simply post up inside the room with the MCOM. To cover Bravo, post up alongside the wall that runs the street, closest to the attackers? deployment. Enemies will approach Bravo by dropping over the wall or down the stairs with their backs to you. Don?t give up on winning the round if the attackers have made it this far ? defenders have a lot of cover and can stop the attackers? momentum.

http://bftips.com/wp-content/uploads/2011/10/BF3_Operation_Metro_Map_1024.jpg

Now get out there and go kick some butt!
2011-10-06 06:31:00

Author:
Speedynutty68
Posts: 1614


You forgot in the defenders part, camp in bushes all day long 2011-10-06 09:55:00

Author:
jeperty
Posts: 486


In case you didn't notice, BF3 is trying to be extremely realistic. I'd rather have the option to be prone then wonder why the hell I can't.

Oh how I laughed.

I play ArmA and Red Orchestra, BF is hilariously un-realistic. Maybe compared to CoD it is realistic, and I'm not saying a lack of realism is a bad thing, but seriously?

I don't care if it's a valid tactic - with maps as big as they will be in the full version, having snipers with the ability to lie in a bush all game will be infuriating and stupid. BF2 was different - BF3 is nothing like it. It was also PC exclusive, which has a different type of player base, some of whom actually play properly.

I admit there have been times on BC1/BC2 that I have wanted prone, but it's so much better without it because you can't just lie in bushes on the edge of the maps. It's completely unnescessary.

Edit: I hate the fact they show your K/D ratio as well. This isn't CoD, and K/D is irrelevant. I don't care how many times I die if we win (though obviously I'm not stupid - I don't just run into bullets....) but there are so many people (for which I blame CoD...) who just play for stats, and now that BF is showing them there is even more reason for them to camp and get cheap kills without dying. It was much better when the way to get a good score was just to play properly and get cap points or even revives - at least that was helping the team...
2011-10-06 12:53:00

Author:
Unknown User


http://bftips.com/wp-content/uploads/2011/10/BF3_Operation_Metro_Map_1024.jpg

Now get out there and go kick some butt!

What I wish is someone to take the actual underground portion of the maps and put it up here so it's not superimposed with the completely useless above-ground portion.


I don't care if it's a valid tactic - with maps as big as they will be in the full version, having snipers with the ability to lie in a bush all game will be infuriating and stupid. BF2 was different - BF3 is nothing like it. It was also PC exclusive, which has a different type of player base, some of whom actually play properly.

I admit there have been times on BC1/BC2 that I have wanted prone, but it's so much better without it because you can't just lie in bushes on the edge of the maps. It's completely unnescessary.


Lying prone within cover is supposed to be infuriating.

That's what snipers do, they take out targets from incredibly long range, and are notoriously difficult to locate.

DICE has also given some really obnoxiously obvious tools to locate and spot snipers before they even fire a shot at you. All you have to do is flank or use cover as soon as you know where the sniper is sitting. If they're laying prone, walking up to them is so ridiculously easy it's almost not funny.

Also, I agree with your feelings on K/D ratio, although it's nice to use as an analytical tool. Too much emphasis on a specific stat can shape the way a person plays, though. Because it's an open beta, you have a lot of random people running around with UMPs and just trying to blast people in the face rather than actually set off or defend the MCOM stations. "But my K/D is 3.1! Ur a N00b"

What I'd really like to see is more communication. Only about 10% of the time is someone actually talking in game, and then only half of that time are they actually talking about the game instead of chit chatting with their mom about chores or blasting some crap music through my right ear.
2011-10-06 13:12:00

Author:
schm0
Posts: 1239


What I wish is someone to take the actual underground portion of the maps and put it up here so it's not superimposed with the completely useless above-ground portion.



Lying prone within cover is supposed to be infuriating.

That's what snipers do, they take out targets from incredibly long range, and are notoriously difficult to locate.

DICE has also given some really obnoxiously obvious tools to locate and spot snipers before they even fire a shot at you. All you have to do is flank or use cover as soon as you know where the sniper is sitting. If they're laying prone, walking up to them is so ridiculously easy it's almost not funny.

Also, I agree with your feelings on K/D ratio, although it's nice to use as an analytical tool. Too much emphasis on a specific stat can shape the way a person plays, though. Because it's an open beta, you have a lot of random people running around with UMPs and just trying to blast people in the face rather than actually set off or defend the MCOM stations. "But my K/D is 3.1! Ur a N00b"

What I'd really like to see is more communication. Only about 10% of the time is someone actually talking in game, and then only half of that time are they actually talking about the game instead of chit chatting with their mom about chores or blasting some crap music through my right ear.

Yes, in real warfare snipers would be infuriating, so maybe that is accurate. They don't have entire armies made up from snipers though, which is why I think they should limit the amount of players who can play a certain class. RO allows 2 snipers per team per map, and that is 64 players online, and it works. You have the snipers there so you have to be careful, but equally there are other people around as well. If you are going to have massive open maps and unlimited snipers, you shouldn't have prone. If they were to limit the amount of specialist class players, then prone wouldn't cause the same problem.

BFBC 1/2 didn't suffer for the lack of prone, and I don't think 3 would do either.
2011-10-06 14:38:00

Author:
Unknown User


Yes, in real warfare snipers would be infuriating, so maybe that is accurate. They don't have entire armies made up from snipers though, which is why I think they should limit the amount of players who can play a certain class. RO allows 2 snipers per team per map, and that is 64 players online, and it works. You have the snipers there so you have to be careful, but equally there are other people around as well. If you are going to have massive open maps and unlimited snipers, you shouldn't have prone. If they were to limit the amount of specialist class players, then prone wouldn't cause the same problem.

BFBC 1/2 didn't suffer for the lack of prone, and I don't think 3 would do either.

Let's just say there were many times where my only cover was a fence and that left my head peeking out. Very painful.
Also, the K/D ratio is kind of a standard for competitive first person shooters. There would be more complaints if it wasn't in.
2011-10-06 14:48:00

Author:
Testudini
Posts: 3262


...I think they should limit the amount of players who can play a certain class.

That's one way to balance it, but forcing players to choose a class or restricting them from one class over another is a testy method. An army of snipers isn't going to be destroying MCOM stations very easily. Likewise, a similar group of any class would have a difficult time doing it on their own. I understand your reasoning, I just think there are strengths and weaknesses to each tactic, but it's the team that fails to exploit those weaknesses that will lose. That's why I think effective communication is the major thing missing from this beta.

Also, there's a tiny bit more detail about squad management here, as well as general FAQ information:

http://battlelog.battlefield.com/bf3/forum/threadview/2826564925962155306/


Since the Open BETA we’ve added more advanced functionality to manage your squad. You will be able to browse and join specific squads through the squad screen. You can see all players that are in a specific squad as well as who’s playing as lone wolf. As a squad leader you can set your squad to private as well as kick players from the squad.

On console you will also be able to choose if you want the active VoIP channel to be team or squad and invite friends to your squad. You will also be able to mute any player on your team through the scoreboard.

Wooohooo!
2011-10-06 15:34:00

Author:
schm0
Posts: 1239


Eurgh, never have class limiting. Any server that has that I never visit it again. Just because I want to go recon doesn't mean I want to go sniper. Infact I believe every squad should have a recon player. They're a key class to moving up.

Saying that, I have been on a BC2 server which didn't limit recon users, but limited the amount of recon using snipers. I can accept that, but I still don't think it should ever be part of the vanilla game. Just a server side option.


Wooohooo!

HOORAH!

Also, LOL:

http://www.youtube.com/watch?v=u6l4dAHKL-E&feature=player_embedded
2011-10-06 17:02:00

Author:
ryryryan
Posts: 3767


Let's just say there were many times where my only cover was a fence and that left my head peeking out. Very painful.
Also, the K/D ratio is kind of a standard for competitive first person shooters. There would be more complaints if it wasn't in.

Hell. No.

That's exactly what I hate about it now. BFBC2 didn't have competition; it had teamwork. Adding that stupid K/D ratio thing is now encouraging everybody to go for kills than help the team win. I'm planting the MCOM most of the time because Retard Engi Jr. here is going berserk with the UMP. The point is BF3 is incorporating more lone-wolf features than team-based ones.
2011-10-06 18:15:00

Author:
CyberSora
Posts: 5551


Hell. No.

That's exactly what I hate about it now. BFBC2 didn't have competition; it had teamwork. Adding that stupid K/D ratio thing is now encouraging everybody to go for kills than help the team win. I'm planting the MCOM most of the time because Retard Engi Jr. here is going berserk with the UMP. The point is BF3 is incorporating more lone-wolf features than team-based ones.

Bad Company 2 had a K-D ratio though...
2011-10-06 18:34:00

Author:
Testudini
Posts: 3262


Oh how I laughed.

Laugh all you want--you obviously didn't read my other post succeeding that one that clearly states that they're not necessarily succeeding at it.



I don't care if it's a valid tactic - with maps as big as they will be in the full version, having snipers with the ability to lie in a bush all game will be infuriating and stupid. BF2 was different - BF3 is nothing like it. It was also PC exclusive, which has a different type of player base, some of whom actually play properly.

It's a valid tactic, it's realistic, and it's just another option added to the game. You cannot whine and complain about more options, especially since the nice people at EA are making this game for people like you who do nothing but whine about everything. Don't like campers and snipers? Flank 'em. Slit their throats with your knife until they get the message. Don't like going prone? Make your own game without it.

I'm so tired of people looking the EA gift horse in the mouth and complaining so much. Remember kids, this is a beta, and does not necessarily accurately reflect the full game.

PS> Playing "properly" as you so eloquently put, is a matter of play style and adhering to the rules of the game. If you can camp a choke point for the entire match without penalty, then it is playing properly.
2011-10-06 19:29:00

Author:
xero
Posts: 2419


Oh how I laughed.

I play ArmA and Red Orchestra, BF is hilariously un-realistic. Maybe compared to CoD it is realistic, and I'm not saying a lack of realism is a bad thing, but seriously?
I play simulators like SB ProPE and DCS, ArmA 2 and RO/DH have hilariously bad vehicle modelling that you can't call realistic.
2011-10-06 19:45:00

Author:
Ayneh
Posts: 2454


Laugh all you want--you obviously didn't read my other post succeeding that one that clearly states that they're not necessarily succeeding at it.

It's a valid tactic, it's realistic, and it's just another option added to the game. You cannot whine and complain about more options, especially since the nice people at EA are making this game for people like you who do nothing but whine about everything. Don't like campers and snipers? Flank 'em. Slit their throats with your knife until they get the message. Don't like going prone? Make your own game without it.

I'm so tired of people looking the EA gift horse in the mouth and complaining so much. Remember kids, this is a beta, and does not necessarily accurately reflect the full game.

PS> Playing "properly" as you so eloquently put, is a matter of play style and adhering to the rules of the game. If you can camp a choke point for the entire match without penalty, then it is playing properly.

I don't whine and complain about everything, however when they are adding things in that will be detrimental to the gameplay, then I'm allowed to 'whine' about it. Your last point doesn't make sense either. There was a glitch in Forza 3 (for which I was on a team) where a car could be detuned to a class lower, where it would absolutley dominate. It wasn't meant to be possible, but it was - does that mean people who lapped in it to get the fastest time were playing properly?


I play simulators like SB ProPE and DCS, ArmA 2 and RO/DH have hilariously bad vehicle modelling that you can't call realistic.

Those are both vehicle specific - they require perfectly modelled vehicles. That said, Ro2 has pretty accurate tanks. That's not the point though, in terms of infantry combat, ArmA and RO are far more realistic that CoD/BF.
2011-10-06 20:27:00

Author:
Unknown User


Your last point doesn't make sense either. There was a glitch in Forza 3 (for which I was on a team) where a car could be detuned to a class lower, where it would absolutley dominate. It wasn't meant to be possible, but it was - does that mean people who lapped in it to get the fastest time were playing properly?

Detrimental to gameplay is a matter of opinion, and your opinion is not an absolute truth.

My last point makes perfect sense, you just misinterpreted its meaning. There's a huge difference between abusing an obvious glitch or bug and using a feature. Camping and prone are not glitches, they were intended to be in the game.
2011-10-06 20:38:00

Author:
xero
Posts: 2419


Laugh all you want--you obviously didn't read my other post succeeding that one that clearly states that they're not necessarily succeeding at it.




It's a valid tactic, it's realistic, and it's just another option added to the game. You cannot whine and complain about more options, especially since the nice people at EA are making this game for people like you who do nothing but whine about everything. Don't like campers and snipers? Flank 'em. Slit their throats with your knife until they get the message. Don't like going prone? Make your own game without it.

I'm so tired of people looking the EA gift horse in the mouth and complaining so much. Remember kids, this is a beta, and does not necessarily accurately reflect the full game.

PS> Playing "properly" as you so eloquently put, is a matter of play style and adhering to the rules of the game. If you can camp a choke point for the entire match without penalty, then it is playing properly.


Detrimental to gameplay is a matter of opinion, and your opinion is not an absolute truth.

My last point makes perfect sense, you just misinterpreted its meaning. There's a huge difference between abusing an obvious glitch or bug and using a feature. Camping and prone are not glitches, they were intended to be in the game.

And yet camping is a cheap way to play. Actually no, camping the objective as a defender is one thing, but people who camp in the middle of nowhere just to get easy kills while not caring about the objective ruin the game. I realise prone is intended to be in the game, but it gives people another way of being cheap with their camping, whereas before at least you had to be a bit more tactical about what you were doing...
2011-10-06 20:45:00

Author:
Unknown User


And yet camping is a cheap way to play. Actually no, camping the objective as a defender is one thing, but people who camp in the middle of nowhere just to get easy kills while not caring about the objective ruin the game. I realise prone is intended to be in the game, but it gives people another way of being cheap with their camping, whereas before at least you had to be a bit more tactical about what you were doing...

I won't deny that prone opens new possibilities for those who would abuse it for kills, but there will always be kids who care about nothing but K/D ratio who ruin the game--it's console gaming, and unfortunately that's just how it is. However, when I'm low health and need to lay low and hide for a bit, prone is a lifesaver, literally. I'm not camping, I'm not even shooting anyone for the duration, but I'm glad that the option to lay down is there. If it wasn't, I'd probably wonder why I can't lay down and heal.
2011-10-06 20:49:00

Author:
xero
Posts: 2419


I won't deny that prone opens new possibilities for those who would abuse it for kills, but there will always be kids who care about nothing but K/D ratio who ruin the game--it's console gaming, and unfortunately that's just how it is. However, when I'm low health and need to lay low and hide for a bit, prone is a lifesaver, literally. I'm not camping, I'm not even shooting anyone for the duration, but I'm glad that the option to lay down is there. If it wasn't, I'd probably wonder why I can't lay down and heal.

But so few people use it properly compared to the amount that abuse it that it becomes worse to have it than not, which is my point.
2011-10-06 21:00:00

Author:
Unknown User


But so few people use it properly compared to the amount that abuse it that it becomes worse to have it than not, which is my point.

Maybe you just have to learn to deal with campers properly. They don't bother me at all. In fact, someone who's camping is easier for me to kill, because once they've killed me once, I know exactly where they are.
2011-10-06 21:16:00

Author:
xero
Posts: 2419


Maybe you just have to learn to deal with campers properly. They don't bother me at all. In fact, someone who's camping is easier for me to kill, because once they've killed me once, I know exactly where they are.

I've been playing FPS's plenty long enough to be able to deal with campers - I just don't see why they should be getting more help, especially on a game like BF. It's one thing on the small CoD maps, but on BF with massive open maps (beta excluded, lol), they could hide in so many places it's stupid... >_____>
2011-10-06 21:49:00

Author:
Unknown User


But it's easy to see them now. They stick out like a sore thumb with there scope glare. Seriously, I usuaslly manage to spot the sniper campers before they get to set up there aim at me, and then just burst fire into it or get under cover. The burst fire usually messes up their vision and make them back-up, or often kill them. I haven't had many issues with campers. If they killed me and are camping in one spot, I shall flank and kill them. You'd be stupid to line yourself up in their site again and attempt to kill them. They're camping there cause they have the advantage at that point. Flanking is easier than ever with recon as well now. Radio beacon awaaaaaaaaaaaaaaaaaaaaaay!

EDIT: With all this camping talk, I think it is a valid tactic which is pretty much unavoidable in every game. Camping pretty much = defending, which one team has to do. There's no avoiding it, you have to protect 2 points so staying behind cover and waiting for the enemy is a valid tactic. If you are doing it wrong, someone [who is good] will flank and kill you.
However, you will get the idiots who will camp when attacking. That's a different story, if your staying in one spot, killing off a few enemies on a rare occasion and not helping the team in any way to attack then that isn't a good tactic and i do frown upon it. (if they're spotting, sending airstrikes and actually picking off useful people then [I]maybe okay, but they better be good).

In short, Rush = campers vs attackers.
2011-10-06 22:25:00

Author:
ryryryan
Posts: 3767


Yeah, to deal with campers that aren't sniping, all you need to do is proceed more carefully. Check your corners, stay low, stay close to your squadmates, revive them when they fall and use your mic. Think tactically, and with enough skill you can defeat any strategy another team throws at you. I'm not the greatest player, but after you've been killed 100 or so times you get to learn the "camping" spots on the maps. Then it just becomes a matter of who shoots first and most skillfully.2011-10-06 23:11:00

Author:
schm0
Posts: 1239


Bad Company 2 had a K-D ratio though...

And that's why BFBC2 was better; no competition, just teamwork.


I don't whine and complain about everything, however when they are adding things in that will be detrimental to the gameplay, then I'm allowed to 'whine' about it. Your last point doesn't make sense either. There was a glitch in Forza 3 (for which I was on a team) where a car could be detuned to a class lower, where it would absolutley dominate. It wasn't meant to be possible, but it was - does that mean people who lapped in it to get the fastest time were playing properly?

Those are both vehicle specific - they require perfectly modelled vehicles. That said, Ro2 has pretty accurate tanks. That's not the point though, in terms of infantry combat, ArmA and RO are far more realistic that CoD/BF.


Detrimental to gameplay is a matter of opinion, and your opinion is not an absolute truth.

My last point makes perfect sense, you just misinterpreted its meaning. There's a huge difference between abusing an obvious glitch or bug and using a feature. Camping and prone are not glitches, they were intended to be in the game.


http://www.youtube.com/watch?v=AzGoPhAKTK4
2011-10-06 23:26:00

Author:
CyberSora
Posts: 5551


I've been playing FPS's plenty long enough to be able to deal with campers - I just don't see why they should be getting more help, especially on a game like BF. It's one thing on the small CoD maps, but on BF with massive open maps (beta excluded, lol), they could hide in so many places it's stupid... >_____>

This is probably why scope glare is so prominent. I have no problems with campers at all, so if you do, I think you're just doing something wrong.




http://www.youtube.com/watch?v=AzGoPhAKTK4

I lol'd. Hard.
2011-10-06 23:31:00

Author:
xero
Posts: 2419


For anyone on playing PC Beta

After analyzing the data from our first round of closed Caspian Border tests, we have great news for participants in the Battlefield 3 PC Open Beta: the DICE team has decided to bring back Caspian Border for the beta’s final weekend and conduct an open large scale test of the 64 player Caspian Border map.

*****Please keep in mind that as this is beta we will be stress testing our servers***** As such, users may experience crashes, network instability and outages as we roll out and configure servers and network utilities. Understand that such potential issues and the testing environment are not reflective or indicative of the final product and that, through your participation, you will be helping to ensure future stability and functionality.

As we are again specifically testing 64-player server configurations, this test will be for PC only. The Caspian Border servers will be available for all PC players to join. Caspian Border will be available starting Friday, October 7th, in the afternoon (CET).
Getting Caspain over the weekend

EDIT: IGN posting footage of new maps


http://www.youtube.com/watch?v=geTOvrUVPTE&feature=feedu

And...


http://www.youtube.com/watch?v=oDIwNcAF7s4&feature=feedu
2011-10-07 10:51:00

Author:
jeperty
Posts: 486


Nooooooooooooooooooo!!! I'm working all day today, split shift tomorrow and till 6 on sunday. I'll get barely any time on it lame! Oh well, I've already played a bit of it anyway.2011-10-07 13:11:00

Author:
ryryryan
Posts: 3767


Well, "hoorah" for PC. Boo for consoles... I'm getting a bit sick of Operation Metro, although playing Support has been fun the last couple nights.

I also had what could only be termed as the most epic Rush Attack ever. We stormed through all four sets of MCOMs in about 10 minutes. We did it so quickly I only had 9 kills and 4 deaths, and nobody had over 15 total kills.

Edit: By the way, that Operation Firestorm map looks amazing!
2011-10-07 13:14:00

Author:
schm0
Posts: 1239


Edit: By the way, that Operation Firestorm map looks amazing!
It 'looks' good yeah, but the actual playing part is one straight line really. And a small area compared to the rest of the map. Jets have plenty of room, but I think DICE missed a chance for an epic tank warfare map there Capture points all over the oil field and having tanks and jets moving across the desert
2011-10-07 13:45:00

Author:
jeperty
Posts: 486


Loading a game on Caspian Border now 2011-10-07 13:54:00

Author:
Unknown User


It 'looks' good yeah, but the actual playing part is one straight line really. And a small area compared to the rest of the map. Jets have plenty of room, but I think DICE missed a chance for an epic tank warfare map there Capture points all over the oil field and having yanks and jets moving across the desert

Well, I don't have anything to compare it to, so it still looks amazing to me. If I had experience in a tank or other vehicle in a previous version (or if you're lucky to own a top-of-the-line PC) I might have similar gripes, but tank warfare is on the lower end of my "top 10 things I can't wait to do in BF3" list, so to speak.

The vehicles I am most interested in playing are the ones that get boots on the ground where they need to be, i.e. transport helis and APCs.

To each their own, as I always say.

Edit: some more gameplay tips here: http://mp1st.com/2011/10/06/battlefield-3-15-tips-to-improve-your-game/

Edit2: Hey, wait! What's this mean?

"Remember, you can use it to ask for ammo/health, to hitch a ride with a teammate, and to give squad orders"

How do you do that? Is that why I've seen the little "Attack order followed" every once in a while? How do I ask for health or ammo?
2011-10-07 14:28:00

Author:
schm0
Posts: 1239


The spot command is actually the interaction command. Poke it at an enemy, it spots them. Poke it at a friends support, ask for ammo. Same with assault asking for health. Use it on a vehicle and you ask to hitch a ride. And using it directed at the points tells you team mates to go for that point. Not that they will listen to much of these i bet, but if you listen out for them at least you do your part 2011-10-07 14:55:00

Author:
ryryryan
Posts: 3767


The spot command is actually the interaction command. Poke it at an enemy, it spots them. Poke it at a friends support, ask for ammo. Same with assault asking for health. Use it on a vehicle and you ask to hitch a ride. And using it directed at the points tells you team mates to go for that point. Not that they will listen to much of these i bet, but if you listen out for them at least you do your part
It would also help if some sort of icon showed up on the mini to show that the guys needed ammo/health or just help. I just throw them down when I stop at allies, but still.

And @schm0
Transport has been done though The only real tank warfare map I can think of from BF2/2142 is Highway Tampa. BF3 could have had its own map like that. I don't really have a Top 10 list but I do want a tank map
2011-10-07 15:14:00

Author:
jeperty
Posts: 486


The spot command is actually the interaction command. Poke it at an enemy, it spots them. Poke it at a friends support, ask for ammo. Same with assault asking for health. Use it on a vehicle and you ask to hitch a ride. And using it directed at the points tells you team mates to go for that point. Not that they will listen to much of these i bet, but if you listen out for them at least you do your part

So what happens to me when someone asks me for ammo? Is it just some audio played over your speakers, or does something appear on the HUD? Also, is that why I'm hearing "there is a sniper/infantry in your area"? I thought that was just background chatter meant to make the game seem more "alive."

I'd love to know what effects these actions have. It's a huge tip that I haven't seen mentioned anywhere.
2011-10-07 15:43:00

Author:
schm0
Posts: 1239


Caspian Border in PC this weekend?

Going to my friend's tomorrow to play multiple games on PC, including BF3 beta.
http://www.geeknisses.com.br/wp-content/uploads/2011/09/211092_242669842430795_4056741_n-180x200.jpg
2011-10-07 17:27:00

Author:
gdn001
Posts: 5891


Well, it's a bit late, but DICE addresses 10 of the biggest issues with the beta:

http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/10/06/246-dfj-246-dfj.aspx


1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.
There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.

2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems
While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.

3. Will DICE have enough time to iron out everything by release?
Please see General Manager Karl Magnus Troedsson's blog post (http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/10/03/battlefield-3-open-beta-update-2.aspx) regarding this question.

4. Can we have ability to change settings/options before deployment into match on PC?
The ability to modify your settings via the deploy screen has been added into the retail game.

5. Issues with terrain stability and “falling into the map” on Operation M?tro
This has been fixed for the beta via a server side update.

6. Kill cam sometimes zooms out too far or outside the map
This has been fixed for the launch of the retail game.

7. A bug that sometimes keeps some players from being able to sprint
This has been fixed for the launch of the retail game.

8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360)
This has been fixed for the launch of the retail game.

9. Downed bodies appear to be dead, but are not
The DICE team has been looking into this issue – which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.

10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?
The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you’ve provided and is further optimizing online play.

Looks like I'm stuck with the original, buggy version. Oh well, the 25th isn't too far away!

Also:

Grand Bazaar


http://www.youtube.com/watch?v=geTOvrUVPTE
2011-10-07 18:09:00

Author:
schm0
Posts: 1239


I was playing some last night. In one match we were defending the third objective B. I was getting screamed at the entire time by a man to do my job as a medic and heal people. Which I was doing. He was just mad cause he died in a heavy gunfire spot and I wouldn't go out there on a suicide mission to heal him just for us both to die. He eventually sounded like he was crying. I love the PS3 FPS community...2011-10-07 21:15:00

Author:
jalr2d2
Posts: 256


I was playing some last night. In one match we were defending the third objective B. I was getting screamed at the entire time by a man to do my job as a medic and heal people. Which I was doing. He was just mad cause he died in a heavy gunfire spot and I wouldn't go out there on a suicide mission to heal him just for us both to die. He eventually sounded like he was crying. I love the PS3 FPS community...

o.O I think I was in that match... Because I had some guy crying about medics not doing what they're supposed to be doing... Wow... Small world... xD
2011-10-08 01:17:00

Author:
Speedynutty68
Posts: 1614


o.O I think I was in that match... Because I had some guy crying about medics not doing what they're supposed to be doing... Wow... Small world... xD

It's possible, but you might not have been. It happens a lot.
2011-10-08 01:27:00

Author:
xero
Posts: 2419


http://www.vgcats.com/super/newsimage/slow.gif

This is just in: prone is becoming an annoyance in the FPS community. Battlefield 3, one of the most anticipated games of the year, has been seeing massive criticism for its beta. Adding more to the already bashed game is CyberSora and his deep hatred of people now using prone throughout the game. His story, which involves nothing but prone warfare when people are just laying still on the ground and firing off with their Support kit, will be on later tonight on Channel Slow News.

Back to you, LBPCentral!
2011-10-08 01:32:00

Author:
CyberSora
Posts: 5551


I think...

*cough*

That the PRONES outweigh the cons.
2011-10-08 02:01:00

Author:
Kog
Posts: 2358


This is just in: prone is becoming an annoyance in the FPS community. Battlefield 3, one of the most anticipated games of the year, has been seeing massive criticism for its beta. Adding more to the already bashed game is CyberSora and his deep hatred of people now using prone throughout the game. His story, which involves nothing but prone warfare when people are just laying still on the ground and firing off with their Support kit, will be on later tonight on Channel Slow News.
Looks like I'm going to need a larger bipod for my M249.
2011-10-08 02:06:00

Author:
gdn001
Posts: 5891


I think...

*cough*

That the PRONES outweigh the cons.

http://mirrors.rit.edu/instantCSI/
2011-10-08 04:03:00

Author:
CyberSora
Posts: 5551


http://mirrors.rit.edu/instantCSI/

My new ringtone.
2011-10-08 05:55:00

Author:
Speedynutty68
Posts: 1614


http://mirrors.rit.edu/instantCSI/

I lol'd so hard!
2011-10-08 06:07:00

Author:
xero
Posts: 2419


Armoured Vehicles have a sprint ability.
wait what..
2011-10-08 20:49:00

Author:
Ayneh
Posts: 2454


Jesus Christ, how can flashlights blind me when I'm in a freaking jet?!2011-10-08 21:03:00

Author:
CyberSora
Posts: 5551


In a match last night we had to capture one last computer thingy, and it was inside the small hotel room, about five people were guarding it.

I managed to shoot two people with my machine gun, stabbed two people in the neck with a cinematic kill, and killed the last with a pistol as he ran in; all in that small enclosed room where one half is glass and like a billion people are outside. None of them saw me somehow, they may have all gone blind by my awesomeness or something of the sort. (They really didn't even fire a bullet off at me, I don't know HOW they didn't see me killing everyone because this all took about 20 seconds.)

I then hacked it, defended it by killing about two more people with a pistol, then the match ended and we won.

Wut.


Armoured Vehicles have a sprint ability.Wut.


flashlights blind me when I'm in a freaking jet?!
Ever seen the CSI episode where the airplane pilot is almost blinded by some guy with a laser pointer?
2011-10-08 21:07:00

Author:
warlord_evil
Posts: 4193


Jesus Christ, how can flashlights blind me when I'm in a freaking jet?!
lolololol


In a match last night we had to capture one last computer thingy,
Did you know the M-COMs are called Mobile Funkstations in the German version?
2011-10-08 21:10:00

Author:
Ayneh
Posts: 2454


In a match last night we had to capture one last computer thingy, and it was inside the small hotel room, about five people were guarding it.

I managed to shoot two people with my machine gun, stabbed two people in the neck with a cinematic kill, and killed the last with a pistol as he ran in; all in that small enclosed room where one half is glass and like a billion people are outside. None of them saw me somehow, they may have all gone blind by my awesomeness or something of the sort. (They really didn't even fire a bullet off at me, I don't know HOW they didn't see me killing everyone because this all took about 20 seconds.)

I then hacked it, defended it by killing about two more people with a pistol, then the match ended and we won.

Wut.

Wut.


Ever seen the CSI episode where the airplane pilot is almost blinded by some guy with a laser pointer?

Haha yeah that room is fun to attack i had four enemy soldiers lying down hiding in there waiting for us to charge in so they could kill us when we got behind the counters.
I jumped over the counter landed on one which i knifed instantly then i managed to knife the other three i was amazed they didn't kill me seeing as two of them had shotguns. But then as i stood there all victorious like a grenade landed directly under me killing me instantly.
But for the knife kills it was all worth it.

The knifing is great in this one i have already hunted down and knifed over 40 people I can't wait for the full game so i can actually see the dog tags.

I do keep getting killed by snipers that are proned though i obviously havent adapted very well to the whole proneing thing yet.


Jesus Christ, how can flashlights blind me when I'm in a freaking jet?!

Wait! I'm in Australia and the only map i have available is the paris subway map and there are no vehicles and jets. How are you able to use jets do other countries have more maps in the Beta?
2011-10-08 21:20:00

Author:
Lordwarblade
Posts: 761


Ever seen the CSI episode where the airplane pilot is almost blinded by some guy with a laser pointer?

Nope, but I was talking more along the lines of me flying over the enemy spawn smoothly when out of nowhere a guy pulls out the flashlight form like 20 meters away and I can't see a dam thing.

Also, I hate the cinematic knifing in this game. I liked BFBC2's knifing better: you didn't have to stop, pull our your knife, and go through a slow over-dramatic kill.
2011-10-08 21:28:00

Author:
CyberSora
Posts: 5551


@Warlord I had a similar experience when I was over with a friend playing. You know the bathroom where the 2nd MCOM B is? Well, we had just been ambushed by about 9 enemys coming to take it over. EVEYONE on my team died except for me. (I ran out the other way like a champ) I healed myself then ran in guns-a-blazing. I shotgunned all of them without ever getting shot. There was just so many people in there that they must of thought I was one of them. Hehe. I even managed to heal about 6 of my team members. (One of them disarmed the M-COM) But, of course, I was over at his house on his PS3, on his account, so I didn't get the points. 2011-10-08 21:35:00

Author:
jalr2d2
Posts: 256


[QUOTE=CyberSora;937602
Also, I hate the cinematic knifing in this game. I liked BFBC2's knifing better: you didn't have to stop, pull our your knife, and go through a slow over-dramatic kill.[/QUOTE]

Yeah i will admit it is slower but in Bad Company 2 the knifing was never very responsive so far in this Beta i have killed 9% of the people i have attempted to knife where as in BFBC2 i had only managed to kill 6% that i had attempted to knife.

Also as a platinum knife veteran i actually love the fact you pull your prey to you so he can see you slit his throat.
2011-10-08 22:40:00

Author:
Lordwarblade
Posts: 761


@jalr2d2 Ha sounds like a mad crazy experience you had what a shame it was on your friend profile. I have had many experiences so far where i have actually thought enemy soldiers were on my side. Especially when they run at you from your own side its actually hard to tell the difference in the two uniforms when in the subway level.
I have also been mistaken as one of the enemy when i have tried to knife of C4 people myself Good fun.
2011-10-08 22:44:00

Author:
Lordwarblade
Posts: 761


Yeah i will admit it is slower but in Bad Company 2 the knifing was never very responsive so far in this Beta i have killed 9% of the people i have attempted to knife where as in BFBC2 i had only managed to kill 6% that i had attempted to knife.

What? I was able to run up to people and knife them in a second. The beta's knifing is way more unresponsive than BFBC2.
2011-10-08 23:31:00

Author:
CyberSora
Posts: 5551


I do prefer the knifing in BF3 tbh. Because from the front, there is no animation and it takes 2 swipes to kill. From the back is when is does the animation, and if someone managed to sneak up on you that's your fault. The animation doesn't last long and it's an instant kill.2011-10-09 00:44:00

Author:
ryryryan
Posts: 3767


what? I was able to run up to people and knife them in a second. The beta's knifing is way more unresponsive than bfbc2.

why do i have a seck on my head now >..????
2011-10-09 02:34:00

Author:
Unknown User


http://images.memegenerator.net/instances/400x/10496909.jpg2011-10-09 03:22:00

Author:
xero
Posts: 2419


why do i have a seck on my head now >..????

dude... wuuuuuuuuuuuuuuuuuuuuuuuuut
2011-10-09 03:24:00

Author:
CyberSora
Posts: 5551


why do i have a seck on my head now >..????
Alcohol isn't permitted in this thread.
2011-10-09 03:26:00

Author:
Ayneh
Posts: 2454


http://images.memegenerator.net/instances/400x/10496909.jpg

OH! Its been a while since I've posted on the thread...

Anyways, still trying to find out what "Works" for me, so far I seem to be doing best with the PP-2000... and the Shotgun, that shotgun...

ANYWAYS, I'm starting to do better, got the Defib, and I love being a medic... though its a bit hard to heal someone sometimes, but I've learned how to aim across the field with it. I'll be behind a wall, someone dies, I Defib... and I hear people on their mics cuss out loud.

Definitely getting used to everything. Still have no clue how spotting works, however.
2011-10-09 03:28:00

Author:
theswweet
Posts: 2468


Still have no clue how spotting works, however.

Press select while hovering your reticle over an enemy and it will put a red triangle over their head for you and your allies to see for a short period of time.
2011-10-09 03:32:00

Author:
xero
Posts: 2419


Press select while hovering your reticle over an enemy and it will put a red triangle over their head for you and your allies to see for a short period of time.

Ah, thanks!
2011-10-09 03:50:00

Author:
theswweet
Posts: 2468


Ah, thanks!

Also, if you press select while looking at a support/assault class, you will request ammo/health, respectively.
2011-10-09 03:54:00

Author:
xero
Posts: 2419


Wait! I'm in Australia and the only map i have available is the paris subway map and there are no vehicles and jets. How are you able to use jets do other countries have more maps in the Beta?

PC players have another map called Caspian Border. Which has vehicles. But only for this weekend.
2011-10-09 05:26:00

Author:
Whalio Cappuccino
Posts: 5250


@Whaale I knew i should have downloaded the PC Beta from steam. I might download it tonight if the Beta is still running and check it out thanks for the info.2011-10-09 05:48:00

Author:
Lordwarblade
Posts: 761


@Whaale I knew i should have downloaded the PC Beta from steam. I might download it tonight if the Beta is still running and check it out thanks for the info.

The beta's on Steam now? Since when?

Also:


http://www.youtube.com/watch?v=lDAG1ZXKt78
2011-10-09 05:58:00

Author:
CyberSora
Posts: 5551


The beta's on Steam now? Since when?

Also:


http://www.youtube.com/watch?v=lDAG1ZXKt78

Thats the nastiest meanest medi pack i have ever seen

Also has anyone else experienced falling through the ground and camping underground sniping people this happened to me yesterday or the day before and half my team was under the surface of the level and couldn't be seen. It was as if the ground in the same area as the Vid above had no collision.

Sorry not Steam i meant Origin or whatever its called. I don't really know it well.
2011-10-09 06:05:00

Author:
Lordwarblade
Posts: 761


Well, I've started getting tons more points... so Imma say I atleast know how to play now.

Last few matches I've been doing the best on my squad...
2011-10-09 06:40:00

Author:
theswweet
Posts: 2468


So I have invented a new gamer term exclusive to BF3. The term

Brush Crawlers.

Basically these annoying idiots just crawl through the bushes or fallen trees and debris and shoot at you since they can see you and you can't see them. I know for fact that everybody has dealt with these monstrosities. I have just named them though. I'm pretty sure you call them your own 'special' names though... xD

On another note:
http://www.lbpcentral.com/forums/attachment.php?attachmentid=36974&d=1316405532
2011-10-09 07:55:00

Author:
Speedynutty68
Posts: 1614


So I have invented a new gamer term exclusive to BF3. The term

Brush Crawlers.

Basically these annoying idiots just crawl through the bushes or fallen trees and debris and shoot at you since they can see you and you can't see them. I know for fact that everybody has dealt with these monstrosities. I have just named them though. I'm pretty sure you call them your own 'special' names though... xD

On another note:
http://www.lbpcentral.com/forums/attachment.php?attachmentid=36974&d=1316405532

Well i like to crawl through the bushes and sneak up on people before i jump out and knife them does that mean i'm a dreaded Brush Crawler? If it does at least i do it with style.

Most of the time i'm only knelt down though as i find proning too slow and keep forgetting to do it.

http://www.lbpcentral.com/forums/attachment.php?attachmentid=37279
Maybe they can't but they're going down fighting!
2011-10-09 08:00:00

Author:
Lordwarblade
Posts: 761


Well, tried the PC beta at my friend's and... Really, you don't have a title screen yet?

Tried caspian border, but couldn't have the best experience because the game was laggy (his video card was at 60?C trying to run the thing), but managed to try some vehicles. A tank, a chopper (that I almost crashed because I didn't know that the controls were inverted), and jets (that I crashed ). Also managed to pull some awesome sniper shots: my squad was on top of a tower, so I spawned as recon. To shoot some people at what was like 1-2km far, I had to se the aim between the first and second horizontal lines of the scope. When I shot:

ENEMY DOWN: 100
HEADSHOT BONUS: 10
MARKSMAN BONUS: 400
2011-10-09 11:33:00

Author:
gdn001
Posts: 5891


Also has anyone else experienced falling through the ground and camping underground sniping people this happened to me yesterday or the day before and half my team was under the surface of the level and couldn't be seen. It was as if the ground in the same area as the Vid above had no collision.

Yeah, I've had an entire squad spawn on someone down there as snipers and just start blasting away at people. Unfortunately, the beta client will not be updated for consoles so we are stuck with the glitch until the beta is over.


So I have invented a new gamer term exclusive to BF3. The term

Brush Crawlers.

Basically these annoying idiots just crawl through the bushes or fallen trees and debris and shoot at you since they can see you and you can't see them. I know for fact that everybody has dealt with these monstrosities. I have just named them though. I'm pretty sure you call them your own 'special' names though... xD


Aw,w come on.... are we going to lament the fact that they put plants in this game and that people use them for cover? It's a valid tactic, and it has it's weaknesses. Catch me crawling along in the bushes and you'll have a very easy target as I can't really move around much and have to stand up to even think about running in the other direction. Not to mention if I'm in line of a sniper, and I'm found, I'm good as dead.

However, the tactic is VERY effective against people who run around the map without purpose or paying attention to their surroundings, all in the hopes of turning a corner and shooting someone in the back (read: COD players.) It's also great for when a squad or two tries to storm an MCOM station and promptly meets the pointy end of my LMG.
2011-10-09 15:56:00

Author:
schm0
Posts: 1239


Aw,w come on.... are we going to lament the fact that they put plants in this game and that people use them for cover? It's a valid tactic, and it has it's weaknesses. Catch me crawling along in the bushes and you'll have a very easy target as I can't really move around much and have to stand up to even think about running in the other direction. Not to mention if I'm in line of a sniper, and I'm found, I'm good as dead.

However, the tactic is VERY effective against people who run around the map without purpose or paying attention to their surroundings, all in the hopes of turning a corner and shooting someone in the back (read: COD players.) It's also great for when a squad or two tries to storm an MCOM station and promptly meets the pointy end of my LMG.

Hmm? No. I have no issue with people who are "Brush Crawlers". I mean... I even do it myself. But then again, I even OMA Noob Tube on MW2. I just find it annoying when people do it to me... xD God I'm a hypocrite!
2011-10-09 16:55:00

Author:
Speedynutty68
Posts: 1614


Hmm? No. I have no issue with people who are "Brush Crawlers". I mean... I even do it myself. But then again, I even OMA Noob Tube on MW2. I just find it annoying when people do it to me... xD God I'm a hypocrite!


http://commentingforlinks.com/wp-content/uploads/2011/08/not-approved-sign-big-stock-photo.jpg
2011-10-09 17:46:00

Author:
WoodburyRaider
Posts: 1651


Well, tried the PC beta at my friend's and... Really, you don't have a title screen yet?


That's one of the best things about the game on PC! Your boot up screen and everything is literally loading the browser web page. I actually think its a brilliant idea. The only downside is that it then runs in the background, but as long as you have enough RAM your fine
2011-10-09 18:19:00

Author:
ryryryan
Posts: 3767


So I have invented a new gamer term exclusive to BF3. The term

Brush Crawlers.

Basically these annoying idiots just crawl through the bushes or fallen trees and debris and shoot at you since they can see you and you can't see them. I know for fact that everybody has dealt with these monstrosities. I have just named them though. I'm pretty sure you call them your own 'special' names though... xD

They're called Bush People. The map I posted a few pages back pretty much nails the most common area for them to try and camp in.
2011-10-09 19:32:00

Author:
CyberSora
Posts: 5551


Who else thinks that bushes should be destroy-able by explosions? Trees can fall over and walls be blown, but the bushes stand there even if you detonate a pile of C4 in them. :/2011-10-09 23:21:00

Author:
gdn001
Posts: 5891


Just had two funny things happen.

First, I had a teammate die beside me, so I got out my defibs and zapped him. He stood up, then did what seemed to be a genuine drunken animation, before he fell down into a twitching mass of which I couldn't revive.

Then later, I spawned on one of my teammates, who was infront of A on the first part of Metro, and when I did, I was literally LAUNCHED into the air, over a barricade, and landed behind another, where I was several feet from A. Of course, I died kinda nulling the awesomeness. If only I had been launched right onto A, and then planted the bomb... :O
2011-10-10 00:30:00

Author:
Kog
Posts: 2358


Just had two funny things happen.

First, I had a teammate die beside me, so I got out my defibs and zapped him. He stood up, then did what seemed to be a genuine drunken animation, before he fell down into a twitching mass of which I couldn't revive.

Then later, I spawned on one of my teammates, who was infront of A on the first part of Metro, and when I did, I was literally LAUNCHED into the air, over a barricade, and landed behind another, where I was several feet from A. Of course, I died kinda nulling the awesomeness. If only I had been launched right onto A, and then planted the bomb... :O

That just reminded me of what happened to me earlier today.

On the first part of the map where everyone glitches underneath, I got stuck so far down that I couldn't get up and had to wait for the game to kill me automatically. (I don't like committing suicide. XD) Instead of it just saying some random username killed me, I was launched from under the map up and over everything about 100 feet above the ground. I got to see some pretty cool falling animations as I neared the ground with my arms flailing. All this begs the question, will there be parachutes and how the **** do you use them?
2011-10-10 01:34:00

Author:
WoodburyRaider
Posts: 1651


That just reminded me of what happened to me earlier today.

On the first part of the map where everyone glitches underneath, I got stuck so far down that I couldn't get up and had to wait for the game to kill me automatically. (I don't like committing suicide. XD) Instead of it just saying some random username killed me, I was launched from under the map up and over everything about 100 feet above the ground. I got to see some pretty cool falling animations as I neared the ground with my arms flailing. All this begs the question, will there be parachutes and how the **** do you use them?
There are parachutes, and you use 'jump' to activate it whilst falling.
2011-10-10 04:39:00

Author:
Kog
Posts: 2358


So, the BETA draws to a close soon, so I figured I would put down my Impressions...

I loved it. It was just... amazing, and thats on the PS3 WITHOUT any of the Vehicles. This is my first Battlefield, and I can't wait for the game to release. The controls feel great, and really make sense... and the grenades and others are great too.

The destruction is nice, but not overpowered... I can't wait to get C4 and blow up some small buildings though. Spotting is a feature I thought was odd. but now its second nature if I see some enemy running in front of me, that I can't get.

I'm still getting used to the aiming... its not the game, its me, but I've definitely improved since the first few games I played. I totally sucked then, and now I'm managing to hold my own rather well.

I can't wait to see the other maps... and after hearing that this one was disappointing, I can't WAIT to see what the other maps are like.

The bullet descent was a bit weird at first - and I'm still only halfway got it down - but it feels right, and it makes sense...

The myriad of weapon mods are a bit frightening, but none of them (except for perhaps the UMP) are over-powered. They add some personal flair, but they don't hold back plain ol' guns from doing the job. When I started the BETA, I was expecting to be blown away, and I'm happy to say that my expectations have been MORE than met.

Yes, there are bugs... but they aren't as bad as people are trying to say. I hardly ever saw anyone sniping from below ground, and if they did... he was killed quickly.

I can't wait!
2011-10-10 05:00:00

Author:
theswweet
Posts: 2468


I hardly ever saw anyone sniping from below ground, and if they did... he was killed quickly.

You're very lucky...because it was as bad as they say.
2011-10-10 06:20:00

Author:
xero
Posts: 2419


So just played with a hacker on my team, (Who in the end went 104-0) and it was the most boring game I've ever played.

Game went from a shooter to 'RUN SIMULATOR 2011'.
2011-10-10 06:44:00

Author:
Kog
Posts: 2358


Beta over, i am sad

Some jet footage on metro though!

http://www.youtube.com/watch?v=3bP8_Dmfbe0
2011-10-10 19:32:00

Author:
ryryryan
Posts: 3767


Beta over, i am sad

Some jet footage on metro though!

http://www.youtube.com/watch?v=RgHNZrOdvsk&feature=player_embedded

The Beta may be over but at least this put a smile back on my face
2011-10-10 20:13:00

Author:
Lordwarblade
Posts: 761


Oh lawdy, watch this guys:


http://www.youtube.com/watch?v=clDpZIaU3-Q

I love it! The title just fits so perfectly.
2011-10-10 23:36:00

Author:
CyberSora
Posts: 5551


Ahh but experienced tankies won't fall for that. They'll position themselves in a way that they're impossible to approach and check their *** every opportunity they have. I get the most points in a tank when I have a squad throwing themselves at me trying to use C4 and stuff.

The best thing is jihad jeeping a chopper as it repairs. The hate mail~
2011-10-10 23:50:00

Author:
Ayneh
Posts: 2454


Ahh but experienced tankies won't fall for that. They'll position themselves in a way that they're impossible to approach and check their *** every opportunity they have. I get the most points in a tank when I have a squad throwing themselves at me trying to use C4 and stuff.

The best thing is jihad jeeping a chopper as it repairs. The hate mail~

Well true, but it is fun to perform.

Oh the joy of flying a plane in BF: 1943 and yelling "ALALALALALA" on the mic while kamikazing everybody. I loved hearing the mixed reactions from everybody who heard me say that. It was just priceless.
2011-10-11 00:07:00

Author:
CyberSora
Posts: 5551


Oh the joy of flying a plane in BF: 1943 and yelling "ALALALALALA" on the mic while kamikazing everybody.
That was you? :o

And yeah if you hit them right you could knock tanks flying into the sea in that game by kamikazing them. I wonder what that looks like from their perspective when it happens.
2011-10-11 00:13:00

Author:
Ayneh
Posts: 2454


That was you? :o

And yeah if you hit them right you could knock tanks flying into the sea in that game by kamikazing them. I wonder what that looks like from their perspective when it happens.

t's funny, trust me. All you see for like two seconds is the screen flipping upside down, then you blow up and see your self in the water. Most people rage about this, but I find the whole thing hilarious, especially when you do it to a sniper in the sniper towers.
2011-10-11 01:03:00

Author:
CyberSora
Posts: 5551


I do that, too! Ever tried kamikaze'ing another plane? It's pretty hilarious. xD Oh and jeeps. Those are fun.2011-10-11 06:24:00

Author:
Speedynutty68
Posts: 1614


Sure thing, let's take the 9 million dollars jet and crash it into an enemy squad... I'm not good with jets anyway... 2011-10-11 18:57:00

Author:
gdn001
Posts: 5891


Sure thing, let's take the 9 million dollars jet and crash it into an enemy squad...

Well, it's not that far off from U.S. Military spending policy...

Didn't stop Japan from using the tactic, either.
2011-10-12 01:55:00

Author:
schm0
Posts: 1239


Well, it's not that far off from U.S. Military spending policy...

Didn't stop Japan from using the tactic, either.

Too bad that tactic didn't work on a nuclear warhead.

http://profile.ak.fbcdn.net/hprofile-ak-snc4/50266_221691363222_2764753_n.jpg
2011-10-12 03:50:00

Author:
CyberSora
Posts: 5551


I think we have completely lost control of this thread now... I should have saved my kitteh picture...


http://www.lbpcentral.com/forums/attachment.php?attachmentid=36974&d=1316405532
2011-10-12 05:13:00

Author:
Speedynutty68
Posts: 1614


Well, putting my mod hat on, we should be keeping things on topic and whatnot, and no matter where you post here you're going to want to watch out for too much spam.

So, let me help rescue the thread from certain demise by asking this:

Now that the beta is over, what were some of your favorite moments on Operation Metro and Caspian Border (for those with a fancy schmancy PC)?
2011-10-12 12:48:00

Author:
schm0
Posts: 1239


Well, putting my mod hat on, we should be keeping things on topic and whatnot, and no matter where you post here you're going to want to watch out for too much spam.

So, let me help rescue the thread from certain demise by asking this:

Now that the beta is over, what were some of your favorite moments on Operation Metro and Caspian Border (for those with a fancy schmancy PC)?

Defending A on that little Gift Shop area. Remembered I was a medic, rushed out for a second to go heal people on the frontlines, turn around, A has been planted. Rush back, get killed. Spawn at defender's spawn, with a sniper accidentally. Run all the way there, I'm the only one caring about A. I kill three of em with no scopes (aka pressing R1 like mad), headshot another, sneaky knife the final, then disarm the bomb right as it was to go off.
2011-10-12 15:46:00

Author:
Testudini
Posts: 3262


Now that the beta is over, what were some of your favorite moments on Operation Metro and Caspian Border (for those with a fancy schmancy PC)?

Killing CyberSora like it's my day job.
2011-10-12 18:34:00

Author:
WoodburyRaider
Posts: 1651


Triple kill with a semi-auto shotgun. 2011-10-12 20:01:00

Author:
gdn001
Posts: 5891


I think we have completely lost control of this thread now... I should have saved my kitteh picture...

And just how did we lose control of the thread? We were talking about crashing planes in BF, something that will be very relevant to BF3 once the game comes out.


Now that the beta is over, what were some of your favorite moments on Operation Metro and Caspian Border (for those with a fancy schmancy PC)?

Finest Moments: Rushing the MCOMs and flanking the other team to a point where one of them starts raging either on the mic or PMs. c:


Killing CyberSora like it's my day job.

http://http://cdn2.knowyourmeme.com/i/000/075/873/original/Raisins_Face.jpg

Curse you small low definition television set!
2011-10-12 22:04:00

Author:
CyberSora
Posts: 5551


Well, putting my mod hat on, we should be keeping things on topic and whatnot, and no matter where you post here you're going to want to watch out for too much spam.

So, let me help rescue the thread from certain demise...

By the way, I was being sarcastic... you guys are fine.
2011-10-12 23:55:00

Author:
schm0
Posts: 1239


Lol. My favorite moment had to be when I spawned on my teammate inside a tree. Apparently the game didn't like me there so it decided to catapult me out of it up into the air. Then I gently parachuted down taking out squads while doing so. Got so high that I had a leaving battlefield warning... xD The entire time I was like 'Wtf wtf wtf wtf wtf wtf AWESOME' *and repeat*2011-10-13 00:50:00

Author:
Speedynutty68
Posts: 1614


Fixed that jet footage on my above post on metro

Starting to miss the game already! Comoooon full release

EDIT: Also on another note, I got a refund on my origin BF3 because it was with the wrong account. Once I got the money back I then ordered it again on a different account (ryryryan instead of ryryryanb), as that's where my PSN is linked, and my BF veteran status and what-not. But when I look on both account BF3 shows up in both games list lol! It's been a week now, would of thought it would go by now. I'd laugh if i have 2 copies of the game in the end, but no doubt it will disappear on release.
2011-10-13 14:18:00

Author:
ryryryan
Posts: 3767


Uhhh....

Wow.

http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/10/13/battleblog-13-from-the-streets-of-paris-to-the-outskirts-of-tehran-battlefield-3-multiplayer-map-reveal.aspx


The 9 multiplayer maps in Battlefield 3 (http://www.battlefield.com/battlefield3) offer every style of gameplay from dense urban combat to all-out vehicle warfare on vast landscapes. Read on for the design ideas behind the multiplayer maps in Battlefield 3, straight from Niklas ?strand, one of the level designers at DICE. The remaining maps will be revealed here on the blog tomorrow.

OPERATION FIRESTORM

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/OperationFirestorm_2D00_2_2D00_550.jpg (http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/OperationFirestorm_2D00_2_2D00_1280.jpg)

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/OperationFirestorm_2D00_1_2D00_350.jpg (http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/OperationFirestorm_2D00_1_2D00_1280.jpg)

WORKING TITLE> OILFIELDS
DICE INTERNAL DESIGNATION> MP012
SUPPORTED GAME MODES> ALL
BRIEF> ALL-OUT DESERT WARFARE

FICTION> U.S. AND RUSSIA LAUNCH LARGE-SCALE ASSAULTS TO CONTROL IRAN’S BIGGEST SOURCE OF OIL. SECURING THIS AREA WILL OFFER FULL CONTROL OF THE SECTOR AND ITS KEY FACILITIES.

NIKLAS ?STRAND’S DESIGN THOUGHTS: One of our largest and most vehicle-friendly map, Operation Firestorm is the classic Battlefield gameplay taken to the extremes. Size-wise, and with some puzzle skills, you could actually place three Atacama Deserts -- one of the largest maps from Battlefield: Bad Company 2 -- within the playable area of Operation Firestorm. This is a wide-open desert map where the burning oil fields in one direction are contrasted by clear blue sky in the other direction. Construction sites dotting the area bring interesting possibilities for infantry to hide in elevated positions, spot vehicles, and take them down by mortar or RPG.

OPERATION M?TRO

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/OperationMetro_2D00_2_2D00_550.jpg (http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/OperationMetro_2D00_2_2D00_1280.jpg)

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/OperationMetro_2D00_1_2D00_350.jpg (http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/OperationMetro_2D00_1_2D00_1280.jpg)

WORKING TITLE> METRO
DICE INTERNAL DESIGNATION> MP015
SUPPORTED GAME MODES> ALL
BRIEF> INFANTRY FOCUSED COMBAT IN SUBWAY

FICTION> HEAVY FIGHTING IS EXPECTED AS U.S. FORCES PUSH TO SECURE THE FINANCIAL DISTRICT IN CENTRAL PARIS. RUSSIAN ANTI-AIR EMPLACEMENTS IN CHARDONNAY PARK ARE LIKELY TO BE THE FIRST TARGET.

NIKLAS ?STRAND’S DESIGN THOUGHTS: Operation M?tro is the map from E3 and the Open Beta, so some of you are familiar with it already. It is a map that perfectly illustrates that we want to take our players on a journey. Especially in Rush, you can see how Operation M?tro is almost three maps within one: You start out in a lush park, then move into a bombed-out section of the subway tunnels, to finally emerge in a dense urban environment outside the Paris stock exchange. It’s a map that asks you to constantly adapt your class and load out for the diverse situations you will find yourself in.

TEHRAN HIGHWAY

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/MP003_2D00_1_2D00_550.jpg (http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/MP003_2D00_1_2D00_1280.jpg)

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/MP003_2D00_350.jpg (http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/MP003_2D00_1280.jpg)

WORKING TITLE> HIGHWAY
DICE INTERNAL DESIGNATION> MP003
SUPPORTED GAME MODES> ALL
BRIEF> INFANTRY FIGHTING IN TIGHT CITY STREETS

FICTION> A FIGHT FOR CONTROL OF ACCESS ROUTES NEAR TEHRAN. U.S. FORCES MAKE A PUSH FROM THE HILLS UNDER COVER OF DARKNESS WHILE RUSSIANS HAVE SET UP DEFENSIVE POSITIONS ALONG THE MAIN ENTRANCE POINTS.

NIKLAS ?STRAND’S DESIGN THOUGHTS: One of the inspirations for this map was a photo of a night time skyline of Tehran which now is basically the same vista that is available in the game. You start up on the hills above the city outskirts and eventually work your way into town. This atmospheric night-time map, where you can see rockets lighting up the sky, has a balanced mix between vehicle and infantry focus. It plays length-wise and starts semi-open with plenty of room for vehicles, but ends on a much more urban and tight note with less focus on vehicles and more on infantry.

DAMAVAND PEAK

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/DamavandPeak_2D00_3_2D00_550.jpg (http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/DamavandPeak_2D00_3_2D00_1280.jpg)

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/DamavandPeak_2D00_1_2D00_350.jpg (http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/DamavandPeak_2D00_1_2D00_1280.jpg)

WORKING TITLE> BASEJUMP
DICE INTERNAL DESIGNATION> MP013
SUPPORTED GAME MODES> ALL
BRIEF> FIGHTING IN WINTER MOUNTAINS

FICTION> A RUGGED MOUNTAIN AREA PLAYS A MAJOR ROLE IN DECIDING WHETHER RUSSIAN OR U.S. TROOPS ARE SUCCESSFUL IN COMBAT OPERATIONS IN THE SECTOR, AS THE AREA IS HOME TO KEY RADAR INSTALLATIONS.

NIKLAS ?STRAND’S DESIGN THOUGHTS: Damavand Peak, internally known as Base Jump, is built on the idea that we want players to be able to base jump, and features our most extreme height differences ever in a Battlefield map. Attackers in Rush and Squad Rush will start high up on a mountain ridge above a mining facility. The only way down into the valley is to somehow make the 500 meter descent. The further the attackers progress in the map, the more vehicle warfare will be present. There is also a large tunnel section dug into the mountain side at the bottom of the map, and the view when you look up at the starting location is spectacular.

Come back tomorrow for the remaining five multiplayer map reveals.
Ummm, base-jumping into the rest of the map!? YES, PLEASE!
2011-10-13 19:19:00

Author:
schm0
Posts: 1239


So, I already have this game preordered, limited edition, from when I bought Pokemon Black & White. (They gave me $5 off any preorder, BF3 was the only game I could think of)

I only just now decided to go and look up what preorder bonuses I get. Seems cool, although BF3 is my first Battlefield game, so I have no idea what any of it really is. I've played my friend's copy of Bad Company 2, and I got to play the BF3 beta for a day before it ended. (If only I got my PS3 a bit sooner...)

Turns out most of the people I know at school are giving up on Call of Duty, too, so I'll be able to play Battlefield with 'em.

I already know how different it is from CoD, and I like it better, so no need to tell me about it.

Due to the fact that I haven't had a PS3 for the past 2 months, I haven't really been paying attention to any news about this game... I should go check it out!

I wonder if they'd allow me to pick up the preorder without my dad... I'm not 17 yet... Not until January. And my dad has the same name as me, so it doesn't really matter who picks it up.

EDIT: I forgot, I have Battlefield 1943 but yeah...
2011-10-13 21:29:00

Author:
KlawwTheClown
Posts: 1106


I only just now decided to go and look up what preorder bonuses I get. Seems cool, although BF3 is my first Battlefield game, so I have no idea what any of it really is.
Ok, quick tips:

1. The jets are going to spawn near that huge pile of waiting soldiers;
2. Pistols can actually kill enemies, not only scare them;
3. Your gun has multiple firing modes. Semi auto to hit enemies and full auto to spray bullets randomly;
4. Throw medic bags and ammo onto your friend's faces for max effectiveness;
5. If you see a sniper lying on the ground, throw the medkit right in front of them so they see it;
6. If your gun is terrible, add a tactical light to it and it'll become a killing machine;
7. Use 12G slug on your shotgun as soon as you unlock it, because everyone knows that shotguns were made for sniping;
8. Disregard all my advice.
2011-10-13 21:52:00

Author:
gdn001
Posts: 5891


Ok, quick tips:

1. The jets are going to spawn near that huge pile of waiting soldiers;
2. Pistols can actually kill enemies, not only scare them;
3. Your gun has multiple firing modes. Semi auto to hit enemies and full auto to spray bullets randomly;
4. Throw medic bags and ammo onto your friend's faces for max effectiveness;
5. If you see a sniper lying on the ground, throw the medkit right in front of them so they see it;
6. If your gun is terrible, add a tactical light to it and it'll become a killing machine;
7. Use 12G slug on your shotgun as soon as you unlock it, because everyone knows that shotguns were made for sniping;
8. Disregard all my advice.

Actually, you got it perfect. Every sniper you see on the ground NEEDS to know that they have health waiting for them. And duh... The military is dumb. Shotguns WERE made for sniping. And a Tactical Light DOES help. It makes your gun a blinding-metal-massacre-machine.


*Lots of epic information about levels*

My favorite two maps will probably be Damavand Peak and Tehran Highway.
2011-10-14 01:40:00

Author:
Speedynutty68
Posts: 1614


Base jumping into spawn from level.... why has this not been thought of before! I LOVE IT! I always appreciated the dropping in from parachutes when attacking sometimes in BC2, but this is awesome. CANNOT WAIT2011-10-14 03:00:00

Author:
ryryryan
Posts: 3767


If they can do base jumping off high mountains, I hope they can come up with a map in DLC for a skyscraper map where it all takes place in one or two skyscrapers and the surrounding streets. It would kind of make vehicles pointless, but it could be sweet as an infantry only map where one team starts on the top floor and the other starts in the lobby of the adjacent building.2011-10-14 03:14:00

Author:
WoodburyRaider
Posts: 1651


If they can do base jumping off high mountains, I hope they can come up with a map in DLC for a skyscraper map where it all takes place in one or two skyscrapers and the surrounding streets. It would kind of make vehicles pointless, but it could be sweet as an infantry only map where one team starts on the top floor and the other starts in the lobby of the adjacent building.

Would be better if they spawn in about the center of each building. That way one team isn't being rained down on with bullets while trying to go up. And jets would still be really good here. Imagine flying a jet into one of those skyscrapers and ripping out the entire center of it and watching it crumble sideways with all the people in it... >
2011-10-14 04:19:00

Author:
Speedynutty68
Posts: 1614


Would be better if they spawn in about the center of each building. That way one team isn't being rained down on with bullets while trying to go up. And jets would still be really good here. Imagine flying a jet into one of those skyscrapers and ripping out the entire center of it and watching it crumble sideways with all the people in it... >
Cause, you know, a 9-11 simulator would easily be allowed on a retail game.
2011-10-14 04:37:00

Author:
Kog
Posts: 2358


Cause, you know, a 9-11 simulator would easily be allowed on a retail game.

>.> They did it in Transformers 3...
2011-10-14 05:00:00

Author:
Speedynutty68
Posts: 1614


>.> They did it in Transformers 3...
You mean the giant worm thing?

Cause yeah, that was a giant robot worm eating a mostly empty building, not someone crashing a plane into a building full of civilians.
2011-10-14 06:03:00

Author:
Kog
Posts: 2358


Pfft... Excuses... So scratch the jet thing then... How about tanks blowing up the sides of the buildings and helicopters kamikazeing into them?2011-10-14 15:49:00

Author:
Speedynutty68
Posts: 1614


Pfft... Excuses... So scratch the jet thing then... How about tanks blowing up the sides of the buildings and helicopters kamikazeing into them?
No, that's still too offensive to the victims of 9/11. It's also a health hazard someone might drown in their own tears.

You'll just have to ban the game.
2011-10-14 16:13:00

Author:
Ayneh
Posts: 2454


Part II is out.



Ready to see the final five multiplayer maps included in Battlefield 3? We talked to the multiplayer team at DICE about the concept behind each map, and how they decided which maps made the cut into the final game.


GRAND BAZAAR

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/BF3_5F00_GrandBazaar_5F00_550.jpg

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/GrandBazaar350.jpg

WORKING TITLE> BAZAAR
DICE INTERNAL DESIGNATION> MP001
SUPPORTED GAME MODES> ALL
BRIEF> TIGHT URBAN COMBAT

FICTION> THE BATTLE FOR CENTRAL TEHRAN HAS REACHED ITS SECOND WEEK, AND WHAT WAS EXPECTED TO BE OVER WITHIN DAYS NOW CONTINUES AS RUSSIAN AND U.S. FORCES CLASH FOR CONTROL OVER THIS ANCIENT CITY.

DESIGN THOUGHTS> We knew we wanted to do something very urban in the city center of Tehran. The fiction has you coming in two weeks after fighting started, so the tight and narrowly built city has a great deal of destruction already when you spawn into the game. Grand Bazaar is a classically mirrored map where both sides have very similar pathways, sideways, and possibilities to traverse heights to get a better view of the action. It’s a very short range close quarter combat map where shotguns tend to be favored.

CASPIAN BORDER

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/BF3_5F00_CaspianBorder_5F00_550.jpg

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/CaspianBorder350.jpg

WORKING TITLE> FOREST
DICE INTERNAL DESIGNATION> MP007
SUPPORTED GAME MODES> ALL
BRIEF> VEHICLE WARFARE IN LARGE VALLEY

FICTION> A RECON RUSSIAN FORCE HAS SET UP CAMP ON THE TURKMENISTAN SIDE OF THE IRANIAN BORDER AND PROCEEDED TO TAKE OVER THE HEAVILY BUILT UP BORDER CHECKPOINT.


DESIGN THOUGHTS> Caspian Border was meant to encapsulate the classic Battlefield all-out vehicle warfare gameplay, and also to be a lush and green contrast to the more urban and desert maps in Battlefield 3. The border control splitting the map in two was introduced to add an interesting break both visually and gameplay wise in the otherwise beautiful and open landscape. Caspian Border is one of the obvious map choices if you are after the full vehicle experience, as base distances are generally too long to cover by foot. Pretty much every type of vehicle is available in this map.

SEINE CROSSING

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/BF3_5F00_SeineCrossing_5F00_550.jpg

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/SeineCrossing350.jpg

WORKING TITLE> PARIS
DICE INTERNAL DESIGNATION> MP011
SUPPORTED GAME MODES> ALL
BRIEF> VEHICLE/INFANTRY COMBAT IN DOWNTOWN PARIS

FICTION> THE AMERICAN INVASION OF RUSSIAN OCCUPIED PARIS IS IN FULL MOTION. THE UPSCALE AREA IN THE 7TH DISTRICT OF PARIS SERVES AS THE BATTLEGROUND.

DESIGN THOUGHTS> Seine Crossing has two sections of Paris split in the middle by the river Seine. Seine Crossing has a number of larger roads for vehicles to patrol, while infantry can sneak through tight alleyways and climb staircases to reach second or third levels inside buildings to reach a better tactical position – unless the enemy takes down the building facades. The final M-COM stations in Rush are placed inside a bank building, which is the largest indoor environments of this map and forces the attackers to slightly change tactics.

NOSHAHR CANALS

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/BF3_5F00_NoshahrCanals_5F00_550.jpg

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/NoshahrCanals350.jpg

WORKING TITLE> CANALS
DICE INTERNAL DESIGNATION> MP017
SUPPORTED GAME MODES> ALL
BRIEF> MIXED COMBAT IN INDUSTRIAL SETTING

FICTION> U.S. MARINES LAUNCH A STRIKE ON A MAJOR HARBOR BY THE NOSHAHR CANALS ON THE IRANIAN COAST. THE STRATEGICALLY IMPORTANT PORT ALLOWS FOR DEEP WATER VESSELS TO OFFLOAD ESSENTIAL MATERIALS.

DESIGN THOUGHTS> When we set out to do Noshahr Canals, we wanted to contrast the urban and rural with something more industrial. So we set Noshahr Canals up as an industrial harbor, featuring a mix of infantry, land vehicle, and boat gameplay. The attackers in Rush start out on an carrier ship and can reach the beachhead by amphibious vehicles, boats, and helicopters. All of the bases on the map have an industrial theme but still have different styles, like a train yard, dry dock, or airfield. Compared with the larger vehicle maps in the game, this allows for tighter infantry combat.

KHARG ISLAND

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/BF3_5F00_KhargIsland_5F00_550.jpg

http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/KhargIsland350.jpg

WORKING TITLE> KHARG
DICE INTERNAL DESIGNATION> MP018
SUPPORTED GAME MODES> ALL
BRIEF> AMPHIBIOUS ASSAULT

FICTION> KHARG ISLAND IS IRAN’S BIGGEST OIL EXPORT TERMINAL. IF THE U.S. CAN STAKE CONTROL OVER THIS ISLAND, IT WILL DENY THE RUSSIANS CRITICAL ACCESS TO IRANIAN OIL RESERVES.

DESIGN THOUGHTS> Kharg Island is our second map with boat gameplay. Thematically it’s representing an assault against Kharg island in the Persian sea, an industrialized island not far from the Iranian coast. The map is slightly more focused on vehicles with longer distance between flags than for example Noshahar Canals. In the Rush game mode, the beach assault begins on the coastline with a well-defended beach you need to break through to create a beachhead for further attacks on the island, before it opens up wider in the later part of the map.

THIS IS HOW WE DO IT
Creating levels at DICE is a democratic affair, and a process that is ruled in equal amounts by art and gameplay design. This in order to not only get a balanced mix of gameplay variations in the game, but also a variety of visual impressions.

At the start of the design process, the artists mocked up a number of creative briefs together with level designers Inge J?ran Holberg, Diego Jimenez and Niklas ?strand. These briefs explain the gameplay type and idea, story and visual theme. Everyone on the Battlefield 3 development team was encouraged to vote for their favorites among the briefs and also add ideas of their own. From there, prototypes of the favorite levels were produced in so called “pods” -- pairs with a level designer and artist per map -- so the team could play them to see which ones were the most promising.

Then, the team as a whole weighed the maps against one another to see which ones would make the most compelling and diverse package to ship the game with. We finally ended up with the 9 cherry-picked multiplayer maps you can read all about here today and in yesterday’s blog post. They’re the best of the best, the maps that shone the brightest in our playtests, and the ones that combined bring out everything we want both veteran and new Battlefield players to experience in Battlefield 3 multiplayer.

Oh, and did you know there's a sand castle on one of our maps in Battlefield 3? This classic easter egg has been present in many Battlefield maps through the years. See if you can find it!

THE COMPLETE BATTLEFIELD 3 MULTIPLAYER MAP LIST
(IN ALPHABETICAL ORDER)
Caspian Border / Level Designer: Diego Jimenez
Damavand Peak / Level Designer: Niklas ?strand
Grand Bazaar / Level Designer: Niklas ?strand
Kharg Island / Level Designer: Inge J?ran Holberg
Noshahar Canals / Level Designer: Niklas ?strand
Operation Firestorm / Level Designer: Inge J?ran Holberg
Operation M?tro / Level Designer: Inge J?ran Holberg
Seine Crossing / Level Designer: Diego Jimenez
Tehran Highway / Level Designer: Niklas ?strandAlso, more Grand Bazaar footage on PC.

http://battlefieldo.com/grand-bazaar-footage-surfaces/
2011-10-14 18:45:00

Author:
schm0
Posts: 1239


Bazaar doesn't look that good. Saw a gameplay video there and it was 'meh'...

And I was joking about that whole 'Twin Towers Reenactment' thing... Though if they do have that kind of a map, we all know that the modders are going to be making that themselves...

Edit: Here's footage of Grand Bazaar...


http://www.youtube.com/watch?v=geTOvrUVPTE
2011-10-14 21:50:00

Author:
Speedynutty68
Posts: 1614


For all of you who (like me) are displeased with your origin name, but you want to use that account because you want to keep your veteran status, there's a way to change your name:


http://www.youtube.com/watch?v=g5scyAjE_Z8&feature=feedu

KOGSOTHOTH HERE I CO~ME!
2011-10-15 00:39:00

Author:
Kog
Posts: 2358


Bazaar doesn't look that good. Saw a gameplay video there and it was 'meh'...

And I was joking about that whole 'Twin Towers Reenactment' thing... Though if they do have that kind of a map, we all know that the modders are going to be making that themselves...

Edit: Here's footage of Grand Bazaar...


http://www.youtube.com/watch?v=geTOvrUVPTE

Welcome to 10 pages ago.


For anyone on playing PC Beta

Getting Caspain over the weekend

EDIT: IGN posting footage of new maps


http://www.youtube.com/watch?v=geTOvrUVPTE&feature=feedu


EDIT: I forgot, I have Battlefield 1943 but yeah...

1943 = Possibly the funnest BF game in the series


Cause, you know, a 9-11 simulator would easily be allowed on a retail game.

Oh yeah, cause, you know, a massive homicidal terrorist-based level occurring in an airport would easily be allowed on a multi-million dollar grossing retail game.

It's time for everybody's favorite pastime, "Who Gets the Reference?"!


Ok, quick tips:

1. The jets are going to spawn near that huge pile of waiting soldiers;
2. Pistols can actually kill enemies, not only scare them;
3. Your gun has multiple firing modes. Semi auto to hit enemies and full auto to spray bullets randomly;
4. Throw medic bags and ammo onto your friend's faces for max effectiveness;
5. If you see a sniper lying on the ground, throw the medkit right in front of them so they see it;
6. If your gun is terrible, add a tactical light to it and it'll become a killing machine;
7. Use 12G slug on your shotgun as soon as you unlock it, because everyone knows that shotguns were made for sniping;
8. Disregard all my advice.

3) Not tapping the fire button instead to do short bursts. What?
4) Why not on their body so they automatically get them.
5) And block their view?
6):

"If your gun is terrible, add a tactical light to it[...]"
"[...]add a tactical light to it[...]"
"tactical light"

http://img833.imageshack.us/img833/5462/130983716953.png
2011-10-15 00:53:00

Author:
CyberSora
Posts: 5551


3) Not tapping the fire button instead to do short bursts. What?
4) Why not on their body so they automatically get them.
5) And block their view?
6):

"If your gun is terrible, add a tactical light to it[...]"
"[...]add a tactical light to it[...]"
"tactical light"
Sorry, I must have forgotten to update the "this was just a joke" plugin for my browser. I just kept pressing "remind me later".
And semi-auto is easier to control than burst firing IMO
2011-10-15 01:05:00

Author:
gdn001
Posts: 5891


Welcome to 10 pages ago.

... That was the wrong video... Wasn't it... It was actually supposed to be a commentary by the guy who designed the level and watch him fail at playing... Oh well...
2011-10-15 01:05:00

Author:
Speedynutty68
Posts: 1614


Oh yeah, cause, you know, a massive homicidal terrorist-based level occurring in an airport would easily be allowed on a multi-million dollar grossing retail game.
Cause, you know, there totally wasn't a huge amount of controversy over that and it wasn't turned into a skippable level in which was a sly move in order to sneak the level onto the game.
2011-10-15 01:10:00

Author:
Kog
Posts: 2358


Oh yeah, cause, you know, a massive homicidal terrorist-based level occurring in an airport would easily be allowed on a multi-million dollar grossing retail game.


Remember...no Russian.
2011-10-15 01:11:00

Author:
xero
Posts: 2419


Sorry, I must have forgotten to update the "this was just a joke" plugin for my browser. I just kept pressing "remind me later".
And semi-auto is easier to control than burst firing IMO

You do realize that when I use reaction images like that I'm only joking? You'd think people would have caught on by now that when I'm serious I would usually comment on their post, not just insert an image.


Cause, you know, there totally wasn't a huge amount of controversy over that and it wasn't turned into a skippable level in which was a sly move in order to sneak the level onto the game.

Well yeah, but it's not like they don't rate the content of online interactions, you know? It's totally the company's fault if a player willingly decides to use the jet to crash into a tower that is not representing one of the Twin Towers, even though the game itself does not enforce or suggest the idea of it at all in the first place, right?
2011-10-15 02:07:00

Author:
CyberSora
Posts: 5551


You do realize that when I use reaction images like that I'm only joking? You'd think people would have caught on by now that when I'm serious I would usually comment on their post, not just insert an image.
We both need to update the plugin.
Plus, the gorilla face doesn't lie.
2011-10-15 02:09:00

Author:
gdn001
Posts: 5891


Remember...no Russian.

http://img213.imageshack.us/img213/1728/remembernogames.jpg
2011-10-15 02:14:00

Author:
CyberSora
Posts: 5551


Well, I have been scouring the web for anything and everything BF3 related the last few days in hopes of taking a peek at some of the maps. I was able to find this, which is a fun mix of PC and PS3 vids compiled in one place (note: if you have adblock or noscript, disable them both)

http://bf3blog.com/2011/10/operation-firestorm-gameplay-video-and-screenshots/
http://bf3blog.com/2011/10/more-battlefield-3-gameplay-videos-with-new-maps

And a bit of the Seine map:

http://mp1st.com/2011/10/16/bf3-new-spotting-features-in-final-build-plus-dices-thoughts-on-similarities-between-competition/

It's basically the last part of Metro but through the entire map with some wide-open streets and some cargo containers randomly thrown down for cover. Well, ok, I'm sure it's not *that* simple, but yeah.

It was also revealed that Low settings on PC is equivalent to what is running on consoles.

http://mp1st.com/2011/10/17/bf3-pc-graphical-options-revealed

Makes me wish I had a $1000 PC.

Regardless, I am really excited to get into this game and start playing tactically with other people! Also, I mentioned this way back earlier in the thread... I pre-ordered the game at Best Buy. Should I pull up 15 minutes before they open, or can I just go in on my lunch break and pick up a copy? Also, I'm seriously (read:seriously) considering taking the day off from work. Thoughts?
2011-10-17 17:34:00

Author:
schm0
Posts: 1239


Regardless, I am really excited to get into this game and start playing tactically with other people! Also, I mentioned this way back earlier in the thread... I pre-ordered the game at Best Buy. Should I pull up 15 minutes before they open, or can I just go in on my lunch break and pick up a copy? Also, I'm seriously (read:seriously) considering taking the day off from work. Thoughts?

Get there early and get the game immediately or else Best Buy might screw up (again). (http://jalopnik.com/5848226/best-buy-oversells-forza-4-special-edition-screws-gamers)
2011-10-17 19:00:00

Author:
CyberSora
Posts: 5551


What the hell


http://www.youtube.com/watch?v=nQR49JGySTM
2011-10-17 22:50:00

Author:
Ayneh
Posts: 2454


Omg. I want that. I would so be willing to get shot so it's realistic'er. (Disregard my little note thing above my avatar. I'm being 100% serious right now.) Ah. Wawnt. Itz.2011-10-17 23:05:00

Author:
Speedynutty68
Posts: 1614


What the hell


http://www.youtube.com/watch?v=nQR49JGySTM

DO WANT.
2011-10-17 23:11:00

Author:
xero
Posts: 2419


What the hell


http://www.youtube.com/watch?v=nQR49JGySTM
I am so willing to fill half my home with a room like that!
2011-10-17 23:34:00

Author:
gdn001
Posts: 5891



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